Age | Commit message (Collapse) | Author | Files | Lines |
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Upstream changes summary (only Japanese log available)
20130120
- fix a timer bug introduced in 20130112 that cause too fast animation
20130119
- fix bugs in definereset and reset insns
20130118
- fix bug that can't get right hight of character sprite
20130112
- fix event loop handlers to make NSLua work correctly
- fix a bug around text new line
- improve yesnobox and okcancelbox button drawing
- add Lua support to Android SDK
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Fix build when MAKE_JOBS is not defined.
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Fix the fix previously in patch-ah (for platforms where char is
unsigned by default) to not generate spurious EOF indications.
Improve the fixes previously in patch-a[bcdef] to put the game's state
file in $HOME/.craft instead of the current directory.
Use a consistent method to set $PREFIX instead of a mixture of
compiler flags, patching, and SUBST.
Use pkg-config to find libX11, and clean up some pkglint.
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MASTER_SITES has also disappeared, but there seem to be lots of copies
of the distfile out on the net.
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- remove LIBXAW variable. It is handled by buildlink3.mk now
- simplify patches and Makefile in packages using libXaw
- in some cases force use of Xaw3d (won't build with Xaw)
- replace some directly included of x11/Xaw3d with mk/xaw.buildlink3.mk
In next part:
- replace more includes with mk/xaw.buildlink3.mk
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Fix PR pkg/47393.
* Tested on OpenBSD/amd64 5.2 and NetBSD/amd64 6.99.16
On NetBSD, you may use "--renderer 5" option.
Changelog:
SuperTuxkart 0.8
~~~~~~~~~~~~~~~~
* Story mode and new challenge set
* Improved AI
* Skidding and better collision physics
* Reverse mode
* New green valley track
* New Blackhill Mansion track
* Updated XR591 track
* Updated Fort Magma track
* Updated jungle track
* Updated menus
* New music
SuperTuxKart 0.7.3
~~~~~~~~~~~~~~~~~~
* New Zen Garden and Subsea tracks
* New Island battle arena
* New Suzanne kart
* New graphical effects
* New weapons 'Swatter' and 'Rubber Ball'
* Added Thunderbird as race referee
* 3 Strikes Battles now displays lives as spare tires
* Improved bubble gum
* See progression during Grand Prix
* Improve physics for tall karts (e.g. Adiumy)
* Lots of bug fixes
* Improved kart control at high speeds
* Better placement of rescued karts
* Transition track-making to blender 2.5/2.6
SuperTuxKart 0.7.2
~~~~~~~~~~~~~~~~~~
* Added in-game addon manager
* Fixed major memory leaks
* New Snow Peak track by Samuncle
* Improved star track UFO by Rudy
* New Beastie kart.
* Show when you get a highscore
* Improve gamepad configuration under Windows (add ability to tell gamepads apart)
* Various other tweaks done and glitches fixed
SuperTuxkart 0.7.1b
~~~~~~~~~~~~~~~~~~~
* Fix circular dependency in challenges
* Updated translations
SuperTuxKart 0.7.1
~~~~~~~~~~~~~~~~~~
* Particle (smoke, splash, fire) and weather effects
* New Fort Magma by Samuncle, new Shiny Suburbs track by Horace
* New Beagle kart by wolterh
* Added internet news
* Support for live language switch
* Added optional minimal race UI
* Temporary invincibility after being hit
* Added support for full-screen anti-aliasing
* Clearer multiplayer setup
* Renamed many tracks to nicer names
* Basic level-of-detail (LOD) support
* Debug features for track makers
* Update to bullet 2.77
* Replace more sounds to be DFSG-compliant
* Fixed character names that contain non-ASCII characters
* Full RTL (right to left) support
* Various other tweaks done and glitches fixed
SuperTuxKart 0.7 (December 2010)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Too many to list them all. Main points:
* Irrlicht:
- Ported from plib to irrlicht
- Added animations to karts and some tracks
* GUI
- Completely new designed GUI
* Other improvements
- Allowed alternative ways/shortcuts in tracks
- New item 'switch'
* New art:
- New tracks farm, hacienda, scotland, secret garden
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The patches are taken from OpenBSD ports repository.
* Disable joystick on OpenBSD/!i386
* Use sndio on OpenBSD
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Ben Collver.
Ur-Quan Masters is a port of the original Star Control 2 for 3DO Consoles.
The project started in August 2002, when Toys For Bob released the partially
ported sources of Star Control 2 3DO version to the fan community. Our goal
is to port this wonderful game to current personal computers and operating
systems. It is and will remain 100% free of charge, and anyone can contribute
to the project and thus help make it even better.
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In this game you have to help a cute little green animal switch
off some kind of "evil" mechanism. The "power off switch" is hidden
somewhere in high towers. On your way to the target you need to
avoid a lot of strange robots that guard the tower.
That sounds all like a normal jump and run game. What makes this
game different is that you walk arond the tower which is revolving
on the screen, so that you only see the 180 degrees that are
currently visible.
The game is a reimplementation of the old game known as Tower
Toppler or Nebulus.
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Should fix (or advance) dfly build.
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instead of sprintf. PKGREVISION -> 2.
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Release 12.11
The GCompris development team is happy to propose you a new version
of GCompris numbered 12.11. This release includes 13 new activities,
probably more than any release of GCompris so far.
GCompris is a popular high quality educational software suite
comprising of numerous activities for children aged 2 to 10.
And when we say multi-activities, we really mean a lot. We now have
136 activities in GCompris!
I would like to give a special thanks to Gnome and Google for their
support in allowing us to have two students working three months
full time on GCompris last summer.
Release 12.05
The release 12.05 is mostly a maintenance release, no new activities
have been included. Many bug fixes and translation updates.
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Joerg's patch was duplicated, so it tried to apply twice.
It also caused two entries in distinfo.
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upstream changes since 20121029:
20121201:
- fix a write after free bug
- fix out of bounds write bug when --render-font-outline is specified
- update Androld SDK
20121117:
20121116:
20121031:
- iOS SDK updates (not relevant to pkgsrc binary)
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by Tim Larson.
Remember when you were a child, there was something about the dark that
just struck you with pure terror? But you grew out of this fear, knowing
that nothing really was there.
Things have changed.
Everyone was wrong.
Monsters DO exist.
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Additional cleanups (config file, perl path, desktopdb).
Changes:
The changelog is very long, but it can summarized by saying the
pkgsrc supplied version is so old it isn't on the gnu sites anymore.
Some of the changes include: chess variant support, PGN variations,
fifty-move counter, move history, engine selection and output
windows, user-based settings, translations, position search, figurine
chess fonts and so on.
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Changes -- 1700 lines of changelog of various improvements to code
and documentation.
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This is a bugfix release for the stable 1.10 series.
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early.
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