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2012-10-16Recursive bump for new gtkglext pangox-compat dependency.wiz1-2/+2
2012-10-14Update HOMEPAGE. (The old one still works too, at least for now.)dholland1-2/+3
2012-10-11games/ivan: Fix redeclared variable errormarino2-1/+17
gcc 4.7.2 stops build when "int c" is declared twice.
2012-10-08Revbump after updating graphics/pangoadam43-85/+86
2012-10-08Update to 2.1.5:wiz2-8/+7
Version 2.1.5 * Updated translations * 1 bug fix
2012-10-07Update to 0.1.4: bug fixes.wiz2-6/+6
2012-10-07Update onscripter to 20120926.tsutsui2-6/+6
Changes summary: 20120926: * fix a bug in textgosub insn used with wait-click '@' and following insns 20120910: * improve font rendering used by --render-font-outline option
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau310-904/+310
2012-10-03Update for python25 removal.wiz1-3/+1
2012-10-03Bump all packages that use perl, or depend on a p5-* package, orwiz15-29/+30
are called p5-*. I hope that's all of them.
2012-10-02Mass recursive bump after the dependence fix of the "cairo" packagetron43-84/+86
requested by Thomas Klausner.
2012-09-30Update to 2.8.0. No separate changelog, see games/flightgear.dholland2-7/+6
Caution: distfile has more than doubled in size to nearly 700MB.
2012-09-30Update to 2.8.0. Switches build system to cmake.dholland10-44/+145
August 17, 2012 -- FlightGear v2.8.0 is Released The FlightGear development team is happy to announce the v2.8.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. V2.8.0 includes improvements making FlightGear world more realistic than ever before. Placement of random buildings and trees match the underlying terrain texture, and urban areas now have denser random buildings. Textures can be region specific, and users can select between summer and winter textures in-sim. An improved atmospheric scattering and terrain haze model means the lighting of the terrain is more realistic. Finally, a new automated system is now available for scenery submissions that automatically get rolled into the scenery distribution to be enjoyed by everyone. [...] Some of the major changes include: AI Traffic Improved aircraft models and textures. Flight dynamics FlightGear has been synced with the JSBSim project. Environment Region-specific terrain textures are used for Europe and Hawaii. Now towns in Europe look different from towns in the USA. Cities and towns now look more populated due to random 3D buildings, complete with lighting at night. Scenery looks more realistic due to improved placement of random objects, buildings and trees. Airport signs are now rendered in 3D, with support for double-sided signs. Full apt.dat 850 syntax is supported. You can now select between summer and winter scenery in-sim. Instruments & HUDs A new flexible, 2D rendering system designed for complex instruments such as CDUs, MFDs, EICAS, HUDs and other glass cockpit interfaces. Canvas allows aircraft designers to easily build complex instruments without needing specialized C++ code. Interface Support for translation of the main menu into languages other than English. A Nasal API is available allowing access to Navigation and route-manager data. Highlighted new and improved aircraft Airwave Xtreme 150: complete new (JSBSim) flight dynamics, new model, advanced pilot animations. Cessna 337G Skymaster Project infrastructure Various improvements to our scenery database make it easier than ever to add, delete or update objects to the FlightGear world. The new aircraft download page allows you to easily find quality aircraft, by filtering on status indications. Visual effects Improved simulation of atmospheric light scattering with terrain haze. An experimental renderer, named after the famous painter Rembrandt, is included for testing purposes. The Rembrandt rendered supports multiple light sources (landing lights, instrument lights), real-time shadows and ambient occlusion across aircraft and scenery for a much more realistic visual experience. Other Additional joysticks and rudder pedals are supported out-of-the-box: InterLink Elite Micorosft Xbox 360 Controller Qware USB Saitek Cyborg X (F.L.Y. 5) Saitek Pro Flight Cessna Yoke Saitek Pro Flight Cessna Trim Wheel Saitek Pro Flight Cessna Rudder Pedals Speedlink Defender A French partial translation of The FlightGear Manual is now available. Bug fixes See our bugtracker for an extensive list of the bugs fixed in this release.
2012-09-30Mark this BROKEN because it needs to match the version of simgear anddholland1-1/+3
there's no point trying to build it until then. I'm going to do this but I might not get it done promptly.
2012-09-30Update to 2.8.0; fixes build with current boost.dholland12-211/+106
Build system changed to cmake. Rename patch-ab; the other pre-existing patches do not appear to be needed any further. No recent upstream news or changelog appears to exist. The project home page doesn't admit the existence of versions newer than 2.0.0, but there are several, corresponding to the recent versions of FlightGear.
