Age | Commit message (Collapse) | Author | Files | Lines |
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While here, add comments to patches.
Changelog not found, author doesn't seem to believe in it.
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Add comment to patch while here.
1.8.2:
Added the -spec option, to make the interpreter label itself as
spec 1.0 compliant
Fixed small bugs in arithmetic shift right and printing newlines.
Added support for 64-byte-long properties (spec 1.0 feature)
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compatible with previous releases in the series. This version includes an important fix for a security vulnerability affecting add-on creators, as well as an assortment of other bug fixes, minor improvements, and translation updates.
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LGOGDownloader 2.24
- Downloader::repairFile now creates new XML data on filesize
mismatches
- Added check for extras missing filenames
* Extras without filename are skipped
- Added order-only prerequisite to OBJ_RELEASE and OBJ_DEBUG in
Makefile
- Added option to ignore DLC count information
* --ignore-dlc-count option sets regular expression for games to
ignore DLC count
* Game specific option "ignore-dlc-count" can be set in
$XDG_CONFIG_HOME/lgogdownloader/gamename.conf
- Better startup time when using --game regex especially when using
generic --ignore-dlc-count='.*' (patch by: Petr BÄhan)
- Added support for Brazilian Portuguese
- Platform and language constants are now set using left shift to
make code easier to understand
- Better handling of connection issues
* Assume that we have connection error and abort/retry transfer if
download speed is less than 200 B/s for 30 seconds
- Fixed issue with incomplete files when using --status option
- JSON parsing failure in Downloader::getGames is assumed to be
caused by expired cookies and user is told to try --login
- Fixed handling large files on 32 bit platforms (patch by: Erik
Fleischer)
- The downloader now deletes old cookies before login attempt when
using --login
* Helps with some login issues
- Json::Reader::getFormattedErrorMessages is now used instead of
deprecated getFormatedErrorMessages
* jsoncpp >= 0.6.0 required
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and accepted by upstream.
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turn can be used by value-insert.
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Changes:
1.5.1 (2015-06-01)
------------------------------------------------------------------------
(None)
1.5.1-RC1 (2015-05-08)
------------------------------------------------------------------------
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
- Fix: Broken error message in configure [FS#6286] (r27250)
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
1.5.0 (2015-04-01)
------------------------------------------------------------------------
- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)
1.5.0-RC1 (2015-03-18)
------------------------------------------------------------------------
- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174)
- Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190)
- Fix: GCC 5 compilation (r27185, r27183)
- Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178)
- Fix: Compilation with MinGW64 (r27176)
- Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173)
- Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172)
1.5.0-beta2 (2015-02-24)
------------------------------------------------------------------------
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164)
- Feature: Allow changing max heightlevel in scenario editor (r27151)
- Feature: Make use of both rocky tile sets from the base graphics (r27117)
- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147)
- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146)
- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144)
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138)
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167)
- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163)
- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162)
- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161)
- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158)
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157)
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148)
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137)
- Fix: Misalignment in generate world window in case of small fonts (r27135)
- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133)
- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126)
- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131)
