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2011-01-08limits.h is more porable way for get PATH_MAX.obache2-1/+17
PR#44334.
2011-01-03require termcap to build.obache1-1/+2
2011-01-03Update HOMEPAGE to currently maintained one, and change MASTER_SITESobache1-3/+3
to mirror of old one.
2010-12-29Set LICENSE, clean up pkglint warnings.wiz1-2/+4
2010-12-29Needs makeinfo; from PR 44290.dholland1-1/+2
2010-12-25simplify.obache5-26/+24
2010-12-25intN_t and uintN_t should be provided by stdint.h for porability.obache2-4/+4
fixes PR#44278.
2010-12-24Changes 1.2.1:adam2-6/+6
General - Add Hungarian translation. - Add Brazilian Portuguese translation. Cruise: - Fixed a problem with Raoul appearing when examining the Book Groovie: - Fixed a regression that made the Russian version of T7G crash. Lure: - Fixed several NPC movement bugs
2010-12-23Mechanically replace references to graphics/jpeg with the suitabledsainty9-18/+18
alternative from mk/jpeg.buildlink3.mk This allows selection of an alternative jpeg library (namely the x86 MMX, SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and follows the current standard model for alternatives (fam, motif, fuse etc). The mechanical edits were applied via the following script: #!/bin/sh for d in */*; do [ -d "$d" ] || continue for i in "$d/"Makefile* "$d/"*.mk; do case "$i" in *.orig|*"*"*) continue;; esac out="$d/x" sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \ -e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \ < "$i" > "$out" if cmp -s "$i" "$out"; then rm -f "$out" else echo "Edited $i" mv -f "$i" "$i.orig" && mv "$out" "$i" fi done done
2010-12-17Add upstream bug report URL.wiz3-5/+7
2010-12-17+ supertuxkart.wiz1-1/+2
2010-12-17Initial import of supertuxkart-0.6.2a:wiz8-0/+964
SuperTuxKart is a free 3d kart racing game; we want to make the game fun more than we want to make it realistic. You can play with up to 4 friends on one PC, racing against each other or just try to beat the computer. See the great lighthouse or drive through the sand and visit the pyramids. Race underground or in space, watching the stars passing by. Have some rest under the palms on the beach (watching the other karts overtaking you :) ). But don't eat the bananas! Watch for bowling balls, plungers, bubble gum and cakes thrown by opponents. You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against your friends, and more!
2010-12-17Bump PKGREVISION from icu shlib major bump.obache1-1/+2
2010-12-15Update to 1.60:wiz3-8/+52
Version 1.60 * Better I18N (string concatenation and plurals) * 7 new logic games, 1 calculation and 16 verbal analogies * PDF export support * 14 bug fixes * Updated and new translations
2010-12-08Added games/openttd-data version 0.3.1adam1-1/+2
2010-12-08OpenGFX, OpenMSX, and OpenSFX are an open source replacement for the originaladam4-0/+99
Transport Tycoon Deluxe (TTD) graphics, music and base sounds used by OpenTTD. The main goal therefore is to provide a set of free files which make it possible to play OpenTTD without requiring the (copyright protected) files from the TTD CD. This potentially increases the OpenTTD fanbase and makes it a true free game (with "free" as in both "free beer" and "open source").
2010-12-08Changes 1.0.5:adam9-133/+95
* Fix: Reading (very) recently freed memory [CVE-2010-4168] * Fix: Default service interval for ships/aircraft got switched * Fix: Size of sort buttons for save/load and build vehicle list gui could be too small * Fix: [NewGRF] Crash when disabling static NewGRFs (when joining/starting a server) * Fix: Upper limit for snowline was too low * Fix: Wrong (maximum) value shown for generation seed in the in-game console * Fix: [Windows] Make sure to be upgraded openttd is not running when installing * Fix: Under some circumstances the file handle of the downloaded savegame would not be closed, and validity of the handled was not checked in all cases * Fix: [NewGRF] Crash when getting an industry ID at an offset that uses some 'old' style industry tile
2010-12-08don't add python include dir to include path as causes eg kolf to pickmarkd1-1/+4
up wrong versions of header files and build to fail.
2010-12-07Include pyversion.mk so that PYPKGPREFIX is defined.wiz1-1/+2
2010-12-07Note dependencies of kajonggmarkd1-1/+5
2010-12-06Update to KDE SC 4.5.4markd5-13/+91
4.5.4 brings bugfixes and translation updates
2010-12-03update to 1.0.15drochner4-12/+30
changes: -desktop menu/icon support -fixes -translation updates
2010-11-28update to 2.32.1drochner5-28/+98
This switches to the gnome-2.32 release branch.
2010-11-15PKGREVISION bumps for changes to gtk2, librsvg, libbonobo and libgnomeabs35-67/+70
2010-11-13Follow HTTP redirects to new HOMEPAGEs and/or MASTER_SITES.shattered1-3/+3
2010-11-13Fix crash on LP64 platforms, caused by improper mixing of integer typesdholland3-3/+30
and no type safety in XtVa[GS]etValues(). PKGREVISION <- 6
2010-11-03Update to KDE SC 4.5.3markd2-8/+8
4.5.3 brings a number of improvements: * KSharedDataCache has cache invalidation bug fixed that caused stability when daylight saving time changed. * Icon overlays in Dolphin are now positioned correctly after adjusting the zoom level. * Okular, KDE's universal document viewer has seen improvements in the DjVu and XPS backends.
