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2013-07-04Revbump after updating lang/lua to 5.2.2.adam4-7/+8
2013-07-04Remove patch that is not necessary since 2.2.1wiz1-24/+0
2013-07-02+solarusrodent1-1/+2
2013-07-02Import solarus-1.0.1 as games/solarus.rodent4-0/+36
Solarus is an open-source Zelda-like 2D game engine licensed under GPL. It is written in C++ and runs quests scripted in Lua.
2013-07-02Update to 2.2.1:wiz2-10/+7
Version 2.2.1 * Mono 3.0 compatibility * 2 bug fixes * Updated translations
2013-06-27Fix string.h use.joerg9-1/+106
2013-06-26Add missing include for rand.joerg2-1/+14
2013-06-23Joerg says to use __clang__, not __CLANG__.dholland2-6/+6
2013-06-23Fixing the clang build by breaking the gcc build is not on. Hi, Joerg.dholland2-9/+18
2013-06-17Make mono packages depend on lang/mono2 instead of lang/mono.wiz1-3/+3
The latter contains the unstable version 3 of mono, which breaks many mono packages. Bump dependencies and PKGREVISIONs. Ok during freeze: gdt@
2013-06-16Disambiguate hash references.joerg25-4/+530
2013-06-15Regenjoerg1-2/+3
2013-06-14Update onscripter to 20130411.tsutsui2-7/+6
Upstream changes summary (only Japanese log available) 20130411: - fix a bug of bexec insn that doesn't return "SKIP" status even during skip mode
2013-06-13Fix redefinition in the same scope. Add missing unistd.h.joerg2-3/+29
2013-06-13The key argument of std::map must not be const as it can't be assignedjoerg3-1/+34
internally otherwise.
2013-06-12Update to 0.4.1:wiz2-6/+6
Deprecates dynamic_draw_probability().
2013-06-09Update to 9861:wiz2-7/+6
Remove spurious "unfinished/" that appeared at the start of the unfinished puzzles' gamedesc.txt lines due to a Perl error. Ahem. Add comment to remind myself (and anyone else) how to refresh the XFCE menu. Script to read the new gamedesc.txt and create .desktop files. My immediate intention is to run this locally so that my XFCE main menu acquires shortcuts for my locally compiled puzzle binaries, but I expect the script could probably be adapted for systemwide distribution use if any distribution hasn't already done this job in their own way by now. Rename wingames.lst to gamedesc.txt, and add a couple of extra fields to it giving each game's "internal" name (as seen in the source file, .R etc) and also a brief description of the game. The idea of the latter is that it should be usable as a comment field in .desktop files and similar.
2013-06-09Update to 0.12.1ryoon5-45/+60
* Fix MASTER_SITES to standard way. * Strip end of line CR for patching. Changlog: unknown
2013-06-06Bump PKGREVISION for libXft changes for NetBSD native X support onwiz96-192/+192
NetBSD 6, requested by tron.
2013-06-04Try to fix the fallout caused by the fix for PR pkg/47882. Part 3:tron123-246/+246
Recursively bump package revisions again after the "freetype2" and "fontconfig" handling was fixed.
2013-06-03Bump freetype2 and fontconfig dependencies to current pkgsrc versions,wiz123-196/+246
to address issues with NetBSD-6(and earlier)'s fontconfig not being new enough for pango. While doing that, also bump freetype2 dependency to current pkgsrc version. Suggested by tron in PR 47882
2013-06-02Changes 1.6.0:adam2-7/+6
New Games: - Added support for 3 Skulls of the Toltecs. - Added support for Eye of the Beholder. - Added support for Eye of the Beholder II: The Legend of Darkmoon. - Added support for Hopkins FBI. - Added support for Tony Tough and the Night of Roasted Moths. - Added support for The Journeyman Project: Pegasus Prime. - Added support for the Macintosh version of Discworld 1. General: - Added a new save/load chooser based on a grid of thumbnails. This is only supported for resolutions bigger than 640x400. The old chooser is still available and used for games without thumbnail support. It is possible to select the old one as default too. - Rewrote VideoDecoder subsystem. - Added Galician translation. - Added Finnish translation. - Added Belarusian translation. - Using the mouse wheel on a slider widget now changes the value by the smallest possible amount. This is more predictable than the old behaviour, which was to change the value by "one pixel" which would sometimes not change it at all. - Updated MT-32 emulation code to latest munt project snapshot. - Added FluidSynth settings dialog, mainly for reverb and chorus settings. - Fixed crash on certain Smacker movies.
2013-06-01For some reason, translation files started getting installed (at leastwiz2-6/+1542
on NetBSD 6.99.20/amd64). Bump PKGREVISION and add them to the PLIST While here, remove obsolete REPLACE_RUBY line, the script was convert to python, it seems.
2013-05-31Bump all packages for perl-5.18, thatwiz15-29/+30
a) refer 'perl' in their Makefile, or b) have a directory name of p5-*, or c) have any dependency on any p5-* package Like last time, where this caused no complaints.
