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2008-11-17Update from version 1.0.0nb12 to 1.0.0nb13.he3-8/+8
Fix the version test for p5-SDL, so that this at least continues to build after the recent update of p5-SDL to 2.1.2. Note that I've only compile tested this with the new p5-SDL; I'm not in a position to test it more fully right now.
2008-11-16Remove pysol, which is dead upstream. For your solitaire fix, use thesnj5-83/+1
pysolfc package, which is a fork of pysol.
2008-11-16Added games/pysolfc version 1.1.snj1-1/+2
2008-11-16Initial import of pysolfc-1.1, a continuation of the pysol package.snj6-0/+3030
2008-11-14+ chest.wiz1-1/+2
2008-11-14Initial import of chest-3.19.20080412:wiz4-0/+69
CHEST is an experimental program solving orthodox chess problems (like "white to move and mate in 5 moves"). It is written in ANSI C, and developed under UNIX. There is no user interface: CHEST just reads an input file and produces plain text on standard output. It is not hard to come up with a program that does the same job as CHEST, but it will be rather slow for non-trivial jobs. CHEST tries hard to be fast but still 100% correct.
2008-11-10Update to 1.4.6:wiz3-7/+93
Version 1.4.6: * Language and i18n: * updated translations: Czech, Danish, Finnish, French, Galician, German, Hungarian, Italian, Polish, Slovak, Turkish, Valencian
2008-11-10Bump PKGREVISION for libXaw API depends bump due to libXaw8 removal.wiz17-31/+34
2008-11-08Recursive dependency bump for libspeex (it is backward-compatible,bjs2-4/+4
but also has API additions).
2008-11-05Update to 2.24.1.1:wiz2-6/+6
gnome-games 2.24.1.1 ================== This is an unscheduled bugfix release. It most importantly fixes two regressions in sudoku and gnotravex. Gnometris: - Correct page_size for spinbutton (Thomas H.P. Andersen) Gnotravex: - Fix regression where starting a new game from the high score dialog does not work. (Robert Ancell) Sudoku: - Don't crash on pre 2.24 savegames (Zhang Sen) - Disallow using ctrl+a when the game is already won (Zhang Sen) Translations: - de: Mario Blättermann, Hendrik Richter - gl: Ignacio Casal Quinteiro
2008-11-04Changes for 1.11.0:adam17-679/+899
* Bug fixes * Improvements PkgSrc: * crossfire-maps is integrated into crossfire-server, since the server requires maps to run
2008-10-26Makefile patches to fix dud permissions/interpreters. From Klaus Heinzdholland3-3/+21
in discussion of PR 29425. While here, add a one-line patch to fix an obvious bug detected by gcc while I was test-building. PKGREVISION++.
2008-10-26Add sex to games/Makefilebjs1-1/+2
2008-10-26Import sex-1.0, courtesy of jfranz@bsdprojects.net (from pkgsrc-wip).bjs6-0/+60
Blurb: Here is yet another program for spouting silly, random phrases. It mimics awful text porn; more importantly, it's a classic! The output of this program is of a [vaguely] sexually explicit nature.
2008-10-25Update to 2.24.1:wiz3-10/+185
gnome-games 2.24.1 ================== This maintenance release brings huge improvements to the stability of GLChess in 3D mode and fixes for a few crashers and a few translation fix-ups. General: - Fix up compatiblity with Gtk/Glib 2.14 (Spin buttons) (Thomas) - Reclassify Gnibbles as Arcade game not logic game (Bug #553484) (Robert) - Read saved window configuration from correct GConf group (affects gnometris, gnibbles, gnobots) (Bug #544389) (Robert) Aisleriot: - Remove vestigal flowRoot elements from solitaire svg icons. They caused a black box when rendering. (Bug #553458) (mterry) - Don't crash when the session manager terminates aisleriot (Christian) GLChess: - Fix crash in error handler when GGZ connection closed (Bug #553982) (Robert) - Fix crash in empty scene when no AI engines available (Bug #551844) (Robert) - Fix crash when have OpenGL libraries but cannot get valid display (Bug #551427) (Robert) - Implement GGZ config parser instead of using Python config parser which does not handle '%' characters as GGZ does (Bug #554108) (Robert) - Ignore GGZ server remove