Age | Commit message (Collapse) | Author | Files | Lines |
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random places and gets confused.
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those cause problems.
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reason believes that "x86_64" is a 32-bit Intel platform. Fix that, and
reenable Dragonfly.
While here, add patch comments and include desktopdb.mk. Bump PKGREVISION
for the latter.
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DragonFly x86_64 can't build 32-bit binaries.
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x86_64-DragonFly doesn't have the ability to run or build 32-bit binaries.
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The makefile and PLIST says that x86_64 platforms will produce a file
called snipe2d.amd64.dynamic, but on DragonFly the file created was
snipe2d.x86_64.dynamic. The Makefile adjusted accordingly.
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This tarball failed checksum, but after unzipping the new tarball and
comparing it to the old one, the contents are identical.
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This tarball failed checksum, but after unzipping the new tarball and
comparing it to the old one, the contents are identical.
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I would wager that more platforms than just DragonFly need the original
unpatched code for this to build. I would like to have the patch conditional
on __NetBSD__, but because it's been patched like this so long, I'm leaving
the NetBSDism as the default and the original code switched on with
__DragonFly__. Other platforms will have to tag on as they get identified.
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Version 2.06
* 1 bug fix
* Updated Spanish
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Bump PKGREVISON
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From David Griffith in PR 45667.
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change: adds an option to configure vertical speed for
moving block down by key
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Bump PKGREVISIONs
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Bump PKGREVISION
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New Games:
- Added support for Lands of Lore: The Throne of Chaos.
- Added support for Blue's Birthday Adventure.
- Added support for Ringworld: Revenge Of The Patriarch.
- Added support for the Amiga version of Conquests of the Longbow.
New Ports:
- Added PlayStation 3 port.
General:
- Fixed the ARM assembly routine for reverse stereo audio.
- Added support for building with MacPorts out of the box.
AGI:
- Implemented sound support for the DOS version of Winnie the Pooh in the
Hundred Acre Wood.
AGOS:
- Implemented support for loading data directly from InstallShield
cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
- Fixed loading and saving in the PC version of Waxworks.
- Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie:
- Added support for the iOS version of The 7th Guest.
Lure:
- Fixed crash when trying to talk and ask something at the same time.
SCI:
- Added better handling of digital vs. synthesized sound effects. If the
"Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
digital sound effects, otherwise their synthesized counterparts will be
preferred instead, if both versions of the same effect exist.
SCUMM:
- Implemented PC Speaker support for SCUMM v5 games.
- Fixed priority bug in iMuse. As a result the AdLib music should sound
better, since important notes are not interrupted anymore.
- Implemented CMS support for Loom, The Secret of Monkey Island and
Indiana Jones and the Last Crusade.
- Improved palette handling for the Amiga version of Indiana Jones and the
Fate of Atlantis.
Broken Sword 1:
- Fix freeze in Windows demo.
- Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel:
- Fixed deleting saved games from the list of saved games (from the launcher
and the in-game ScummVM menu).
- The US version of Discworld II now shows the correct title screen and
language flag.
Android port:
- Fixed plugins on Android 3.x.
- Moved the default saved game location to the SD card.
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Version 2.05
* 1 bug fix
* Updated translation
Version 2.04
* 3 bug fixes
* Fixes to translations
Version 2.03
* Several translations updated to fix bugs
* Add Esperanto translation
* Fixes assembly versioning
Version 2.02
* 7 bugs fixed
* Updated translations for many languages
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