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2009-08-01Make it build on recent DragonFly.hasso2-8/+28
2009-07-28-redo the scorefile install hacksdrochner6-54/+123
-disable ggz config file installation This avoids installation of files in var and etc at install time. bump PKGREVISION
2009-07-28add a makefile snippet to install a wrapper for "ggz-config", preventingdrochner1-0/+16
it from installing config files into /etc at pkg install time (We could do better, save the information and do it later from the INSTALL script, but I didn't anything ggz-like to work, the game servers didn't respond, so I don't know how to test it.)
2009-07-22Update to 3.8:wiz2-8/+8
New in 3.8 (since 3.6) - many small improvements and tuning since 3.6 - experimental Monte Carlo mode (9x9 only) - support for tiny boards - GPL v3
2009-07-22Remove USE_DIRS from pkgsrc.wiz30-60/+30
Shared directories can now be created independently by the pacakges needing them and will be removed automatically by pkg_delete when empty. Packages needing empty directories can use the @pkgdir command in PLIST. Discussed and ok'd in thread starting at http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-20+ puzzles.wiz1-1/+2
2009-07-18Grab MAINTAINER.wiz1-2/+2
2009-07-18Initial import of puzzles-8605, a collection of small one-playerwiz5-0/+119
puzzle games by Simon Tatham. This package contains a collection of small computer programs which implement one-player puzzle games. All of them run natively on Unix (GTK), on Windows, and on Mac OS X; they can also be played on the web, as Java applets. Simon Tatham wrote this collection because he thought there should be more small desktop toys available: little games you can pop up in a window and play for two or three minutes while you take a break from whatever else you were doing. And he was also annoyed that every time he found a good game on (say) Unix, it wasn't available the next time he was sitting at a Windows machine, or vice versa; so he arranged that everything in my personal puzzle collection will happily run on both those platforms and more. When he finds (or perhaps invent) further puzzle games that he likes, they'll be added to this collection and will immediately be available on both platforms. And if anyone feels like writing any other front ends - Mac OS pre-10, PocketPC, or whatever it might be - then all the games in this framework will immediately become available on another platform as well.
2009-07-18Update to 1.6.4:wiz3-10/+13
Version 1.6.4: * Language and translations * Updated translations: Finnish, French, German, Lithuanian, Polish, Serbian, Swedish. * User interface * Fixed Bug with team labels (bug #13831). * Miscellaneous and bugfixes * Fixed networking code regression that could lead to "Client disconnected" errors when creating a MP game Version 1.6.3: * Campaigns * The Hammer of Thursagan: * Updated portraits for Ratheln, Angarthing. * Language and translations * Updated translations: British English, Chinese (Traditional), Czech, Finnish, French, German, Greek, Hungarian, Icelandic, Italian, Lithuanian, Polish, Russian, Serbian, Slovak. * User interface * Fixed the MP password textbox handling of special characters. * Increase the lineheight in the new dialogs.
2009-07-18Change getline() to get_line()smb3-3/+35
2009-07-16Not MAKE_JOBS_SAFE.joerg1-2/+4
2009-07-15drop stale patch checksumtnn1-2/+1
2009-07-15Update to KoboDeluxe-0.5.1. Based on patch posted on #netbsd.se. (thanks!)tnn5-99/+124
Changes since 0.4pre10: too many to list here. Includes major content updates and bug fixes.
