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2004-10-13INSTALL_DATA -> INSTALL_LIB.tv1-2/+2
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-1/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-05-14Unused.wiz1-12/+0
2004-04-11Don't use egrep -q; instead, redirect output to /dev/null to be portable.jschauma1-2/+2
2004-04-09Changes 6.0.1:adam1-2/+2
New: - upgraded glext.h to version 22 - new build targets (Dan Schikore) - new linux-x86-opteron build target (Heath Feather) Bug fixes: - glBindProgramARB didn't update all necessary state - fixed build problems on OpenBSD - omit CVS directories from tarballs - glGetTexImage(GL_COLOR_INDEX) was broken - fixed an infinite loop in t&l module - silenced some valgrind warnings about using unitialized memory - fixed some compilation/link glitches on IRIX (Mike Stephens) - glBindProgram wasn't getting compiled into display lists - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) - two-sided lighting and vertex program didn't work (bug 887330) - stores to program parameter registers in vertex state programs didn't work. - fixed glOrtho bug found with gcc 3.2.2 (RH9) - glXCreateWindow() wasn't fully implemented (bug 890894) - generic vertex attribute arrays didn't work in display lists - vertex buffer objects' default usage and access fields were wrong - glDrawArrays with start!=0 was broken - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken - linux-osmesa16-static config didn't work - fixed a few color index rendering problems (bug 910687) - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE - OSMesa RGB and BGR modes were broken - glProgramStringARB mistakenly required a null-terminated string - fragment program XPD instruction was incorrect - glGetMaterial() didn't work reliably
2004-03-23Move inclusion of buildlink3.mk outside of area that's protected fromjlam1-6/+1
multiple inclusion. This is needed to ensure that BUILDLINK_PACKAGES is ordered correctly.
2004-03-15Move the definitions of MESA_REQD and _MESA_REQD to Mesa/version.mk andjlam1-12/+41
modify {MesaLib,glu}/{buildlink3,builtin}.mk accordingly. Also add the dependency on {MesaLib,glu}>=${_MESA_REQD} to the builtin.mk files so that we correctly check the built-in Mesa version against the dependency requirements.
2004-03-15Remove false comment after latest buildlink3/builtin changes.jlam1-4/+1
2004-03-05Reorder location and setting of BUILDLINK_PACKAGES to match templatejlam1-3/+3
buildlink3.mk file in revision 1.101 of bsd.buildlink3.mk.
2004-02-11Back out previous. USE_LANGUAGES is set properly by each individualjlam1-2/+1
Mesa sub-package.
2004-02-11Turn MESA_REQD back into a public variable, and make it take a list ofjlam2-8/+12
values that MesaLib/buildlink3.mk converts into a single _MESA_REQD that is the highest version required. If including the Mesa/buildlink3.mk file, then require the same version of Mesa as required by glut.
2004-02-11USE_LANGUAGES=c c++abs1-1/+2
2004-02-10bl3ifyjlam1-7/+8
2004-02-10Be less verbose at pre-install.jlam1-4/+8
2004-02-10Don't pass the -DGLX_GLXEXT_LEGACY to the compiler if we're buildingjlam1-1/+2
another bit of the Mesa package.
2004-02-07Install the lib directory before installing files into it.minskim1-1/+3
Approved by jlam@.
2004-02-07Remove unnecessary inclusion of bsd.prefs.mk. This closes PR pkg/24215.minskim1-3/+1
Approved by wiz@.
2004-02-01Add a buildlink3.mk file for Mesa.jlam1-0/+12
2004-01-23Move the MESA_VERSION definition from version.mk into Makefile.common, andjlam2-8/+8
don't include version.mk from Makefile.common. version.mk's sole purpose now is to figure out which version of the OpenGL specification is implemented by the XFree86-provided Mesa and to deduce a likely version of Mesa from the OpenGL specification implemented.