player/table for unknown players/tables (Bug #545155) (Robert) - Handle exceptions loading OpenGL textures (Bug #548916) (Robert) - Reset pause menu when starting new game (gnomine, gnotravex) (Bug #552391) (Robert) - Only allow one new/load game dialog to be visible at once. (Bug #546702) (Robert) - Fix incorrect function call for single buffered 3D display (Bug #555567) (Robert) - Handle fork() errors in AI processes (Bug #530425) (Robert) - Fixes to compile in Solaris (Bug #554746) (Robert) - Print failure to start message to stdout if cannot import GTK+ (Robert) - Handle invalid response from glRenderMode(GL_RENDER) and print debugging information (Bug #535256) (Robert) - More logging messages about selection rendering bugs (Robert) - After looking at failure case in PyOpenGL code we don't need to change render modes after failed to change to GL_SELECT (Bug #538252) (Robert) - Fix potential bugs found by PyChecker (Robert) - Fix crash when validly claiming a draw (Robert) - Don't display failed to claim draw dialog when successfully claimed draw (Robert) GTali: - Undoing 5 of a kind reduces the score by 50 as there might be multiple scores (Geoff Buchan, Bug #537673) (Robert) Sudoku: - Add not overwrite time and also remember to actually save the time in the file. Fixes (Bug #556155) - Correct typo in error message that led to an exception. Patch by Zhang Sen (Bug #530380) (Thomas) Gnotravex: - Stop paused tiles becoming visible after changing colour settings (Bug #550023) (Robert) Blackjack: - Fix compiler warnings (Robert) Translations: jorgegonz, Priit Laes, Ivar Smolin, mateju, Mario Blättermann, Vladimir Melo, dnylande, gforcada, Joan Duran, djihed, Anas Afif Emad, snavin gnome-games 2.24.0 ================== This is the Gnome 2.24 stable release. This update brings translation updates over the previous release candidates. Translations: Nickolay V. Shmyrev, Yuri Myasoedov, rsedak, claudep, mateju, jorgegonz, sandeeps, Mario Blättermann, Gintautas Miliauskas, bcicek, Milo Casagrande, lferrett, Khaled Hosny, djihed, Gabor Kelemen, ifelix, Alexander Shopov, Anas Afif Emad, gforcada, kennethn, amitakhya, dnylande, Inaki Larrañaga Murgoitio, pgeyleg, bobmauchin, simos, pkst, grakic, Miloš Popović, Philipp Kerling, Mugurel Tudor, Mişu Moldovan, Lucas Lommer, Petr Kovar gnome-games 2.23.92 ================== This release brings even better translations and some bug fixes for aisleriot and blackjack. If you meet one of the guys who contributed to this release please be sure to thank the for being awesome :) Aisleriot: - Fix bug where double click no longer sends card to free cell (Christian Persch) Blackjack: - Fix language in help (Claude Paroz) Translations: - ca: Gil Forcada - en_GB: Philip Withnall - hr: Robert Sedak - ko: Changwoo Ryu - mai: Rajesh Ranjan - nl: Wouter Bolsterlee - sv: Daniel Nylander gnome-games 2.23.91 ================== Beta 2 brings Gnome Games some additional stability. GLChess: - Fix promotion_type GConf key default from 'human' to 'queen' (Robert Ancell) Sudoku: - Stop the dancer when undoing after win. Bug #532357. (Zhang Sen, Thomas H.P. Andersen) Translations: Takeshi Aihana, Leonardo Ferreira Fontenelle, Djavan Fagundes, Shankar Prasad, Runa Bhattacharjee, Goran Rakic, Priit Laes, Robert-André Mauchin, Mario Blättermann gnome-games 2.23.90 ================== Another development release of gnome-games leading up to the 2.24 release. Lots of bug and stabilization fixes for aisleriot, chess, and sudoku. Aisleriot: - Add "changed" signal to GamesCardTheme. (Christian Persch) - Get the cairo font options from the screen instead of creating them from the gtk settings. (Christian Persch) - Take the antialias setting from the font options instead of storing it separately. (Christian Persch) Chess: - Fix save related crasher. (Robert Ancell) - Chess now works if gconf is read-only. (Robert Ancell) - Keep checkboxes for "3D view" in synch (Robert Ancell) Sudoku: - Don't create temp files when drawing