2009-07-15Disable self tests, they require another dependency.joerg1-1/+4
2009-07-14Update to 0.7.1. Make it build on systems where `uname -s` is not *BSD.hasso8-132/+247
2009-06-25 version 0.7.1: - internet lobby window size adjusted for netbook resolution 1024x600 - bigger window icon - pokerth.desktop translation update - Bugfix: compatibility fix for qt 4.4.3 2009-06-20 version 0.7.1-beta: - Refactored the network engine using boost::asio to improve scalability of the server - Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver - New internet games list filter to just show e.g. open games, password-free games etc. - New large chip count delimiter: 1000000 -> 1.000.000 - New "join any game" button behaviour - joins the game with the most players connected - Styles handling enhancements (e.g. no activation needed any more) - Readd the option to hide splashscreen - IP address bans now automatically expire - Bugfix: incorrect handling of maximum number of players in network games 2009-05-03 version 0.7: - enabled sorting of private/public games in the internet game lobby - size of the lobby dialog was decreased for netbook resolution 1024x600 - default action pictures were adjusted for better readable card index - portuguese (portuguese) translation was added - bugfix: bet input lenght was adjusted 2009-04-25 version 0.7-beta2: - Fixed problems with paths which contain special (non-ascii) characters - Timeout animation moved so it no longer hides sets - Improved bet slider handling for higher start cash like $1000000 - Minimum blinds adjusted for higher start cash - Remember last styles directory - New stay-on-table animation when a user is inactive but not disconnected - Avatar uploads are logged (because of possible legal issues) 2009-04-15 version 0.7-beta1: - Supporting up to 10 players on a table - Easily choose different table and card styles - Create your own style in simple steps - Online style gallery - Netbook support with minimum 1024x600 - Automatically restore game table geometry (including fullscreen) - Server IP-address bans and nick bans based on regular expressions - Server list supports multiple server entries - bugfix(#0000009): No pause after first hand when starting a fresh local game - bugfix(#0000010): Strange side pot behaviour after all-in 2009-03-22 version 0.6.4: - enhanced server performance - optional external avatar system to improve scalability - feature-request(#0000008): sorting of columns in the gamelist of the lobby is saved - bugfix(#0000007): Improved highlighting of the cards on split pot - bugfix(#0000003): Correctly pick low straight flush (with A) - bugfix: doubleclicking "join game" in the lobby no longer causes an error
2009-07-14Needs msgfmt.hasso1-2/+2
2009-07-09update to 2.26.3drochner3-9/+83
changes: translation updates
2009-07-08user-destdir supportjoerg2-9/+13
2009-07-08user-destdir supportjoerg7-15/+46
2009-07-08user-destdir supportjoerg6-26/+37
2009-07-08destdir supportjoerg1-1/+3
2009-07-08Provide PY_COMPILE_ALL and PY_COMPILE_O_ALL to compile all Pythonjoerg1-3/+3
sources in a directory (tree) in pversion.mk. Adjust the various places that called it locally.
2009-07-06Export SDLDIR, otherwise cmake cannot find SDL_image and friends.joerg1-1/+3
2009-06-30Mark packages as MAKE_JOBS_SAFE=no that failed in a bulk build withjoerg12-12/+36
MAKE_JOBS=2 and worked without.
2009-06-29Fix INSTALLATION_DIRS.joerg1-4/+2
2009-06-14Remove @dirrm related logic.joerg2-8/+2
2009-06-14Fixed pkglint warnings.rillig1-6/+4
2009-06-14Update to 1.11:wiz2-8/+6
Version 1.11 is a minor release that introduces the following enhancements: * Updates Italian, Dutch, Brazilian Portuguese, Slovak, Spanish, Basque, British English translations and introduces a new Czech translation. * Full screen mode support * 3 Bug fixes
2009-06-14Convert @exec/@unexec to @pkgdir or drop it.joerg30-197/+129
2009-06-14Remove @dirrm entries from PLISTsjoerg215-5495/+215
2009-06-12update homepage and master sitezafer1-3/+3
2009-06-11Supports DESTDIR installation.tnn1-4/+6
2009-06-09Disable PDF/PS documentation generation (it was never in the PLIST). Stopsdsainty1-1/+2
build breaking if the LaTeX installation is incomplete and not completely functional (LaTeX is not a dependency).
2009-06-08Update to 1.6.2:wiz3-57/+83
Version 1.6.2: * Campaigns * Eastern Invasion * Fixed the liches not being revealed properly in 'Weldyn Besieged'. * Heir to the Throne * The Scepter of Fire * Enforce a 7-hex starting castle to prevent units from appearing inside a wall (bug #13377). * Under The Burning Suns * Properly team-color caged merfolk (bug #13367). * Scepter of Fire * Properly conditionalize some dialog (bug #13343). * Graphics * New portrait for Huntsman. * Language and translations * Updated translations: Chinese (Simplified), Chinese (Traditional), Czech, French, German, Hungarian, Icelandic, Indonesian, Italian, Lithuanian, Polish, Russian, Serbian, Slovak, Swedish. * User interface * Improved the sorting of the XP and traits columns in the unit list dialog (part of bug #13360). * Miscellaneous and bugfixes * Fixed missing unit graphics when loading a start-of-scenario savegame. Version 1.6.1: * Campaigns * Sceptre of Fire * Fixed a crash at the very end of 'Caverns of Flame'. * Graphics * New portrait for Orc Grunt, Dwarf Fighter (alternative), Goblin Spearman, Ogre/Young Ogre, Trapper, Ranger, Huntsman. * Language and translations * New translations: Icelandic. * Updated translations: British English, Catalan, Chinese (Simplified), Czech, Dutch, German, Finnish, Hebrew, Hungarian, Indonesian, Italian, Lithuanian, Norwegian, Polish, Russian, Serbian, Slovak, Swedish, Turkish. * Multiplayer * Fixed missing faction column and misplaced player's name column (but faction column is still missing if the host uses 1.6.0) * Miscellaneous and bugfixes * Fix a lock-up issue when no music could be played. * Limit the maximum length of the mp command dialog as workaround for a 'crash'. (Windows and Mac only.)
