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2002-11-15Add and enable lgeneral and lgeneral-data.wiz1-1/+3
2002-11-15Initial import of lgeneral-data-1.1.3.wiz4-0/+174
LGeneral is a turn-based strategy engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI. Entrenchment, rugged defense, defensive fire, surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to the tactical and strategic depth of the game. This package contains the missions and related files from Panzer General.
2002-11-15Initial import of lgeneral-1.1.1.wiz6-0/+139
LGeneral is a turn-based strategy engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI. Entrenchment, rugged defense, defensive fire, surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to the tactical and strategic depth of the game.
2002-11-15buildlink1 -> buildlink2jlam6-21/+23
2002-11-08install the manual pages as well. bump to nb1.mrg2-2/+11
2002-11-04Depend on latest kde1 package.wiz1-2/+2
2002-11-04Add and enable gturingrh1-1/+2
2002-11-04Initial import of gturing-0.1.1, a GNOME2 turing machine emulator.rh5-0/+108
2002-11-02Set USE_X11.wiz2-2/+4
2002-11-02s|${X11PREFIX}/var/lib|${SCROLLKEEPER_DATADIR}|rh1-9/+10
Include missing scrollkeeper buildlink2.mk where necessary
2002-11-01Depend on latest gdbm and bump PKGREVISION (major bump in gdbm library).wiz1-1/+2
2002-10-31remove patches no longer needed after last updatedillo3-130/+0
2002-10-29Bump package revision to 1. New patch-ak fixes bug in Joystick supportheinz3-3/+28
(tested on i386).
2002-10-29update to 2.43:dillo3-74/+36
- confirmed working with NetBSD 1.6's curses - various other bugfixes
2002-10-29Add rocksndiamonds-levels.wiz1-1/+2
2002-10-29Lots more levels for rocksndiamonds. Based on a package providedwiz4-0/+375
by Adam Ciarcinski.
2002-10-28Fix HOMEPAGE and MASTER_SITES. From Robert Elz in PR 18824.wiz1-3/+3
2002-10-27Update HOMEPAGE.cjep2-4/+4
2002-10-26Use lex instead of flex on SunOS, as configure fails to find -lflbouyer3-2/+21
XXX Maybe we need a buildlink2 file for the flex package ?
2002-10-25buildlink1 -> buildlink2.wiz1-11/+3
2002-10-24use buildlink2 (easy - NO_BUILD)drochner1-2/+3
2002-10-23PKGREVISION is now empty (instead of 0), to placate lintpkgsrc.heinz1-2/+2
2002-10-23Use ${LOCALBASE}/bin/libtoolize; ${PREFIX} may point to something else,bouyer1-2/+2
e.g /usr/X11R6
2002-10-21Convert to buildlink2.wiz1-5/+5
2002-10-21Convert to buildlink2.wiz1-2/+3
2002-10-21Convert to buildlink2. Update to latest version (updated imakewiz2-5/+8
files, minor bug fix).
2002-10-21Convert to buildlink2. Remove invalid MASTER_SITES and HOMEPAGE.wiz1-6/+5
2002-10-21Convert to buildlink2.wiz1-2/+3
2002-10-21Convert to buildlink2. Remove MASTER_SITES and HOMEPAGE, they are notwiz4-21/+26
valid any longer. Make it work with xpkgwedge.
2002-10-21Convert to buildlink2.wiz2-6/+7
2002-10-21Convert to buildlink2. Add missing dependencies. Remove empty line in PLIST.wiz2-4/+6
2002-10-21Convert to buildlink2.wiz1-6/+6
2002-10-21Suppress errors if no unique items have been created yet.wiz1-2/+2
2002-10-21Only use Mesa if BATTLEBALL_USE_MESA is set.wiz1-3/+2
2002-10-21Convert to buildlink2. Use ${PAX} instead of "tar".wiz1-3/+4
2002-10-20Convert to buildlink2.wiz6-16/+31
2002-10-20Convert to buildlink2.wiz1-2/+3
2002-10-19Update to rocksndiamonds 2.1.1.heinz13-332/+1007
Maybe someone can check how well this works with pkgsrc on MacOS X (see below). Summary of changes since rocksndiamonds-2.0.0 ============================================= - lots of new contributed levels Release Version 2.1.1 [13 AUG 2002] ----------------------------------- - sound bug (causing crashes) fixed (reported by Keith Peterston) - small NetBSD compilation bug fixed (thanks to Adam Ciarcinski) - default keys for "snap field" and "place bomb" fixed for Mac OS X Release Version 2.1.0 [05 AUG 2002] ----------------------------------- - native Mac OS X port (finally!) - graphics, sounds and music now fully configurable - added support for TrueColor PCX graphics files - added support for 16 bit WAV sound files - enhanced sound system (especially regarding stereo and loop sounds) - new structured setup menu (with sub-menues for graphics and sounds) - added "quick save" and "quick load" functions with shortcut key - added single-step playing mode (automatic pause after each step) - behaviour of "Escape" key in level editor now more intuitive - changed default slipping behaviour of gems back to 2.0.0 style; this is now an element property for gems in the level editor, although existing converted levels use the new EM gems behaviour - bug fixed that prevented walking through tubes when gravity on - added Boulder Dash style "snap-pushing" (thanks to Achim Härtel) - fixed memory leak in image loading code - fixed some "solid" elements that were accidentally destructible - fixed some tape stuff - added custom graphics set "Animal Kingdom" by Flyboy Release Version 2.0.1 [19 MAR 2002] ----------------------------------- - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine" - several Supaplex emulation bugs fixed (thanks to Mihail Milushev): + orange disk does not fall off from slippery elements + infotrons kill electrons and snik snaks and trigger orange disks + explosion chain reactions are now a bit slower than murphy - behaviour of robots adjusted to make them less aggressive (needed for quite some Emerald Mine Club levels) - emeralds and diamonds now fall off normal, steel and growing walls, as this is the correct behaviour in Emerald Mine; existing private and contributed levels will still behave as before, unless saved again (with or without modifications) from the level editor of the current version of the game - icon for Windows executable added - bug when selecting default level series fixed - new IFF style file format for level and tape files - bug in storing amoeba content fixed - nasty tape bugs fixed (completely reworked tape stuff) - fullscreen mode now works with Windows (workaround for bug in SDL) - /dev/dsp support for NetBSD added (thanks to Krister Walfridsson) - file permissions when saving files and creating directories changed - some small sound bugs fixed
2002-10-19Track directory layout change at MASTER_SITE_GNOME.rh2-4/+4
Patch provided in PR pkg/18701 by Julio Merino <jmmv@menta.net>
2002-10-18The dangers of leaving a CVS directory around when you copy a package toabs1-6/+0
create a new one...
2002-10-18So we do not lose anythingabs1-0/+6
2002-10-15Update games/ketm to version 0.0.6.kristerw5-29/+68
Changes since 0.0.4 include: * Better framerate. * Improved sprite collision detection. * New display format to make the game more "shooter-like". And misc unspecified bugfixes.
2002-10-14Update to KDE 3.0.4. Changes are as follows (note the security fixes)skrll4-10/+10
arts * Compile fix for IRIX64 kdelibs * KHTML : Fixed progress bar. * KHTML : Fixed several crashes and misrenderings. * KHTML : Fixed "HTML source displayed in text viewer" after viewing text. * KHTML : Only ask "download plugins?" once per requested mimetype in the same page. * Javascript : several fixes (row.cells(), tablecaption.*, heading.*, event.x/y) . * libkscreensaver : Fixed bug that in rare cases prevented the screensaver from showing anything. * kio_file : Proper "disk full" error message in mkdir * KIO : Dropping links to webpages onto the desktop works in all cases now * Drag-and-drop of URLs : Improved compatibility with non-KDE apps * KToolBar : fix for oversized comboboxes in toolbars, e.g. in KOffice kdebase * NSPlugins : Compatibility with gcc-3.x * Konqueror configuration : fixed default font size value * KDesktop : better determination of icon heights, for "lineup Icons" * KDesktop : Don't rearrange all icons when changing the font size * KControl : Fixed proxy configuration dialog layout * Fix a lot of mem leak * Kaddressbook : fix crash when we export CSV list * KDM * Security: proper temp dir creation for QT and disabled crash dialog * Made chooser work at all * Fixed compilation with older glibc * Fixed bad lilo interaction wrt. warnings kdegraphics * Kamera: Fixed crash when we didn't select camera in kcmkamera * KGhostview: Security related fixes kdemultimedia * KMix : Fixed compilation on Solaris * Kaboodle : fixed when it was embedded in konqueror * Fix a lot of memory leak kdenetwork * kpf: Security related fixes kdepim * KAlarm: Fix right-to-left character sets not being displayed in message edit control * KAlarm: Make "Help -> Report Bug" use the KDE bug system (bug #43250) * KNotes: Fixed session management (bug #22844) * KNotes: Fixed mouse behaviour to be like kwin's (raise and lower already on mouse press) * KNotes: Fixed (in)famous bug that caused the big black windows and lost data (bugs #22062, #44870, #45084, #45386, #45451, #46570, #47352) * KNotes: Fixed drag'n drop of links and plain text kdesdk * Disabled kbugbuster compilation because bug system changed. Use CVS version if you need it.
2002-10-13buildlink1 -> buildlink2.wiz1-5/+5
2002-10-13buildlink1 -> buildlink2.wiz1-3/+3
2002-10-13buildlink1 -> buildlink2.wiz4-22/+11
2002-10-12Update glchess to 0.4.7. Changes are bugfixes in the gnuchess interface.rh2-5/+5
2002-10-12Add and enable glchessrh1-1/+2
2002-10-12Initial import of glchess-0.4.6, a 3D OpenGL/gtk chess interface.rh7-0/+116
2002-10-10buildlink1 -> buildlink2.wiz2-6/+7