thumbnails. (Josselin Mouette) - Show All Hints now works on at start of new game. (Zhang Sen) - Undo/redo is now unsensitive at start of new game. (Zhang Sen) - Start timer when puzzle is selected, not at game start. (Thomas H.P. Andersen) - Active time should never be more that total time (Thomas H.P. Andersen) Translations: - es: Esteban Sanchez - et: Ivar Smolin - fr: Claude Paroz - pt_BR: Vladimir Melo - th: Theppitak Karoonboonyanan gnome-games 2.23.6 ================== Mostly just translation updates this time. Many thanks to all our translators! Blackjack: - Revert bogus patch from bug #444806 (Christian Persch) Translations: - ar: Djihed Afifi - de: Nicolas Kaiser, Mario Blättermann - it: Alessio Treglia - nb: Kjartan Maraas - pt_BR: Vladimir Melo - ru: Dmitry Dzhus - sv: Daniel Nylander gnome-games 2.23.5 ================== This is the first release of Gnome Games that generates its ChangeLog from SVN commit messages. In this release cycle we have implemented a handful of new features and made some fundamental fixes to our utilization of Python for GLChess and Sudoku. GLChess: - Give users a helpful error message when python-support has missing modules. (Jason D. Clinton, Justin Dugger, Dani Nordli, Bug #524665) - Add fix for blank playing field from Ubuntu Launchpad (rhussey, Ubuntu Bug #239905) - Fix improper use of openGLErrors list (Jason D. Clinton, Gubianas, Bug #530981) - Disable network controls when disconnected (Robert Ancell, Bug #523818) - Handle empty combo boxes in the preferences dialog (Robert Ancell, Bug #532908) - Don't disable load button on load dialog as we cannot tell if the user has selected a valid file (Robert Ancell, Bug #540527) - Catch GLU exception making numbering texture and fall back to non-mipmapped version (Robert Ancell, Bug #542253) Gnibbles: - Patch to support CAPSLOCK key in Gnibbles (Emil Andersson, Thomas H.P. Andersen, Bug #472355) Gnobots: - Allow CAPSLOCK with directional buttons (Emil Andersson, Bug #540755) Gnometris: - Allow CAPSLOCK with directional buttons (Emil Andersson, Bug #540740) Gnomine: - Allow user to flag a mine by holding the control key. (Emil Andersson. Bug #539725) * Handle double right-click correctly as a result of this fix (Thomas H.P. Andersen) - Handle right click dragging. (Thomas H.P. Andersen, Bug #515497) Aisleriot: - Add statusbar toggle to View menu. Makes the game more playable on small screens (e.g. eeepc) by allowing to enlarge the vertical space available. (Christian Persch) Translations: Mario Blättermann, Leonardo Ferreira Fontenelle, Vladimir Melo, Kjartan Maraas, Theppitak Karoonboonyanan, Philipp Kerling, Jorge Gonzalez, Yannig Marchegay gnome-games 2.23.4 ================== Gnibbles: - Improved AI search algorithm. Solves AI problems with level 15 (ais523) - Fix problem where worms crash on the starting square of dead worms (ais523) Gnometris: - code clean up (Jason Clinton) - fix compiler warnings (Jason Clinton) Sudoku: - code clean up (Jason Clinton) Translations: - ar: Djihed Afifi - de: Mario Blättermann - ru: Aleksandr Burobin gnome-games 2.23.3 ================== This development release incorporates a few critical bugfixes. No new features over the previous 2.23.1 have been added. Overall: - Set AM_MAINTAINER_MODE (Josselin Mouette, Andreas Røsdal, bug #53255) - Stop distributing generated defaults.py (Robert Ancell) - Add the new parameter --with-ggz-server=force (Josselin Mouette, Andreas Røsdal, bug #532555) - Drop server configuration files to ggzdconfdir (Josselin Mouette, Andreas Røsdal, bug #532553) Sudoku and GLChess: - Fix our Python sys.path usage to make it easier to package for distros and possible to run directly out of the build directory for developers (Jason Clinton, Josselin Mouette, Robert Ancell, bug #528953, bug #524665) - Open files in binary mode so they work in Windows. (Robert Ancell) - Massive GGZ multiplayer fixups (Robert Ancell) Gnotski: - Remove Minoru Climb. Aisleriot: - Don't crash on double click (Christian