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2004-03-05Reorder location and setting of BUILDLINK_PACKAGES to match templatejlam1-9/+6
buildlink3.mk file in revision 1.101 of bsd.buildlink3.mk.
2004-03-05Nethack 3.4.3pooka17-175/+122
This is a bugfix-release. It should be compatible with bones files and savegames all the way back to 3.4.0 (but of course it's safer to ascend before upgrade). Assorted fixes (full list in doc/fixes34.3): * Correct several inconsistencies * Correct a potentially fatal bug caused by dropping loadstones * Handle level completely filled with monsters better * X11 player selection fixes, one of which could be fatal * Eliminated a gold-in-shop-container cheat
2004-03-05Added freeciv-client-gtk2 for GTK2 interfaceadam1-1/+2
2004-03-05Introducin GTK2+ interface to FreeCivadam3-0/+38
Changes 1.14.1: - The GTK+-2.0 client is now built by default. - Lots of improvements to the GTK+-2.0 client. - The GTK+-2.0 client should now compile for Win32. - Teams are supported. - Civserver now works on UTF-8 locales. - Lots of bug fixes.
2004-03-05Changes 1.14.1:adam7-56/+50
- The GTK+-2.0 client is now built by default. - Lots of improvements to the GTK+-2.0 client. - The GTK+-2.0 client should now compile for Win32. - Teams are supported. - Civserver now works on UTF-8 locales. - Lots of bug fixes.
2004-03-03"alot" is not a word.snj1-1/+1
2004-03-03Changes:adam1-9/+10
* use buildlink3 now * name changed from 1.0.1pl1 to 1.0.1a * bumped revision because of t1lib major version change
2004-03-02Update to bzflag-1.10.4. Changes:snj6-79/+86
* Allow variable number of team flags per team with +f bzfs option * bots now fully handle collision check * Notify players when reassigned to a different team on join * Allow multiple bases per team * Alt-Tab & resolution changes do not mess up the screen * No shooting allowed if OO flag is lost in a building * Unclean client disconnects are recognized earlier * Color carried team flags according to their team * Start of better spawn positions based on tanks * Various texture improvements * Add experimental quality setting for enhanced effects * Increase moon segments for exp. quality * Stop infinite spawn loop with complex worlds containing big pyramids * Don't spawn in multiple locations based on multiple r-clicks * Fix Respawning after non-shot kills * Relax kick tolerances and soften kick messages * Remove bad lite effects with Thief steal * Protect against crashes due to bad shot ids * Relax flag drop time for speed checking * Better unresponsive player removal messages * Let genocided players spawn again * Many other bugfixes
2004-03-02Changes 1.12.0:adam6-153/+34
* Code clean-up * Move to sourceforge.net
2004-03-01Enabled enigmaheinz1-1/+2
2004-03-01Initial import of enigma.heinz13-0/+1903
Enigma is a re-implementation of one of the most original and intriguing computer games of the 1990's: Oxyd. Your objective is easily explained: find and uncover all pairs of identical Oxyd stones in each landscape. It would be simple, if it weren't for hidden traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking your direct way to the Oxyd stones.
2004-02-29Regenerated for new patch-aa, patch-ab.jdc1-3/+3
2004-02-29Make this work on NetBSD-current. Fixes:jdc1-5/+6
all.c:640: error: conflicting types for `sys_nerr' /usr/include/errno.h:53: error: previous declaration of `sys_nerr'
2004-02-29Remove warnings:jdc1-3/+8
warning: traditional C rejects ISO C style function definitions by removing -Wtraditional.
2004-02-29Update to 0.3.4.jmmv3-14/+20
Changes in the package: - Use subst.mk instead of a custom pre-configure. - Depend on gnome2-dirs, gnugo and pkgconfig. - Drop useless regexx dependency. Changes since previous versions: - ccgo 0.3.3 to 0.3.4 * allow reviving marked-dead groups when scoring local games * fix compatibiliy with new IGS * fix ignored handicaps in importing SGF files * update State when getting own info * allow undo when playing with computer - ccgo 0.3.2 to 0.3.3 * support SGF files with handicap setup at root node * allow handicaps in matches with gnugo * minor enhancements - ccgo 0.3.0 to 0.3.2 * internationalization * remove dependancy on regexx * many fixes
2004-02-28strcpy and sprintf are evil, don't use them. Inspired by similar changessnj8-7/+173
in Debian. This fixes several locally exploitable vulnerabilities.
