summaryrefslogtreecommitdiff
path: root/games
AgeCommit message (Collapse)AuthorFilesLines
2004-03-07Bump PKGREVISION due to a fix in scrollkeeper's handling of its documentationjmmv5-9/+10
database.
2004-03-07Use bl3.snj1-4/+4
2004-03-07Update to 1.0.6. Changes:snj2-6/+5
* Fixed a two-player bug where the wrong guy won if lines were sent * Option to modify audio buffer size to fix sound problems * Guiding lines implemented in addition to the helping shadow * Option for asynchron collision check that allows to move a block below others though 'smooth drop' is enabled * Fixed security holes created by improper use of sprintf * Windows manager's close button works * Expert mode with unbalanced properties for next block to make it difficult to fit * In mode 'figures' tiles and lines are no longer added while game is paused * In expert mode there is now a 50% chance of balanced properties * If the next new block is the same as the current block the random selection is repeated only once (instead of until different), thus there may be several equal blocks in a row now * Option added to give all players the same blocks in the same order for a multiplayer game when expert mode is off
2004-03-07Use bl3.snj1-4/+4
2004-03-07Use bl3 and simplify by using LDFLAGS.SunOS.snj1-10/+6
2004-03-07Use bl3.snj1-4/+4
2004-03-07Use bl3.snj1-5/+5
2004-03-07Use bl3, remove unnecessary MAKE_ENV+=PREFIX=${LOCALBASE}.snj1-4/+3
2004-03-07Use bl3.snj1-4/+3
2004-03-07Use bl3, use ${CP} instead of cp.snj4-21/+23
2004-03-07Update my address.snj1-2/+2
2004-03-07Use bl3, update to 2.9. Changes:snj3-14/+15
* Table detail map texture (cloth) * Better mipmap settings for text objects * Internal format for rendered reflection GL_RGB instead of GL_RGB16 * Fixed some restart-bugs (player parameters wouldnt be kept) * Undo for training mode
2004-03-07Use bl3. Forgot to commit this before removing SDL_image/buildlink2.mk.snj1-4/+4
2004-03-07Use bl3. Fix the default path to data.zip so that xrick works withoutsnj1-4/+10
any arguments. Bump PKGREVISION to 3.
2004-03-07Use bl3.snj2-5/+5
2004-03-07USE_BUILDLINK3 and USE_X11.snj1-1/+3
2004-03-07Use bl3.snj1-4/+4
2004-03-07Use bl3.snj1-6/+6
2004-03-07Use bl3, correct HOMEPAGE, update to 0.11.2. Changes:snj3-17/+11
* Various UI fixes * Networking fixes * Better player spawning * If there are no human players left, the game will end * Various other bugfixes
2004-03-06Use bl3 and fix build on NetBSD. Not that it runs or anything...snj1-8/+10
2004-03-06Use bl3 and cleanup DESCR.snj2-7/+7
2004-03-06Use bl3 and clean up DESCR.snj2-6/+5
2004-03-06English fix.snj1-1/+1
2004-03-06Use bl3.snj1-4/+4
2004-03-06bl3ify.snj1-3/+3
2004-03-06USE_BUILDLINK3, include curses.buildlink3.mk, and use ${CP} instead of cpsnj2-3/+6
in PLIST.
2004-03-06bl3ify and fix whitespace in DESCR.snj2-4/+4
2004-03-06On MacOS X SDL is always needed, so use rocksndiamonds-sdl and mark this ↵heinz1-3/+3
packages with NOT_FOR_PLATFORM
2004-03-06Welcome to openmortal-0.6xtraeme4-26/+80
2004-03-03 Version 0.6 is released. Brief changelog: * New character: Aisha * One new arena * Improved network mode (fair game for both players) * Portugese translation * Joystick / gamepad support * Improved blocking and slightly :) better game balance. * Projectiles for all! :) 2004-01-31. Version 0.5 is released. Brief changelog: * Translations (4 languages) * Shadows * Network mode and MortalNet * Parallax scrolled background (in 3 arenas so far) * New fonts * One more arena * Friendlier player key selection
2004-03-06Remove crafty-book-enormous and crafty-book-large -- their distfileswiz9-149/+1
disappeared many months ago. XXX: the other crafty-book-* packages should be updated to use the currently available distfiles, but for these we at least have distfile copies on ftp.netbsd.org.
2004-03-05Reorder location and setting of BUILDLINK_PACKAGES to match templatejlam1-9/+6
buildlink3.mk file in revision 1.101 of bsd.buildlink3.mk.
