Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-03-15 | Update to 1.40. Mark as not make-jobs-safe, since installation sometimes | wiz | 3 | -8/+30 | |
fails. Version 1.40 * 2 new logic games * Deprecated Glade and moved to Builder * Mouse support * Better RTL support * Updated and new translations * Remove dead and legacy code * 12 Bug fixes | |||||
2010-03-14 | Changes 0.9.1: | adam | 3 | -24/+90 | |
- Bugfixes: * Fix shoot key handling when user exceeds the weapon max strength * Fix: Do not apply damage from explosion twice * Fix rope size check when attaching * Fix some memory leaks * And some others... - One new skin: bugzilla - One new map: chess map - 4 new musics: circux, diabolicux, exoticux and woodlux - Menu improvement: better management of tabs on small screen. - Cleaner code - Update translations | |||||
2010-03-09 | Add tyrquake. | snj | 1 | -1/+2 | |
2010-03-09 | Add tyrquake: | snj | 7 | -0/+210 | |
TyrQuake is meant to be a fairly conservative branch of the Quake source code. It's intended to support Quake and Quakeworld in both software and GL versions, as well as the Quakeworld Server. It only contains bug fixes, and does does not change the look or feel of the game by adding lots of rendering enhancements, etc. | |||||
2010-03-09 | Add ioquake3-pk3. | snj | 1 | -1/+2 | |
2010-03-09 | Add ioquake3-pk3: | snj | 4 | -0/+52 | |
These are newer pk3 files from id point release patches. They are required to play Quake III: Arena on ioquake3. | |||||
2010-03-08 | Add quakespasm. | snj | 1 | -1/+2 | |
2010-03-08 | Add quakespasm 0.85.1, an enhanced Quake engine, based on FitzQuake and | snj | 6 | -0/+63 | |
using SDL. | |||||
2010-03-03 | Fix build with latest jpeg. | wiz | 3 | -1/+51 | |
2010-03-01 | + hex-a-hop. | wiz | 1 | -1/+2 | |
2010-03-01 | Initial import of hex-a-hop-1.1.0: | wiz | 6 | -0/+93 | |
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end. | |||||
2010-02-26 | Reset maintainer for developers who gave back their commit bit. | wiz | 1 | -2/+2 | |
2010-02-23 | Fix PLIST for nb4, noted by Steven Drake. | wiz | 1 | -2/+1 | |
2010-02-22 | + doom1. | wiz | 1 | -1/+2 | |
2010-02-22 | Depend on doom1 instead of providing doom wad. | wiz | 1 | -8/+6 | |
Bump PKGREVISION. | |||||
2010-02-22 | Initial import of doom1. | wiz | 4 | -0/+36 | |
This package contains the shareware level data for Doom, ID software's famous 3D shooter. | |||||
2010-02-22 | Merge INSTALLATION_DIRS lines. | wiz | 1 | -4/+2 | |
2010-02-22 | Re-add xdoom, requested by drochner. | wiz | 36 | -1/+1177 | |
Address PR 24024 by marking it as not-for-lp64platforms. | |||||
2010-02-21 | Remove xdoom, use prboom instead, which also works on 64bit machines | wiz | 36 | -1175/+1 | |
(see PR 24024). | |||||
2010-02-19 | Fix ownership. Bump revision. | joerg | 2 | -6/+6 | |
2010-02-19 | SETGIDGAME. Fix ownership. Bump revision. | joerg | 1 | -5/+7 | |
2010-02-19 | SETGIDGAME. Bump revision. | joerg | 1 | -8/+7 | |
2010-02-19 | Fix ownership. Bump revision. | joerg | 1 | -3/+3 | |
2010-02-19 | SETGIDGAME. Bump revision. | joerg | 1 | -3/+6 | |
2010-02-19 | Fix ownership. | joerg | 1 | -2/+2 | |
2010-02-19 | Fix ownership. Bump revision. | joerg | 2 | -5/+6 | |
2010-02-19 | SETGIDGAME. Bump revision. | joerg | 1 | -3/+6 | |
2010-02-19 | SETGIDGAME. Bump revision. | joerg | 1 | -3/+6 | |
2010-02-19 | DESTDIR support | joerg | 3 | -28/+27 | |
2010-02-19 | Fix ownership of directories. Bump revision. | joerg | 1 | -3/+4 | |
2010-02-15 | Do not try to create the highscore file in the home directory of the user, | joerg | 2 | -1/+14 | |
it might not exist and is not really wanted at this point. | |||||
2010-02-14 | DESTDIR support | joerg | 1 | -5/+5 | |
2010-02-14 | DESTDIR support. SETGIDGAME. Bump revision. | joerg | 3 | -8/+13 | |
2010-02-14 | DESTDIR support | joerg | 3 | -7/+9 | |
2010-02-14 | DESTDIR support | joerg | 1 | -1/+5 | |
2010-02-14 | DESTDIR support. SETGIDGAME. Use ${VARBASE}. Bump revision. | joerg | 3 | -22/+28 | |
2010-02-14 | DESTDIR support | joerg | 4 | -6/+31 | |
2010-02-14 | DESTDIR support. SETGIDGAME. | joerg | 3 | -13/+17 | |
2010-02-14 | DESTDIR support | joerg | 3 | -2/+20 | |
2010-02-14 | DESTDIR support. Make binary package friendly. Bump revision. | joerg | 3 | -10/+18 | |
2010-02-14 | DESTDIR ready | joerg | 1 | -1/+3 | |
2010-02-14 | DESTDIR support | joerg | 4 | -16/+19 | |
2010-02-14 | DESTDIR support. | dholland | 8 | -21/+185 | |
XXX: It looks as if it expects to be able to write to its installed data, XXX: and it can't. I haven't changed the behavior; it needs further XXX: investigation. More details are noted in the header of patch-al. | |||||
2010-02-10 | Bump revision for PYTHON_VERSION_DEFAULT change. | joerg | 16 | -30/+32 | |
2010-02-10 | Changes 0.9.0: | adam | 3 | -86/+159 | |
* Artificial Intelligence! No more hidden feature AI-stupid. The new AI is smart. * Improved quality of network games * Two new teams: Postfix and Hexley * Add 3 new maps. Delete 3 old ones. * Some display and gameplay improvements * A lot of other improvements and bug fixes | |||||
2010-02-09 | Fix a shell script to work with classic Bourne shell instead of bash. | joerg | 2 | -1/+21 | |
2010-02-07 | Fixed use of ROOT_USER in DESTDIR installations. | heinz | 1 | -2/+2 | |
2010-02-07 | Added LICENSE information. | heinz | 1 | -1/+2 | |
2010-02-07 | Adapted for better support of installation to DESTDIR. | heinz | 2 | -16/+36 | |
Removed use of GAMEOWN/GAMEGRP (thanks to joerg@ for the help). | |||||
2010-02-07 | Added working MASTER_SITES. | heinz | 1 | -2/+4 | |