Age | Commit message (Collapse) | Author | Files | Lines |
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Fix build on 64-bit and/or gcc4 platforms.
(Note: it doesn't work for me, but now it at least compiles...)
Correct typo in PLIST.
PKGREVISION++.
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Add missing dependence on freetype2.
PKGREVISION++
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some install permissions issues. PKGREVISION++.
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Avoids going backward with version numbers
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Changelog:
Version 3.7 8.Mar.2005
* Man page bug fixes from Debian via Dave Swegen.
* Source code reorganization.
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(On NetBSD, unistd.h is pulled in indirectly through the c++ headers,
via gthr-*.h)
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* Bug fixes.
* Updated translations.
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Version 0.7
* 8 new puzzles
* License included in the about box
* The drawing area is now square and the application resizes better
* Better score feedback
* Player's history
* Preferences persistence
* Better game selection
* Bug fixes
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* Store score file under ${VARBASE} and use SETGIDGAME. fixes PR 38910.
* Use ascii format data files for !little-endian platforms, suggested in README
* Install manuals
* Fixes the score file and manual location in man page.
* Add DESTDIR support.
Bump PKGREVISION.
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This release only involves license changes.
- GPL v2 or later, for LGPLv3 compatibility
While here,
* add DESTDIR support
* Put score file in ${VARBASE} and use SETGIDGAME. fix PR 38907.
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not that polished, but a nice idea
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* Fix permissions of data files. noted in PR 38912.
* Put data files in share, instead of lib.
* Put score files in ${VARBASE}, and use SETGIDGAME.
* Include string.h to suppress warnings.
Bump PKGREVISION.
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DragonFly. Fix from Hasso Tepper in PR pkg/38853.
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so the group is irrelevant. Fixes unprivileged installs.
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* fixed: client segfault on some disconnects
* fixed: server segfault after end of rated games
* fixed: reusable server listen socket
* added some features to XILE
Pkgsrc:
Added xblast-mini package option to use a 480x392 window instead of the
default 960x784 window. Makes the window fit on an EeePC's screen :)
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changes:
* Network game (port 3826 is registred by IANA for Wormux)
* A lot of bug fixes (memory leaks, useless code deleted ...)
* 15 new maps
* New weapons: Flamethrower, Football bomb, Cluzooka
* Minimap preview
* Camera improvements
* Better use of anti-aliasing
* Water/lava particles added
* Various graphical improvements
* Sound cache: no more lag on explosion
* More sounds and musics
* Better characters: Better positions, characters' eyes follow cursor,...
* Weapons tweaking
* Smaller step in angle selection when pressing Shift
* Menus compatible with smallest resolutions
* Help section added (menu explaining shortkeys and howtoplay.pdf documentation provided)
* Language selection
* "Looking for updates" option
* Volume control option
* Joystick support
* Improve collision detection, cursor,...
* User dir as XDG recommandation (Freedesktop)
* Initial management of command line options
* Experimental random map generator and skin viewer
* AI improvements (still stupid so still hidden feature)
pkgsrc note: rewrote the patch which fixes some broken/nonportable
geometry calculations, explosion craters look much nicer now
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fixes python path problems
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changes:
-bugfixes
-translation updates
pkgsrc change: explicitely disable ggz-server so that the build
doesn't pick it up, just in case
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if running xblast without the PREFIX/bin in your path.
Bump PKGREVISION.
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functional change on less picky patchers (everyone else)
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many packages used to use ${PAX}. Use the common way of directly calling
pax, it is created as tool after all.
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patches to add it). Drop pax from the default USE_TOOLS list.
Make bsdtar the default for those places that wanted gtar to extract
long links etc, as bsdtar can be built of the tree.
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if they happen. Don't install the ECO classification as opening book, it
is essentially useful.
No detailed ChangeLog, but this fixes some crashes with invalid games,
brings SMP support and increases to the strength of crafty.