2013-05-29Fix build with mono 3.wiz2-1/+26
2013-05-26Update to 0.4:wiz3-13/+16
0.4 Released on Mar 25th 2013. Supports dynamic draw probability. Replaces Rating.exposure() with TrueSkill.expose(). Because the TrueSkill settings have to adjust a fomula to calculate an exposure. Deprecates head-to-head shortcut methods in TrueSkill. The top-level shortcut functions are still alive. Version 0.3.1 Released on Mar 6th 2013. Raises FloatingPointError instead of ValueError (math domain error) for a problem similar to issue #5 but with more extreme input. Version 0.3 Released on Mar 5th 2013. TrueSkill got a new option backend to choose cdf, pdf, ppf implementation. When winners have too lower rating than losers, TrueSkill.rate() will raise FloatingPointError if the backend is None or scipy. But from this version, you can avoid the problem with mpmath backend. This was reported at issue #5. Version 0.2.1 Released on Dec 6th 2012. Fixes a printing bug on TrueSkill.quality(). Version 0.2 Released on Nov 30th 2012. Implements “Partial play”. Works well in many Python versions, 2.5, 2.6, 2.7, 3.1, 3.2, 3.3 and many interpreters, CPython, Jython, PyPy. Supports that using dictionaries as a rating_group to choose specific playerâs rating simply. Adds shorcut functions for 2 players individual match, the most usage: rate_1vs1() and quality_1vs1(), TrueSkill.transform_ratings() is now called TrueSkill.rate(). TrueSkill.match_quality() is now called TrueSkill.quality().
2013-05-26Update to 9840:wiz4-30/+30
Two new games: undead and unruly. And, of course, bugfixes.
2013-05-23Fix build of freeciv-server with newer libtool.joerg9-4/+141
2013-05-21Update to KDE SC 4.10.3markd90-270/+225
bugfixes.
2013-05-20Expand typedef which GCC on SunOS does not like.jperkin2-1/+36
Fixes package on SunOS.
2013-05-09Massive revbump after updating graphics/ilmbase, graphics/openexr, textproc/icu.adam55-65/+110
2013-04-30Avoid conflict with C++11's std::move.joerg13-34/+334
2013-04-30Don't pick up C++11's std::is_object trait.joerg2-1/+24
2013-04-29Add a number of includes hidden by libstdc++'s name space pollution.joerg9-4/+67
2013-04-21add dependency on libkdegames. Should fix Joerg's bulkbuild.markd1-1/+3
Bump PKGREVISION.
2013-04-21Update to 2.2.0 (2.20):wiz3-9/+20
Version 2.2 * New games: 3 new logic games, 2 calculation games and 17 new verbal analogies * Improved the graphics of 10 puzzles * More mouse support in some old puzzles * Sound support * 3 bug fixes
2013-04-16+ pushover.wiz1-1/+2
2013-04-16Import pushover-0.0.4 as games/pushover.wiz4-0/+106
Pushover is a faithful reimplementation of the game with the same name published in 1992 by Ocean. It contains the original levels; the graphics and sound are very similar when compared with the original game. The task of the game is to rearrange the dominoes on the different platforms so that you can start a chainreaction that makes all dominoes topple over. You may rearrange all dominoes (except for one kind of domino) and place them wherever suitable (except in front of a door).
2013-04-14Use ${SH} to run the build shellscript. Otherwise on Solaris it runsdholland1-4/+5
a useless shell and fails miserably.
2013-04-14typodholland1-1/+1
2013-04-14Solaris needs -lnsl as well as -lsocket.dholland1-2/+2
2013-04-08Update grhino to 0.16.1:prlw16-46/+67
- Fix compilation error with newer GCC versions. - Backport changes from Debian by Vincent Legout, Martin Michlmayr. - Fix bad interaction between edit board and preference dialog box. - Fix bad interaction between edit board and toolbar. - Fix midgame search when the game finishes without filling the board. Add patch-Makefile.in to fix PR pkg/34215 Remove patch-book.cc patch-game.cc patch-log__proc.h as: Change from Debian port by Martin Michlmayr <tbm@cyrius.com> * book.cc, game.cc, log_proc.h: Include <cstdlib>.
2013-04-08Remove "Trailing empty lines." and/or "Trailing white-space."rodent4-9/+8
2013-04-07Edited DESCR in the case of:rodent3-19/+6
File too long (should be no more than 24 lines). Line too long (should be no more than 80 characters). Trailing empty lines. Trailing white-space. Trucated the long files as best as possible while preserving the most info contained in them.
2013-04-06"Each sed command should appear in an assignment of its own."rodent1-4/+4
2013-04-06Resolves:rodent1-2/+2
"INFO_FILES should be set to YES or yes." "Packages that install info files should set INFO_FILES." Makefile and PLIST warning, respectively.
2013-04-06'The "+=" operator should only be used with lists.'rodent1-2/+2
2013-04-06'You can use "foo" instead of "${WRKSRC}/foo".'rodent1-2/+2
2013-04-06"Use of DOWNLOADED_DISTFILE is deprecated. Use the shell variablerodent7-14/+14
$$extract_file instead."
2013-04-06Fixes:rodent2-4/+4
COMMENT should not be longer than 70 characters. COMMENT should not begin with 'A'. COMMENT should not begin with 'An'. COMMENT should not begin with 'a'. COMMENT should not end with a period. COMMENT should start with a capital letter. pkglint warnings. Some files also got minor formatting, spelling, and style corrections.