2004-01-22Mesa-6.0 packages now use LIBTOOL and finally buildadam2-25/+23
2004-01-20Update Mesa and friends to version 6.0:jschauma3-21/+27
Changes since 5.2: New: - full OpenGL 1.5 support - updated GL/glext.h file to version 21 Changes: - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) Bug fixes: - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color clamping issue - updated suno5-gcc configs - glColor3 functions sometimes resulted in undefined alpha values - fixed FP divide by zero error seen on VMS with xlockmore, others - fixed vertex/fragment program debug problem (bug 873011) - building on AIX with gcc works now - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) - glDrawRangeElements tried to modify potentially read-only storage - updated files for building on Windows Changes since 5.0.2: New features: - reorganized directory tree - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) - GL_ATI_texture_env_combine3 extension (Ian Romanick) - GL_SGI_texture_color_table extension (Eric Plante) - GL_NV_fragment_program extension - GL_NV_light_max_exponent extension - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - GL_ARB_occlusion_query extension - GL_ARB_point_sprite extension - GL_ARB_texture_non_power_of_two extension - GL_IBM_multimode_draw_arrays extension - GL_EXT_texture_mirror_clamp extension (Ian Romanick) - GL_ARB_vertex_buffer_object extension - new X86 feature detection code (Petr Sebor) - less memory used for display lists and vertex buffers - demo of per-pixel lighting with a fragment program (demos/fplight.c) - new version (18) of glext.h header - new spriteblast.c demo of GL_ARB_point_sprite - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) Bug fixes: - really enable OpenGL 1.4 features in DOS driver. - fixed issues in glDrawPixels and glCopyPixels for very wide images - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint - fixed some texgen bugs reported by Daniel Borca - fixed wglMakeCurrent(NULL, NULL) bug (#835861) - fixed glTexSubImage3D z-offset bug (Cedric Gautier) - fixed RGBA blend enable bug (Ville Syrjala) - glAccum is supposed to be a no-op in selection/feedback mode - fixed texgen bug #597589 (John Popplewell) Changes: - dropped API trace feature (src/Trace/) - documentation overhaul. merged with website content. more html. - glxgears.c demo updated to use GLX swap rate extensions - glTexImage1/2/3D now allows width/height/depth = 0 - disable SPARC asm code on Linux (bug 852204)
2004-01-05It's more reliable to check <GL/gl.h> instead of <GL/glext.h> for thejlam1-4/+4
appropriate GL_VERSION_m_n definitions to divine the version of Mesa that's installed with XFree86.
2004-01-05Whitespacejlam1-4/+4
2003-11-30As pointed out by jlam:jschauma1-1/+2
bump PKGREVISION on packages depending on graphics/glu due to latest shlib changes there.
2003-11-18Finally update Mesa and friends after the distfile changed on the websitejschauma2-7/+9
without a version bump. Changes made, according to the website, for libtool/autofoo fixes. Some changes from Ron Roskens: glut depends upon graphics/glu (otherwise its linked against X11R6 libs) MesaDemos: rather than using the pre-built distribution makefiles, use the automake/configure built makefiles which have the build dependencies all setup. This closes PR pkg/23476.
2003-10-05If ${_GL_GLEXT_H} doesn't exist, just set everything to NO. Otherwiseatatat1-1/+5
egrep emits error messages.
2003-09-29Update Mesa and friends to latest version 5.0.2:jschauma3-4/+15
- fixed texgen problem causing texcoord's Q to be zero (stex3d) - default GL_TEXTURE_COMPARE_MODE_ARB was wrong - GL_CURRENT_MATRIX_NV query was wrong - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one - GL_LIST_MODE query wasn't correct - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value - blended, wide lines didn't always work correctly - glVertexAttrib4svNV w component was always 1 - fixed bug in GL_IBM_rasterpos_clip (missing return) - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly - a few Solaris compilation fixes - fixed glClear() problem for DRI drivers (non-existant stencil, etc) - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) - glFog() didn't clamp fog colors - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the gl[Get]TexParameteri[v] functions - fixed invalid memory references in glTexGen functions (bug 781602) - integer-valued color arrays weren't handled correctly - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 - build GLUT with -fexceptions so C++ apps propogate exceptions While here, fix PR pkg/23003 by moving the version number to version.mk and including that in the buildlink.
2003-08-26Finally remove support of Mesa 3.4.1 completely as discussed at lengthjschauma3-19/+4
on tech-pkg@ at various times. This means that regardless of what kind of GL support comes with X11, if a package depends on GL, Mesa 5.0.1 (or higher) will be installed into ${LOCALBASE}. Some troubleshooting after the latest patches by Krister Walfridsson.
2003-07-17s/netbsd.org/NetBSD.org/grant2-4/+4
2003-07-15Hopefully finally get this right:jschauma2-4/+14
Default Mesa Version should be 3.4.2, so that people who don't care and have GL in XF don't need to build the whole thing. If MESA_REQD is set to 5.0.1 (as, for example, by MesaDemos), require version 5.0.1 of MesaLib, gl* etc. If libGL.so.5 is found to be present on the system, force MESA_REQD to be 5.0.1 to avoid accidental downgrades if MESA_REQD was not specified before- hand. Changes reviewed by tron@ (thanks!).