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* gui-sdl Fix crash when trying to bribe a unit
* Fixes for UTF-8 and local encoding mismatch
* Fixed crash when unit is killed by the breaking of a treaty
* gui-gtk2 Theme had checkbox images reversed in some situations
* Improvements to server authentication backend
* Check that there is no acinclude.m4 left from old builds in the source
tree
* Fixes to strings and i18n
* Fixed pathfinding crash when ferry is forced to leave path
* Fixed warnings and crashes caused by AI trying to updgrade allied units
* Fixed "take -" crash when there is no free player slots
* Fixed crash in citizen governor
* Avoid overwriting player name given as /create parameter
* Fixed AI crash when city destroyed during trade negotiation
* Send /cut and /cmdlevel commands correctly to server
* Fixed handling of quoted command parameters
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* Marked as DESTDIR ready
* Modify patches to bit simply
* Honor PKGMANDIR
* Add definition virtual destructor for reliably an safely.
Bump PKGREVISION.
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Noticed by Hasso Tepper in PR 38690.
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v0.28 (release 2008.05.11):
USER-VISIBLE CHANGES:
- Minor text cleanups. (Phil, FM; Cory Hickey and gglouser for some fixes)
- Minor dialog behavior fixes. (FM)
* New non-research task: CPU Pool. Performs maintenance, construction, jobs.
Bases with no other task assigned will contribute to the CPU Pool. (FM)
* New non-research task: Sleep. Bases assigned to Sleep will remain idle and
be harder to detect. Note that even a computer can't sleep through
construction. (FM)
- The CHANGE buttons inside the base dialog now show their hotkeys. (FM)
- The location buttons have had their on-screen positions tweaked. (FM)
- Start location is randomized to any of the 5 available continents. (FM)
* CPU is now used to design constructions, Cash to buy the required items, and
Labor (time) to assemble the final construction. (FM)
- Location and city names can now be localized. (FM)
- Numbers automatically localize to the correct comma-vs-period usage. (FM)
* Added a new difficulty level: Ultra Hard. (FM, emh for suggestion)
* Build times are now difficulty-dependent. (FM)
* The grace period applied to a new base is now difficulty-dependent. (FM)
* The suspicion gain per discovery is now difficulty-dependent. (FM)
- Bases in a location are now sorted by size, then name. (FM, emh for
suggestion)
* The global grace period now expires on Normal and above if you build more
than a certain number of bases, and on Ultra Hard if you build certain types
of bases. (FM)
- Locations with recently-discovered bases are now more likely to have other
bases discovered. (FM)
* Base detection chances and overall suspicion are now unknown until certain
new technologies have been researched. (Phil)
...except on low difficulty. (FM)
* Incomplete bases no longer support the AI. (FM)
- It's possible to get lucky when hacking some random computer. (FM)
* Seconds, minutes, and hours now matter much more than they used to. (FM)
- Major events cause the game to pause, instead of going to real-time. (FM)
- You can use the Enter on the numeric keypad like the regular Enter key.
(Phil, gare for suggestion)
* Continents are no longer identical. (FM, Phil for suggestion)
* New continent: Australia. Ocean moved to make room. (FM)
* E:S now has an intro when you start a new game! (FM)
- New item: Warning Signs. Useful for keeping out curious people. (FM)
- CPU display on Finance screen centered (Jorge Vargas)
- Time capsules can now be built anywhere sufficiently remote, with varying
degrees of stealth. (FM, emh for suggestion)
- Internet Traffic Manipulation and Hypnosis Field techs have been rebalanced to
better reflect their effects. (FM)
* de_DE translation (FM, Thomas for native proofing [still in progress])
* sv_SE translation (Anders Andersson)
OTHER CHANGES:
- Massive (~50%) code changes, to improve clarity and reduce duplication. (FM)
- "safety" module should trap most crash bugs and show the pause menu, allowing
the user to save or attempt to resume play; the errors are written to a log
for easy submission to the developers. (FM)
- New utility: reorder.py Workaround for traduko's current order-scrambling
behavior. Use with caution. (FM)
- Various code formatting fixes, refactor of part of the technology(/event)
result system. (Jorge Vargas)
- setup.py updated to support mac .app building and cut filesize of the windows
.exe by about half. (FM)
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(did this package even install? Well, it does now.)
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Version 1.4.2:
* language and i18n:
* updated translations: Chinese, Chinese (Traditional), Croatian, Czech,
Dutch, Finnish, French, German, Hungarian, Italian, Japanese, Lithuanian,
Polish, Russian, Serbian, Slovak, Spanish, Turkish
* various minor bug fixes
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aware packages will update it.
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