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2002-10-06Convert to buildlink2.wiz1-6/+7
2002-10-05Convert to buildlink2.wiz1-3/+4
2002-10-03buildlink1 -> buildlink2markd2-6/+39
Expand DESCR
2002-10-03Use automake.mk.wiz1-6/+8
2002-10-03Use automake.mk.wiz1-3/+5
2002-10-02use automake.mkdillo1-4/+4
2002-10-02buildlink1 -> buildlink2markd2-6/+20
Expand on the DESCR. Partially addresses pkg/18374
2002-10-01add fortune-strfile and fortunes-dedrochner1-1/+3
2002-10-01a german fortune collection, from Debiandrochner4-0/+200
2002-10-01This is src/games/fortune/strfile/* from the main treedrochner7-0/+752
(a HOSTPROG which is not installed). It is needed to prepare supplementary cookie collections. (We could turn the HOSTPROG into a regular TOOL, but a pkg version is still useful for older installations.)
2002-09-29Use gcc/buildlink2.mk instead of Makefile.gccjlam1-5/+5
2002-09-29buildlink1 -> buildlink2jlam1-3/+3
2002-09-25lower optimization level on sparc. With -O2, crafty segfaults immediately,dmcmahill1-1/+3
with -O1 it compiles and seems to run ok. This is on NetBSD-1.6/sparc, gcc-2.95.3.
2002-09-24Added bzflag to subdir list.blymn1-1/+2
2002-09-24bzflag is an OpenGL based multiplayer tank game.blymn17-0/+1340
2002-09-24Complete standardization of messages according to latest pkglint.wiz14-42/+42
2002-09-24buildlink1 -> buildlink2jlam1-6/+6
2002-09-23buildink1 -> buildlink2jlam1-6/+7
2002-09-23buildlink1 -> buildlink2jlam3-8/+7
2002-09-23buildlink1 -> buildlink2jlam9-34/+37
2002-09-23Trivially use buildlink2.jlam1-2/+3
2002-09-23buildlink1 -> buildlink2jlam1-4/+5
2002-09-23buildlink1 -> buildlink2jlam6-18/+17
2002-09-23buildlink1 -> buildlink2jlam10-39/+40
2002-09-21Strip the ".buildlink" from the names of the python application andjlam1-2/+2
extension Makefile fragments, because they really don't have anything to do with the buildlink[12] frameworks. Change all the Makefiles that use application.buildlink.mk and extension.buildlink.mk to use application.mk and extension.mk instead.
2002-09-21Install documentation for clanbomber.jlam2-2/+12
2002-09-21buildlink1 -> buildlink2jlam1-6/+5
2002-09-21* buildlink1 -> buildlink2jlam4-44/+17
* include ossaudio.buildlink2.mk since fkiss links against libossaudio.* * remove dependency on autoconf/automake.
2002-09-21buildlink1 -> buildlink2jlam4-35/+8
2002-09-21Oops, forgot to add a patch with the previous change to install thesimonb2-1/+22
documentation; problem noticed by Cory Bajus in private mail.
2002-09-20buildlink1 -> buildlink2jlam3-9/+10
2002-09-20buildlink1 -> buildlink2jlam4-9/+10
2002-09-20buildlink1 -> buildlink2jlam1-5/+5
2002-09-20buildlink1 -> buildlink2jlam1-5/+5
2002-09-20buildlink1 -> buildlink2jlam1-5/+5
2002-09-12Update to 0.0.5, converted to buildlink2.wiz3-18/+17
Changes: security fix, but we didn't suid the binary anyway.
2002-09-12Add and enable scummvm.wiz1-1/+2
2002-09-12Initial import of scummvm, a game engine for lucasfilm games (withoutwiz5-0/+51
the data files). Package provided by Adam Ciarcinski, cleaned up and buildlink2ed by me.
2002-09-12Add and enable mirrormagic-sdl.wiz1-1/+2
2002-09-12Add CONFLICT with mirrormagic-sdl.wiz1-1/+3
2002-09-12Initial import of mirrormagic-sdl, the SDL port of mirrormagic.wiz7-0/+153
Package provided by Adam Ciarcinski, with cleanup and buildlink2ing by me.
2002-09-11Update to 2.0.1, provided by Adam Ciarcinski, with minor fixes.wiz9-312/+37
Changes: - icon for Windows executable added - bug when selecting default level series fixed - new IFF style file format for level files - fullscreen mode now works with Windows (workaround for bug in SDL) - /dev/dsp support for NetBSD added (thanks to Krister Walfridsson) - file permissions when saving files and creating directories changed - some small sound bugs fixed
2002-09-11This package uses X11.jlam1-1/+2
2002-09-11Update games/xboard to 4.2.6. Changes from version 4.2.3 include bugjlam3-21/+33
fixes in the UI, to properly charge time to the correct player, to play variants on ICC, and Zippy fixes. We also convert from buildlink1 to buildlink2.