2009-06-08Update to 2.1.9:ahoka5-16/+10
* Fixed crash due to gcc 4.x optimization bug. (#40610) * Fixed island generator rivers and double-continent bug. (#15947, #17435) * Fixed auto-explore not respecting borders. (#40570) * Fixed stack teleporting exploit. (#40658) * Fixed crash when doing irrigation-connect on a mine. (#40676) * Fixed update bug for the city report total buy cost label. (#40695) * Fixed memory leak in server scan code. (#40707) * Fixed data type conversion bug affecting unit power factor. (#40746) * Fixed many typos and style errors in translated messages. (#40688, #40686, #40685, #40684, #40699, #40687, #40689, #40691, #40693, #40694, #40725) * Changed the save file name format to <savename>-T<turn>-Y<year>.sav. (#40681) * Changed the selection rectangle drawing method to speed up map drawing. (#40646) * Changed the city report concise rapture symbols back to * and X. (#40700) * Changed mass unit selection to include units with order or units under AI control. (#40727) * Changed the default metaserver for both client and server to the one at cazfi.net. (#40752) * Improved gtk widget layout so that the Freeciv window can fit on a 800x600 display. (#12825) * Improved map decoration drawing (popup info, goto lines, city high-lighting) for speed and memory efficiency. (#40717) * Improved mass unit selection: j selects a single unit, k selects tile units, y selects continent units. (#40727) * Improved automatic chatline scrolling. (#40721) * Added option to disable mouse cursor changing. (#40678) * Added option to draw traderoute lines with toggle shortcut Ctrl+t. (#40668) * Added option to prefix client chat messages with the current time. (#40706) * Added option to preferentially select cities over units with the selection rectangle. (#40703) * Added option to show production buy cost in the city descriptions. (#40702) * Added option to not clear unit orders when units are selected. (#40724) * Added option to split the lower chatline area in to two notebooks, with the message window appearing in the right notebook. (#40705) * Added option to disable the automatic caravan arrival popup. (#40730) * Added client shortcut b for buying production in selected cities. (#40704) * Added a list view in the network page showing current players on a server. (#40707) * Added client ability to center on an event tile by right-clicking on a row in the message window. (#40719) * Added client ability to reorder city report columns by dragging the column headers in the gtk2 client. (#40680) * Added worklist manipulation operations to the city report menus. (#40723, #40728, #40729) * Added multiplayer allies-only chat toggle button. (#40487) * Added more information to map popup info window. (#40488) * Added a toplevel menu item for the Governor menu in the city report. (#40677) * Added city production clipboard shortcuts Shift+right-click to copy and Ctrl+Shift+right-click to paste. (#40679) * Updated Finnish, Catalan, Estonian, Danish, Lithuanian, German, Korean, and Swedish translations.
2009-06-06Update to 1.36, based on PR 41527 by Yorick Hardy. While here, convertwiz3-11/+23
to user-destdir. Changes since last release (pkgsrc had a newer snapshot): * Ports to new platforms * Off-server data downloads (http redirection) via HTTP and FTP with cURL * OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound quality. Especially on the Windows Vista Operating System. * Ogg Vorbis audio decoding. * In-engine VOIP support, with optional Mumble player-location (positional audio) support. * IPV6 Networking. We're ready to frag on the net of the future! * SDL backend for the OpenGL context, window management, and input. This also improves portability. * Anaglyph stereo rendering (for viewing with 3D glasses) * Full x86-64 architecture support * Rewritten PowerPC JIT compiler, with ppc64 support * New SPARC JIT compiler, with support for both sparc32 and sparc64 * Compilation with MinGW and cross-compilation for Windows from Linux * Improved console command auto-completion * Persistent console command history * Improved QVM (Quake Virtual Machine) tools * Colored terminal output on POSIX operating systems * GUID System * Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders) * PNG format support for textures * Numerous security fixes
2009-06-05update master sites. remove l33tgames (filesize mismatch) and flatlands. add ↵zafer1-3/+2
gentoo.