2010-11-01Reset maintainer.wiz1-2/+2
2010-10-27Changes 1.2.0:adam3-7/+10
* New Games: Added support for Fascination. * New Games (Sierra SCI0 - SCI1.1). * New Ports: Android, Dingux, Caanoo, OpenPandora. * Removed the outdated PalmOS port. * Switched to the "fast" DOSBox OPL emulator. * Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version. * Added support for more original media layouts. * Added support for GUI localization. * Improved GUI by adding tooltips and radiobuttons. * Improved GUI usability by hiding more irrelevant options not supported by specific games.
2010-10-25Update to KDE SC 4.5.2markd6-99/+130
4.5.2 translation updates, performance and stability improvements and other bugfixes. 4.5.0 new versions of the Plasma Workspaces, the KDE Applications and the KDE Development Platform in version 4.5.0. While focus within this release cycle lay on stability, the overall polish and performance gain is well noticable. Features such as the reworked notification area, Marble's map routing and support for WebKit in Konqueror round up this release.
2010-10-16Update to 1.52:wiz3-8/+9
Version 1.52 * 3 bug fixes * Updated and new translations
2010-10-12Fix build on i386.joerg2-4/+5
2010-10-03convert 8 spaces with a tab for gmake-3.82.obache11-12/+123
2010-10-03convert custom do-{build,install} target to usual usage.obache1-5/+4
2010-10-03Fixes build failure on recent NetBSD with fmax()/fmin().obache2-5/+5
2010-09-14More PKGREVISION bumps for pixman update.wiz2-3/+4
2010-09-14Bump dependency on pixman to 0.18.4 because cairo-1.10 needs thatwiz34-62/+68
version, and bump all depends. Per discussion on pkgsrc-changes.
2010-09-12Update to 0.7.5:wiz2-6/+6
Many bug fixes and some minor GUI improvements for clarity.
2010-09-11Changes 2.2.2:adam2-6/+6
* Fixed crash bugs. * GTK2 client - improved city dialog. * GTK2 client - made interface more usable on netbook class displays. * GTK2 client - improved city bar. * Fixed bug where two bases could not be built on the same tile on the same turn. * Allowed settler and worker units in custom rulesets to become veterans. * Fixed bug where an editor window was displayed on startup. * Fixed bug where settler/worker progress was lost upon loading a saved game. * Fixed bug where the effect of the Great Wall wonder was not limited to units in cities. * Added current city size to "needs an improvement to grow further" messages. * Removed outdated and unused debian watch file. * Changed name prefix of savefiles from civgame to freeciv. * Added deep ocean graphics to some bundled tilesets. * Updated translations: Ukrainian, Catalan, French, British English, Swedish, Spanish, Italian
2010-09-04Update to 1.51:wiz3-7/+31
Version 1.51 * 5 bug fixes * Updated and new translations
2010-08-30Minor update in patch-ag, following Wesnoth bug http://gna.org/bugs/?16576adam2-4/+5
2010-08-29Update to 0.7.4:wiz2-6/+6
Many multiplayer improvements and several minor bug fixes
2010-08-29Fix typo in comment.wiz2-4/+4
2010-08-29Fix buildling on MacOSXadam2-3/+96
2010-08-28Some cleanup. Use python2.6. Ride update to 1.8.4.wiz1-19/+10
2010-08-28Changes 1.8.4:adam11-517/+1649
* AI: * Fixed bug #16102: Made AI cancel attacks if a previously valid attack was made invalid by WML event after move in move+attack sequence. * Allowed custom eras to define Lua AI modifications for games played with this era. * Campaigns: * Delfadors Memoirs: * Make Lionel's portrait in Delfador's Memoirs story screens the same as his unit portrait since there doesn't seem to be a current higher-res version available * Descent into Darkness: * Made 'Alone at Last' slightly easier. Also, Dela is no longer invulnerable but cannot be assassinated easily. * Legend of Wesmere: * removed gold overlay when defeating both leaders * Reduced the difficulty of scenario 14 and improved the AI of the ally. * Liberty: * Increased the difficulty in 'Glory' by making the defenders behave more intelligently. * Language and i18n: * Updated translations: Chinese (Simplified), Galician, Japanese, Serbian, Vietnamese * Flushed image cache when changing language * Miscellaneous and bug fixes: * Ensured graceful failure when encountering broken [advancefrom] tag. * Handled ToD areas in a LIFO way, so that it is possible to override them without first removing them * Avoided displaying an empty menu and therefore choosing a random weapon, when there is none * Added detection for server replays, as they are missing the core [lua] tags * Fixed attack_end event not raised for uncommon swarm attacks * Added test for invalidated death due to positive hp after the 'die' event * 1.9 syntax creeped into 1.8.x causing segfaults * Fixed petrifying in multiround combats * Fixed reference binded to a temporary, possibly the cause of the failure on arklinux * Never allow uploading *.pbl files (case-insensitive) to the add-ons server from the regular game client * Fixed revision.hpp generation with cmake 1.8(.2) * Fixed usage of first PKG_CHECK_MODULES inside a shell conditional * Fixed broken attack animatio
2010-08-27Since commit message said this requires simgear>=2, let pkgsrc requirewiz1-2/+2
it as well.
2010-08-27FlightGear is a free, open-source, multi-platform, and sophisticated flightadam4-0/+50
simulator framework for the development and pursuit of interesting flight simulator ideas. This package contains the data files (textures, models, etc). Changes 2.0.0: * This is primarily a bug fix release. games/flightgear-base has been renamed to games/flightgear-data,
2010-08-27flightgear-base moved to flightgear-dataadam5-6280/+2
2010-08-27Changes 2.0.0:adam5-32/+38
This is primarily a bug fix release. (Requires SimGear-2.0.0 if compiling from source.)