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2011-12-15This needs to be told exactly where liblzo2 is or it goes hunting indholland1-1/+2
random places and gets confused.
2011-12-15Add a post-extract rule to clean up owner-readonly directories, sincedholland1-2/+5
those cause problems.
2011-12-15Don't compile in the games group. PKGREVISION++dholland3-9/+22
2011-12-14games/tyrquake: Get makefile to recognize DragonFlymarino2-5/+14
2011-12-14games/quakespasm: Get makefile to recognize DragonFlymarino2-5/+21
2011-12-12This isn't a 32-bit program, it's an ordinary program that for some curiousdholland4-8/+23
reason believes that "x86_64" is a 32-bit Intel platform. Fix that, and reenable Dragonfly. While here, add patch comments and include desktopdb.mk. Bump PKGREVISION for the latter.
2011-12-12The DIST_SUBDIR has to be reflected in the distinfo file.dholland2-8/+8
2011-12-12games/velena: Mask DragonFly-x86_64marino1-1/+2
DragonFly x86_64 can't build 32-bit binaries.
2011-12-12games/liquidwars: Mask DragonFly64marino1-1/+2
x86_64-DragonFly doesn't have the ability to run or build 32-bit binaries.
2011-12-12games/orbital_eunuchs_sniper: Fix DragonFlymarino1-2/+4
The makefile and PLIST says that x86_64 platforms will produce a file called snipe2d.amd64.dynamic, but on DragonFly the file created was snipe2d.x86_64.dynamic. The Makefile adjusted accordingly.
2011-12-12games/fortunes-futurama: Define DIST_SUBDIR due to tarball repackingmarino1-1/+2
2011-12-12games/fortunes-calvin: define DIST_SUBDIR due to tarball repackingmarino1-1/+2
2011-12-11games/fortunes-futurama: regenerate checksummarino1-3/+3
This tarball failed checksum, but after unzipping the new tarball and comparing it to the old one, the contents are identical.
2011-12-11games/fortunes-calvin: regenerate checksummarino1-3/+3
This tarball failed checksum, but after unzipping the new tarball and comparing it to the old one, the contents are identical.
2011-12-11games/hex-a-hop: Fix iconv NetBSDism so DragonFly can buildmarino2-5/+8
I would wager that more platforms than just DragonFly need the original unpatched code for this to build. I would like to have the patch conditional on __NetBSD__, but because it's been patched like this so long, I'm leaving the NetBSDism as the default and the original code switched on with __DragonFly__. Other platforms will have to tag on as they get identified.
2011-12-10textprox/interlogic: Fix gentoo ltmain sanity check bugmarino2-1/+15
2011-12-09PKGREV bump for libXp-less openmotifdrochner2-4/+4
2011-12-06Fix build with newer GCCjoerg3-7/+96
2011-12-05Newer GCC is more picky in the variable naming, so help it a bit.joerg3-1/+28
2011-12-05Fix build with newer GCCjoerg4-12/+56
2011-12-05Don't use "false" as variable name.joerg2-11/+12
2011-12-05Fix build with newer GCCjoerg7-7/+81
2011-12-03Closes PR 31025.cheusov2-5/+11
2011-11-30Update to 9306: bug fixes.wiz2-7/+6
2011-11-29Update to 2.06:wiz2-6/+6
Version 2.06 * 1 bug fix * Updated Spanish
2011-11-29Don't use ((command)), use ( (command)) instead. Fixes some build breakage.hans5-1/+149
2011-11-29Give COMPILE, OPTIMIZE and LINK arguments to configure.sbd1-1/+5
Bump PKGREVISON
2011-11-28Update HOMEPAGE and MASTER_SITES.wiz1-5/+4
From David Griffith in PR 45667.
2011-11-28Reset maintainer, sketch resigned.wiz1-2/+2
2011-11-27Fix build with newer GCC.joerg12-35/+128
2011-11-27Fix build with modern GCCjoerg3-7/+27
2011-11-27Remove use of the G++ min extension.joerg3-6/+48
2011-11-25Fix build with modern GCCjoerg3-1/+27
2011-11-25Fix build with newer GCCjoerg33-7/+485
2011-11-25Fix build with modern GCCjoerg7-38/+144
2011-11-25Fix build with newer GCCjoerg2-1/+25
2011-11-25Fix build issues with newer GCCjoerg16-13/+304
2011-11-24Fix build with modern GCCjoerg11-2/+123
2011-11-24Fix build with newer GCCjoerg7-1/+79
2011-11-24Fix build with GCC 4.5joerg4-1/+40
2011-11-23Fix build with newer GCCjoerg6-1/+67
2011-11-23Add missing includes to fix build with newer GCCjoerg3-1/+21
2011-11-22Fix build with newer GCC versionsjoerg8-5/+80
2011-11-16update to 1.0.18drochner2-6/+6
change: adds an option to configure vertical speed for moving block down by key
2011-11-16Add missing devel/readline buildlinks.sbd2-4/+6
Bump PKGREVISIONs
2011-11-16Add missing archivers/bzip2 buildlink.sbd1-2/+3
Bump PKGREVISION
2011-11-14Patch up bodgy make rules, may fix Linux build.dholland2-1/+22
2011-11-13Changes 1.4.0:adam2-6/+6
New Games: - Added support for Lands of Lore: The Throne of Chaos. - Added support for Blue's Birthday Adventure. - Added support for Ringworld: Revenge Of The Patriarch. - Added support for the Amiga version of Conquests of the Longbow. New Ports: - Added PlayStation 3 port. General: - Fixed the ARM assembly routine for reverse stereo audio. - Added support for building with MacPorts out of the box. AGI: - Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood. AGOS: - Implemented support for loading data directly from InstallShield cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack. - Fixed loading and saving in the PC version of Waxworks. - Fixed music in the PC versions of Elvira 1/2 and Waxworks. Groovie: - Added support for the iOS version of The 7th Guest. Lure: - Fixed crash when trying to talk and ask something at the same time. SCI: - Added better handling of digital vs. synthesized sound effects. If the "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer digital sound effects, otherwise their synthesized counterparts will be preferred instead, if both versions of the same effect exist. SCUMM: - Implemented PC Speaker support for SCUMM v5 games. - Fixed priority bug in iMuse. As a result the AdLib music should sound better, since important notes are not interrupted anymore. - Implemented CMS support for Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade. - Improved palette handling for the Amiga version of Indiana Jones and the Fate of Atlantis. Broken Sword 1: - Fix freeze in Windows demo. - Fix crash when using cutscene subtitles pack with the Macintosh version. Tinsel: - Fixed deleting saved games from the list of saved games (from the launcher and the in-game ScummVM menu). - The US version of Discworld II now shows the correct title screen and language flag. Android port: - Fixed plugins on Android 3.x. - Moved the default saved game location to the SD card.
2011-11-11Fix return; in non-void functionsjoerg2-1/+23
2011-11-03Update to 2.05:wiz3-7/+8
Version 2.05 * 1 bug fix * Updated translation Version 2.04 * 3 bug fixes * Fixes to translations Version 2.03 * Several translations updated to fix bugs * Add Esperanto translation * Fixes assembly versioning Version 2.02 * 7 bugs fixed * Updated translations for many languages