Persch, Vincent Povirk, bug #443307) Translations: Jonh Wendell, Vladimir Melo, Clytie Siddall, Vincent van Adrighem, Djihed Afifi, Tino Meinen, Kjartan Maraas, Petr Kovar, Lucas Lommer, Priit Laes, Ivar Smolin gnome-games 2.23.1 ================== This is the first development release of the 2.23 series. Overall: - Merge changes in ggz.m4 from ggz trunk. (Roger Light, Andreas Røsdal, bug #520599, bug #510917) - define GAMES_STOCK_FULLSCREEN on hildon (Christian Persch) - Reorder the -I/path/to in Makefile.am to import GGZ libraries in correct order (Andreas Røsdal) - Maemo4 fixes (Christian Persch) - Merge changes in ggz.m4 from ggz trunk (Robert Light) Aisleriot: - Add back the statistics fallback (Christian Persch, bug #406267, bug #525177) - Don't allow moving non-uniformly suited card stacks to foundation (Philippe Gauthier, Christian Persch, bug #443307) - Make shuffle-deck-helper tail recursive. Fixes stack overflow exception with guile 1.8.4. (Vincent Povirk, Christian Persch, bug #519554) - Set gtk-enable-accels to TRUE (Christian Persch) - Fix the build without ENABLE_KEYNAV (Christian Persch) - Use gtk_widget_error_bell on hildon/maemo4. (Christian Persch) - Include tablet-browser-interface.h on hildon (Christian Persch) - Remove an unnecessary string, and simplify code. (Ed Sirett) - Add "Forty Thieves" game. (Ed Sirett / Vincent Povirk) - Handle default theme better. (Christian Persch) GLChess: - Abort 3D render if widget_get_gl_context() returns None (Robert Ancell, bug #512068) - Add Gambit Fruit to AI list (Robert Ancell, bug #521623) - Handle AI players dying before the game starts (Robert Ancell, bug #522341) - Handle GLError->GLerror, GLUError -> GLUerror objects being renamed in PyOpenGL 3.0 (Robert Ancell, bug #503238) - Fix board rotation animation bug when viewing black side (Robert Ancell) - Check PID returned on SIGCHLD (Robert Ancell) - Add missing gettext call for the Application Log viewer. (Jordi Mallach) - Handle missing throbber icons (Robert Ancell) - Disable room 'new' and 'join' buttons when network protocol is busy (Robert Ancell) - Import the main module on initialisation not runtime (Robert Ancell) - Abort history saving if cannot create history directory (Robert Ancell) Klotski: - Remove Minoru Climb. (Thomas H.P. Andersen) Mahjongg: - Change title string to be easier to translate (Robert Ancell) Nibbles: - Fixed collision detection of worms (Simon McNeilly) - Only allow human players to get a high score (Simon McNeilly) - Correct respawn direction of worms after death. (Simon McNeilly) - Prevent restart of worms after all lives lost (Simon McNeilly) Sudoku: - Don't crash when clearing a tracker (Thomas M. Hinkle) - Handle when no more puzzles of a certain difficulty exists (Thomas M. Hinkle) - Don't always show the same puzzle until it has been completed or saved (Thomas M. Hinkle) - Fix crash on cancel in new game dialog (Thomas H.P. Andersen) - Fix crash caused by race when creating a directory (Thomas H.P. Andersen) - Don't hardcode time formats. (Claude Paroz) Translations: - bg: Yavor Doganov - ca: Jordi Mallach - el: Christos Mpountalis, Simos Xenitellis, Stavros Daliakopoulos, Kostas Papadimas - en_GB: Philip Withnall - es: Jorge Gonzalez - et: Ivar Smolin - lt: Gintautas Miliauskas - nn: Eskild Hustvedt
2008-10-23Changes 0.8.2:adam3-14/+8
- Fix Blowtorch weapon - Fix behavior of floor on closed maps - Compile with -Werror flag only in debug mode - Fix code to make it possible to do a static version on Linux (remove gethostbyname usage) - Fix compilation on OpenBSD - Adding translation: Greek - Other minor bug fixes
2008-10-19Bump the PKGREVISION for all packages which depend directly on perl,he3-6/+6
to trigger/signal a rebuild for the transition 5.8.8 -> 5.10.0. The list of packages is computed by finding all packages which end up having either of PERL5_USE_PACKLIST, BUILDLINK_API_DEPENDS.perl, or PERL5_PACKLIST defined in their make setup (tested via "make show-vars VARNAMES=...").
