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2007-03-31Add some missing icon files to PLIST.obache2-3/+6
Bump PKGREVISION.
2007-03-30Some more directories needed for NO_MTREE=yes.joerg1-2/+2
2007-03-26Fix typo in RESTRICTED.wiz1-2/+2
2007-03-24Prepare for switching to NO_MTREE=yes.joerg17-18/+44
2007-03-23Fix build with modular Xorg where libXt is needed at build time.joerg1-3/+7
2007-03-21Bump PKGREVISION for gnome-keyring ABI bump.wiz9-14/+18
2007-03-19The configure script is written in Perl.rillig1-1/+2
2007-03-18Changes 3.2.3:adam3-10/+10
* fixed malloc/free bug when updating EMC artwork entries in level list * added workaround (warning and request to quit the current game) when changing elements cause endless recursion loop (which would otherwise freeze the game, causing a crash-like program exit on some systems) * fixed nasty string overflow bug when entering too long envelope text * added feedback sounds for menu navigation "menu.item.activating" and "menu.item.selecting" (for highlighting and executing menu entries) * improved "no scrolling when relocating" to also consider scroll delay (meaning that the player is not automatically centered in this case; this makes it possible to "invisibly" relocate the player to a region of the level playfield which looks the same as the old level region) * fixed bug with not recognizing "main.input.name.align" when active * fixed bug with displaying masked borders over title screens when screen fading is disabled * fixed infinite loop / crash bug when killing the player while having a CE with the setting "kill player X when explosion of <player X>" * added special editor graphic for "char_space" to distinguish it from "empty_space" when editing a level (in-game graphics still the same) * fixed nasty bug with initialization only done for the first player * small change to handle loading empty element/content list micro chunks * uploaded pre-release (test) version 3.2.3-0 binary and source code * some optimizations on startup speed by reducing initial text output * added caching of custom artwork information for faster startup times * fixed graphical bug when using fewer menu entries on level selection screen than usual (with "menu.list_size.LEVELS" directive) * fixed crash bug (Windows/SDL only) caused by BlitBitmap blitting from the backbuffer to the backbuffer by error (with identical rectangle) * fixed bug when displaying titlescreen with size less than element tile * fixed bug that caused elements with "change when digging <e>" event to change for _every_ digged element, not only those specified in <e> * fixed bug that caused impact style collision when dropping element one tile over the player that can both fall down and smash players * fixed bug that caused impact style collision when element changed to falling/smashing element over the player immediately after movement
2007-03-18Changes 2.0.9:adam6-27/+28
- Fix memory leaks in AI code. - Client worklist fix. - Several compilation fixes. - Fix for status of bribed units. - Fix client crashes. - Fxi server crashes. - Extra checks against starting position on poles. - Fix security problem in attributes code. - Helicopters no longer lose hitpoints when on a carrier. - Fix bug causing some pregame messages to be lost.
2007-03-15Don't depend on mtree.joerg1-1/+2
2007-03-13The distfile was changed after release. The change is harmlessdrochner2-5/+9
(minor tweak to clock display, updated MANIFEST). Put the distfile into a DIST_SUBDIR and bump PKGREVISION. From the bulk-build.
2007-03-10Update to 1.16.4.0:wiz2-9/+31
Changes include: - Reactionfire is now correctly recorded in Replay - fixed a replay crash - Fixed crash when administrating maps - Fixed crash in AmmoDialog with many weapons - Units with wait-for-attack can do immediate RF now - increased general robustness and error handling - wreckag objects have a much lower movemalus than before - Added maptransformation for buildings in map editor - mount can now collect files from different directories
2007-03-07Fixed PKGMANDIR.rillig2-4/+4
2007-03-06Fixed PR 29425.rillig4-20/+54
2007-03-06Fixed PR 29378.rillig3-18/+37
2007-03-06Fixed PR 29448.rillig2-4/+12
2007-03-05update to 2.5.4drochner4-298/+500
changes: doesn't use pygame anymore but SDL directly
2007-03-05make this build with newer gccdrochner2-6/+13
2007-02-27Add missing chunk. Fixes installation.wiz2-4/+13
2007-02-26enable AGI support (for Larry 1), bump PKGREVISIONdrochner1-2/+3
2007-02-24+ greed.wiz1-1/+2
2007-02-24Initial import of greed-3.4:wiz6-0/+72
The strategy game of Greed. Try to eat as much as possible of the board before munching yourself into a corner.
2007-02-23update to 0.9.3drochner3-10/+10
changes: minor fixes and cleanup
2007-02-23fix for newer gcc which don't know -fwritable-stringsdrochner4-1/+54
2007-02-22pkglint USE_LANGUAGES cleanup. Patch from Sergey Svishchev.wiz4-8/+8
2007-02-22Whitespace cleanup, courtesy of pkglint.wiz20-52/+52
Patch provided by Sergey Svishchev in private mail.
2007-02-22pkglint cleanup; update HOMEPAGE/MASTER_SITES.wiz1-5/+1
From Sergey Svishchev in private mail.
2007-02-20Some more fixes are needed for modular Xorg.joerg1-1/+7
2007-02-20Fix pthread detection and handle modular Xorg.joerg3-3/+39
2007-02-19Retire propolice hack on DragonFly as the system compiler was fixedjoerg1-18/+0
and the changes pulled up to all release branches.
2007-02-19Add DragonFly support.joerg2-8/+8
2007-02-19Modular Xorg support.joerg1-2/+7
2007-02-19Don't force builtin GL libraries, this breaks with modular Xorg.joerg5-5/+75
Add DragonFly support.
2007-02-19Don't depend on native X11 for Linux apps.joerg1-4/+2
2007-02-19The distfile has changed. PKGREVISION++rillig2-5/+7
2007-02-19+ blokusrillig1-1/+2
2007-02-19Re-added blokus.rillig4-0/+45
2007-02-16Removed blokus again from pkgsrc, since it may not be redistributed.rillig5-41/+1
2007-02-15Modular Xorg support.joerg1-1/+3
2007-02-15man/man6 needs to be created before installation.rillig1-1/+2
2007-02-08-make this build with newer g++ (add a forward decl; for older compilersdrochner5-73/+41
a "friend" decl seems to imply this) -put hiscore files to a sane location -update to 0.4pre10 - this is called "Debian/PPC fix" in the changelog, but there is obviously more cleanup and fixes
2007-02-07Also needs msgfmt.joerg1-2/+2
2007-02-06Ensure consistency by installing man page as man/man1/xbl.1.joerg4-7/+25
Bump revision.
2007-02-06Create some directories before to fix build with modular xorg.joerg1-1/+2
2007-02-06Needs pkg-config.joerg1-1/+2
2007-02-04Bah, crossedit is part of the server package and needs Xaw and Xt.joerg1-2/+6
Readd the X11 dependencies. Bump revision. Should this perhaps be made an option or a separate package?
2007-02-03Add blokus.kristerw1-1/+2
2007-02-02In principle, this works on Solaris, too, but I don't understand a smallrillig1-1/+4
detail concerning autoconf.
2007-02-02Modular Xorg support. As it wouldn't compile without fribidi, addjoerg1-2/+3
it and bump revision.
2007-02-02Imported blokus.rillig4-0/+36
Blokus is an abstract strategy board game for two to four players, invented by Bernard Tavitian and published in 2000 by the Sekkoia company. It has won several awards, including the Mensa select award and the 2004 Teacher's Choice Award. This is an Open GL version of the game, developed by some students from the University of Applied Sciences (Fachhochschule) Muenster, Germany.