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119)
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107)
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106)
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105)
- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104)
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102)
1.5.0-beta1 (2014-12-24)
------------------------------------------------------------------------
- Feature: Support .txt.gz and -txt.xz changelog, readme and license files in basesets, NewGRFs, etc (r27035, r27034)
- Feature: More height levels [FS#4126] (r27010)
- Feature: Latin translation (r26993)
- Feature: Add option to choose normal, double or quad-size interface (r26990)
- Feature: [Script] Swap method for script lists (r26894)
- Feature: [Script] ScriptStationList_Cargo for sorting cargo by from and via (r26893)
- Feature: [Script] API for retrieving planned flow (r26892)
- Feature: [CargoDist] Predict links for station-autorefitting vehicles (r26889)
- Feature: Setting for limiting the height of bridges (r26882)
- Feature: Make aircraft ascend/descend when they are too close to the ground or too far away (r26866)
- Feature: Allow hiding of non-interesting engines in the GUI (r26805, r26804)
- Feature: Vehicle sorting in autoreplace GUI [FS#1640] (r26800)
- Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model (r26988, r26747)
- Feature: Warn about missing industries after generating a map (r26729)
- Feature: Upgrade currently active NewGRFs to newest installed version (r26613)
- Feature: Save and load grfid and md5sum of NewGRFs in config file (r26611)
- Feature: Select an editable preset name for saving (r26610)
- Feature: Cancel cargo delivery from industries/houses to stations after about 21 months of not having picked up any of the cargo (r26582)
- Feature: Give a warning when a plane's orders tell it to use a runway which is too short for it [FS#6009] (r26566)
- Feature: [Script] Extended API for CargoDist (r26557)
- Feature: Show measured order times in timetable GUI also when not timetabled (r26550)
- Feature: Prompt for confirmation when deleting a vehicle group (r26455)
- Feature: Hierarchical vehicle subgroups (r26450)
- Feature: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention (r26449)
- Feature: [NewGRF] Add vehicle modflag 1 (unloading in progress) (r26430)
- Change: Improvements to the man page (r27091, r27012)
- Change: Allow to set the granularity of the tooltip hover time in milliseconds instead of seconds. New default value is 250ms (r26815)
- Change: Follow SI recommendation about spaces between numbers and units [FS#6086] (r26733)
- Change: [CargoDist] Save locations instead of distances in link graphs to reduce size (r26646)
- Change: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 and 64 bit architectures and money can be represented properly (r26585, r26584)
- Change: Reshuffle advanced settings tree (r26614, r26536)
- Change: Add backend-independent config-file setting to disable 8bpp video modes, and disable 8bpp by default (r26522)
- Fix: [OS/2] Compile again [FS#6186] (r27092)
- Fix: Compilation with freetype2 version 2.5.4 and newer [FS#6185] (r27079)
- Fix: Variable 47 used the carge translation table of the wrong GRF in case of callback 1D [FS#6182] (r27075)
- Fix: Some lists did not use natural string sorting [FS#6172] (r27063)
- Fix: Mercurial version detection failed if personal presets were configured (r27059)
- Fix: [OSX] Don't require double-press from non-dead console hotkeys [FS#5812] (r27046)
- Fix: Crash when having the vehicle list opened from a buoy or oil rig when the buoy/oil rig is removed (r27030)
- Fix: Unit number was not always fully shown in depots [FS#6102] (r27014)
- Fix: [CargoDist] Reserve cargo only after unloading finished or if the vehicle has the desired cargo already [FS#6110] (r26918)
- Fix: [Squirrel] Loading a value saved as boolean caused it to be of type integer instead of boolean (r26785)
- Fix: [Squirrel] Harden string handling (r26777)
- Fix: [OSX] Implement more of the text editing API to prevent crashes and improve IME support [FS#5972] (r26758)
- Fix: Incorrect saving of order backups [FS#6066] (r26700)
- Fix: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff [FS#6059] (r26692)
- Fix: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts [FS#5973] (r26617)
- Fix: [CargoDist] Improve estimation of link capacitites (r26549)
- Remove: A bunch of archaic settings from the GUI (r26528, r26526, r26525)
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Changes:
OpenGFX 0.5.2 (12 Apr 2015)
---------------------------
- Add: [Makefile] target 'bananas' (closes #6877, #6848)