2008-10-13Update bzflag to 2.0.12.dsainty3-8/+11
Pkgsrc: Buildlink in some libraries that bzflag has uses for: * graphics/glew * x11/libXi * x11/libXxf86vm BZFlag 2.0.12 - BZFlag version 2.0.12 is the current version of the BZFlag game for Linux and source packages. released on 6/25/08. It was released primarily to fix a small number of build issues on various linux distributions, most notibly Gentoo and Debian based systems. There are no new features from 2.0.10. * Fix build with -ffast-math avoiding use of isnan for fog - Alfredo Tupone * Fix for memory leaks - * libGLEW requirement controlled by --with-glew - Alfredo Tupone * Actually build with SDL_Image, if required - Alfredo Tupone * Remove extra dir separator from cache entries - Jeff Myers * Configurable "defaultFOV" (60 deg) for widescreen users - Jeff Myers * Adjust shown coordinate for observers - Jeff Myers * Use the foghack only if the config says - Jeff Myers * Queue spawns after flag captures - Chris Wibble * Fix kill callback when is coming from server - Jeff Myers * Fix intermix of chat messages and api callback - Jeff Myers * Various permission fixes - Jeff Myers * Plugins path fixed - * Kerberos and thread removed (never used) - Alfredo Tupone * Event log fixed - Jeff Myers * Workaroung to a driver bug - Jeff Myers * Word filtering is case unsensitive - * Correctly interface with c-ares 1.5.1 and lower - Alfredo Tupone * Not showing a "new rabbit" message when player ID == NoPlayer - blast007 * gcc-4.3 fixes - Tim Riker, Alfredo Tupone * MacOSX: Consistent search of resource files - Sean Morrison * MacOSX: update the project to XCode 2.4.1 - Sean Morrison * Added _countdownResumeDelay to control resume delay. - Thomas Stauer * Slot numbers on scoreboard now appear regardless of hideAdmin - Joshua Bodine BZFlag 2.0.10 - BZFlag version 2.0.10 is the current version of the BZFlag game for Windows and Mac OSX. It was released on 11/17/07. It was released primarily to fix a number of small issues that have been found in 2.0.8 and provide good binary packages for the various Linux distributions for dual core and 64 bit systems. * Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak * Add the rabidRabbit plugin - LouMan * Add packet loss kick and related admin commands - Thomas Stauer * Reclaim lost memory from sound sample - Tupone Alfredo * Fixed bashism on debian rules - Ryan Kavanagh * Add the rabbitTimer plugin - L4m3r * Fix some segfaults when re-joining - Tupone Alfredo * Compliance with gcc-4.2 - Tupone Alfredo * Fix the build system to be more distro friendly - Tupone Alfredo * Plugins get flag resets/spawns/grab/drop/transfer - Jeff Myers, Bernt Hansen * Fix compiler problem with gcc-4 - Tupone Alfredo * Fixed high fps problem - Frank Thilo * Added more info for observers - Jeff Myers, Frank Thilo * torBlock plugin added - Jeff Myers, blast007 * Optionally use mesh position and height for radar - Thomas Stauer * Add the regFlag plugin - Bernt Hansen * Fix memory leak from cURL - blast007 * Add the Phoenix plugin - Jeff Myers * Add favorite server - Frank Thilo * SDL sound rate fix - Alfredo Tupone * add bzID and server status to logDetail plugin - Bernt Hansen * Add -tkannounce to announce tk on admin channel - Bernt Hansen * Add the serverControl plugin - Bernt Hansen * Add keepaway plugin - LouMan * API calls to reset bzdb - Jeff Myers * API call to get the player pause state. - Jeff Myers * API calls to reload bans, and other files - Jeff Myers * API event for shot ends - Jeff Myers * API command to move a flag - Jeff Myers * add API exposure for lag, jitter, and packetloss - Jeff Myers * Add koth plugin - LouMan * Add timedctf plugin - LouMan * Add teamflagreset plugin - LouMan * Add wwzones plugin - LouMan * flagStay plugin added - Jeff Myers * Give everyone notice of pause messages - Jeff Myers * Fix for /silence command - Skeeve * Fix mousebox edge positioning - Mark Thomas * Fixed on spanish localization - xukosky@yahoo.es * Instructions to fix sound on ALSA added - Tupone Alfredo * Change filename format for easier location of matches - uso * Adding jitter kick and related admin commands - Thomas Stauer * Global banlist reload with local banlist - uso * Fix to spawned and lag attributes in bz_updatePlayerData - Matthew Marshall * Ability to change the killer in a PlayerDieEvent - Matthew Marshall * Added shotID to bz_PlayerDieEventData - Matthew Marshall * Expose the countdown and game time stuff to the api - Jeff Myers * Backport the record stop function from 2.1 - Jeff Myers * Backported WW GMs from 2.1 - Matthew Marshall * Converts box & pyramids to mesh if required - Anonymous * Allows leading face specification (x+,x-,y+,y-,z+,z-) - Anonymous * Authorization is invariant to case - Anonymous