2004-02-28bl3ify, use subst.mk instead of using sed/mv, set USE_LANGUAGES= c c++.xtraeme1-13/+13
2004-02-27bl3ify and set USE_LANGUAGES= c c++.xtraeme1-14/+12
2004-02-27This needs glu.snj1-1/+2
2004-02-27Fix install on non-NetBSD systems. From gendalia@ in PR pkg/24312.snj3-21/+19
2004-02-25Update gnocatan to 0.8.1.16.minskim6-86/+69
Changes: - Added gnocatan-meta-server. - Added first version of the AI. - Many bug fixes and improvements. See ChangeLog for the complete list.
2004-02-21Note import of new rtcw package.xtraeme1-1/+2
2004-02-21Initial import of Return to castle of Wolfenstein, provided byxtraeme2-0/+302
David Ferlier in PR pkg/24222. World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination. Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing. * Epic Environments * Intense Story-Driven Action * Ferocious A.I. * Big Screen Cinematic Effects * Team-Based Multiplayer Action
2004-02-21Initial import of Return to castle of Wolfenstein, provided byxtraeme3-0/+56
David Ferlier in PR pkg/24222. World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination. Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing. * Epic Environments * Intense Story-Driven Action * Ferocious A.I. * Big Screen Cinematic Effects * Team-Based Multiplayer Action
2004-02-21Note import of new quake3server-osp package.xtraeme1-1/+2
2004-02-21Initial import of quake3server-osp 1.03a, provided by David Ferlierxtraeme5-0/+330
in PR pkg/24275. This package allows you to run a Quake III Arena dedicated server with OSP mod under NetBSD using Linux emulation.
2004-02-21s/soilitaire/solitaire/; s/solitare/solitaire/snj2-3/+3
2004-02-20Add AUTOCONF_REQD=2.50 for those packages that use libtoolize. Otherwise,jlam1-1/+2
when calling ${ACLOCAL}, invoke it with "-I ." so that it will find the local libtool.m4 file.
2004-02-20Update to 0.8.0 and bl3ify:jmmv3-15/+15
- Russian translation. - Fixed problem with non-latin UTF-8 characters. - Trippled the size of the opening book. - Made the hints unsensitive at startup. - Man page for Debian.
2004-02-20bl3ify and use pkgsrc intltool.jmmv1-4/+6
2004-02-20bl3ifyjmmv1-7/+8
2004-02-20bl3ifyjmmv1-3/+5
2004-02-18Make this package compile when using gcc 3.3.kristerw18-15/+501
2004-02-17Not used any more.jmmv1-33/+0
2004-02-17Explicitly depend on pkgconfig to fix build, and use pkgsrc intltool.jmmv1-1/+3
2004-02-17Remove info files entries from PLIST.seb1-23/+1
2004-02-17Remove info files entries from PLIST.seb2-16/+2
2004-02-14LIBTOOL_OVERRIDE and SHLIBTOOL_OVERRIDE are now lists of shell globsjlam11-24/+11
relative to ${WRKSRC}. Remove redundant LIBTOOL_OVERRIDE settings that are automatically handled by the default setting in bsd.pkg.mk.
2004-02-14CONFIG_STATUS_OVERRIDE is the default in bsd.pkg.mk, so no need for thesejlam1-2/+1
definitions here.
2004-02-14Make the package build when using gcc-3.3.kristerw7-5/+249
2004-02-13s/independant/independent/snj2-4/+4
2004-02-12Specify OpenRM and cal3d installation prefices to configure script.seb1-1/+3
2004-02-12Make pathnames listed in CONFIG_STATUS_OVERRIDE relative to WRKSRC.seb1-2/+2
2004-02-11bl3ifyxtraeme2-8/+37
2004-02-10Add genecys-client and genecys-datagarbled1-1/+3
2004-02-10Import new package for genecys-client. Genecys is a 3D third-person garbled4-0/+43
online RPG. This is the client for the game. The game is currently in alpha release status.
2004-02-10Import new pkg for genecys data files. These are the datafiles required garbled4-0/+812
to run the genecys client or server.
2004-02-09Bump PKGREVISION due to gnome-vfs2 update (fam readded as a dependancy).jmmv5-9/+10
2004-02-08We no longer need to explicitly call ${BUILDLINK_*} for CC, CXX, LIBTOOL,jlam1-2/+2
etc. because the bare variables will point to the correct executables.
2004-02-07Update to 0.3.8:wiz3-7/+7
* 0.3.8 (07-01-2004) - added new map 'Operation: Anthill' - added an option to show only battle results in replays - units can mostly be selected with single clicks - fixed building without SDL_mixer - fixed an obscure memory addressing bug - fixed several bugs in CoMET