Age | Commit message (Collapse) | Author | Files | Lines |
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Include missing scrollkeeper buildlink2.mk where necessary
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(tested on i386).
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- confirmed working with NetBSD 1.6's curses
- various other bugfixes
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by Adam Ciarcinski.
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XXX Maybe we need a buildlink2 file for the flex package ?
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e.g /usr/X11R6
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files, minor bug fix).
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valid any longer. Make it work with xpkgwedge.
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Maybe someone can check how well this works with pkgsrc on MacOS X (see
below).
Summary of changes since rocksndiamonds-2.0.0
=============================================
- lots of new contributed levels
Release Version 2.1.1 [13 AUG 2002]
-----------------------------------
- sound bug (causing crashes) fixed (reported by Keith Peterston)
- small NetBSD compilation bug fixed (thanks to Adam Ciarcinski)
- default keys for "snap field" and "place bomb" fixed for Mac OS X
Release Version 2.1.0 [05 AUG 2002]
-----------------------------------
- native Mac OS X port (finally!)
- graphics, sounds and music now fully configurable
- added support for TrueColor PCX graphics files
- added support for 16 bit WAV sound files
- enhanced sound system (especially regarding stereo and loop sounds)
- new structured setup menu (with sub-menues for graphics and sounds)
- added "quick save" and "quick load" functions with shortcut key
- added single-step playing mode (automatic pause after each step)
- behaviour of "Escape" key in level editor now more intuitive
- changed default slipping behaviour of gems back to 2.0.0 style;
this is now an element property for gems in the level editor,
although existing converted levels use the new EM gems behaviour
- bug fixed that prevented walking through tubes when gravity on
- added Boulder Dash style "snap-pushing" (thanks to Achim Härtel)
- fixed memory leak in image loading code
- fixed some "solid" elements that were accidentally destructible
- fixed some tape stuff
- added custom graphics set "Animal Kingdom" by Flyboy
Release Version 2.0.1 [19 MAR 2002]
-----------------------------------
- bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
- several Supaplex emulation bugs fixed (thanks to Mihail Milushev):
+ orange disk does not fall off from slippery elements
+ infotrons kill electrons and snik snaks and trigger orange disks
+ explosion chain reactions are now a bit slower than murphy
- behaviour of robots adjusted to make them less aggressive
(needed for quite some Emerald Mine Club levels)
- emeralds and diamonds now fall off normal, steel and growing walls,
as this is the correct behaviour in Emerald Mine; existing private
and contributed levels will still behave as before, unless saved
again (with or without modifications) from the level editor of the
current version of the game
- icon for Windows executable added
- bug when selecting default level series fixed
- new IFF style file format for level and tape files
- bug in storing amoeba content fixed
- nasty tape bugs fixed (completely reworked tape stuff)
- fullscreen mode now works with Windows (workaround for bug in SDL)
- /dev/dsp support for NetBSD added (thanks to Krister Walfridsson)
- file permissions when saving files and creating directories changed
- some small sound bugs fixed
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Patch provided in PR pkg/18701 by Julio Merino <jmmv@menta.net>
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create a new one...
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Changes since 0.0.4 include:
* Better framerate.
* Improved sprite collision detection.
* New display format to make the game more "shooter-like".
And misc unspecified bugfixes.
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arts
* Compile fix for IRIX64
kdelibs
* KHTML : Fixed progress bar.
* KHTML : Fixed several crashes and misrenderings.
* KHTML : Fixed "HTML source displayed in text viewer" after viewing
text.
* KHTML : Only ask "download plugins?" once per requested mimetype in
the same page.
* Javascript : several fixes (row.cells(), tablecaption.*, heading.*,
event.x/y) .
* libkscreensaver : Fixed bug that in rare cases prevented the
screensaver from showing anything.
* kio_file : Proper "disk full" error message in mkdir
* KIO : Dropping links to webpages onto the desktop works in all cases
now
* Drag-and-drop of URLs : Improved compatibility with non-KDE apps
* KToolBar : fix for oversized comboboxes in toolbars, e.g. in KOffice
kdebase
* NSPlugins : Compatibility with gcc-3.x
* Konqueror configuration : fixed default font size value
* KDesktop : better determination of icon heights, for "lineup Icons"
* KDesktop : Don't rearrange all icons when changing the font size
* KControl : Fixed proxy configuration dialog layout
* Fix a lot of mem leak
* Kaddressbook : fix crash when we export CSV list
* KDM
* Security: proper temp dir creation for QT and disabled
crash dialog
* Made chooser work at all
* Fixed compilation with older glibc
* Fixed bad lilo interaction wrt. warnings
kdegraphics
* Kamera: Fixed crash when we didn't select camera in kcmkamera
* KGhostview: Security related fixes
kdemultimedia
* KMix : Fixed compilation on Solaris
* Kaboodle : fixed when it was embedded in konqueror
* Fix a lot of memory leak
kdenetwork
* kpf: Security related fixes
kdepim
* KAlarm: Fix right-to-left character sets not being displayed in
message edit control
* KAlarm: Make "Help -> Report Bug" use the KDE bug system (bug
#43250)
* KNotes: Fixed session management (bug #22844)
* KNotes: Fixed mouse behaviour to be like kwin's (raise and lower
already on mouse press)
* KNotes: Fixed (in)famous bug that caused the big black windows
and lost data (bugs #22062, #44870, #45084, #45386, #45451,
#46570, #47352)
* KNotes: Fixed drag'n drop of links and plain text
kdesdk
* Disabled kbugbuster compilation because bug system changed. Use CVS
version if you need it.
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Use Buildlink2.
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Expand DESCR
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