2008-10-09Update to 1.00:wiz3-11/+13
Version 1.00 * 1 new logic puzzle, 1 new memory puzzle * Better look and feel (new background) * Switch font drawing to Pango * Better I18N support * Bug fixes
2008-10-09Update to 1.4.5, provided by Leonardo Taccari in PR 39679:wiz5-86/+319
Version 1.4.5: * campaigns: * Sceptre of Fire * Fixed a coordinate bug that caused 'Hills of the Shorbear Clan' to not end when it was supposed to. * Fixed a bug that allowed one to finish 'The Dragon' by defeating both enemy leaders. * graphics: * new portraits: Silver Mages, White Mages, female Mage of Light, Arch Mages, Red Mages, Dark Adepts, female Necromancer/Dark Sorceress, L1 Mages, Lich * language and i18n: * updated translations: Chinese (Traditional), Czech, Danish, French, Galician, German, Hungarian, Italian, Lithuanian, Polish, Russian, Spanish * updated manpages: Hungarian * updated manual: Hungarian * fonts: DejaVuSans 2.26 * miscellaneous and bug fixes: * Fixed linewrapping with not to wrap markups (bug #11946 and bug #11945) * Fixed OOS bug when giving control and having move in undo stack. * Fixed crash when ai moves units next to level 0 hiden unit (bug #12252) * Fixed loading ai parameters. MP side defination now overwrites era values (bug #12171) * Fixed MP saves to transfer correct completion state to remote clients when loadin game (bug #10385) Version 1.4.4: * language and i18n: * new translation: Latvian * updated translations: Arabic, Catalan, Chinese (Traditional), Czech, Danish, Finnish, French, Galician, German, Greek, Hungarian, Italian, Japanese, Lithuanian, Polish, Russian, Serbian, Slovak * langcode change: moved gl_ES to gl * miscellaneous and bug fixes: * Fixed timer end warning not to play in opponents turn (bug: #11517) * fix bug #11630 (preventing redo and rename during opponent's turn) * Added recursion preventarion to [kill] fire_event=yes [/kill] * Added check whether sendfile is in glibc (debian patch #490638) Version 1.4.3: * campaigns: * The Rise of Wesnoth: * fixed the Wesfolk Outcast line's distract ability not working * language and i18n: * new translations: Arabic, Friulian, Macedonian * updated translations: Czech, Danish, Dutch, Estonian, Finnish, French, German, Hungarian, Japanese, Polish, Russian, Serbian, Slovak, Spanish * fonts: DejaVuSans 2.25 * manual: updated screenshots to match UI rearrangements * WML engine: * fix [teleport] capturing villages with the wrong side (bug #11683) * campaignd * made campaign server use gzip compression for networking * made campaign server detect if client can receive gzipped data * made campaign server use gzip for storing addons * added configuraion option to choose gzip compression level * miscellaneous and bug fixes: * fixed parser bug that prevented loading binary data strings * starting a campaign without any installed now gives an error. * fixed issues with campaign info in non-compressed saved games (bug #11386) * Backported graceful restart feature to server * Improved connection stability with slow connections. * Implemented send_file to reduce memory usage when sending files * Fixed a mememory leak in networking code * fixed an alignement issue which caused a SIGBUS on a Sparc (debian bug #426318) * Fixed tokenizer not to strip CR from quoted string becaue it would destroy images transfered over network * added some includes to fix compilation problems with Sun Studio 12 (patch #1066) * fixed null-pointer reference in network code
2008-10-06Changes 0.8.1:adam4-451/+909
- Game mode editor for local game (allows you to choose some game options) - Team editor for local game (allows you to personalize characters names) - Better menus: tabs, basic keyboard control, more options,... - All characters redrawn: better graphisms, new positions, new clothes,... - 2 new skins: Pidgin and Suse - New maps: Lonely island and oktopus - New waters: add lava, dirty water,... - Better minimap - New weapon: slap - Some sounds added (thanks a lot to wesnoth project) - A lot of bug fixes - A lot of improvements (code and graphism) - Translations updates
2008-10-03Velena doesn't work on 64-bit platforms.rillig1-1/+17
2008-09-26Open-code revision pattern for nethack-lib. Still requires the samejoerg3-6/+6
upstream version, but ignores the NetBSD patchlevel.