- Fix: [Makefile] Add dependency generation for pnml->nml
- Fix: [Makefile] dependencies, esp. wrt. HG revision numbers getting compiled into files
- Fix: Alignment of GUI icons that have different sizes in 1x and 2x zoom
- Fix: 2x GUI sprite for purchase land was attached to the viewport sprite instead of to the GUI sprite (commit:ba02a90fab52) (issue FS#6267)
- Fix: Do not crop the default-window-size icon (issue FS#6258)
OpenGFX 0.5.2-RC1 (16 Feb 2015)
-------------------------------
- Add: 2x GUI zoom sprites
- Add: the all black ground sprites introduced in OpenTTD r26869
- Add: Translations for Africans, Italian, Latin and Lithuanian
- Update: Translation for English (US)
- Change: [Makefile] Make sure that mercurial output is not changed by user presets
- Codechange: [Makefile] Simplify a few pointless programme definitions
- Fix: [Makefile] No need to query the whereabouts of required programmes when we make no use of that anyway (issue #5759)
OpenGFX 0.5.1 (10 May 2014)
---------------------------
- Change/Fix (425e3a719210): [Makefile] Re-introduce target 'clean-gfx' and have 'clean' remove the gimp script files (blathijs)
- Change: [Makefile] No point to bundle .hgtags .hgignore and .devzone files with source bundles
- Change: [Makefile] Use a temporary filename for custom_tags.txt and only update it, if the results would differ from the existing one
- Change: [Makefile] Cache custom_tags.txt and don't always re-build it
- Add: [Makefile] musa.ini for upload to bananas
- Fix (425e3a719210): [Makefile] Install into the baseset dir, not the NewGRF dir
- Fix (425e3a719210): create md5sum file for distribution and local check with the same rule (blathijs)
- Fix (425e3a719210): Reinstate the possibility to (not) install documentation and to choose a separate install dir for them
- Fix: [Makefile] Use the same variable name for changelog, readme and license files (blathijs)
- Fix 510292759967: [Makefile] Don't fail to build from fresh clones
- Fix afdd36f69c4c: [Makefile] Don't remove used scripts
- Fix: [Makefile] More woes with custom_tags.txt and installation (blathijs)
- Cleanup: Remove unused files from script dir
- Cleanup: Remove more unused files
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_______________________________
Bug fixes for the 1.4 release.
No change in the engine (changes in Solarus Quest Editor only).
_______________________________
Solarus 1.4.1 (2015-05-09)
_______________________________
Bug fixes for the 1.4 release.
Engine changes
--------------
* Fix crash with doors whose opening condition is an item (#686).
* Fix the size of custom entities supposed to be optional (#680).
* Fix the hero's sprite reset to default ones when changing equipment (#681).
* Fix animated tiles freezed when running a quest a second time (#679).
* Fix saving empty files.
* Print an error message when there is no font in the quest.
_______________________________
Solarus 1.4.0 (2015-05-02)
_______________________________
The new quest editor release!
Engine changes
--------------
* Solarus now compiles with C++11.
* Solarus Quest Editor was rewritten and is now in a separate repository.
* Solarus can now be used as a library in other projects.
* Add a command-line flag -win-console=yes to see output on Windows (#550).
* Add unit tests.
* Fix a crash if an entity has a sprite without animation.
* Fix crash when using the -no-video command-line option.
* Fix assertion when a crystal block has less than 4 frames.
* Fix hero freeze when a treasure's dialog is missing (#595).
* Fix hero stuck in dynamic tiles just enabled on him (#89).
* Fix hero sometimes moving in wrong directions (#677).
* Fix tunic and sword collision when their sprite is changed (#617).
* Fix slightly incorrect position of carried item sometimes (#660).
* Fix crash when a tileset image is missing (#590).
* Don't die if the animation of a pickable treasure is missing.
Lua API changes
---------------
Changes that introduce incompatibilities:
* Text surfaces: the size must now be set at runtime instead of in fonts.dat.
* Text surfaces: the default font is now the first one in alphabetical order.
Changes that do not introduce incompatibilities:
* sol.text_surface.create() now accepts a size parameter (default is 11).
* Add a function sol.main.get_os().
* Fix sprite:on_frame_changed() called twice on animation/direction change.
Data files format changes
-------------------------
You can use the script
editor/resources/tools/data_files_conversion/1.3_to_1.4/update_quest.lua
to automatically update your data files.
Don't forget to make a backup first.
* fonts.dat no longer exists. Fonts are a resource like others now (#611).
