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2005-08-29Added two patches to make enigma run on NetBSD-1.6.2/i386 with g++-2.95.rillig3-1/+54
2005-08-25Update to 0.92, provided by pancake in PR pkg/30417.xtraeme3-12/+10
0.92 - - make it work on 80x24 - dead when user->y >=MAX_Y - fix screen limits - fix dead screen - new ncurses works different. - fix overflow for objects. - platforms also works under water. - air-bottle bug fixed. - allow non-aalib builds. - drop cpu-dependent code. - fix gcc 2->3 problem. - indent code. - acr-ize.
2005-08-24Remove freeciv-client-gtk[2]; use options.mk from freeciv-clientadam1-3/+1
2005-08-24From now on, use options.mk from freeciv-clientadam6-72/+0
2005-08-24Changes 2.0.4:adam13-93/+498
- Fix some buffer underruns on the terrain array (this bug could have been the cause of arbitrary crashes on some platforms). - Don't automatically pop up the city dialog when in observer mode. - Treat an alt-left click the same as a middle click, to allow two-button mice to work on windows (GTK-2 client). - Fix a bug - when a city was transferred/conquered twice the client sometimes wouldn't get an update about the second exchange. - Fix the behavior of Granary and Pyramids in the Civ2 compatibility ruleset. - Fix Pyramids so they are no longer cumulative with Granary. - Fix a minor bug that prevented 2.0 savegames from working properly with 1.14 Freeciv. Changes 2.0.3: - Fix some bugs that show up on 64-bit machines. - Fix some bugs with future techs in some situations. - Fix some bugs that allowed naval units onto land. - Fix a bug that could crash the server when a player picked their nation. - Fix a bug with player info not being updated after an alliance is broken. - Fix a bug with happiness of a unit's home city when borders change. - Fix a bug with happiness of a unit's home city when the unit moves. - Fix some bugs with nation starting positions in scenarios. - Fix a bug when running the server without stdin input. - Don't allow teams to be changed when loading a game. - Don't allow observers to vote. - Fix a bug with the fallback when generator 3, startpos 3 fails. - Fix a crash in the help dialog (when looking at Engineers). - Don't popup the caravan dialogs when in observer mode. - Fix a crash in goto mode when the mouse is near the map overview window. - Fix a bug when a diplomat is killed while the diplomat dialog window is in the process of opening. - Fix a bug with the diplomat dialog window for spies when you don't have an embassy.
2005-08-23make sure the games group exists before changing group ownership todmcmahill1-3/+11
that group.
2005-08-22Changes 0.92:adam17-698/+1525
* Added Spanish translation * Fixed bug: ice is now working * A few smaller bug fixes Changes 0.91: * Fixed stupid bugs in Enigma 0.90 * Two new levels Changes 0.90: * New levels * Support for 800x600 and 1024x768 video modes * Support for non-English languages * Vastly improved Oxyd 1 and Per.Oxyd compatibility * Redesigned options menu * Countless smaller enhancements
2005-08-20Use REQD_DIRS instead of MAKE_DIRS for directories under ${PREFIX} sojlam2-6/+7
that these directories will be conditionally removed (based on reference counts), regardless of the value of PKG_CONFIG. Bump the PKGREVISION for packages that were modified as a result.
2005-08-20Update MASTER_SITES, and remove HOMEPAGE which no longer exists.bouyer1-3/+2
From Marc Baudoin in private mail.
2005-08-19Merge CONF_FILES/SUPPORT_FILES and CONF_FILES_PERMS/SUPPORT_FILES_PERMSjlam4-9/+9
as the INSTALL and DEINSTALL scripts no longer distinguish between the two types of files. Drop SUPPORT_FILES{,_PERMS} and modify the packages in pkgsrc accordingly.
2005-08-18The sourceforge name was changed from gnocatan to pioneers (pio).veego1-4/+6
Only update the MASTER_SITES and HOMEPAGE and add a new CONFLICTS line for pioneers, which will be added as soon as there is a stable version of pioneers available. Nothing really changed, but you couldn't get the distfile from any sourceforge site, due too the name change of the project. I'm now the maintainer of this package, for the time till pioneers is ready to be added.