2008-09-25Bump PKGREVISION for infrastructure fix affecting /dev/null as CONF_FILESwiz12-24/+24
source.
2008-09-21Patch this to not need -fwritable-strings, which is no longerdholland7-18/+299
supported in gcc4. While here, fix a glitch in the man page and add destdir support. PKGREVISION++.
2008-09-19Fix build on amd64. Mark as DESTDIR clean.joerg3-6/+17
2008-09-19Don't depend on tar -j. Explicitly depend on bzip2. Fix DESTDIR support.joerg1-5/+10
2008-09-15Changes 2.1.6:adam3-7/+8
* Bug fixes.
2008-09-12Note that underlying license is GPL2.gdt1-2/+3
2008-09-12Add license, and note that it's too complicated to figure out.gdt1-3/+3
2008-09-10add:gdt1-1/+6
# LICENSE pending investigation; absence of LICENSE violates # "RESTRICTED implies LICENSE" pkgsrc rule. LICENSE= generic-nonlicense
2008-09-10Addgdt1-3/+7
LICENSE= generic-nonlicense RESTRICTED= Unclear terms NO_SRC_ON_FTP= ${RESTRICTED} NO_BIN_ON_FTP= ${RESTRICTED} NO_SRC_ON_CDROM= ${RESTRICTED} NO_BIN_ON_CDROM= ${RESTRICTED} in lieu of setting NO_*_ON_FTP to "no".
2008-09-09add ufoaikefren1-1/+2
2008-09-09initial import of UFO: Alien Invasion, a game inspired bykefren4-0/+616
the famous X-COM series
2008-09-08Update to 1.3.2:wiz3-7/+23
2008-07-27 Released version 1.3.2 2008-07-27 Fixed Boatswain Mena Marn. 2008-07-23 Fix cards which ignore all icons or special text to include influence cards and any other types of cards. 2008-07-22 Automatically select target for "one of my" cards to maximize total power. 2008-07-21 Fixed GUI turn order when human player bluff is called. Fixed STOP icon and cards that allow additional booster/support cards. 2008-07-20 Changed Mimix mutant to not count ships. Adjusted height of cards loaded on ships to avoid running off the bottom. 2008-07-18 Released version 1.3.1 2008-07-17 Fix bug in GUI when choosing from multiple bluff cards. 2008-07-14 Modify README with instructions for playing bluff cards or loading cards onto ships. Add code for choosing cards to discard when opponent's hand is disclosed and cards are discarded from hand. 2008-07-09 Fixed timing of special effects that affect "one of my" cards. Fixed Lookout Dolora Paal when some support cards were PROTECTED. Allow leadership or influence cards to be played from the hand even when a ship is landed. Always prompt user for target of "ony of my" cards whenever needed, instead of waiting for announce power. Split dragons attracted from retreat from dragon from Irresistible Sirens when opponent is forced to retreat due to Floods. 2008-07-08 Released version 1.3.0 2008-07-08 Added strings to assist feature for Buka related actions such as landing or loading ships, or playing bluff cards. 2008-07-07 Clear "played this turn" flag on ships when player retreats. 2008-06-12 Fixed bug regarding Old Goo Laa's Ghost and landed ships. 2008-06-11 Performance enhanced when AI considers playing Quartermaster Kura Ko and Armory in the same turn. 2008-05-29 Improved performance of checking whether a set of cards used to satisfy a Caterpillar are legal. 2008-05-28 Changed neural net inputs to count total number of cards in hand plus cards in draw deck, rather than just draw deck. Otherwise cards like Muster Reinforcements are sometimes thought to be harmful to play. 2008-05-26 Added code to further predict the consequences of declining a fight. 2008-05-24 Added code to predict whether the opponent will be forced to retreat due to our play. Uses cards in hand if they are all known (due to end of game or disclosure), otherwise uses all cards with unknown locations. 2008-05-01 Reordered "end of support" phase events so that possible game-ending cards like Irresistible Sirens are handled properly. 2008-04-27 Prevent ignored bluff cards from being called. Prevent play of bluff cards when support cards are ignored. 2008-04-25 Fix AI bug caused by instant win/loss from Irresistible Sirens when pending card choice is to be made. 2008-04-05 Added code to handle cards like "Cast Cataclysm" discarding bluff cards. 2008-02-28 Added several neural net inputs for cards loaded on ships, and numbers of bluff cards played. Changed in memory structure of neural net for better cache performance with extra (often unused) inputs. 