* Fonts are now in a "fonts" directory instead of "text".
* Maps: shop treasures have a new property "font".
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sourceforge.jp is renamed to osdn.jp.
However its mirror sites are not ready for osdn.jp.
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Also while here remove one article of pkglint.
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3.16.1:
* Updated symbolic icon
3.16.0:
* Port to GResource for UI and CSS
* Minor menu tweaks
* Translations:
** bs (Samir Ribic)
** da (Joe Hansen)
** fi (Jiri Gronroos)
** fur (Fabio Tomat)
** gl (Fran Dieguez)
** it (Milo Casagrande)
** ko (Changwoo Ryu)
** lt (Aurimas Cernius)
** lv (Rudofls Mazurs)
** pt_BR (Enrico Nicoletto)
** sr (######## #######)
** tr (Muhammet Kara)
** uk (Daniel Korostil)
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3.16.0 - March 22, 2015
=======================
* Updated translations
3.15.92 - March 16, 2015
========================
* Install symbolic icon
* Updated translations
3.15.91 - March 2, 2015
=======================
* Clear earmarks when a cell is filled (Iulian Radu)
* Use sans for all numbers in printed sudokus (Iulian Radu)
* Updated translations
3.15.90.1 - February 16, 2015
=============================
* Temporarily remove user help until it can be updated.
3.15.90 - February 16, 2015
===========================
This release is rolls back several changes that were present in 3.15.2,
most notably the addition of the timer, since we have not yet added
scores and there is no point in having a timer without scores. The timer
is expected to return in the 3.17 development cycle. No other major changes.
3.15.2 - November 24, 2014
==========================
* The highlighter can now be turned off with a preference (Andrei Ghincu)
* XDG_CURRENT_DESKTOP may contain a list of desktops (Robert Ancell)
* Updated translations
3.15.1 - October 26, 2014
=========================
Dependencies: GTK+ 3.15.0
* Add a timer counting up in the header bar (Amisha Singla)
* When the game has been completed, the player may now choose between
returning to the new game screen and quitting Sudoku, instead of returning
to the new game screen or starting a new puzzle without changing the
difficulty level (Michael Catanzaro)
* Thread-safety fixes when printing multiple puzzles (Michael Catanzaro)
* Fix crash when printing more than 16 puzzles on a computer with more than 16
CPUs (Michael Catanzaro)
* Improve window titles (Michael Catanzaro)
* Don't set the header bar as the title bar in Unity (Michael Catanzaro)
* Only use a header bar on the print multiple puzzles dialog if the desktop
environment requests it (Michael Catanzaro)
* Widen the print multiple sudokus dialog (Arnaud Bonatti)
* Code cleanups (Arnaud Bonatti, Michael Catanzaro, Sahil Sareen)
* Updated translations
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having a PKGNAME of p5-*, or depending such a package,
for perl-5.22.0.
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* Added hasUniqueSolution() method to the API
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LGOGDownloader 2.23
- Option to show wishlist is no longer saved to config file
- Added simple login check as a fallback to current complex HTTP login check
* This fallback method should work even if GOG changes the site layout as long as account page location remains the same
- Fixed error with login when cookies didn't exist but API login worked because config.cfg contained valid secret and token
LGOGDownloader 2.22
- Added option to download files by using file id
* --download-file "gamename/fileid"
- Fixed multiple DLCs when using cache (patch by: Ismo Toijala)
- Made progressbar display 10 second average download speed instead of average for the whole download
- Added support for new account page layout
- Added --wishlist option to show wishlist
- Makefile change: "make install" will now install debug build if it has been built
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in pkgsrc yet.
Upstream ChangeLog is at http://freeciv.wikia.com/wiki/NEWS-2.5.0,
excerpt:
What's changed since 2.4
The main changes in Freeciv 2.5 are the inclusion of the 'civ2civ3'
ruleset, a new Qt client, and much more flexibility for those
creating their own rulesets. The AI has also had some improvements.
