summaryrefslogtreecommitdiff
path: root/games
AgeCommit message (Collapse)AuthorFilesLines
2001-02-16Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT.wiz250-250/+259
2001-02-15regenwiz1-2/+2
2001-02-13Rename "${LOCALEBASE}" variable to "${LOCALEDIR}" to avoid mix-ups withtron3-36/+36
"${LOCALBASE}".
2001-02-13Update crafty to 18.3. This is a bugfix release over version 18.2. Changesjlam2-7/+7
include: 18.3 minor bug in "avoid_null_move" test used R=2 for the test rather than testing R=2/3 as the real null-move search uses. the kibitz for "Hello from Crafty Vx.xx" has been moved so that it works with the new xboard/winboard 4.2.2 versions. book learning was badly broken in the previous version and has been fixed/tested.
2001-02-12'cvs rm' is your friend, & wiz who obviously has had more caffine than me todayabs1-33/+0
2001-02-12Update to 1.73.abs3-7/+10
patch incorporated into main tree Version 1.73, 2/11/01 * Added code to handle EOFs from stdin. Version 1.72, 2/1/01 * Added code to stop searching if a mate is found. * Changed max_time/max_depth assignments in main.c.
2001-02-08Update crafty to 18.2. Changes from version 18.1 include:jlam4-16/+20
The main feature is that it fixes the winboard hang problem when crafty plays black on a chess server. It also has much more aggressive book learning (code has been significantly changed). A minor bug was fixed in analyze mode that would break the "h" command when black was on move, and show one less move for either side that had actually been played in the game. Another fixed bug reversed the sign of a score whispered in analysis mode. Pkgsrc changes include fixing the build target on Solaris (untested).
2001-02-07Update xboard to 4.2.2. Changes from version 4.1.0 include a new xboardjlam10-181/+19
protocol for talking to chess engines, adding a move list window, improving the user interface w.r.t dragging pieces, and various bugfixes. Tim Mann graciously accepted pkgsrc patches to support compiling with Xaw3d in this release.
2001-02-06Unify format of MESSAGEs, and include RCS Ids.wiz8-6/+49
2001-02-06Make that "autoreconf" -- there is no "autoremake".fredb5-15/+16
2001-02-05Use full pathname "${LOCALBASE}/bin/auto..." in dependences and maketron6-17/+17
targets. This includes a fix for PR pkg/12125 by Tomasz Luchowski.
2001-02-04Handle EOF as 'exit', rather than infinitely repeat last command.abs3-6/+26
Update to 1.71nb2
2001-01-31Increase benchmark timeout by factor of ten (to allow it to be run on slowerabs3-2/+18
machines such as vax and hp300). Update version to tscp-1.71nb1
2001-01-29Fix typo, add RCS Id.wiz2-4/+14
2001-01-29Add automatic ${VARIABLE} handling for MESSAGE files.wiz2-6/+7
Convert most MESSAGE files to new syntax (${VARIABLE} gets replaced, not @VARIABLE@, nor @@VARIABLE@@). By default, substitutions are done for LOCALBASE, PKGNAME, PREFIX, X11BASE, X11PREFIX; additional patterns can be added via MESSAGE_SUBST. Clean up some packages while I'm there; add RCS tags to most MESSAGEs. Remove some uninteresting MESSAGEs.
2001-01-26Enable tscpabs1-1/+2
2001-01-26Import Tom Kerrigan's Simple Chess Program 1.71abs5-0/+45
TSCP is intended for people who want to learn about chess programming. Its source code is designed to be very easy to understand. The TSCP "package" includes this README file, the TSCP source code, and a copy of TSCP for Windows 95/98/NT. The executable was made with Visual C++ 6.0 (optimizations set to Maximize Speed). To use TSCP, run the executable and type "help" at the prompt. It's very straightforward. There is a page for TSCP benchmarks: http://ucsu.colorado.edu/~kerrigat/bench/
2001-01-24Depend on tcl>=8.3.2 instead of tcl-8.3.2 now that PKGNAME of tclhe1-2/+2
is bumped to tcl-8.3.2nb1.
2001-01-23echo -> ${ECHO}; s/^a // in COMMENT.wiz2-4/+4
2001-01-15Allow generated code to execute on 386-class machines. People wanting tojlam2-5/+51
optimize Crafty for i[456]86 can set CFLAGS appropriately in /etc/mk.conf.
2001-01-14Update crafty-doc to 18.0.jlam2-5/+5
2001-01-14Update crafty to 18.1. Changes from version 17.14 include bug fixes to thejlam2-11/+11
evaluation function, improved castling strategy when facing a stonewall, and full support for the xboard protocol version 2.
2001-01-12Update HOMEPAGE.dent1-2/+2
2001-01-12Update HOMEPAGE.dent1-2/+2
2001-01-11Update HOMEPAGE.dent1-2/+2
2001-01-11Update HOMEPAGE.dent1-2/+2
2001-01-07USE_CURSES instead of always using ncurses.wiz10-111/+30
Rename executable to 'Omega' (uppercase O) to avoid conflict with Tex. Note this in MESSAGE.
2001-01-04Update to 1.4.8. USE_CURSES. More MASTER_SITES.wiz8-49/+102
Changes: HTML documentation, better selection of servers, more configuration options, uses autoconf.
