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rather than PKG_FAIL_REASON, so that they provide useful error
messages in build logs, and so that they continue to work on platforms
where they aren't broken.
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3.0. If one of these is important to you, please fix it in time
for pkgsrc-2006Q1, or it may be removed.
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Some of the changes since 2.2.0:
- further improvements to SoOffscreenRenderer performance
- SoRayPickAction precision improvements
- Visual Studio project now installs only selected build (including
static configurations now)
- misc minor details, build fixes, documentation updates
- Support for compressed textures
- Windows: build settings are easier tunable from the Visual Studio
projects (edit include/setup.h), and also includes static library
build options now
- reference doc improvements with file format examples and defaults
sections for all scene objects.
- completely Cygwin-less build setup for MS Windows / Visual Studio:
- Visual Studio 6 project file in build/msvc6/
- Visual Studio .NET 2003 solution in build/msvc7/
- some minor API additions for internal optimization purposes
- new node SoTextureCombine (for multi-texturing)
- new texture coordinate mapping nodes SoTextureCoordinateCube,
SoTextureCoordinateCylinder, and SoTextureCoordinateSphere
- vertex buffer objects support
- correct "sorted layers blend" transparency mode
- improved thread safety
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Coin is an implementation of the Open Inventor API, fully backwards
compatible with SGI Open Inventor v2.1, and incorporating many new
features. Coin is portable across Win32, Linux, SGI IRIX, Mac OS X,
HP-UX, Sun Solaris, IBM AIX, and other platforms (like NetBSD :-).
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