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2000-12-16Update to 3.4, provided by Jeff Rizzo in pkg/11564wiz5-19/+14
Changes since 3.2: Ramsch variation, improved computer help & players, german man page, improved IRC mode and some other changes.
2000-12-15Add USE_XPM.wiz1-1/+2
2000-12-15Add and enable clanbomber.garbled1-1/+2
2000-12-15New pkg for clanbomber-1.01, a clanlib game. This game has some seriouslygarbled8-0/+111
impressive framerates.
2000-12-15Make this program able to find it's datafiles properlygarbled3-2/+17
2000-12-15Upgrade this to 0.3 version so that it works with the new clanlibgarbled5-42/+26
2000-12-14Now that clanlib has been fixed, pacman works (at least on i386/1.5K).wiz1-3/+1
2000-12-14Remove obsolete message.wiz1-3/+0
2000-12-14Have crossfire look in the right directory for global defaultsgarbled1-0/+12
2000-12-14Some minor fixes to make he game a little more playable. There still seemsgarbled4-5/+45
to be a problem with keybindings however.
2000-12-14Tweak.wiz1-5/+5
2000-12-14Fix path.wiz1-1/+1
2000-12-14add conflict with quake3arena (some Help files are installed by both).wiz1-1/+3
2000-12-13add and enable quake3arenawiz1-1/+2
2000-12-13Import package for quake3arena (linux), full version. (Game datawiz7-0/+104
must be provided by the user, of course.) Package provided by Jared McNeill in pkg/11712.
2000-12-13Create and remove directory "share/doc/kde/HTML/pt" in "kdebase" packagetron1-2/+1
because it it used by the "kdegames" and "kdevelop" packages.
2000-12-13Add and enable crossfire-cli and crossfire-srv, and fix some stupiditygarbled6-6/+9
in my initial import.
2000-12-13Remove this pkg, as it has been replaced with separate client/servergarbled24-1686/+0
packages in the new version.
2000-12-13This is the client side of the new split client/server crossfire pkg.garbled10-0/+160
Again, too many changes to list.
2000-12-13Import new pkg fro crossfire-srv. This is the server portion of thegarbled11-0/+1844
crossfire game, which has now been split out from the client side. Too many differences to list from the old version.
2000-12-12Unify Makefiles -- mostly headers: remove FreeBSD Ids.wiz1-2/+1
Consistent 4 character indentation of SUBDIR entries.
2000-12-09add and enable quake3arenawiz1-1/+2
2000-12-09Import quake3arena-demo package (using the linux demo version),wiz6-0/+333
based on the great install framework by abs found in heretic2-demo.
2000-12-07regenwiz1-2/+1
2000-12-05Use /dev/audio instead of /dev/dsp. Fix provided by Adam Ciarcinski inwiz2-5/+5
pkg/11576.
2000-12-04Add directory to PLIST for removal.jlam1-1/+2
2000-11-30Make this package work in the presence of xpkgwedge by passing XMKMFagc3-3/+19
through the environment, and using it.
2000-11-27Install x11tiles the proper way for nethack-x11. This fixes the problempooka5-20/+21
of nethack-x11 not having `pretty' graphics reported by Julian Coleman on tech-pkg
2000-11-27Make this work with current automake.mycroft6-22/+57
2000-11-27Compile modules with `-avoid-version'. Update PLIST accordingly.mycroft4-6/+34
2000-11-27Complete list of "xbill" pximap files.tron1-1/+48
2000-11-27Install all pixmap files now.tron1-13/+0
2000-11-27Ooops, forgot to remove dependence on "xbill" package.tron1-2/+1
2000-11-27Add conflict with "xbill" package which installs a (now) different settron1-1/+3
of pixmaps to "share/pixmaps/xbill".
2000-11-27We can't share the pixmaps with current version of "gnome-games" any moretron1-1/+3
because the sets are no different. So add a conflicht with the "gnome-games" package.
2000-11-27"USE_LIBINTL" is not enough, add "-I${LOCALBASE}/include" to "CFLAGS".tron1-9/+10
2000-11-26gnome-stones needs to be linked with -export-dynamic to expose a bunch ofmycroft2-1/+14
symbols...
2000-11-26Build the gnome-stones modules with `-module -avoid-version', and update themycroft3-4/+17
PLIST accordingly.
2000-11-24Requires USE_LIBINTL to get -lintl on linkabs1-1/+2
2000-11-21Broken on NetBSD/arm32abs1-1/+3
2000-11-21Update to gnugo-2.6. From gnugo-2.6/NEWS:toshii5-7/+33
New in 2.6 (since 2.4) - stronger than 2.4 - more portable code - Texinfo documentation - Emacs mode
2000-11-20Update HOMEPAGE and MASTER_SITES.toshii1-3/+3
I missed to commit this file for some reason.
2000-11-20Add the missing version change which was done in files/md5: s/1.9.8/1.9.10/veego1-2/+2
2000-11-20Update to cgoban-1.9.10, as the older version is no longer on thetoshii3-8/+8
master site. Also update HOMEPAGE and MASTER_SITES. Changes from the previous version is small (there's no changelog).
2000-11-17add & enable xtuxhubertf1-1/+2
2000-11-17Tux Arena is a client server network game for X11 featuring opensourcehubertf10-0/+629
mascots. The plan is to have both a multiplayer deathmatch mode (called Holywar) and single player missions where you take on the Microsoft Empire. * Hint: BSD daemon's available as mascot. Recommended map: Rivership down.
2000-11-17guess why this is called bacKgammon... add a dependency on KDEhubertf1-1/+3
2000-11-16use tabs instead of spaces; remove trailing dot in COMMENTwiz2-11/+10
2000-11-11Use "${MASTER_SITE_SOURCEFORGE}".tron4-8/+8
2000-11-10Update crafty to 17.14. The author kindly accepted all patches back into thejlam9-646/+16
main source tree, so no more pkgsrc patches. Changes from version 17.13: another endgame evaluation problem fixed. the outside passed pawn code worked well, up until the point the pawn had to be given up to decoy the other side's king away from the remainder of the pawns. Crafty now understands the king being closer to the pawns than the enemy king, and therefore transitions from outside passer to won king-pawn ending much cleaner. new command "selective" as requested by S. Lim, which allows the user to set the min/max null move R values (default=2/3). they can be set to 0 which disables null-move totally, or they can be set larger than the default for testing. minor changes to init.c sent by Eugene Nalimov to handle 64 bit pointer declarations for win64 executable compilation. NetBSD changes included along with a new Makefile that requires no editing to use for any known configuration ("make help" will explain how to use it). this was submitted by Johnny Lam. serious changes to the outside passed pawn code. the evaluator now understands that outside passers on _both_ sides of the board is basically winning. same goes for candidate passers.