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2019-10-14scummvm-tools: add PLIST.Darwinadam1-0/+2
2019-10-14scummvm-tools: updated to 2.1.0adam7-109/+62
2.1.0 (2019-10-13) - Fix bug 10559: Add workaround to compress_scumm_sou for non-VOC speech sample in monster.sou of Indiana Jones and the Fate of Atlantis. - Improve endianness handling of internal FLAC encoder. - Add tool to create HDFRAMES.DAT file for Blade Runner game. - Major rewrite of extract_prince tool. - Implement decompiler for Prince game scripts. - Rework the Mohawk engine tools. - Add tool to extract Hyperspace Delivery Boy! game archives. 2.0.0 (2017-12-17) - Fix handling of output path for the compress_touche tool. - Fix handling of input path for the extract_cine tool. It was only working when run from the directory that contains the game data. - Fix memory corruption that could cause random errors during extraction when using the extract_cine tool. 1.9.0 (2016-10-27) - Fix random crashes in the tool to convert Broken Sword 1 speech files. 1.8.0 (2016-03-04) - Add a tool to compress Tony Tough's ADP files. - Add extraction and packing tools for The Prince and the Coward. - Fix detection and decoding of BS1 big endian speech data in compress_sword1. - Fix inputs handling for extract_gob_stk. 1.7.0 (2014-07-21) - Add support for CGE 2 (Sfinx) in extract_cge and pack_cge tools. - Add option to run some of the tools in the GUI on all the files with the same extension (e.g. run compress_scumm_san on all *.san files). - Improve support for sub-directory structure in Broken Sword 1 (e.g. when the files are in the Clusters, Music and Speech sub-directories). - Fix issue with output file name in compress_sword2 tool when specifying an output directory (the output file name was empty with only an extension). - Fix issue when trying to use compress_scumm_san more than once in the GUI tool. 1.6.0 (2013-05-31) - Fix crash when compiling with wxWidgets 2.9. - Add two tools to extract and repackage the Soltys game data. - Fix bug 3093138: "compress_tucker with ScummVM CLI Tools not working". - Fix bug 3280674: "ScummTools do not compress monster.sou of german fdd-version" - Fix various issues on case sensitive systems when looking for input files (e.g. in compress_tucker or compress_sword1 the sub-directories and input files needed to be all uppercase). - Improve tool detection and inputs handling for tools that require multiple input files or an input directory (in both the GUI and command line). - Add signature to compressed Tinsel .smp to match the one at the start of the .idx file. This ensures that no sound starts at offset 0, since that is interpreted as the sound missing. This fixes the first line of speech when Rincewind wakes up at the beginning of Discworld 1. - Fix too long help string for compression tools in the extra input file selection which made the file selection impossible because the widgets were outside the window. - Respect given output directory in compress_tinsel.
2019-10-14scummvm: updated to 2.1.0adam3-11/+20
ScummVM version 2.1.0. This release is the culmination of nearly two years worth of work, adding 16 new games based on 8 engines, a Nintendo Switch port and nearly 500 bug fixes. All this done by the hard work of 147 contributors across 8,493 commits. The newly supported games are: Blade Runner Duckman: The Graphic Adventures of a Private Dick Hoyle Bridge Hoyle Children's Collection Hoyle Classic Games Hoyle Solitaire Hyperspace Delivery Boy! Might and Magic IV - Clouds of Xeen Might and Magic V - Darkside of Xeen Might and Magic - World of Xeen Might and Magic - Swords of Xeen Mission Supernova Part 1 Mission Supernova Part 2 Quest for Glory: Shadows of Darkness The Prince and the Coward Versailles 1685
2019-10-12games/fillets-ng: fix path to documentation filesrillig1-2/+3
2019-10-12burgerspace: fix maintainer email addressbsiegert1-2/+2
2019-10-08Fix immediate eternal pauseryoon2-1/+18
2019-10-07Rename py-meson to meson.prlw11-2/+2
The motivation is to consider meson as an application, so there is only one copy on the system, and as a python 3 program, it can build python 2 packages.