2012-09-28Add libiconv buildlink.jperkin1-1/+2
2012-09-23missing parts of recursive revbump for gnutls update.obache4-8/+8
2012-09-22Recursive revbump from multimedia/libvpx 1.1.0 updateryoon2-4/+4
2012-09-15Fix some pkglintdholland1-3/+3
2012-09-15recursive bump from libffi shlib major bumpobache51-100/+102
(additionaly, reset PKGREVISION of qt4-* sub packages from base qt4 update)
2012-09-08Add missing CONFLICTS between exchess-book-small exchess-book-medium; ↵cheusov2-6/+6
++pkgrevision
2012-09-07Revbump after updating graphics/cairoadam42-76/+84
2012-09-07Update onscripter to 20120901.tsutsui2-6/+6
Change logs: 20120901: * add --render-font-outline option that enables outline fonts added in SDL_ttf 2.0.10 20120831: * fix resampling bug in resizeImage function enabled by -PDA_WIDTH or -DPDA_AUTOSIZE options 20120826: * fix a bug in getcursorpos2 insn after strsp insn * fix autosave bug if pretextgosub is not set
2012-09-01update of pysolfc to version 2.0spz6-98/+296
upstream change announcement: December 04, 2009: PySolFC v.2.0 (1061 games) and PySolFC-Cardsets v.2.0 (153 cardsets) the license was changed to the GPLv3 or newer 13 new games migration to new python-ttk module improved look of the deck (required python-imaging v.1.1.7) fixed Hanafuda games (ticket) new config-file option: sound_sample_buffer_size (ticket) portable version for windows (ticket) many other bugfixes
2012-08-31Use boost-headers-1.51.0nb1 instead of this patchadam2-17/+1
2012-08-30Changes 1.10.4:adam4-8/+26
This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions. Since the release of 1.10.3 several smaller issues were reported. Most of those were fixed in this release. The fixes center around terrain transitions, campaign problems and some smaller user interface tweaks. Of course many translations received updates and should be more polished now.
2012-08-29Direct inclusion of librsvg/rsvg-cairo.h is deprecated and leads to buildwiz2-1/+16
errors. "Don't do it, then!"
2012-08-29Recursive bump from boost-libs update.obache5-8/+10
2012-08-24Update onscripter to 20120712.tsutsui2-6/+6
Changes of 20120712: - implement getmouseover instruction
2012-08-21Recursive PKGREVISION bump for tcl and tk upgrade to 8.5.12marino4-8/+8
2012-08-20Fix name of the hack for Mac OS X Lion.tron1-2/+2
2012-08-18games/scummvm-tools: Fix DragonFly regressionmarino2-1/+18
Add DragonFly to the list of POSIX systems to fix build.
2012-08-17Final part of fix for SA40476, c.f. http://gna.org/bugs/?20003prlw16-3/+445
2012-08-16Regenjoerg1-6/+6
2012-08-13Bump PKGREVISION for fix in librsvg/buildlink3.mk.wiz8-15/+16
2012-08-12Update to 1.4.0:wiz5-112/+33
1.4.0 (????-??-??) - Updated the compress_sci tool to add support for compressing the AUDIO001.002 audio files of the CD versions of King's Quest 5 and Jones in the Fast Lane. 1.3.0 (2011-05-28) - Fix bug #3092367: "TOOLS: Improve GUI for Ogg encoding options". 1.2.0 (2010-10-15) - Add extract_fascination_cd tool for extracting STK archives from a mode1/2048 Fascination CD image. - Fix bug #2984225: "Tools: configure should check if libwxgtk2.8-dev is installed". - Add version information to tools. - Respect $BINDIR when installing (similar to ScummVM). - Fix bug #2983010: GUI Tools builds even if optioned out. - Change the behavior of the CLI flags for MP3 encoding. - Add option to process other files at the end of a process. - Improve visual feedback after a process has finished. It should now be clear that it has finished and whether it was a success or not. 1.1.1 (2010-05-02) First tools version to contain a NEWS file. - Improve the way the images are loaded for the tools GUI. It increases the chances of success. - Fix bug #2984217: "Tools: The media directory is not intalled". - Fix bug #2905473: "GUI Tools: cannot use lame with compress_scumm_sou". - Patch #2982306: "set MP3 ABR bit rate in GUI Tools". - Patch #2982090: "Tools: include unistd.h for unlink". - Patch #2982091: "Tools: use $(INSTALL) instead of install". - Fix endian problem in create_sjisfnt.