2008-02-23 Added code to GUI to reveal bluff cards at beginning of turn. 2008-02-20 Fixed bug where cards with values ignored could satisfy Caterpillar Fireeater or Caterpillar Eartheroder. Fixed bug where cards could be added to gangs even after card with STOP icon had been played. 2008-02-18 Added popup menu to cards in hand, to allow loading onto ships or playing as a bluff. 2008-02-17 Don't allow AI to consider playing cards that were drawn randomly in simulated games. Reset random seed in simulated games, so that they don't accurately predict cards drawn from deck. 2008-02-14 Added GUI code to display influence cards, and cards loaded onto ships in influence area. 2008-02-13 Removed "upside down" effect in opponent cards, and reuse more code in table drawing. 2008-02-08 Added code for calling bluffs, and AI code to make bluff calling decisions. 2008-02-07 Added code for Buka bluff cards. 2008-02-06 Modified AI card chooser routines to work in more difficult situations. 2008-02-05 Added code for Buka ships. 2008-02-04 Fixed bug that allowed cards played "as FREE" to work even against Mad Mike Magpie. Added Buka cards to cards.txt file. Began adding code for Buka card effects. 2008-02-03 Reset full-size image to card back when matchup is changed. 2008-02-01 Removed attempt to hid close button on dialog boxes. It does not work well under Windows. Added extra inputs for "instant win/loss" and train the AI more strictly when this happens.
2008-09-06Recursive PKGREVISION/ABI-depends bump for db4 4.6->4.7 update (shlibwiz1-1/+2
name change).
2008-09-05Changes 0.12.0:adam3-7/+12
New Games: - Added support for The Legend of Kyrandia: Book Two: Hand of Fate. - Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge. - Added support for Lost in Time. - Added support for The Bizarre Adventures of Woodruff and the Schnibble. - Added support for the PC version of Waxworks. - Added support for the Macintosh version of I Have no Mouth, and I must Scream. - Added support for Drascula: The Vampire Strikes Back. General: - Added CAMD MIDI driver for AmigaOS4. - Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes). - Plugged numerous memory leaks in all engines (part of GSoC'08 task), - Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X). AGOS: - Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1. - Fixed palette issues in Amiga versions of Simon the Sorcerer 1. Queen: - Speech is played at the correct sample rate. (It used to be pitched a bit too low.) SCUMM: - Rewrote parts of Digital iMUSE, fixing some bugs. - Rewrote the internal timer code, fixing some speed issues in e.g. COMI. - Improved support for sound effects in Amiga version of Zak McKracken. - Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
2008-08-27Update to KDE 3.5.10markd2-8/+8
minor bugfixes
2008-08-23Remove unresolvable hosts from MASTER_SITES.obache1-3/+2
Noticed by Zafer Aydogan via private mail.
2008-08-21update to openttd-0.6.2nb1 - "PKG_DESTDIR_SUPPORT=user-destdir" fails for ↵abs1-4/+7
this package
2008-08-17Fix broken build on amd64. Also combine two patches that were to the samedholland11-52/+243
file, don't include the SUBST results in the patch, and add a missing dep on libX11. PKGREVISION++.
2008-08-17Fix some 64-bit issues and a y2038 bug I noticed in passing.dholland5-2/+118
Also, round size of shmget() requests to be page-aligned; at least on amd64 -current this seems to be required to run at all. PKGREVISION++.
2008-08-17Remove blobwars and starfighter at request of upstream author.gdt11-259/+1
2008-08-17Fix DESTDIR, fully this time.dholland1-4/+4
While here, remove some trailing whitespace.
2008-08-12Update to 1.30:wiz7-70/+33
1.30 Added game data dir knowledge. Added fopen error checking. Corrected 64bit builds. Added OSX Makefile to tarballs. Fixed uninitialized update function crash. Adjusted configure to abort when libraries are missing. Compiler warning cleanups.
2008-08-12Fix destdir. Simplify.joerg1-7/+3
2008-08-05update to 0.6.2kefren4-24/+22
not sure if midi music option is still available currently
2008-07-31bzflag likes to use libcares. Buildlink it in, and PKGREVISION++dsainty1-3/+3
2008-07-27Fix broken 64-bit build.dholland2-1/+17
2008-07-27Fix broken install rules and permissions.dholland3-4/+22