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2004-04-17oops, I should use vi instead of vim, this time indent correctly.xtraeme1-13/+13
2004-04-17Tabifyxtraeme1-25/+25
2004-04-17Look for files in prefix/share/${PKGBASE} and prefix/lib/${PKGBASE}.xtraeme3-44/+48
2004-04-17Remove extraneous dash.ben1-2/+2
2004-04-17Mesa is not enough to build the gl libraries, we need to use XFree86'sxtraeme1-2/+4
libGL via USE_BUILTIN.{glu,MesaLib}=yes.
2004-04-17Fix HOMEPAGE.xtraeme1-2/+2
2004-04-17Fix COMMENT.xtraeme1-2/+2
2004-04-17Use subst.mk instead of patching the file and use CPPFLAGS.xtraeme3-19/+9
2004-04-17Add quakeforge.snj1-1/+2
2004-04-17Initial import of QuakeForge 0.5.4.snj7-0/+331
QuakeForge is a 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine. Its purpose? To improve the state of the game by improving the engine and making it accessible to as many people as possible. It uses SDL, straight Xlib, or OpenGL.
2004-04-16Added powermanga.xtraeme1-1/+2
2004-04-16Initial import of powermanga-0.78.xtraeme9-0/+573
Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or direct to screen (DGA) and support for 8, 15, 16, 24, and 32 bpp.
2004-04-16Added urban.xtraeme1-1/+2
2004-04-16Initial import of urban-1.5.2.xtraeme11-0/+355
URBAN is a bloody, violent sidescrolling shoot-em-up in which you're a renegade military cyborg fighting your way out of the military base where you were created.
2004-04-16Fix audio device, so the sound works correctly. Sorry I forgot to checkxtraeme3-2/+18
it before... heh.
2004-04-16Added quake2forge.xtraeme1-1/+2
2004-04-16Initial import of quake2forge-0.2.1.xtraeme6-0/+138
This is a port of the GPL'd Quake 2 source maintained by the Quake Forge team. They're patching it with an eye towards portability and bug fixes, and in the future, feature enhancments. Note that to actually USE this package you will need to obtain a copy of the original Quake 2 from id Software.
2004-04-15Convert to buildlink3.snj3-8/+8
2004-04-15Make ularn build and run in Linux.ben7-66/+150
2004-04-15Make falcons-eye build in Linux.ben3-71/+21
2004-04-15Fix some entries from PLIST, where ${OPSYS} should be NetBSD andxtraeme2-4/+5
this is a linux binary, so don't check for shared libraries.
2004-04-15Mark quake3 binary as Linux ELF after installation, so we could runxtraeme1-2/+9
it in FreeBSD without any problem (doesn't affect the other systems).
2004-04-14Does not really build anything, so set NO_BUILDLINK.wiz1-3/+3
2004-04-14Drop the disctinction of xdg and xdg-x11 from USE_DIRS POV. We can choosejmmv1-2/+2
which one is required in an automatic way by checking USE_X11BASE. This simplifies things and avoids possible problems in the future due to confusion.
2004-04-14Make use of the new USE_DIRS variable, instead of directly depending on thejmmv17-46/+34
*-dirs packages.
2004-04-14libmpeg2 lives now in the multimedia category.jmmv1-2/+2
2004-04-12Convert to buildlink3.snj1-7/+7
2004-04-12USE_BUILDLINK3=yes.snj1-2/+2
2004-04-12USE_BUILDLINK3=yes.snj2-4/+4
2004-04-12Enable pkgviews installation.minskim1-1/+3
2004-04-12Convert tuxracer to use Tcl 8.4. Bump PKGREVISION.minskim1-3/+3
2004-04-12Convert to buildlink3.snj1-3/+3
2004-04-12Convert to buildlink3.snj2-12/+12
2004-04-12Convert to buildlink3 and fix a typo in DESCR.snj2-5/+5
2004-04-11Convert to buildlink3 and fix build with gcc3. Patch stolen from FreeBSD.snj3-7/+65
2004-04-11Convert to buildlink3.snj1-4/+4
2004-04-11This package requires "UNLIMIT_RESOURCES=datasize" to build (at leasttron1-1/+3
with gcc 2.95.3 under NetBSD-i386 1.6.2_STABLE) after the recent update of the Mesa package.
2004-04-11No longer (never?) used.snj1-27/+0
2004-04-11This doesn't build anything, so set NO_BUILDLINK.snj1-2/+2
2004-04-11Convert to buildlink3, drop superfluous DEPENDS, remove superfluoussnj3-17/+29
SCRIPTS_ENV, don't bother explicitly including ${LOCALBASE}/include/, pull in ossaudio.buildlink3.mk, link with ${LIBOSSAUDIO} and use ${DEVOSSAUDIO}. Bump PKGREVISION. XXX What is with those install and deinstall scripts?
2004-04-11Convert to buildlink3.snj1-3/+3
2004-04-11Convert to buildlink3.snj1-3/+3
2004-04-11Convert to buildlink3.snj1-3/+3
2004-04-11Convert to buildlink3.snj1-2/+2
2004-04-11Get rid of the ridiculous distribution filename "incoming" by fetchingtron2-9/+10
it as "xgalaga-2.0.34.tar.gz" from "${MASTER_SITE_LOCAL}". Now that the project has been deleted on SourceForge the distribution file is likely going to disappear from there, too.
2004-04-11Remove URL for non-existing home page.tron1-3/+1
2004-04-11Convert to buildlink3.snj1-3/+3
2004-04-11Convert to buildlink3.snj1-3/+3
2004-04-10Convert to buildlink3.snj1-4/+4
2004-04-09Convert to buildlink3. Pull in ossaudio.buildlink3.mk and passsnj4-11/+26
${LIBOSSAUDIO} to LDFLAGS in order to make this build.