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2002-03-12quote $@ correctlyabs5-10/+10
2002-03-11Turn off -ansi when compiling as gcc won't internally expand alloca and not alljmc2-9/+24
ports have alloca in libc (i.e. some depend on gcc to expand it)
2002-03-10Make sure AUTHORS gets installed into share/doc and not just docjmc2-1/+15
2002-03-09Add missing SDL_mixer dependency. Noted by mjl.wiz1-1/+2
2002-03-08Add and enable icebreaker.wiz1-1/+2
2002-03-08Initial import of icebreaker-1.2.1:wiz6-0/+129
From the DESCR: So, uh, there's a bunch of penguins on an iceberg in Antarctica. You have been selected to catch them so they can be shipped to Finland, where they are essential to a secret plot for world domination. In order to trap the penguins, you'll need to break the iceberg into small chunks. You do this by melting lines in the ice with Special High-Tech GNU Tools. If a penguin hits a line in progress, however, it vanishes with a loud noise, and you lose a life. Once 80% or more of the iceberg is gone, the remaining chunks are small enough for shipping. Of course, if you manage to get rid of more than that, you'll save on postage, thus earning you exponential amounts of Geek Cred (a.k.a. "score"). After you ship off one batch of penguins, it's time to move on to the next. Each subsequent 'berg will have one more penguin, and you'll have one more life. This will continue until you lose, or until you exceed level one hundred or so, which Ain't Gonna Happen. Of course, this is an urgent mission, so you'll be penalized if you're slow -- every second or so, your score drops down by one.
2002-03-08Add and enable copter-commander.wiz1-1/+2
2002-03-08Initial import of copter-commander-1.8.wiz11-0/+316
From the DESCR: Copter Commander is a free implementation of Armor Alley and Rescue Raiders. R.R. was associated with a company called Sir-Tech software, and A.A. was associated with Three Sixty Pacific. Basically, you try to send a convoy from your part of the screen that destroys the commanding vessel of the opposing convoy, while protecting your own commanding vessel. You can only directly control a helicopter, though, and the order of creation of the new vehicles/infantry.
2002-03-06Add the games/an package to generate anagramsjonb1-1/+2
2002-03-06Generates anagrams for a phrase supplied by the user, the words used in thejonb6-0/+80
anagram are taken from a specified dictionary which should contain one word per line (default dictionary:/usr/share/dict/words). Some Anagrams Found Using an-0.93: Free Software Foundation - I'd fan out tons of freeware! National Security Agency - Lusty yearning at cocaine. President Dole - Led despite Ron. Central Intelligence Agency - Langley: Inelegant, eccentric.
2002-03-04Ooops. commit patch this timejmc1-0/+13
2002-03-04Make sure doc files get installed in proper pathjmc1-1/+2
2002-02-28Fix build on Solaris. Patch provided by Jonathan Perkin in pkg/15763.wiz3-4/+19
2002-02-28Add some mirrors.wiz1-2/+4
2002-02-27Add and enable xfriskagc1-1/+2
2002-02-27Initial import of xfrisk-1.2 into the NetBSD packages collection.agc5-0/+69
XFrisk is a computer version of the classic Risk board game. It is a multiplayer game played on a TCP/IP network, uses the X11 window system for graphics and runs on most UNIX and UNIX-like platforms. Provided in PR 15725 by Jonathon Perkin (sketch@rd.bbc.co.uk), modified slightly by myself.
2002-02-24Wildcard suse_glx dependency.wiz1-2/+2
2002-02-24Wildcard suse_glx dependency.wiz1-2/+2
2002-02-19Minor overhaul.jmc7-35/+45
Not all NetBSD platforms support joysticks. Based on ones which are active in their GENERIC config's only have those actually compile in NetBSD specific joystick support. For the rest let the generic joystick support get pulled in (and then fail to probe so the code will disable it anyways). Otherwise this fails on any system without <machine/joystick.h> XXX...This really should be redone at some point since it's messy now and the original code looks like it had the concept of no joystick support in the first place.
2002-02-18Introduce new framework for handling info files generation and installation.seb8-24/+30
Summary of changes: - removal of USE_GTEXINFO - addition of mk/texinfo.mk - inclusion of this file in package Makefiles requiring it - `install-info' substituted by `${INSTALL_INFO}' in PLISTs - tuning of mk/bsd.pkg.mk: removal of USE_GTEXINFO INSTALL_INFO added to PLIST_SUBST `${INSTALL_INFO}' replace `install-info' in target rules print-PLIST target now generate `${INSTALL_INFO}' instead of `install-info' - a couple of new patch files added for a handful of packages - setting of the TEXINFO_OVERRIDE "switch" in packages Makefiles requiring it - devel/cssc marked requiring texinfo 4.0 - a couple of packages Makefiles were tuned with respect of INFO_FILES and makeinfo command usage See -newly added by this commit- section 10.24 of Packages.txt for further information.
