Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
LGeneral is a turn-based strategy engine heavily inspired by Panzer
General. You play single scenarios or whole campaigns turn by turn
against a human player or the AI. Entrenchment, rugged defense,
defensive fire, surprise contacts, surrender, unit supply, weather
influence, reinforcements and other implementations contribute to
the tactical and strategic depth of the game.
This package contains the missions and related files from
Panzer General.
|
|
LGeneral is a turn-based strategy engine heavily inspired by Panzer
General. You play single scenarios or whole campaigns turn by turn
against a human player or the AI. Entrenchment, rugged defense,
defensive fire, surprise contacts, surrender, unit supply, weather
influence, reinforcements and other implementations contribute to
the tactical and strategic depth of the game.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Include missing scrollkeeper buildlink2.mk where necessary
|
|
|
|
|
|
(tested on i386).
|
|
- confirmed working with NetBSD 1.6's curses
- various other bugfixes
|
|
|
|
by Adam Ciarcinski.
|
|
|
|
|
|
XXX Maybe we need a buildlink2 file for the flex package ?
|
|
|
|
|
|
|
|
e.g /usr/X11R6
|
|
|
|
|
|
files, minor bug fix).
|
|
|
|
|
|
valid any longer. Make it work with xpkgwedge.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Maybe someone can check how well this works with pkgsrc on MacOS X (see
below).
Summary of changes since rocksndiamonds-2.0.0
=============================================
- lots of new contributed levels
Release Version 2.1.1 [13 AUG 2002]
-----------------------------------
- sound bug (causing crashes) fixed (reported by Keith Peterston)
- small NetBSD compilation bug fixed (thanks to Adam Ciarcinski)
- default keys for "snap field" and "place bomb" fixed for Mac OS X
Release Version 2.1.0 [05 AUG 2002]
-----------------------------------
- native Mac OS X port (finally!)
- graphics, sounds and music now fully configurable
- added support for TrueColor PCX graphics files
- added support for 16 bit WAV sound files
- enhanced sound system (especially regarding stereo and loop sounds)
- new structured setup menu (with sub-menues for graphics and sounds)
- added "quick save" and "quick load" functions with shortcut key
- added single-step playing mode (automatic pause after each step)
- behaviour of "Escape" key in level editor now more intuitive
- changed default slipping behaviour of gems back to 2.0.0 style;
this is now an element property for gems in the level editor,
although existing converted levels use the new EM gems behaviour
- bug fixed that prevented walking through tubes when gravity on
- added Boulder Dash style "snap-pushing" (thanks to Achim Härtel)
- fixed memory leak in image loading code
- fixed some "solid" elements that were accidentally destructible
- fixed some tape stuff
- added custom graphics set "Animal Kingdom" by Flyboy
Release Version 2.0.1 [19 MAR 2002]
-----------------------------------
- bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
- several Supaplex emulation bugs fixed (thanks to Mihail Milushev):
+ orange disk does not fall off from slippery elements
+ infotrons kill electrons and snik snaks and trigger orange disks
+ explosion chain reactions are now a bit slower than murphy
- behaviour of robots adjusted to make them less aggressive
(needed for quite some Emerald Mine Club levels)
- emeralds and diamonds now fall off normal, steel and growing walls,
as this is the correct behaviour in Emerald Mine; existing private
and contributed levels will still behave as before, unless saved
again (with or without modifications) from the level editor of the
current version of the game
- icon for Windows executable added
- bug when selecting default level series fixed
- new IFF style file format for level and tape files
- bug in storing amoeba content fixed
- nasty tape bugs fixed (completely reworked tape stuff)
- fullscreen mode now works with Windows (workaround for bug in SDL)
- /dev/dsp support for NetBSD added (thanks to Krister Walfridsson)
- file permissions when saving files and creating directories changed
- some small sound bugs fixed
|
|
Patch provided in PR pkg/18701 by Julio Merino <jmmv@menta.net>
|
|
create a new one...
|
|
|
|
Changes since 0.0.4 include:
* Better framerate.
* Improved sprite collision detection.
* New display format to make the game more "shooter-like".
And misc unspecified bugfixes.
|
|
arts
* Compile fix for IRIX64
kdelibs
* KHTML : Fixed progress bar.
* KHTML : Fixed several crashes and misrenderings.
* KHTML : Fixed "HTML source displayed in text viewer" after viewing
text.
* KHTML : Only ask "download plugins?" once per requested mimetype in
the same page.
* Javascript : several fixes (row.cells(), tablecaption.*, heading.*,
event.x/y) .
* libkscreensaver : Fixed bug that in rare cases prevented the
screensaver from showing anything.
* kio_file : Proper "disk full" error message in mkdir
* KIO : Dropping links to webpages onto the desktop works in all cases
now
* Drag-and-drop of URLs : Improved compatibility with non-KDE apps
* KToolBar : fix for oversized comboboxes in toolbars, e.g. in KOffice
kdebase
* NSPlugins : Compatibility with gcc-3.x
* Konqueror configuration : fixed default font size value
* KDesktop : better determination of icon heights, for "lineup Icons"
* KDesktop : Don't rearrange all icons when changing the font size
* KControl : Fixed proxy configuration dialog layout
* Fix a lot of mem leak
* Kaddressbook : fix crash when we export CSV list
* KDM
* Security: proper temp dir creation for QT and disabled
crash dialog
* Made chooser work at all
* Fixed compilation with older glibc
* Fixed bad lilo interaction wrt. warnings
kdegraphics
* Kamera: Fixed crash when we didn't select camera in kcmkamera
* KGhostview: Security related fixes
kdemultimedia
* KMix : Fixed compilation on Solaris
* Kaboodle : fixed when it was embedded in konqueror
* Fix a lot of memory leak
kdenetwork
* kpf: Security related fixes
kdepim
* KAlarm: Fix right-to-left character sets not being displayed in
message edit control
* KAlarm: Make "Help -> Report Bug" use the KDE bug system (bug
#43250)
* KNotes: Fixed session management (bug #22844)
* KNotes: Fixed mouse behaviour to be like kwin's (raise and lower
already on mouse press)
* KNotes: Fixed (in)famous bug that caused the big black windows
and lost data (bugs #22062, #44870, #45084, #45386, #45451,
#46570, #47352)
* KNotes: Fixed drag'n drop of links and plain text
kdesdk
* Disabled kbugbuster compilation because bug system changed. Use CVS
version if you need it.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|