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2006-02-28Do not install fr locale file -- it is not a translation, and made troublewiz10-53/+88
in 2.1 bulk builds. While here: Use REPLACE_PERL instead of handcrafted code. Get rid of automake build dependency by adding the corresponding patches. Remove bogus patch.
2006-02-25Remove gnocatan and add pioneers to pkgsrc/games/Makefile, which replacesveego5-173/+2
pkgsrc/games/gnocatan
2006-02-25Pioneers is a clone of the board game The Settlers of Catan.veego4-0/+198
Pioneers was formerly known as Gnocatan. This is an 'update' based on the old gnocatan package with some changes: - some dependencies changes, so it needs fewer packages - fix hardcoded manpage paths There are too many changes since gnocatan 0.8.1.16 to list them here. Please check the NEWS file in the source archive for more information. There is one important one: CVS Snapshot release 0.9.55 This is a security release for the meta server. * The public meta server could be crashed by sending commands to create a new game, even though the meta server does not allow the creation of new games. Everybody who is running a meta server is requested to upgrade. http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2006-0467
2006-02-24Do not declare static variables in a header file. This makes the packageminskim2-1/+16
build with gcc-4.
2006-02-23Fix GCC 3.4+: don't use struct foo for typdef foo.joerg2-1/+33
2006-02-21Add patches for fixingwiz4-3/+48
http://www.gentoo.org/security/en/glsa/glsa-200602-09.xml from Gentoo.
2006-02-17Add missing file to PLIST. Fix perl PLIST part. Bump PKGREVISION.wiz4-4/+25
2006-02-17Add missing file+dir to PLIST. Bump PKGREVISION.wiz2-3/+5
2006-02-15update to 2.12.3drochner2-7/+6
This the third maintanence release of the 2.12 stable gnome-games branch. It contains only fixes and a translation updates. It should stop crashes in Mines on 64-bit machines and fix two bugs in Aisleriot. The Aisleriot fixes were to make Elevator playable again and to fix a crash in Diamond Mine during the end-game. The updated translation was the German translation.
2006-02-14Changes 1.5.12:adam4-18/+38
This really fixes the potential exploit against the Windows server, which was not correctly fixed in 1.5.11. Changes 1.5.11: This is largely a security bugfix release, fixing a potential exploit against the Windows server when running as an NT serivce. Pkgsrc: Use options.mk to build Curses and/or GTK user interface.
2006-02-14Added tetrinetx.rillig1-1/+2
2006-02-14Imported tetrinetx from pkgsrc-wip.rillig9-0/+192
TetriNET is an addictive 6 player tetr*s game What this program does is set up a TetriNET server that ordinary TetriNET clients can connect to. It attempts to fix some of the "glaring" holes in the TetriNET protocol that I discovered, and which I'm sure some people use as cheats, but I now see why it is nearly impossible to fix ;), without a modification to the client. I've kept the server as close to the same as the original TetriNET server, but I've added some extras that I've often wanted, such as the "/kick" and "/ban" keywords. Please note this server in no way encompasses the whole game. The clients are the ones that do most of the work, with the server just passing suitable packets between each client, and of course adding some of its own. Author: Brendan Grieve (brg@cheerful.com) Packaged by David Ferlier.
2006-02-13PKGREVISION bump for gtkglext BUILDLINK_DEPENDS change.wiz1-2/+2
2006-02-12ENOTIME to mantain these packages, feel free to pick it up if you arextraeme1-2/+2
insterested.
2006-02-12Added runtime path to the X11 library directory.rillig1-1/+2
2006-02-11Reset maintainer, email bounces:wiz1-2/+2
550 User unknown (in reply to RCPT TO command)
2006-02-09Changes 0.8.2:adam2-7/+6
General: - Fixed OS X bundle building when using GCC 3.3. SCUMM: - Added support for rotating and scaling of sprites in HE games. Sword2: - Fixed last-minute crash when playing sound effects. WinCE Port: - Should fix weird crashes with DOTT stamp and in FOA - Fixed Monkey Island blocking keyboard panel on Smartphones - Fixed QVGA Smartphone detection (mean it this time :p) - Fixed Smartphone double right click issue.