2009-06-05Make it build on DragonFly.hasso2-1/+17
2009-06-05Make it build on recent DragonFly.hasso2-1/+32
2009-05-23DESTDIR supportdholland3-6/+59
2009-05-23Commit my crash-fix patches from PR 37267. PKGREVISION++ (to 5)dholland5-3/+84
This also fixes the infamous "Bogus call to CARDS_RenderCard!" bug.
2009-05-22Conditionally add some Linux files to the PLIST. Fixes PR pkg/37690.snj2-3/+10
PKGREVISION not bumped as a binary package would not have been generated before, and all other operating systems are unchanged.
2009-05-21update mirror.zafer1-2/+2
2009-05-21update master site.zafer1-2/+2
2009-05-20Recursive ABI depends update and PKGREVISION bump for readline-6.0 shlibwiz14-22/+28
major change. Reported by Robert Elz in PR 41345.
2009-05-19Remove patches that aren't needed (tested on NetBSD-current; pleasewiz3-30/+1
let me know if you disagree).
2009-05-19Update to 2.26.2:wiz3-19/+55
gnome-games 2.26.2 ================== This release brings just a few translations updates and one bug fix. git shortlog follows. Claude Paroz (1): Update DOC_FIGURES to match real figures dir content (Bug #579450) Fotis Tsamis (7): Added Greek figures for gnome-sudoku Added Greek figures for gnotski Added Greek translation for same-gnome Updated Greek translation Added Greek translation Added Greek translation updated Greek documentation translation for gnect Jorge Gonzalez (1): Updated Spanish translation Jorge Gonzalez Gonzalez (1): Updated Spanish translation Marios Zindilis (1): Updated Greek translation Robert Ancell (1): Handle gst_element_factory_make() returning NULL (Bug #576745) Simos Xenitellis (1): Updated Greek translation krishnababu k (1): Updated Telugu translation
2009-05-19Use standard location for LICENSE line (in MAINTAINER/HOMEPAGE/COMMENTwiz11-39/+35
block). Uncomment some commented out LICENSE lines while here.
2009-05-18Update to 2.26.1. Add LICENSE comment, gnu-gpl-v2 AND gnu-fdl-v1.1.wiz3-7/+84
gnome-games 2.26.1 ================== This release brings a handful of translation updates and a few fixes to non-critical bugs. The smclient changes are to support newer 2.26-style session management; they are sync'd from upstream libegg. We also have a few crash fixes: GLChess and Nibbles. Sudoku is also better at handling bad save game files. Full shortlog below (duplicates compressed). amitakhya (2): Updated assamese translations aronxu (2): Added Simplified Chinese translations by M Zhang <mymzhang at gmail dot com> bcicek (1): Updated Turkish translation chpe (2): Make desktop files validate without warnings. Update smclient from libegg djihed (1): Updated Arabic translation frolix68 (2): Added Greek translation by Jennie Petoumenou Added el to languages jclinton (5): Branched for 2.26 Add glchess to list of need_ggz. Fixes build with --enable-games=glchess Resync libegg smclient per mclasen request Re-apply our custom patches to smclient. don't kill worm by pressing backwards. Patch by Roger Light. Fixes bug #516992 jorgegonz (1): Updated Spansih translation kennethn (1): Added Danish translation of manual by Joe Hansen kkrothap (2): Updated Changelog entry Updated Telugu Translations kmaraas (1): Updated Norwegian bokmål translation. mariobl (2): 2009-03-19 Mario Blättermann <mariobl@svn.gnome.org> ogmaciel (1): Updated Brazilian Portuguese translation. rancell (1): Fix crash when undoing a pawn promotion (Chris Ball, Bug #577395) simos (44): Added Greek translation, figures (Marios Zindilis) Added figures (Fotis Tsamis) Updated Greek translation (Jennie Petoumenou) Added el to DOC_LINGUAS Updated Greek translation (Marios Zindilis) Added screenshot (Fotis Tsamis) Updated Greek translation sprasad (2): updated kn.po thomashpa (3): Only allow one number picker at a time. Bug #530778 Ignore malformed savegames. Bug #516491 Reverting changes to ChangeLog.old. Please don't make changes to this file
2009-05-16Fixed a pkglint warning.rillig1-2/+2