2005-08-16Removed rocksndiamonds-sdladam1-2/+1
2005-08-16Obsoleted: use options.mk framework to change targets; SDL is the default nowadam3-37/+0
2005-08-16Changes 3.1.1:adam9-102/+136
- added tutorial level set created by Aaron Davidson - added editor element descriptions written by Aaron Davidson - added native game engine for Emerald Mine (Club) levels - added level skipping functionality to main menu - added support for dumping small-sized level sketches from editor - added use of "editorsetup.conf" for different level sets - lots of bugfixes and internal engine changes (see ChangeLog)
2005-08-10Remove the abuse of buildlink that was pkg-config/buildlink3.mk. Thatjlam12-31/+24
file's sole purpose was to provide a dependency on pkg-config and set some environment variables. Instead, turn pkg-config into a "tool" in the tools framework, where the pkg-config wrapper automatically adds PKG_CONFIG_LIBDIR to the environment before invoking the real pkg-config. For all package Makefiles that included pkg-config/buildlink3.mk, remove that inclusion and replace it with USE_TOOLS+=pkg-config.
2005-08-10Update to 0.3.xtraeme4-56/+20
Changes: * Pluggable sound driver architecture, sound output drivers configurable at runtime: oss, alsa, ao, sdl, solaris. * Fixed joystick when using softx video refresher. * ALSA and libao sound drivers added -- configurable at compile time. * Updates to fix compile errors with gcc 3.3.
2005-08-09Changes 0.9.5:adam3-15/+34
* language and i18n: * new translation: Hebrew (no rtl support added in yet) * updated translations: British English, Catalan, German, Hungarian, Polish, Spanish, Swedish, Turkish * fixed linebreaks not working properly for Chinese translation (#13352) * updated several unit descriptions * added GPL and part of MANUAL to help * added more descriptions and images to in-game help (also #12322) * fixed some untranslatable attack names (part of #12788) * Battle Princess can now have translation different to Princess * fix terrain list and time of day cross-references in unit help * graphics and sound improvements: * fixed layering of multi-hex tiles (#13586) * removed Mac OS X icon border (#12928) * updated images for Elvish Druid, Elvish Scout, Elvish Shaman, Elvish Shyde, Grand Knight, Master Bowman * new and revised portraits for The Dark Hordes and Konrad * campaigns * Eastern Invasion * fixed missing background in intro (#13901) * campaign plot and dialogue extensively revised * Son of the Black Eye * fixed untranslatable strings in Saving Inarix * start of making Clash of Armies harder: arrival of more reinforcements * The Dark Hordes: terminate the campaign at this point as Part 1 * Heir to the Throne: stop Bugg being resurrected in Bay of Pearls (#13950) * old campaign downloaded from server is now removed when updating (#13874) * multiplayer: * rejoining game as observer, with same nick, no longer causes out of synch (#12824 and #12997, still subject to confirmation) * fixed chat messages from allies not being shown in multiplayer (#13657) * added Use map settings option to preset scenario suggested values at setup * show game settings in the game list * fixed lobby corruption when trying to join a game that disallows observers * fixed create-game-then-cancel lobby corruption (#13522) * tweaked layout of game creation screen * fixed non-fatal errors exiting lobby (#13783) * choosing vacant slot then joining all computer game is no longer allowed * cancelling faction selection now goes back to scenario setup (#9376) * ending game now returns to lobby (#13348) * more robust network code: ghost connections should no longer linger forever * new units: added Drake Enforcer * unit balancing and modifications * increased Elvish Scout ranged attack damage from 5-2 to 6-2 * increased Cavalryman attack damage from 5-3 to 6-3 * reduced dwarvishfoot and mountainfoot defense on tundra from 40% to 30% * simplified AMLA, using global macros in amla.cfg * multiplayer scenarios: removed Icy Waters, added Smallolof, modified Sulla's Ruins map * user interface improvements: * fixed failed recruit attempt clearing undo stack (#13833) * fixed recall not clearing shroud (#13824) * fixed spurious warning when loading a saved game and ending turn (#12986) * sound is handled better, and can be set as a preference (rest of #11669) * fixed editor insisting on path without spaces, for saving maps (#13919) * changed hotkeys for end turn (alt-e->alt-space) and open/load game (ctrl-l->ctrl-o) * replaced Vera and Bepa-Roman typefaces with DejaVuSans version 1.12 * fixed towupper causing build to fail on OpenBSD (#13709) * fixed replay corruption due to capture events not saving randomness (#13666) * keep send and receive connection statistics separate for each socket * more responsive networking code, less subject to network errors * fixed campaign upload with no passphrase not storing generated passphrase * tag [redraw] now forces redraw and is no longer a no-op (#11079) * fixed repeated attempts to open non-existent font files * various bug fixes and code cleanups
2005-08-08Add REminiscencedillo1-1/+2
2005-08-08Add REminiscence 0.1.6:dillo5-0/+65
REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library.