2006-02-07Include "../../mk/x11.buildlink3.mk" instead ofrillig1-2/+2
"../../pkgtools/x11-links/buildlink3.mk", hoping that it will fix the bulk build for NetBSD 2.1/i386.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg216-355/+434
2006-01-31Update to KDE 3.5.1markd2-6/+5
Changes unknown
2006-01-31Update to KDE 3.5.1markd3-7/+21
Changes: * Atlantik: Fix can not quit Atlantik * KMahjongg: Make rendering less CPU intensive * KSnake: Change in number of enemy balls need a restart to take effect
2006-01-31Changes 0.8.1:adam2-7/+6
General: - More descriptive game titles in all engines. - Fixed crash when trying to apply aspect-ratio correction to games that cannot use it. - Fixed potential security vulnerability with oversized PATH environment variables. - Lowered the default gain for the FluidSynth music driver and made it configurable. SCUMM: - Scrolling fixes in COMI, so it is less CPU-hungry. - Added support for Maniac Mansion NES German version. - Fixed mouse button states in COMI. - Fixed overflow when using control panel for robot in the Dig. - Added support for sound code, used by songs in HE games. - Improved shadows in later HE games. - Fixed subtitles glitches in HE games. - Improved music/sound for HE games. - Improved support for international versions of HE games. - Improved support for Macintosh versions of games. - Fixed several minor bugs. BASS: - Fix crash when speed/volume sliders are clicked and then dragged out of the scummvm window. Gob: - Fixed disappearing cursor when level password is typed in - Warn user if he tries to run CD version directly from CD under Windows Queen: - Fixed charset for Spanish version. SAGA: - Fixed digital music playback under BE systems. Simon: - Implemented more precise MD5-based game detection. - Added Polish support for Simon the Sorcerer 2. - Fixed fades during ride to goblins camp in Simon the Sorcerer 2. - Fixed palette delay at the end of Simon the Sorcerer 1. - Fixed sound looping in Windows version of Simon the Sorcerer 2. Sword1: - Fixed a bug where looping sounds would keep playing during cutscenes or when displaying any form of control panel dialog. - The save game dialog would erroneously claim an I/O error occurred if the savegame list had unused slots, and savegames were compressed. - Fixed a scrolling bug which caused the finale sequence to be displayed incorrectly. Sword2: - Fixes and cleanups to the end credits. The German credits work now. - Fixed missing speech/music in the second half of the game, reported to happen in some versions of the game.
2006-01-31Added billardgl.rillig1-1/+2
2006-01-31Imported billardgl from pkgsrc-wip.rillig5-0/+179
BillardGL is an OpenGL pool billiard simulation by Stefan Disch, Tobias Nopper and Martina Welte. BillardGL is published under the GPL. Packaged by wojtek@3miasto.net.
2006-01-26Update blindmine to 0.3. Patches provided by the maintainer,minskim3-33/+46
Yi Min-Cheol, in PR pkg/32504. Changes: - Change key bindings. - Resample sound.
2006-01-24Update to 1.16.3.0:wiz2-7/+6
ASC 1.16.3 released * If the player choses to continue playing a map after victory, the defeat-event will be deactivated * Windows version creates crash dumps * Fixed compilation problems with gcc 4.1 * Fixed lack of energy in campaign map 7 * Fixed message loading on 64 Bit machines (when loading Savegames / Email-Games) * Fixed memory allocation error * Fixed triggering unit lost message when viewing unit movement range * Fixed crash in AI * Fixed: unit could be loaded into itself * Fixed research transfer when starting new campaign map from old one * Fixed replay bug * Fixed: ai reduces movement of loaded units * Fixed: mines and objects could be placed in not visible areas * Fixed ammo transfer bug * Large amounts of ammo are reset on game load ASC 1.16.2 released * Updated unit production cost calculation * Now the campaign updates promised for 1.16.1 are really included :) * Fixed: moving transports one field at a time reduced movement cost for cargo in some situation * Fixed: ammo increase when transferring between units * Fixed: AI did not capture buildings * Fixed: AI problems refulling units in buildings * Fixed AI crash
2006-01-24Bump BUILDLINK_RECOMMENDED of textproc/expat to 2.0.0 becausewiz28-46/+56
of the shlib major bump. PKGREVISION++ for the dependencies.
2006-01-23update to 2.10recht2-6/+6
Patch provided by Jason White in PR 32605 changes: QStat version 2.10 Fixes ----- fix Quake4 master only returning 231 servers fix busy loop when waiting for Quake3 and Quake4/Doom3 master packets fix win32 build QStat version 2.9 Summary of New Features ----------------------- new protocols: Pariah [-prs] Steam Master for A2S [-stma2s] Nexuiz [-nexuizm, -nexuizs] Gamespy V3 [-gs3] Quake 4 [-q4m, -q4s] add option -allowserverdups to be able to query ts2 servers support for LAN broadcasts with A2S add option -sendinterval for tuning send throttling add support for port ranges support HL1 protocol variant in A2S add 'S' player sort option to sort by score Fixes ----- fix eye protocol not showing the last player always use an offset of 123 with eye protocol fix infinite loop and memory expansion when port is 65535
2006-01-23Patch Imakefile to use normal ManDir + MANSUFFIX=6, instead of thejoerg3-6/+26
INSTMANDIR mess set by Local.Config. Use PLIST imake variables.
