Age | Commit message (Collapse) | Author | Files | Lines |
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-disable ggz config file installation
This avoids installation of files in var and etc at install time.
bump PKGREVISION
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it from installing config files into /etc at pkg install time
(We could do better, save the information and do it later from
the INSTALL script, but I didn't anything ggz-like to work, the
game servers didn't respond, so I don't know how to test it.)
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New in 3.8 (since 3.6)
- many small improvements and tuning since 3.6
- experimental Monte Carlo mode (9x9 only)
- support for tiny boards
- GPL v3
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Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.
Packages needing empty directories can use the @pkgdir command in PLIST.
Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
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puzzle games by Simon Tatham.
This package contains a collection of small computer programs which
implement one-player puzzle games. All of them run natively on Unix
(GTK), on Windows, and on Mac OS X; they can also be played on the
web, as Java applets.
Simon Tatham wrote this collection because he thought there should
be more small desktop toys available: little games you can pop up
in a window and play for two or three minutes while you take a
break from whatever else you were doing. And he was also annoyed
that every time he found a good game on (say) Unix, it wasn't
available the next time he was sitting at a Windows machine, or
vice versa; so he arranged that everything in my personal puzzle
collection will happily run on both those platforms and more. When
he finds (or perhaps invent) further puzzle games that he likes,
they'll be added to this collection and will immediately be available
on both platforms. And if anyone feels like writing any other front
ends - Mac OS pre-10, PocketPC, or whatever it might be - then all
the games in this framework will immediately become available on
another platform as well.
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Version 1.6.4:
* Language and translations
* Updated translations: Finnish, French, German, Lithuanian, Polish,
Serbian, Swedish.
* User interface
* Fixed Bug with team labels (bug #13831).
* Miscellaneous and bugfixes
* Fixed networking code regression that could lead to "Client disconnected"
errors when creating a MP game
Version 1.6.3:
* Campaigns
* The Hammer of Thursagan:
* Updated portraits for Ratheln, Angarthing.
* Language and translations
* Updated translations: British English, Chinese (Traditional), Czech,
Finnish, French, German, Greek, Hungarian, Icelandic, Italian, Lithuanian,
Polish, Russian, Serbian, Slovak.
* User interface
* Fixed the MP password textbox handling of special characters.
* Increase the lineheight in the new dialogs.
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Changes since 0.4pre10:
too many to list here. Includes major content updates and bug fixes.
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2009-06-25 version 0.7.1:
- internet lobby window size adjusted for netbook resolution 1024x600
- bigger window icon
- pokerth.desktop translation update
- Bugfix: compatibility fix for qt 4.4.3
2009-06-20 version 0.7.1-beta:
- Refactored the network engine using boost::asio to improve scalability
of the server
- Reduced per-game memory usage of the server, which enables playing with
several hundred players on a low-end vserver
- New internet games list filter to just show e.g. open games, password-free
games etc.
- New large chip count delimiter: 1000000 -> 1.000.000
- New "join any game" button behaviour - joins the game with the most
players connected
- Styles handling enhancements (e.g. no activation needed any more)
- Readd the option to hide splashscreen
- IP address bans now automatically expire
- Bugfix: incorrect handling of maximum number of players in network games
2009-05-03 version 0.7:
- enabled sorting of private/public games in the internet game lobby
- size of the lobby dialog was decreased for netbook resolution 1024x600
- default action pictures were adjusted for better readable card index
- portuguese (portuguese) translation was added
- bugfix: bet input lenght was adjusted
2009-04-25 version 0.7-beta2:
- Fixed problems with paths which contain special (non-ascii) characters
- Timeout animation moved so it no longer hides sets
- Improved bet slider handling for higher start cash like $1000000
- Minimum blinds adjusted for higher start cash
- Remember last styles directory
- New stay-on-table animation when a user is inactive but not disconnected
- Avatar uploads are logged (because of possible legal issues)
2009-04-15 version 0.7-beta1:
- Supporting up to 10 players on a table
- Easily choose different table and card styles
- Create your own style in simple steps
- Online style gallery
- Netbook support with minimum 1024x600
- Automatically restore game table geometry (including fullscreen)
- Server IP-address bans and nick bans based on regular expressions
- Server list supports multiple server entries
- bugfix(#0000009): No pause after first hand when starting a fresh local game
- bugfix(#0000010): Strange side pot behaviour after all-in
2009-03-22 version 0.6.4:
- enhanced server performance
- optional external avatar system to improve scalability
- feature-request(#0000008): sorting of columns in the gamelist of the
lobby is saved
- bugfix(#0000007): Improved highlighting of the cards on split pot
- bugfix(#0000003): Correctly pick low straight flush (with A)
- bugfix: doubleclicking "join game" in the lobby no longer causes an error
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changes: translation updates
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sources in a directory (tree) in pversion.mk. Adjust the various places
that called it locally.