2019-10-06+ tcl-theokamil1-1/+2
2019-10-06Import tcl-theo 0.0.1kamil4-0/+38
theo - theo.c implementation for Tcl This package provides quotes from OpenBSD's src/usr.bin/mg/theo.c. The quotes were originally spoken by Theo de Raadt, the OpenBSD project founder.
2019-10-06fallingtime: Update to 1.0.2nia3-31/+9
Changes: "Linux packaging and some fixes"
2019-10-06bump PKGREVISION for previous games/xbomb commitjakllsch1-1/+2
2019-10-06games/xbomb: Add patch to avoid UB and/or segfault on startupjakllsch2-1/+18
2019-10-06xonotic: Needs zipnia1-2/+2
2019-10-05Use PKGVERSION_NOREV to fix a potential error when PKGREVISION is bumpedryoon1-2/+2
2019-10-03yquake2: Install scripts with INSTALL_SCRIPTnia1-3/+3
2019-10-03xonotic: Needs bash toolnia1-2/+2
2019-10-03sortjnemeth1-2/+2
2019-10-01Accept blame for a handful of packages.nia2-4/+4
2019-10-01wesnoth: updated to 1.14.9adam4-26/+41
Version 1.14.9 AI: * Fixed a rare crash in attack prediction * Experimental AI: fixed guardians being used for village actions Campaigns * A Tale of Two Brothers: * S3: modify castle illumination tip on easy mode * Dead Water: * S3: modify starting dialogue * Descent into Darkness: * Update campaign description * Update maps for S1 and S6 * S4: reduce difficulty on easy and normal modes * S11: reduce difficulty just after Malin turns into lich * Eastern Invasion: * S9: add dialogue on victory * Heir to the Throne: * Remove 'Princess' as a direct address * S15, S23: Add explicit hints on EASY. * S15: Improve one branch of the victory dialog. * Legend of Wesmere: * S23: Landar's normal death dialogue now (properly) not used * Northern Rebirth: * Remove 'Princess' as a direct address * Sceptre of Fire: * S5: tell player that gryphon riders can now be recruited * S9: objectives changed to be more accurate upon moving to the volcano * Secrets of the Ancients: * Fixed number of scenarios in campaign listing * Son of the Black Eye: * S10: add dialogue on victory * The Rise of Wesnoth: * Tweaked dialogue in various scenarios * Fixed number of scenarios in campaign listing * S17a: prevent time over defeat if player chooses to defeat remaining saurians * The South Guard: * Update campaign description * Highlight narrator and gameplay explanations with colors * S1: create Sir Gerrick if player skips scenario with debug * S4: revise end of scenario dialogue * S5: add narrator warning when siding with bandits and reduce difficulty * S6b: create Urza Afalas if player skips S5 with debug * S6b: kill elves on side 1 if player got to this scenario with debug * S8b: fixed bug with shifted ToD schedules near campfires * Under the Burning Suns: * Various bugfixes (objectives, allied vision, unit spawns, event firing) * Updated various maps * Add additional animations to cutscenes and events * S2: add dehydration explanation to objectives Graphics * Own portraits for higher level bats * New Water Serpent and Cuttlefish portrait * New Wolf, Great Wolf and Direwolf portraits * Additional wolf/dog portrait for custom units * Separate Mudcrawler portrait * New Walking Corpse portrait for mounted variation Language and i18n * Updated translations: British English, Chinese (Traditional), Czech, Dutch, French, German, Italian, Japanese, Portuguese (Brazil), Russian, Spanish, Turkish, Ukrainian * Changed the :help command's output to split over multiple lines * Added translatable explanations of :droid, :help and :idle's arguments Multiplayer * A New Land: * Help menu can be accessed in any turn and doesn't pause the game * Bottleneck in the spider's caves removed * Swapped positions of Gryphon and Drake * Guards can't be tricked off position, leaders won't destroy buildings * Guards and Spiders are loyal – AI income has been adjusted accordingly * AI income increases gradually in lategame (very slowly) * 5P Wildlands: * fix default village_gold being too hight, disadvantaging player 5 Packaging * added HighContrast icon WML engine * Fixed [music] ms_after= affecting the previous track instead of the intended one Miscellaneous and bug fixes * Update various references of mermen to merfolk or mer * Adjust several maps to use different castle graphics * OpenMP support has been removed * Clarify descriptions of income and upkeep in the help and in tooltips. Version 1.14.8 * Skipped due to need to reupload a broken 1.14.7 macOS App Store package as 1.14.8
2019-10-01taisei: Update to 1.3.1nia3-7/+30
This is a stable maintenance release. It features some important bugfixes and a few optimizations and visual improvements backported from the v1.4 development tree, as well as new character art by @afensorm. Other than fixing some rare game-breaking bugs, there are no gameplay changes and this version should be replay-compatible with the initial v1.3 release.