2001-01-04USE_LIBINTL+BUILD_DEPENDS instead of DEPENDS on gettext.wiz1-3/+2
2001-01-04Replace gettext DEPENDS by BUILD_DEPENDS and USE_LIBINL.wiz1-2/+3
2001-01-04The way that shared objects were handled in the PLISTs and bsd.pkg.mk wasagc3-3/+9
out of date - it was based on a.out OBJECT_FMT, and added entries in the generated PLISTs to reflect the symlinks that ELF packages uses. It also tried to be clever, and removed and recreated any symbolic links that were created, which has resulted in some fun, especially with packages which use dlopen(3) to load modules. Some recent changes to our ld.so to bring it more into line with other Operating Systems also exposed some cracks. + Modify bsd.pkg.mk and its shared object handling, so that PLISTs now contain the ELF symlinks. + Don't mess about with file system entries when handling shared objects in bsd.pkg.mk, since it's likely that libtool and the BSD *.mk processing will have got it right, and have a much better idea than we do. + Modify PLISTs to contain "ELF symlinks" + On a.out platforms, delete any "ELF symlinks" from the generated PLISTs + On ELF platforms, no extra processing needs to be done in bsd.pkg.mk + Modify print-PLIST target in bsd.pkg.mk to add dummy symlink entries on a.out platforms + Update the documentation in Packages.txt With many thanks to Thomas Klausner for keeping me honest with this.
2001-01-04USE_LIBINTL cleanup.wiz4-12/+7
2001-01-04Use random(3) instead of rand(3) -- makes the game much more interesting...wiz12-10/+279
2001-01-03Update package -> update PLIST, please.wiz1-7/+18
2001-01-02Update xconq to release 7.4.1. Notable changes include:kleink5-16/+29
*** 7.4.1 The Windows port has not been built, and probably won't build without some work, because of networking changes in shared Windows/Unix code. Made cconq build again. *** 7.4.0 Hans Ronne contributed a new Tolkien-inspired game "Lord of the Rings" (lord-rings.g), and its supporting modules 3rd-age.g and t-midearth.g. Keir Novik's "Carrier Battles" (tailhook.g), a detailed game of WWII naval combat, and "Coral Sea", a Coral Sea scenario for it, are now part of the game library. Erik Sigra and Michael Burschik contributed better random name generators, for Swedish and German place names respectively. Standard flags now include 16-pixel-wide versions, and the 8-pixel version use more colors. The program tracks views of units using individual objects, which enables more accurate display of multiple enemy units stacked at a single location. Networked games can be started from a mix of interactive and command-line invocations. The game module will not be downloaded through the network connection, which makes startup faster. Some unused and un-useful GDL constructs are gone, such as extension properties, program-version, and image palettes. The program supplies more feedback on why actions and tasks fail. There is a "new" AI type named oplayer, which is just the previous version of the AI. This is mainly for testing that the AI is actually getting smarter rather than dumber. There is now more control available for the behavior of independent units, for instance, you can set whether they will research and build other units. Sides now get colors instead of numbers if they have no emblems. Games can use unit images that fill an entire hex, where previously they were limited to a smaller bounding box within the hex. This is controlled by a new GDL variable "bigicons". The tcl/tk interface now has a working isometric display mode. The tcl/tk interface now lists only finished games by default, and includes a button to list all games. The Mac interface has many display improvements, from terrain transitions to more floating windows. The old Xt/Xaw interface has been removed, since it was no longer being maintained. There have been a host of minor improvements throughout the programs and game libraries.
2000-12-31You can't change the DISTNAME.veego1-2/+3
Just add a PKGNAME when you want to change the version to xxxnb1.
2000-12-31Bump name to netris-0.5nb1 for the IPv6 patchhubertf1-2/+2
2000-12-31Add IPv6 supporthubertf2-2/+19
Patch submitted by Tomasz Luchowski <zuntum@eik.pl> in PR 11855.
2000-12-27Mark as i386-only since it uses assembler.wiz1-1/+3
2000-12-27Remove a compilation warning.wiz2-1/+15
2000-12-27Fix compilation on alpha. (ssize_t != int)wiz5-1/+74
2000-12-27make this work on alpha. (had bogus endianness test)dmcmahill5-19/+53
2000-12-24Remove obsolete MIRROR_DISTFILE (we're allowed to distribute the unmodifiedwiz4-12/+4
files).
2000-12-20Set IS_INTERACTIVE (for bulk builds) and bail out (for interactive builds)wiz2-2/+26
if DISPLAY isn't set.
2000-12-20Apply network patch from distribution site (to small to fetch, just addedwiz3-4/+21
it), and allow usage of CFLAGS from environment. Patches supplied by Adam Ciarcinski in private mail.
2000-12-16Update to 3.4, provided by Jeff Rizzo in pkg/11564wiz5-19/+14
Changes since 3.2: Ramsch variation, improved computer help & players, german man page, improved IRC mode and some other changes.
2000-12-15Add USE_XPM.wiz1-1/+2
2000-12-15Add and enable clanbomber.garbled1-1/+2
2000-12-15New pkg for clanbomber-1.01, a clanlib game. This game has some seriouslygarbled8-0/+111
impressive framerates.
2000-12-15Make this program able to find it's datafiles properlygarbled3-2/+17