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MAKE_JOBS=2 and worked without.
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Version 1.11 is a minor release that introduces the following enhancements:
* Updates Italian, Dutch, Brazilian Portuguese, Slovak, Spanish, Basque,
British English translations and introduces a new Czech translation.
* Full screen mode support
* 3 Bug fixes
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build breaking if the LaTeX installation is incomplete and not completely
functional (LaTeX is not a dependency).
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Version 1.6.2:
* Campaigns
* Eastern Invasion
* Fixed the liches not being revealed properly in 'Weldyn Besieged'.
* Heir to the Throne
* The Scepter of Fire
* Enforce a 7-hex starting castle to prevent units from appearing inside
a wall (bug #13377).
* Under The Burning Suns
* Properly team-color caged merfolk (bug #13367).
* Scepter of Fire
* Properly conditionalize some dialog (bug #13343).
* Graphics
* New portrait for Huntsman.
* Language and translations
* Updated translations: Chinese (Simplified), Chinese (Traditional), Czech,
French, German, Hungarian, Icelandic, Indonesian, Italian, Lithuanian,
Polish, Russian, Serbian, Slovak, Swedish.
* User interface
* Improved the sorting of the XP and traits columns in the unit list dialog
(part of bug #13360).
* Miscellaneous and bugfixes
* Fixed missing unit graphics when loading a start-of-scenario savegame.
Version 1.6.1:
* Campaigns
* Sceptre of Fire
* Fixed a crash at the very end of 'Caverns of Flame'.
* Graphics
* New portrait for Orc Grunt, Dwarf Fighter (alternative), Goblin Spearman,
Ogre/Young Ogre, Trapper, Ranger, Huntsman.
* Language and translations
* New translations: Icelandic.
* Updated translations: British English, Catalan, Chinese (Simplified),
Czech, Dutch, German, Finnish, Hebrew, Hungarian, Indonesian, Italian,
Lithuanian, Norwegian, Polish, Russian, Serbian, Slovak, Swedish, Turkish.
* Multiplayer
* Fixed missing faction column and misplaced player's name column
(but faction column is still missing if the host uses 1.6.0)
* Miscellaneous and bugfixes
* Fix a lock-up issue when no music could be played.
* Limit the maximum length of the mp command dialog as workaround for
a 'crash'. (Windows and Mac only.)
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* Fixed crash due to gcc 4.x optimization bug. (#40610)
* Fixed island generator rivers and double-continent bug. (#15947, #17435)
* Fixed auto-explore not respecting borders. (#40570)
* Fixed stack teleporting exploit. (#40658)
* Fixed crash when doing irrigation-connect on a mine. (#40676)
* Fixed update bug for the city report total buy cost label. (#40695)
* Fixed memory leak in server scan code. (#40707)
* Fixed data type conversion bug affecting unit power factor. (#40746)
* Fixed many typos and style errors in translated messages. (#40688, #40686, #40685, #40684, #40699, #40687, #40689, #40691, #40693, #40694, #40725)
* Changed the save file name format to <savename>-T<turn>-Y<year>.sav. (#40681)
* Changed the selection rectangle drawing method to speed up map drawing. (#40646)
* Changed the city report concise rapture symbols back to * and X. (#40700)
* Changed mass unit selection to include units with order or units under AI control. (#40727)
* Changed the default metaserver for both client and server to the one at cazfi.net. (#40752)
* Improved gtk widget layout so that the Freeciv window can fit on a 800x600 display. (#12825)
* Improved map decoration drawing (popup info, goto lines, city high-lighting) for speed and memory efficiency. (#40717)
* Improved mass unit selection: j selects a single unit, k selects tile units, y selects continent units. (#40727)
* Improved automatic chatline scrolling. (#40721)
* Added option to disable mouse cursor changing. (#40678)
* Added option to draw traderoute lines with toggle shortcut Ctrl+t. (#40668)
* Added option to prefix client chat messages with the current time. (#40706)
* Added option to preferentially select cities over units with the selection rectangle. (#40703)
* Added option to show production buy cost in the city descriptions. (#40702)
* Added option to not clear unit orders when units are selected. (#40724)
* Added option to split the lower chatline area in to two notebooks, with the message window appearing in the right notebook. (#40705)
* Added option to disable the automatic caravan arrival popup. (#40730)
* Added client shortcut b for buying production in selected cities. (#40704)
* Added a list view in the network page showing current players on a server. (#40707)
* Added client ability to center on an event tile by right-clicking on a row in the message window. (#40719)
* Added client ability to reorder city report columns by dragging the column headers in the gtk2 client. (#40680)
* Added worklist manipulation operations to the city report menus. (#40723, #40728, #40729)
* Added multiplayer allies-only chat toggle button. (#40487)
* Added more information to map popup info window. (#40488)
* Added a toplevel menu item for the Governor menu in the city report. (#40677)
* Added city production clipboard shortcuts Shift+right-click to copy and Ctrl+Shift+right-click to paste. (#40679)
* Updated Finnish, Catalan, Estonian, Danish, Lithuanian, German, Korean, and Swedish translations.