2004-03-05Nethack 3.4.3pooka17-175/+122
This is a bugfix-release. It should be compatible with bones files and savegames all the way back to 3.4.0 (but of course it's safer to ascend before upgrade). Assorted fixes (full list in doc/fixes34.3): * Correct several inconsistencies * Correct a potentially fatal bug caused by dropping loadstones * Handle level completely filled with monsters better * X11 player selection fixes, one of which could be fatal * Eliminated a gold-in-shop-container cheat
2004-03-05Added freeciv-client-gtk2 for GTK2 interfaceadam1-1/+2
2004-03-05Introducin GTK2+ interface to FreeCivadam3-0/+38
Changes 1.14.1: - The GTK+-2.0 client is now built by default. - Lots of improvements to the GTK+-2.0 client. - The GTK+-2.0 client should now compile for Win32. - Teams are supported. - Civserver now works on UTF-8 locales. - Lots of bug fixes.
2004-03-05Changes 1.14.1:adam7-56/+50
- The GTK+-2.0 client is now built by default. - Lots of improvements to the GTK+-2.0 client. - The GTK+-2.0 client should now compile for Win32. - Teams are supported. - Civserver now works on UTF-8 locales. - Lots of bug fixes.
2004-03-03"alot" is not a word.snj1-1/+1
2004-03-03Changes:adam1-9/+10
* use buildlink3 now * name changed from 1.0.1pl1 to 1.0.1a * bumped revision because of t1lib major version change
2004-03-02Update to bzflag-1.10.4. Changes:snj6-79/+86
* Allow variable number of team flags per team with +f bzfs option * bots now fully handle collision check * Notify players when reassigned to a different team on join * Allow multiple bases per team * Alt-Tab & resolution changes do not mess up the screen * No shooting allowed if OO flag is lost in a building * Unclean client disconnects are recognized earlier * Color carried team flags according to their team * Start of better spawn positions based on tanks * Various texture improvements * Add experimental quality setting for enhanced effects * Increase moon segments for exp. quality * Stop infinite spawn loop with complex worlds containing big pyramids * Don't spawn in multiple locations based on multiple r-clicks * Fix Respawning after non-shot kills * Relax kick tolerances and soften kick messages * Remove bad lite effects with Thief steal * Protect against crashes due to bad shot ids * Relax flag drop time for speed checking * Better unresponsive player removal messages * Let genocided players spawn again * Many other bugfixes
2004-03-02Changes 1.12.0:adam6-153/+34
* Code clean-up * Move to sourceforge.net
2004-03-01Enabled enigmaheinz1-1/+2
2004-03-01Initial import of enigma.heinz13-0/+1903
Enigma is a re-implementation of one of the most original and intriguing computer games of the 1990's: Oxyd. Your objective is easily explained: find and uncover all pairs of identical Oxyd stones in each landscape. It would be simple, if it weren't for hidden traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking your direct way to the Oxyd stones.
2004-02-29Regenerated for new patch-aa, patch-ab.jdc1-3/+3
2004-02-29Make this work on NetBSD-current. Fixes:jdc1-5/+6
all.c:640: error: conflicting types for `sys_nerr' /usr/include/errno.h:53: error: previous declaration of `sys_nerr'
2004-02-29Remove warnings:jdc1-3/+8
warning: traditional C rejects ISO C style function definitions by removing -Wtraditional.
2004-02-29Update to 0.3.4.jmmv3-14/+20
Changes in the package: - Use subst.mk instead of a custom pre-configure. - Depend on gnome2-dirs, gnugo and pkgconfig. - Drop useless regexx dependency. Changes since previous versions: - ccgo 0.3.3 to 0.3.4 * allow reviving marked-dead groups when scoring local games * fix compatibiliy with new IGS * fix ignored handicaps in importing SGF files * update State when getting own info * allow undo when playing with computer - ccgo 0.3.2 to 0.3.3 * support SGF files with handicap setup at root node * allow handicaps in matches with gnugo * minor enhancements - ccgo 0.3.0 to 0.3.2 * internationalization * remove dependancy on regexx * many fixes
2004-02-28strcpy and sprintf are evil, don't use them. Inspired by similar changessnj8-7/+173
in Debian. This fixes several locally exploitable vulnerabilities.
2004-02-28bl3ify, use subst.mk instead of using sed/mv, set USE_LANGUAGES= c c++.xtraeme1-13/+13
2004-02-27bl3ify and set USE_LANGUAGES= c c++.xtraeme1-14/+12
2004-02-27This needs glu.snj1-1/+2
2004-02-27Fix install on non-NetBSD systems. From gendalia@ in PR pkg/24312.snj3-21/+19