2019-10-01games: +naev +srb2 +xonotic +yquake2nia1-1/+5
2019-10-01Add games/xonotic. Based on work by Charlotte Koch in pkgsrc-wip.nia11-0/+206
Xonotic is an addictive, arena-style first person shooter with crisp movement and a wide array of weapons. It combines intuitive mechanics with in-your-face action to elevate your heart rate. Xonotic is and will always be free-to-play.
2019-10-01Add games/srb2.nia6-0/+145
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built using a modified version of the Doom Legacy port of Doom. SRB2 is closely inspired by the original Sonic games from the Sega Genesis, and attempts to recreate the design in 3D. While SRB2 isn't fully completed, it already features tons of levels, enemies, speed, and quite a lot of the fun that the original Sonic games provided.
2019-10-01Add games/yquake2.nia8-0/+110
Yamagi Quake II is an alternative client for id Software's Quake II. Our goal is to provide the best Quake II experience possible, we strive to preserve the gameplay as it was back in 1997. Thus we aim mostly for bug fixes, stability and gentle enhancements were appropriate.
2019-10-01Add games/naev. Based on work by Yorick Hardy in pkgsrc-wip.nia7-0/+156
NAEV is a 2D space trading and combat game, in a similar vein to Escape Velocity. NAEV is played from a top-down perspective, featuring fast-paced combat, many ships and outfits, and a large galaxy to explore. The game is highly open-ended, letting players proceed at their own paces.
2019-09-27Regen distinfo, update DIST_SUBDIRmef2-27/+27
2019-09-23openttd: Missing patchnia1-0/+20
2019-09-22Make gtk client playable by making drop menus appear.prlw16-134/+134
2019-09-22Add games/fallingtime. Based on work by Charlotte Koch in wip.nia11-1/+234
Like the Fall Down games, you are a ball and you must fall into the holes to avoid being crushed by the top of the screen!
2019-09-21Add games/taisei.nia6-1/+100
Taisei (lit. Occident) is a free and open-source fangame of the Touhou series. Basically, it is a shoot 'em up game with lots of bullets (the genre is literally called bullet hell). It doesn't aim to rebuild a particular installment of the Touhou games, but is rather an original game set in the world of Touhou.
2019-09-21Add games/dunelegacy.nia8-1/+170
Dune Legacy is an effort by a handful of developers to revitalize the first-ever real-time strategy game. It tries to be as similar as possible to the original gameplay but to integrate user interface features most modern realtime-strategy games have like selecting multiple units.
2019-09-20cataclysm-dda-sdl: Fix CONFLICTSnia1-2/+2
2019-09-20games: Normalize some roguelikes with separate curses and SDL versions.nia4-7/+15
Add CONFLICTS.
2019-09-20angband: Update to 4.2.0nia24-420/+522
It uses SDL for sound so the tileset version is now the SDL version instead of the X11 version. Instead of games/angband-tty, games/angband is now the TTY version. There is a SDL2 port but it doesn't seem ready yet (the menu at the top of the screen doesn't work). Keep SDL2 bits commented out so they're ready to enable when the time comes.