As is usual for major releases, 2.5 clients cannot interoperate with
pre-2.5 servers, and vice versa. Pre-2.5 savegames can however be
loaded into 2.5, and in most cases, the supplied rulesets have not
changed so much as to make it difficult to complete a game started
with 2.4.x's rules.
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from 20150206
When there's a clear consensus for the new acronyms being wanted, this
package can be updated. Until then, it stays on 20150206. As agreed
with the PMC.
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Give it a chance.
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All-In-One Audio Data pack containing sfx and music for Exult.
Provided by Nikolay Burkov in PR 49801.
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Changes:
10/21/10 v1.4.9rc1
Compatible with the stricter permissions of Windows Vista and
Windows 7
Rewrite of the Graphics system to allow switching to full screen
on modern systems
Better integration into Mac OS X with default location for the
supported games
Smooth scrolling (disabled by default, though)
Aspect correction is now supported
More data from the original has been decoded and thus improved
gameplay and combat
Two mods developed by our team member Marzo
- Keyring for BG which adds a large quest to obtain a SI-style
keyring, as well as a lot of other enhancements such as meditating
in the shrines and viewing the Codex
- SIfixes for SI which corrects many mistakes in the game, for
example
you can now cure Cantra when you play with this mod
In-game Notebook with support for automatic notes (notes created
by usecode)
Integrated Pentagram(tm) Audio system which means
- Real Roland MT32 device support
- Roland MT32 Emulation support
- Fluidsynth support
Removed dependency of the Audio system on SDL_Mixer
New shapes for paperdoll
Multi-map support for new games
Increased limits on resource sizes (shapes, frames, etc)
Moved hard-coded information to datafiles
Greatly improved compiler tools to ease new game development
Tons of work on our map editor Exult Studio and the ability to
develop new games and mods
Tons of bugfixes
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- Make sure that file is regular file when getting local hash
- Fixed crash in Downloader::checkStatus
- Ignore extras without filename
These are usually extras that haven't been released yet so they
can't be downloaded anyway
- Changed jsoncpp include path from <jsoncpp/json/json.h> to
<json/json.h>
- Added support for saving serial keys
Serials are saved to "serials.txt" when using --save-serials with
--download and listed in the output when used with --list-details
- Show more info on HTTP error in API::getResponse when using debug
build
- Added option to skip fast platform detection
--no-platform-detection skips the initial fast platform detection
and detects the supported platforms from game details which is
slower but more accurate.
Useful in case platform identifier is missing for some games in
the game shelf.
- Fixed downloader skipping some files because of uncleared API
error state
- Show url in http error messages
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This is a maintenance release for the stable 1.12.x series including a critical security fix, as well as an assortment of other bug fixes and improvements over version 1.12.1. We urge users of all previous versions to upgrade immediately.
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This is a convenient way to get the "wtf" programme and also its acronyms
database outside of NetBSD source tree. wtf is little shell script which
translates acronyms for you.
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non-pointer type.
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structures containing the va_list either.
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3.14.3:
* Translations:
** cs (Marek Cernocky)
** el (Efstathios Iosifidis)
** en_GB (Philip Withnall)
** eo (Daniel PUENTES, Kristjan SCHMIDT)
** es (Daniel Mustieles)
** eu (Inaki Larranaga Murgoitio)
** fr (Gerard Baylard, Erwan GEORGET)
** he (Yosef Or Boczko)
** hu (Balazs Ur)
** gl (Fran Dieguez)
** nb (Kjartan Maraas)
** pl (Piotr Drag, Aviary.pl)
** ru (Ivan Komaritsyn, Yuri Myasoedov)
** sk (Dusan Kazik)
** sl (Matej Urbancic)
** sv (Anders Jonsson)
** zh_TW (Chao-Hsiung Liao)
3.14.2.1:
* Revert string freeze break
3.14.2:
* Translations:
** hu (Gabor Kelemen)
** tr (Necdet Yucel, Muhammet Kara)
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