Age | Commit message (Collapse) | Author | Files | Lines |
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avoid implicit declarations - add includes where necessary, use
memset rather than bzero while at it - it's the more portable one.
avoid global buffer overflow found via asan.
disable fortify because it still won't run and no tool I've tried found
what's wrong. it's corrupting the GOT at init according to gdb.
bump PKGREVISION
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Rocks'n'Diamonds 4.0.1.0:
This new release mainly adds improved support for game controllers and joysticks. While old-style joysticks and game pads were supported since a long time ago in Rocks’n’Diamonds, modern game controllers like the Xbox game controller were not supported very well until now.
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There seem to be some restrictions on it, although I'm not certain that
the package was violating them as it. To avoid doubts, restrict.
License URL (also inside the package) at
http://www.adom.de/adom/readme1st.php3
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Should fix build on at least SmartOS.
Pointed out by Joyent SmartOS bulk builds.
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autogenerated like for a proper perl module
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Bump PKGREVISION.
Noted by joerg
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[2010-08-07]
use new SDL Perl API
ported to CPAN; should now work "natively" on Windows and Mac OSX
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Announced in https://mail-index.netbsd.org/pkgsrc-users/2017/09/10/msg025556.html
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Unfortunately this still does not build due to errors in the book. It's
likely this package should just be deleted, but I'll leave it around for
now in case someone speaks gnuchess and is able to patch it sufficiently.
Bump PKGREVISION anyway for the LICENSE change.
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Bump PKGREVISION for LICENSE and DEPENDS changes.
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Since there is no need to override gemspec any more, simplify dependency.
Bump PKGREVISION.
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Import wtfubar, version 2.5.0. wtfubar is a fork of NetBSD's wtf.
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Import wtfubar, version 2.5.0. wtfubar is a fork of NetBSD's wtf.
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use msgfmt for desktop and appdata files, not all versions support that
and it is pointless for the current version anyway.
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This release is mainly a bugfix release, but also contains the following changes and additions:
* fixed several bugs and problems with level template handling in the level editor
* fixed several problems with the undo/redo buttons under certain conditions
* fixed various other small and medium bugs (see commit history for details)
* improved menu screens navigation and level selection using the keyboard
* added option to use pre-defined level template for newly created levels
* added level template settings to editor/level configuration screen in editor
* added setup option to show/hide classic elements in the editor palette
* added setup option to enable/disable auto-incrementing solved levels
* added headless mode (no window) for automated tape tests using ‘autotest’
* improved progress and summary output for automatic tape replay / testing
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Highlights:
* When pause is clicked, the game field should be hidden (Tom Pollok)
* Seed RNG for qqwing (Michael Catanzaro)
* Switch to C++ 11 (Michael Catanzaro)
* Fix window size growing out of control with GTK+ 3.20 (Michael Catanzaro)
* Always set header bar as the title bar (Michael Catanzaro)
* Updated translations
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Highlight:
* Drop use of deprecated GTK+ API (no dependency change)
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This package uses CMake to configure the software. Include the
GNUInstallDirs CMake module to define CMAKE_INSTALL_<dir> macros,
and use CMAKE_INSTALL_MANDIR as the location for the installed
manpages. The correct environment variables are passed so that
${CMAKE_INSTALL_MANDIR} points into ${PKGMANDIR}.
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Modify the project Makefile to set MANDIR, the location of the
installed manpages, to point to ${PKGMANDIR}.
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- Command history based on readline.
- New commands: coords/nocoords to enable/disable coordinates
when printing the board.
- Command pgnsave will prompt the user to overwrite or not an existing
file instead of appending the current game to the file.
- New languages.
- Bug fixes.
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Changes not found.
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Changes not found.
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