2019-09-18openttd: remove liesnia1-4/+1
2019-09-18openttd: Update to 1.9.3nia2-14/+18
1.9.3 (2019-09-16) ------------------------------------------------------------------------ - Change: Use natural sort when sorting the file list (#7727) - Fix #7479: Don't close construction windows when changing client name (#7728) - Fix #7731: Files sorting by modification time on Windows XP (#7731) - Fix #7644: [OSX] Better solution for colourspace/performance issues (#7741) 1.9.3-RC1 (2019-09-07) ------------------------------------------------------------------------ - Add: Can now click industries to make orders to their neutral station (e.g. oil rig) (#7709) - Fix #7644: [OSX] Poor framerate on certain systems (#7721) - Fix #7702: Highscore screen UI scaling (#7714) - Fix #7704: [OSX] Handle malformed UTF8 strings, leading to crashes in server browser (#7705) - Fix #7188: [AI] Possible crash when reloading an AI in multiplayer games (#7701, #7725) - Fix: RemoveAirport function now returns 'Aircraft in the way' error message when occupied (#7690) - Fix: Spelling in running costs setting help text (#7686) - Fix #7655: 'Decrease' buttons in cheat window not working properly with UI scaling (#7669) - Fix: [GS] Could not create elements on Storybook pages with ID > 255 (#7657) - Fix #7626: Allow building road stops over town-owned one-way roads, instead of crashing (#7627)
2019-09-18Recursive revbump from audio/pulseaudioryoon2-4/+4
2019-09-16xcowsay: update to 1.4nia4-51/+9
2016-09-08 Nick Gasson <nick@nickg.me.uk> * configure.ac: updated to GNU gettext 0.19 and removed generated files from version control. * src/bubblegen.c (make_dream_bubble): fix warning about deprecation of `gdk_pixbuf_unref`. * xcowsay 1.4 released! 2015-05-31 Nick Gasson <nick@nickg.me.uk> * src/display_cow.c (close_when_clicked): allow close event to be specified in settings. * src/xcowsay.c (main): add --release option to close window on mouse button release. 2012-11-19 Nick Gasson <nick@nickg.me.uk> * src/config_file.c (next_token): allow values with quotes to be set in the config file. 2011-01-28 Justin Bogner <justin.bogner@emc.com> * src/xcowsay.c (main): The reading-speed option requires an argument.
2019-09-15stone-soup-sdl: Needs glunia1-1/+2
2019-09-14ruby-squib: fix missed ruby-gnome version in DEPENDS.tsutsui1-2/+2
2019-09-14ruby-squib: update for ruby-gnome gem reorganization.tsutsui1-5/+6
Bump PKGREVISION.
2019-09-12astromenace: Install icons with correct filenames.nia2-6/+6
2019-09-12astromenace: Install desktop file and icons.nia2-3/+21
Bump PKGREVISION.
2019-09-12Enable astromenaceryoon1-1/+2
2019-09-12games/astromenace: import astromenace-1.4.1ryoon4-0/+49
Hardcore 3D space scroll-shooter with spaceship upgrade possibilities
2019-09-12Enable joystick support. Bump PKGREVISIONryoon1-1/+4
2019-09-11REminiscence: Update to 0.3.7nia6-40/+43
- Switch from SDL1 to SDL2. - Install a .desktop file. - Add a MESSAGE with configuration instructions. - Remove patch, no longer needed.
2019-09-11games/eureka: import eureka-1.24micha10-0/+212
Eureka is a map editor for the classic DOOM games, and a few related games such as Heretic and Hexen. It supports Linux, Windows and OS X. There is a 2D mode to create the layout and a 3D mode to check e.g. texture alignment.
2019-09-11games/Makefile: +eurekamicha1-1/+2
2019-09-08Add games/megaglest.nia11-1/+6049
MegaGlest is an entertaining free (freeware and free software) and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions.