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without affecting packages that are currently using it.
Packages which previously didn't set BUILDLINK_DEPMETHOD to neither "full" nor
"build" now set it to "full", but should be checked whether they really need it
(comment added). Packages which previously set it to "build" now don't set it
anymore.
Ok by jlam, wiz.
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PATH_MAX and exists on all platforms.
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Bump BUILDLINK_RECOMMENDED.
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messes with compat function names.
Fix errno.
Use bzip2 to extract a bzipped file, it works somehow better than
gzip.
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FONTS_<TYPE>_DIRS variables to FONTS_DIRS.<type>, and by removing the
unnecessary inclusion of mk/fonts.mk.
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automatically detects whether we want the pkginstall machinery to be
used by the package Makefile.
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No change from default.
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Also use INSTALLATION_DIRS to precreate the needed man page directory.
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3.0. If one of these is important to you, please fix it in time
for pkgsrc-2006Q1, or it may be removed.
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the thread libraries, this is needed for FreeBSD4-style -pthread.
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same content.
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FreeBSD target, gcc is not enough to link on DragonFly.
XXX Is the override necessary at all?
XXX Other platforms should do this as well.
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XXX Merge FreeBSD config as well?
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Fix errno.
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noted on recent 1.6.2/i386 bulk build by kristerw.
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of the shared libXm has changed.
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Change most pkgs to depend on either
emulators/suse_linux/Makefile.application (normal pkgs) or
Makefile.common (suse91 and suse themselves) to filter out Operating
Systems without Linux ABI support. Use CPU masks to limit the pkg to
supported platforms.
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pkglint patch.
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Many new features and refinements.
Notable changes include:
* Konqueror is the second web browser to pass the Acid2 CSS test,
ahead of Firefox and Internet Explorer
* Konqueror can also now free web pages from adverts with its
ad-block feature
* SuperKaramba is included in KDE, providing well-integrated and
easy-to-install widgets for the user's desktop
* Kopete has support for MSN and Yahoo! webcams
* The edutainment module has three new applications (KGeography,
Kanagram and blinKen), and has seen huge improvements in Kalzium
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aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
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Version 1.0.2:
* new utilities: prkill, find-unused-images, mkdos
* fixed text savegames (as opposed to binary savegames) having wrong
textdomain information, making the messages be displayed in English when
loading levels (#4454).
* backport fix for Create Unit menu not being translated (#4424)
* graphics:
* improved lava-tiles and transitions
* new attack icon for the fireball
* new paved road
* new swamp tiles
* new cave wall tiles
* new snow villages (human & elven)
* new underground village
* new Deep Tentacle images
* new death animation: Deep Tentacle
* sounds:
* New entangle sound
* New bat movement sound
* language and i18n:
* updated translations: Afrikaans, German, Japanese, Polish,
Portuguese (Brazil), Slovak
* multiplayer
* revised multiplayer maps: Blitz, Clash, Charge, CastleHoppingIsle,
Hamlets, Hornshark Island, Meteor Lake, Sablestone Delta, Sullas Ruins,
Smallolof
* fixed gamelist diff bug
* Fix bug where duplicate key values were being concatenated rather than
being replaced by the last value.
* Backport recall fix to allow access to recall list when short on gold.
* Fix bug with leader starting position.
* Tighten up checks on leaders and units placed on the map at the start of
a scenario.
* Campaigns
* Fix bug in HTTP FoA where a serpent leader was defined off board instead
of using the no_leader attribute.
* Fix bug in TDH UP where units are placed off map and in walls.
* Fix bug in EI NO where no_leader should have been used instead of a leader
without a starting position.
* Fix bug in EI OT where no_leader should have been used instead of a leader
without a starting position.
* Fix bug in EI Captured where no_leader should have been used instead of a
leader without a starting position.
* Fix bug in EI TD. Sides 3 and 4 had leaders on the recall list. These
units have speaking roles, but shouldn't be on the map, so they were
changed to be regular units.
* Fix bug in SotBE DoD where no_leader should have been used instead of a
leader without a starting position.
* Fix bug in SotBE CoA where the mermen side should have their leader
created in an event rather than defined in the side setup.
* Add a backup save_id to use if both save_id and description are empty.
* Increase maximum allowed recursion depth. The previous limit was
being reached in "The Heist".
* Replace all calls to sprintf with snprintf to prevent buffer overflow
attacks from other players in multiplayer games or from downloaded
campaigns.
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CONFIGURE_ARGS.
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example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some
other changes are outlined in
http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
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Changes 2.8:
Summary of New Features
-----------------------
add support for new steam protocol (-a2s)
add derived type STMHL2 for steam master returning a2s instead of hls
change timing for sending packets to improve ping times of low-ping servers
Fixes
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fix ut2004 master server support
Changes 2.7:
Summary of New Features
-----------------------
new protocols:
UT2004 master [-ut2004m]
update steam master protocol to new version
add additional output to the player xml of -gps
add option -progress,n to print out progress every n packets
add doom3 protocol and osmask as server rule
use autoconf+automake, a simple Makefile is provided as fallback
add "flags" to qstat.cfg
Fixes
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fix hanging qstat when receiving UDP packets with incorrect checksum
fix colored names in America's Army (use -ams instead of -gps)
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elsewhere, too.
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of the libgsf shlib major bump and associated BUILDLINK_DEPENDS bump.
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as deprecated by pkglint. It had no effect on this package, as this package
does not have any PATCHFILES.
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Fix PR 32015, no need for PKGREVISION bump, as it fails otherwise
Also, the previous version may have installed files in
lib/perl5/site_perl/**/auto/fb_c_stuff/
They will have to be manually deleted
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- Cannot rehome homeless units.
- Fixed bug when city bonuses (shield, gold, etc.) became negative.
- Send messages (for instance, about failed observer creation) to detached players.
- When choosing a tech to research at random, prefer one that works toward the goal.
- Don't allow duplicate entries in the ruleset.
- Fix some bugs caused by duplicate entries in civ1 and civ2 rulesets.
- When closing the client, don't interrupt the running server. This fixes a bug
where the server could be interrupted in the middle of a save.
- Fixes for some nations and nation flags.
- Some translation updates.
- Update the mapview selection rectangle when redrawing is done.
- Fix bug with transported units and watchtower vision.
- Improve the Freeciv desktop entry.
- Fix a bug where using the mouse scroll wheel could completely break the client.
- Fix a bug with discovery of techs in huts.
- Don't allow observers to be put on teams.
- Fix a bug with sorting of techs in the intel dialog.
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