2006-01-22Fix name of file in Size (value was correct).wiz1-3/+3
2006-01-22Remove info for patch that is not needed since 2002 (Makefile v1.15).wiz1-3/+1
2006-01-21Update package Makefile now that bsd.pkg.extract.mk is using thejlam3-7/+10
"extract" script for extraction. Many cases where a custom EXTRACT_CMD simply copied the distfile into the work directory are no longer needed. The extract script also hides differences between pax and tar behind a common command-line interface, so we no longer need code that's conditional on whether EXTRACT_USING is tar or pax.
2006-01-20Changes 3.1.2:adam2-15/+8
* Fixed level editor bug
2006-01-20Update to 2.12.2:jmmv2-7/+6
This the second maintanence release of the 2.12 stable gnome-games branch. It contains only one bug fix and several translation updates. The bug fix eliminates an illegal move the the Aisleriot game "Thirteen". Upgrading is only useful if you play Thirteen or you speak Swedish, Estonian or Dutch.
2006-01-19Remove unnecessary DECOMPRESS_CMD setting, which is automatically takenjlam1-2/+1
care if in bsd.pkg.extract.mk based on the EXTRACT_SUFX.
2006-01-19Include ossaudio.b3.mk.joerg1-1/+2
2006-01-15Update to 5.6.3:wiz2-8/+9
2005-11-27 Christian Mauduit * Released 5.6.3. * Added checks to avoid FD_SET with an arg1 of -1. * Added checks on socket validity on client network code. * Fixed it for good, on UNIX. * Fixed network bug which caused connect screen to become irresponsive. 2005-11-26 Christian Mauduit * Tried to released 5.6.3, failed because of network bug. * Fixes for Allegro 4.2 / GCC 4. * Updated docs. 2005-11-25 Christian Mauduit * Warnings removed when compiling with gcc 4.0 and Allegro 4.2 2005-09-09 Christian Mauduit * Waves deactivated by default on x86_64 2005-09-05 Christian Mauduit * Fixed GUI procs so that 320x240 is correctly displayed. * Minor fix, ptr size is checked, instead of long which is useless. 2005-09-04 Christian Mauduit * Fixed my_edit_proc which was wrecked after migration to allegro 4.2 * Characters >= 128 are now filtered in the GUI. 2005-08-30 Christian Mauduit * Fixes in XML doc files, changed the DTD URL. 2005-08-28 Christian Mauduit * Added Solar System map by 2 of omega. 2005-06-29 Christian Mauduit * Fixed the package generators to avoid arch system dirs * Finally updated the makedoc.py script to use sax instead of xmllib * Reactivated i386 assembly code for x86_64. * Reindented code with indent and splint. * Minor change in level menu layout to handle resolution display. * Waves are activated by default only if assembly code is available. * Added patches by Dave Vasilevsky to support Mac OS X. 2005-06-21 Christian Mauduit * Game now requires Allegro 4.2.0beta3 to compile * Removed most compile warnings, due to allegro deprecated functions * Fixed alleg2.c to match allegro 4.2 needs. 2005-05-29 Christian Mauduit * Copyright 2004 -> 2005 * Added infos about GNU Arch depot * Added Fanfic by Gavin 2005-05-07 Christian Mauduit * Added UWiKiCMS doc generation. 2004-08-22 Christian Mauduit * Added more strategy tips suggested by Jan Samohýl. 2004-08-19 Christian Mauduit * Game defaults to windowed mode under UNIX. 2004-07-06 Christian Mauduit * Fixed Joystick support, which was completely broken, works under Linux Now, with my gamepad at least.
2006-01-15Needs bdftopcf.joerg1-2/+2
2006-01-15avoid instant core-dump.christos3-2/+16
2006-01-14sed(1) always appends a newline to every output line, which can causejlam1-3/+6
misdetection of the gzipped tarball that is appended to the *.run script when sed strips off the first 266 lines. Use tail instead to avoid the problem.
2006-01-13Add DragonFly support. Install sound server under libexec/, no needjoerg5-21/+47
for OS suffix. Bump revision.
2006-01-13Use imake PLIST variables. Add DragonFly support.joerg3-11/+12
2006-01-13Use fileno, it is portable. Add DragonFly support.joerg3-18/+20
2006-01-12Fix errno.joerg6-37/+68
2006-01-12DragonFly support. Use imake man variables.joerg6-19/+29
2006-01-12DragonFly support.joerg4-13/+15
2006-01-12Use PLIST variables for imake.joerg1-2/+2
2006-01-12Use IMAKE_GAMEMANDIR and IMAKE_GAMEMAN_SUFFIX.joerg1-6/+6
2006-01-12Don't run install-link, since GAMEDIR == BINDIR and symlinks pointingjoerg2-4/+13
to themselves are not really useful.
2006-01-12Fix errno. Notice the unusual language used by the programmers :-)joerg4-1/+48