Age | Commit message (Collapse) | Author | Files | Lines |
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This release contains many bugfixes and improvements, two new
graphics scalers (HQ2X/HQ3X), better launcher/options support and
support for the following new games: V1 versions of the LucasArts
games Maniac Mansion and Zak McKracken, the LucasArts game Full
Throttle, Broken Sword 1/2, and Flight of the Amazon Queen.
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Also, update HOMEPAGE and MASTER_SITES while here.
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Buildlink files: RECOMMENDED version changed to current version.
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Chris Tribo in PR pkg/24886.
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anywhere that the extra dependency is needed.
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using DOS line-endings.
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MASTER_SITES.
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slPortability.h to include <sys/param.h> which is needed to get
defined(BSD) in sl.h. While I'm here switch to use buildlink3.
Bump PKGREVISION to 1.
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by moving the inclusion of buildlink3.mk files outside of the protected
region. This bug would be seen by users that have set PREFER_PKGSRC
or PREFER_NATIVE to non-default values.
BUILDLINK_PACKAGES should be ordered so that for any package in the
list, that package doesn't depend on any packages to the left of it
in the list. This ordering property is used to check for builtin
packages in the correct order. The problem was that including a
buildlink3.mk file for <pkg> correctly ensured that <pkg> was removed
from BUILDLINK_PACKAGES and appended to the end. However, since the
inclusion of any other buildlink3.mk files within that buildlink3.mk
was in a region that was protected against multiple inclusion, those
dependencies weren't also moved to the end of BUILDLINK_PACKAGES.
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* 0.4.1 (02-03-2004)
- fix crash when switching maps in campaign games
- fix progress bar updates in replays and respond to abort requests
- fix a long-standing bug with move-shading sometimes shading too much
- return to main menu in PBeM games if given the wrong password three
times in a row
* 0.4.0 (22-02-2004)
- now requires SDL_ttf
- added support for i18n/l10n (see README)
- added German translation
- added new map 'Heavy Metal'
- the start window now features a small map display
- changed game window key from g to F1
- partly reverted the single-click changes
- added 'othermsg' and 'othertitle' properties for score events
- rebalanced some units
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The ingame event system has been completely rewritten. The campaign
has been updated and extended. The AI was improved. Many bugfixes
and minor improvements were made.
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Jump jump jump.
Packaged by "pancake," modified by Peter Bex and me.
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- Supports GNOME 2.
- Fix bug where game may use wrong color when game is started from
certain openings.
- Fix delay problem when animate opening is off.
- Add delay in Preferences to slow down animation.
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fix COMMENT.
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* Added -a cmdline switch to help improve sound.
* New images for the chip and the socket
* Added -f switch to get fullscreen mode
* Display code rewritten. Faster all around.
* Miscellaneous other bugfixes
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Changes:
KWeather: updated / corrected list of weather stations
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Changes:
KAsteroids: Fix crash when both shield and ship hit powerup at same time.
KAtomix: Fix molecule in level 68
KMahjongg: Restore removed tiles when loading a saved game
KWin4: Fix alpha issues in images with Qt 3.3
Compilation fixes on Ktron, KPatience and libksirtet.
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