2005-08-07Depend on wxGTK24, bump PKGREVISION.wiz3-7/+8
2005-08-06Bump the PKGREVISIONs of all (638) packages that hardcode the locationsjlam1-2/+2
of Perl files to deal with the perl-5.8.7 update that moved all pkgsrc-installed Perl files into the "vendor" directories.
2005-08-04patch-ab no longer neededadam1-24/+0
2005-08-04Changes 1.0.3:adam3-26/+16
* Bug-fix release
2005-07-30Update to KDE 3.4.2markd1-4/+4
No summary of changes given, see http://www.kde.org/announcements/changelogs/3_4_2/kdetoys.txt for details.
2005-07-30Update to KDE 3.4.2markd1-4/+4
No summary of changes given, see http://www.kde.org/announcements/changelogs/3_4_2/kdegames.txt for details.
2005-07-28Update to 0.9.4:wiz5-71/+102
* language and i18n: * updated translations: * Basque, British English, Catalan, Chinese, Dutch, French, German, Hungarian, Russian, Swedish, Turkish * fixed help description of income and upkeep (#13565) * updated several unit descriptions * standardized on "magi" as plural of "mage" * document that Woses receive no traits (#13630) * replay suggested save game now translated (#13558) * fixed some typos (#13714,#13715,#13716,#13717,#13718) * added terrain descriptions to in-game help * fixed blank terrain entries in unit help * ignore LANGUAGE in environment: broke translations (forum thread 6614) * added Swedish man pages to the list of man pages to be installed * unit balancing and modifications: * max level units given After-Max-Level-Advancement (AMLA) of 3 HP/100XP added to max HP, with no auto-heal; Necrophage has healing AMLA with no bonus HP * changed Naga Warrior attack from 5-5 to 7-4 * decreased Thug hitpoints from 36 to 32 * decreased Dwarvish Ulfserker hitpoints from 40 to 34 * changed Elvish Shaman and Druid to the state before 0.9.3 * decreased Elvish Shaman cost from 17 to 16 gold * removed obsolete units Mounted Captain, Mounted Commander * graphics and sound improvements: * new or revised images for Dark Sorcerer, Dwarvish Thunderguard, Necromancer * new death animations: Elvish Sharpshooter, Elvish Marksman * default colour depth is no longer forced to 16 bits * new tiles for some terrain in the editor terrain list and mini map * WML improvements: * #define's in user campaigns are now local to each campaign (patch 4138) * correctly preprocess files that do not end with a final newline * campaigns * Heir to the Throne: * made campaign easier on "Easy" level * removed duplicate file inclusion - campaign should now start faster * Eastern Invasion: * revised Approaching Weldyn for quicker gameplay * tweaked Undead Crossing * removed duplicate file inclusion - campaign should now start faster * The Dark Hordes: * cleaned up old id tags; added portraits for Tanar, Nati and Gwiti * removed duplicate file inclusion - campaign should now start faster * The Rise of Wesnoth: * removed duplicate file inclusion - campaign should now start faster * fixed Lt. Aethyr death events not triggering in Rise of Wesnoth (#13848) * Son of the Black Eye: revised map for Desert of Death * server * now supports redirection based on client version number * can now act as proxy * editor * changed the layout of the terrain palette (#11965) * relocated and enlarged the buttons (#11967) * maps can't be saved with illegal characters (#10704) * replaced the buttons under the minimap with a toolbar * build process * added quotes to configure.ac (forum thread 6747) * new utility extractsources to extract lists of sources from Makefile.am * new utility makemam to construct Makefile.am from Makefile.am.in and files containing lists of sources * fix libpng not being detected on NetBSD (#13808) * user interface improvements: * show scrollbar in multiplayer lobby when there are many players (#13521) * multiplayer lobby player list no longer resets to start (#13345) * fixed game host sometimes not recognized as side owner (forum thread 6783) * remove redundant {utils} and {~utils} references (#13843) * various bug fixes and code cleanups
2005-07-27Reset MAINTAINER -- he stopped working on pkgsrc.wiz1-2/+2
2005-07-24Set DIST_SUBDIR after the checksum change in the previous commit.kristerw2-8/+10
2005-07-24regen.wiz1-3/+3
2005-07-24Use installation fix as it will be in next release.wiz1-13/+18
2005-07-24regen with correct offsets.wiz1-4/+4
2005-07-23Remove some obsolete packages using gnome[1]-libs.wiz17-766/+1
List posted to tech-pkg by jmmv on June 15, no negative comments.