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to user-destdir.
Changes since last release (pkgsrc had a newer snapshot):
* Ports to new platforms
* Off-server data downloads (http redirection) via HTTP and
FTP with cURL
* OpenAL sound rendering allowing for surround (5.1 and 7.1)
speaker layouts and generally improved sound quality. Especially
on the Windows Vista Operating System.
* Ogg Vorbis audio decoding.
* In-engine VOIP support, with optional Mumble player-location
(positional audio) support.
* IPV6 Networking. We're ready to frag on the net of the
future!
* SDL backend for the OpenGL context, window management, and
input. This also improves portability.
* Anaglyph stereo rendering (for viewing with 3D glasses)
* Full x86-64 architecture support
* Rewritten PowerPC JIT compiler, with ppc64 support
* New SPARC JIT compiler, with support for both sparc32 and
sparc64
* Compilation with MinGW and cross-compilation for Windows
from Linux
* Improved console command auto-completion
* Persistent console command history
* Improved QVM (Quake Virtual Machine) tools
* Colored terminal output on POSIX operating systems
* GUID System
* Multiuser support on Windows systems (user-specific game
data is stored in their respective Application Data folders)
* PNG format support for textures
* Numerous security fixes
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gentoo.
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This also fixes the infamous "Bogus call to CARDS_RenderCard!" bug.
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PKGREVISION not bumped as a binary package would not have been generated
before, and all other operating systems are unchanged.
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major change.
Reported by Robert Elz in PR 41345.
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let me know if you disagree).
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gnome-games 2.26.2
==================
This release brings just a few translations updates and one bug fix. git
shortlog follows.
Claude Paroz (1):
Update DOC_FIGURES to match real figures dir content (Bug #579450)
Fotis Tsamis (7):
Added Greek figures for gnome-sudoku
Added Greek figures for gnotski
Added Greek translation for same-gnome
Updated Greek translation
Added Greek translation
Added Greek translation
updated Greek documentation translation for gnect
Jorge Gonzalez (1):
Updated Spanish translation
Jorge Gonzalez Gonzalez (1):
Updated Spanish translation
Marios Zindilis (1):
Updated Greek translation
Robert Ancell (1):
Handle gst_element_factory_make() returning NULL (Bug #576745)
Simos Xenitellis (1):
Updated Greek translation
krishnababu k (1):
Updated Telugu translation
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block). Uncomment some commented out LICENSE lines while here.
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gnome-games 2.26.1
==================
This release brings a handful of translation updates and a few fixes to
non-critical bugs. The smclient changes are to support newer 2.26-style
session management; they are sync'd from upstream libegg. We also have a
few crash fixes: GLChess and Nibbles. Sudoku is also better at handling
bad save game files. Full shortlog below (duplicates compressed).
amitakhya (2):
Updated assamese translations
aronxu (2):
Added Simplified Chinese translations by M Zhang <mymzhang at gmail dot com>
bcicek (1):
Updated Turkish translation
chpe (2):
Make desktop files validate without warnings.
Update smclient from libegg
djihed (1):
Updated Arabic translation
frolix68 (2):
Added Greek translation by Jennie Petoumenou
Added el to languages
jclinton (5):
Branched for 2.26
Add glchess to list of need_ggz. Fixes build with --enable-games=glchess
Resync libegg smclient per mclasen request
Re-apply our custom patches to smclient.
don't kill worm by pressing backwards. Patch by Roger Light. Fixes bug #516992
jorgegonz (1):
Updated Spansih translation
kennethn (1):
Added Danish translation of manual by Joe Hansen
kkrothap (2):
Updated Changelog entry
Updated Telugu Translations
kmaraas (1):
Updated Norwegian bokmål translation.
mariobl (2):
2009-03-19 Mario Blättermann <mariobl@svn.gnome.org>
ogmaciel (1):
Updated Brazilian Portuguese translation.
rancell (1):
Fix crash when undoing a pawn promotion (Chris Ball, Bug #577395)
simos (44):
Added Greek translation, figures (Marios Zindilis)
Added figures (Fotis Tsamis)
Updated Greek translation (Jennie Petoumenou)
Added el to DOC_LINGUAS
Updated Greek translation (Marios Zindilis)
Added screenshot (Fotis Tsamis)
Updated Greek translation
sprasad (2):
updated kn.po
thomashpa (3):
Only allow one number picker at a time. Bug #530778
Ignore malformed savegames. Bug #516491
Reverting changes to ChangeLog.old. Please don't make changes to this file
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