2002-09-11Update games/crafty to 18.15. Changes from version 18.13 include:jlam4-106/+43
18.14 Minor bug in ResignOrDraw() code caused Crafty to not offer draws although it would accept them when appropriate. Rook vs Minor is now evaluated as "neither side can win" an oversight in the EvaluateWinner() code. minor bug in ResignOrDraw() would fail to offer draws due to the +0.01/-0.01 draw scores returned by the EGTB probe code. 18.15 change in endgame draw recognition to handle the case where one side appears to be in a lost ending but is stalemated. the code now evaluates such positions as "DrawScore()" instead. the code to accept/decline draws has been modified. when a draw offer is received, a global variable "draw_offer_pending" is set to 1. when the search for a move for crafty terminates, crafty then uses this value to decide whether to accept or decline the draw. this means that the accept/decline won't happen until _after_ the search has a chance to see if something good is happening that should cause the draw to be declined, closing a timing hole that used to exist that let a few "suspects" get away with draws that should not have happened (ie crafty has - scores for a long time, the opponent suddenly fails low and sees he is losing and offers a draw quickly. Crafty would accept before doing a search and noticing that it was suddenly winning.) minor evaluation change to notice that K+B+right RP vs K+B is not necessarily won if the weaker side has a bishop of the right color.
2002-09-11regen.wiz1-2/+1
2002-09-11Update to 2.3.3.wiz5-69/+132
Changes: 2.3.3: - added winning themes AbsoluteB, Oz, Moiree from theming contest and the previous default theme has been renamed to Classic (02/09/10 M.S.) - fixed a bug that crashed LBreakout when there where two alternating players left in the last level and one finished it (02/09/05 M.S.) - modifications to make LBreakout run on FreeBSD (02/09/05 S.M.) - option to display balls above debris and explosions (02/09/05 J.S.) - input bug fixes for win32 (02/09/05 L.R.) - blinking cursor for editable menu items to distinguish them from switches (02/09/05 L.R.) 2.3.2: - added all existing levelsets (27 sets, ~440 levels) (02/08/16 L.R.) - quick help can be opened in game by pressing F1 or 'h' (02/08/16 M.S.) - the 'select theme' hint bubble will show information on a theme (author, version, description) if it provides an ABOUT file (02/08/16 M.S.) - menu graphics and sounds are now themeable (02/08/16 M.S.) - added information about version and author of levelset to the hint bubble in the menu (02/08/16 M.S.) - menu item added to modify challengers game port (02/08/16 M.S.) - ip buffers resized to cover AF_INET6 addresses (02/08/16 M.S.) - bugfix in net talk (02/08/15 M.S.) - levelsets MP_Arenas and MP_Snapshots now have the correct contents (02/08/14 M.S.) 2.3.1: - multiplayer levelsets MP_Arenas and MP_Snapshots are now installed correctly (02/08/14 M.S.) - configure option --disable-network now works correctly (02/08/14 M.S.) - if your challenge is invalid an error message is displayed (02/08/14 M.S.) 2.3: - no warnings when loading a theme (02/08/13 M.S.) - two network levelsets MP_Arenas (deathmatch) and MP_Snapshots (normal) added (02/08/13 M.S.) - added version for levelsets (02/08/13 M.S.) - added commands '/version', '/idletime' and '/userlimit (02/08/12 M.S.) - 'turbo' key that temporarily doubles the paddle speed added (02/08/10 D.B.) - command '/transfer' implemented (02/08/10 M.S.) - bonus info displayed at the right side of the screen is now optional (02/08/10 M.S.) - chatroom commands implemented (02/08/09 M.S.) - chatroom channels implemented (02/08/08 M.S.) - added configure option --disable-network (02/08/06 M.S.) - network statistics implemented (02/08/06 M.S.) - bugfix for networked weapon fire (02/08/06 M.S.) - PNG loading routine updated (02/08/06 M.S.) - fixed an aweful lot of bugs in normal network game (02/08/05 M.S.) - implemented info about running games to chatroom (02/08/05 M.S.) - users are properly unlinked after playing a network game (02/08/05 M.S.) - pause chatroom implemented (02/08/04 M.S.) - normal networking implemented /02/08/04 M.S.) - network bugfixes (02/08/03 M.S.) - screen is grayed for paused games (02/08/02 M.S.) - deathmatch networking implemented (02/08/02 M.S.) - bugfix for shooting bricks (02/08/02 M.S.) - welcome message when entering chatroom and the user name is colored white (02/08/02 M.S.) - score modification for difficulty level is directly added (02/07/31 M.S.) - each level gets a background assigned instead of simply changing the background when the player changes (02/07/31 M.S.) - plain text config (02/07/31 M.S.) - restored compatibility with old layout (02/07/31 M.S.) - for win32: (02/07/18 L.R.) - edit bug fixed - installation details added to README - muched improved installation system - files are always opened in binary mode - added missing screen.jpg in the docs (02/07/18 L.R.) - implemented network enviroment with chatroom - implemented second fire key - added check for libz to configure as this is required for PNG - option to modify audio buffer size to fix sound problems
2002-09-10Since the major of libiconv was increased during the update to 1.8,wiz3-5/+6
bump dependency to latest libiconv version; recursively also bump all dependencies of packages depending on libiconv. Requested by fredb.
2002-09-06Update prboom to version 2.2.3zuntum2-5/+5
Changes from v2.2.2 to v2.2.3 - improved mouse handling - intermission demo sync bug fixed - framebuffer update fixes (solves flicker on fbcon) - -forceoldbsp allowed in non-GL version, and saved in demos - fix player colours in multiplayer demos - apply workarounds for buggy pwads even during demo playback - fix numpad 5 key - allow compilation on systems where SDL is built without joystick support - fix comp_skymap - using anisotropic filtering when the OpenGL extension is available - using paletted textures when the OpenGL extension is available - added gl_use_paletted_texture option to glboom configuration file - using shared texture palette when the OpenGL extension is available - added gl_use_shared_texture_palette option to glboom configuration file
2002-09-06Convert to buildlink2.wiz3-24/+9