2005-07-22Changes 0.3.6:adam8-36/+63
* SGF editor built on a new code base * Bug fixes
2005-07-22Changes 1.6.1.0:adam2-34/+16
ASC now runs on MacOS X Update Campaign maps Fixed: moving transports one field at a time disabled movement cost for cargo Fixed crash when reinforcement event uses invalid IDs Fixed bug that prevented buildings from being repaired more than once Fixed bug in pathfinding Fixed: river not treated as water Fixed problems when loading map by command line switch Fixed: AI could move any unit into any other Fixed problems with recharging reaction fire
2005-07-21Change path from devel/pkgconfig to devel/pkg-config.wiz12-24/+24
No PKGREVISION bump since pkg-config is only a BUILD_DEPENDS.
2005-07-21PATCH_SITES moved.minoura2-6/+6
Thanks to Alexey Toptygin.
2005-07-20Add and enable blindmine.minskim1-1/+2
2005-07-20Import blindmine, packaged by Yi Min-Cheol and slightly modified byminskim4-0/+117
Kibum Han and me. Blindmine is a minesweeper clone that you can play with your eyes closed. It is designed for the blind and visually impaired. Currently, it supports Korean only.
2005-07-20+pytrafficdrochner1-1/+2
2005-07-20import pytraffic-2.0.1, a computer version of a popular board gamedrochner5-0/+291
2005-07-19Set LICENSE to quakedata-license. Add NO_BIN_ON_FTP (only softwarewiz1-3/+4
as a whole may be re-distributed; this package extracts the wad file only).
2005-07-19Set LICENSE to xdoom-license.wiz1-2/+2
2005-07-19Does not really need gtar -- switch to using tar.wiz1-4/+4
2005-07-19depends should be ../../<category>/<pkg>grant4-10/+10
2005-07-18Export a new variable TOOLS_CMDLINE_<TOOL> that holds the full commandjlam1-2/+2
line (path and arguments) needed to run the real tool. Modify TOOLS_<TOOL> to hold only the path to the real tool. Modify falcons-eye/Makefile and qt3-libs/Makefile.common to use TOOLS_CMDLINE_YACC instead of TOOLS_YACC to that they'll use "bison -y".
2005-07-18Do not include <malloc.h>.kristerw2-1/+16
2005-07-18Regenerate so that the Mac OS X patch program undestands howkristerw5-24/+24
to apply it.
2005-07-16Remove some unnecessarily strong dependencies on perl that resultedjlam4-8/+7
from including perl5/buildlink3.mk. These packages just need the Perl interpreter, and can just add "perl" to USE_TOOLS instead.
2005-07-16Get rid of USE_PERL5. The new way to express needing the Perl executablejlam6-18/+12
around at either build-time or at run-time is: USE_TOOLS+= perl # build-time USE_TOOLS+= perl:run # run-time Also remove some places where perl5/buildlink3.mk was being included by a package Makefile, but all that the package wanted was the Perl executable.
2005-07-15Drop distinction between PKGSRC_USE_TOOLS and USE_TOOLS by makingjlam16-39/+33
PKGSRC_USE_TOOLS go away. There is now only a single USE_TOOLS variable that specifies all of the tools we need to build/run the package.