2002-02-16update checksum for patch-abjdolecek1-2/+2
2002-02-16fix typo - the define name is USE_REGEXP, not USE_REGEXjdolecek1-2/+2
2002-02-15mkdir -> ${MKDIR}skrll16-48/+48
rmdir -> ${RMDIR} rm -> ${RM} (${RM} added to PLIST_SUBST) chmod -> ${CHMOD} chown -> ${CHOWN}
2002-02-14Add gtkballs, sort.wiz1-2/+3
2002-02-13Initial import of gtkballs-2.0.1, provided in pkg/14604:wiz4-0/+117
GtkBalls is a simple logic game. The goal of the game is to make the maximum number of lines with balls of the same color. A line is made of five balls. Each time you don't do a line, extra balls appear on the grid. You lose when the grid is full.
2002-02-13mkdir -> ${MKDIR}skrll1-2/+2
chmod -> ${CHMOD}
2002-02-13chown -> ${CHOWN}skrll1-2/+2
chmod -> ${CHMOD}
2002-02-13mkdir -> ${MKDIR}skrll1-3/+3
chmod -> ${CHMOD}
2002-02-13fixup MASTER_SITES, left debug interim version by mistake therejdolecek1-4/+3
2002-02-13add powwowjdolecek1-1/+2
2002-02-13Add powwow-1.2.4 - DikuMUD convenience clientjdolecek1-0/+7
2002-02-13Add powwow-1.2.4 - DikuMUD convenence clientjdolecek6-0/+98
2002-02-10Updated xscorch to 0.1.14 -abs3-7/+21
BUG FIXES: * Fixed a segfault in _sc_spill_fill, when no walls were selected and napalm detonated off-screen. Parts of the spill code were not using proper VCS. * Fixed up a quick hack for the ``useless items'' bug. (Turning display of such items off was causing a lockup.) * Fixed some of the long standing roller bugs. * Fixed another roller bug (lockup on direct tank impact). * argument misordering in memcpy() in snetconnect.c * Fixed order for winners/losers first * Call order breakage in sending auto defense shield orders. * Wrong scaling was used in reducing power when life lost. * Return Leap Frogs to reasonable y values before creating children. * Fixed the funky tank placement where some got platforms and some not. (sc_land_avg_height_around() didn't always get it right) * Fixed potential infinite loop in MORON AI (thanks to Mark Anderson for spotting) * Fixed minor error in console driver; it allowed nonprintable chars * Fixed the buggy allowreturn logic in sactiveconsole.c * Fixed a bug that allowed user to issue commands to AI if the AI spent awhile thinking (this was one heck of a ``feature'' :) Various other changes listed in ChangeLog VS: ----------------------------------------------------------------------
2002-02-08Strongly buildlink'ify and honor XAW_TYPE for the Xaw widgets.jlam1-4/+18
2002-02-07Unconditionally set ONLY_FOR_PLATFORM.wiz4-12/+4
2002-02-05/bin/mkdir -> ${MKDIR}.skrll2-27/+27
Make the print-PLIST target output ${MKDIR} also.
2002-02-05Don't hardcode /usr/X11R6 when making directories or running X basedskrll1-24/+24
programs such as mkfontdir use ${X11BASE} instead. Also pick up a couple of /bin/chmod -> ${CHMOD}s
2002-02-02regen: Add joystick support for NetBSDjdolecek1-1/+5
2002-02-02Add joystick support for NetBSDjdolecek6-2/+82
2002-01-28use buildlink files for Python and py-Tkdrochner1-4/+6
2002-01-27Use auto-extract code for .shar files.jlam1-2/+1
2002-01-25Add xtris-1.15:hubertf3-0/+197
xtris is a version of an classical popular game, for any number of players, for the X Window system. xtris is a true client/server game (as opposed to a centralized game managing multiple displays), which makes it particularily responsive and bandwith-effective. Submitted by Oliver Paulzen <opp@muffin.org> in private mail.
2002-01-25add & enable xtrishubertf1-1/+2
2002-01-25Add xtris-1.15:hubertf6-0/+315
xtris is a version of an classical popular game, for any number of players, for the X Window system. xtris is a true client/server game (as opposed to a centralized game managing multiple displays), which makes it particularily responsive and bandwith-effective. Submitted by Oliver Paulzen <opp@muffin.org> in private mail.
2002-01-24Correct vsprintf usage. Might fix alpha bulk build.wiz2-1/+24
2002-01-24Remove incorrect and unnecessary "EXTRACT_CMD" definition which broke thetron1-3/+1
"patch" target. "bsd.pkg.mk" will handle this properly.
2002-01-24Remove dead mirror on "ftp.cdrom.com".tron1-3/+2
2002-01-24Fix version number in build dependence on "lha" package.tron1-2/+2
2002-01-24Remove dead mirror on "ftp.cdrom.com", add working on "ftp.fu-berlin.de".tron1-5/+2
2002-01-24USE_BUILDLINK_ONLY and pull in Mesa. This should fix the build failureskrll2-3/+8
noted in the bulk builds.