2012-08-12Add upstream bug report URL.wiz2-3/+4
2012-08-12Add upstream bug report URLwiz2-3/+4
2012-08-12Update HOMEPAGE.wiz1-2/+2
2012-08-10Fix inline usage.joerg8-2/+129
2012-08-10Return error when failing in main()joerg2-5/+14
2012-08-10Fix inline usage.joerg2-6/+19
2012-08-04update to 1.5.0drochner4-23/+12
changes: -support more games -support for TrueType fonts via FreeType2 -custom game and engine options -speedup, UI improvements -bugfixes -translation update pkgsrc change: cleanup of options -- the "x11" backend doesn't work, so "sdl" is the only choice left
2012-08-03Fix patch-common_packets.c checksumprlw11-2/+2
2012-07-31Update freeciv to 2.3.2prlw112-127/+1538
There are many many changes since 2.2 including: A new program has been added to the Freeciv suite: 'freeciv-modpack'. This makes it easier to download and install add-ons ('modpacks': rulesets, tilesets, etc) to the right place; you can enter a URL, choose an add-on from the list, and the tool will install it to the correct place for this version of Freeciv to use it. See http://freeciv.wikia.com/wiki/NEWS We also include a security fix.
2012-07-29Remove -Werror to make this build on NetBSD.wiz1-21/+18
While here: the program has enough dependencies that an additional python one (used by many scripts installed by the package) will not hurt; add proper dependency on python and remove python replacement hack. Bump PKGREVISION for python dependency.
2012-07-18games/xracer: NOT JOBS SAFEmarino1-2/+3
I don't know what changed, but this game starting failing on both platforms due to build order. Setting MAKE_JOBS_UNSAFE=no was the solution. The homepage is long gone, so that was commented out. FreeBSD Ports deleted this game in 2011-04-12 (ports/151390) It has not been developed since 2000 and the game was never finished. The developer website has disappeared Pkgsrc should follow suit and also delete this subpar package.
2012-07-18Changes 1.10.3:adam10-1779/+5003
* Campaigns: * Heir to the Throne: * Fixed bug 19531: scroll to reinforcement units in Blackwater Port * Fixed bug 19517: The injured sergeant in HttT: Cliffs of Thoria will now always become visible when he is discovered. * Under the Burning Suns: * Made it so that all units are rehydrated quietly upon victory in scenario two * Under the Burning Suns: * Fix bug 19630: unit lost when Nym returns * Dust Devil no longer comments on cuttlefish * Wolf Riders now utter fleeing message on easy in scenario 3 * Editor: * Improved performance of the Editor Settings ToD lighting controls * Language and i18n: * Fixed untranslatable Cancel button label in the add-ons server network status dialog (bug 19659) * Updated translations: Chinese (Simplified), Finnish, French, Galician, Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian * Multiplayer: * A New Land: * Made it so that the "Elvish Shaman" option in the elvish unit selection menu gets translated. Fixes bug 19677. * User interface: * Stop showing a unit's potential moves before moving in a move & attack, rather than after (more consistent with regular movement) * Whiteboard: * Fixed bug 19613: Multiple attacks after planning attacks in whiteboard * Fixed bug 19619: In local games, units keep ghosted appearance during opponent's turn * Fixed bug 19618: Problems with ending turn with impossible moves * Fixed bug 19615: Can see part of opponents' planned moves in local multiplayer game * WML engine: * Fix $owner_side in capture events fired due to unit movement * Miscellaneous and bug fixes: * Fixed: A preprocessor bug looking beyond the end of a buffer. * Fixed: Binding a temporary in the network code, possibly causing crashing. * Fixed bug 19469: Missing scenario hash results in Remote scenario always added to game description * Fixed bug 19322: controller=null hides a side in the status table * Fixed bug 19681: cache is never valid tweaked the number to string conversion of config_attribute * Fixed bug 16544: Fail to read `empty' cache files. * Added shroud_data to the inspection window (FR 19623). * Fixed: Wrong current side number after side turns (bug 19735) It also affected the lua field wesnoth.current.side
2012-07-16Updated games/wargames to 1.02abs2-7/+7
Update to 1.02 - portability fixes for Linux - better handle blank entry
2012-07-14+ holtz.wiz1-1/+2