2003-07-04Revert yesterdays commit of setting the default to 3.4.2; apparentlyjschauma1-3/+3
things are more complex than they seem, so until we've figured out how to do this properly go back to what used to work (ie default back to 5.0.1) Problems pointed out by tron@ and abs@.
2003-07-03Let's be consistent here:jschauma1-3/+3
All other Mesa packages assume a default of 3.4.2, so set this here, too. The reasoning behind this is that 3.4.2 is part of XF, so that users/packages that don't explicitly need version 5.x don't need to build it.
2003-06-23s/packages@/tech-pkg@/gjschauma1-2/+2
(Forgot the last time we did this. Pointed out by Sergey Svishchev (svs at ropnet dot ru))
2003-06-02Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.jschauma1-2/+2
Should anybody feel like they could be the maintainer for any of thewe packages, please adjust.
2003-05-10update to 5.0.1drochner1-4/+4
mostly a bugfix release other changes: - updated GL/gl_mangle.h file - use glPolygonOffset in gloss demo to avoid z-fighting artifacts - updated winpos and pointblast demos to use ARB extensions - disable SPARC normal transformation code
2003-04-30Actually, Mesa's Makefile.common seems like a much better place foratatat1-1/+2
MESA_REQD, and it works much better, too. :)
2003-03-28NO_PATCH is deprecated, says pkglint. Remove it.wiz1-2/+1
2003-03-28Ok...Finally get this right. The 5.0 Mesa needs LIBTOOL_OVERRIDE which worksjmc1-2/+2
correctly on install now when tested.
2003-03-28Oops. This applied before, not with the last update to Mesa.jmc1-2/+2
2003-03-28Needs LIBTOOL_OVERRIDE, not LTCONFIG_OVERRIDE as it turns outjmc1-2/+2
2003-03-24Add distinfo for and facilitate using of MESA_REQD=3.4.2;jschauma2-5/+6
2003-03-09Update Mesa and friends to version 5.0, using patches provided in PR pkg/19302.jschauma2-4/+5
At the same time, move Mesa and friends to LOCALBASE rather than X11BASE, so that they can be installed regardless of XF version. Introduce MESA_REQD variable that can be set to 5.0, thus allowing systems with XF4 to indicate that the provided version is not good enough. All packages using Mesa, MesaLib, glu or glut will get a PKGREVISION bump over the next few days.
2002-12-06Back out update of Mesa, MesaLib, glu and glut to Mesa version 5.0,jschauma1-2/+2
until we figure out how to properly solve the conflict of XF4.x's own GL. As discussed with tron.
2002-12-05Update of Mesa, MesaLib, glu and glut to version 5.0 of Mesa.jschauma1-2/+2
Our previous version was 3.4.1, so here goes the changelog (ready to scroll?): New in 3.4.2: Bug fixes: - deleting the currently bound texture could cause bad problems - using fog could result in random vertex alpha values - AA triangle rendering could touch pixels outside right window bound - fixed byteswapping problem in clear_32bit_ximage() function - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam - fixed memory leak in glXUseXFont() - fragment sampling in AA triangle function was off by 1/2 pixel - Windows: reading pixels from framebuffer didn't always work - glConvolutionFilter2D could segfault or cause FP exception - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 - GL_NAND logicop didn't work right in RGBA mode - fixed a memory corruption bug in vertex buffer reset code - clearing the softwara alpha buffer with scissoring was broken - fixed a few color index mode fog bugs - fixed some bad assertions in color index mode - fixed FX line 'stipple' bug #420091 Changes: - optimized writing mono-colored pixel spans to X pixmaps - increased max viewport size to 2048 x 2048 New in 3.5: New: - internals of Mesa divided into modular pieces (Keith Whitwell) - 100% OpenGL 1.2 conformance (passes all conformance tests) - new AA line algorithm - GL_EXT_convolution extension - GL_ARB_imaging subset - OSMesaCreateContextExt() function - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight - GL_EXT_fog_coord extension (Keith Whitwell) - GL_EXT_secondary_color extension (Keith Whitwell) - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - GL_SGIX_depth_texture extension - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow - GL_ARB_texture_env_combine extension - GL_ARB_texture_env_dot3 extension - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) - OSMesaCreateContextExt() function - libOSMesa.so library, contains the OSMesa driver interface - GL/glxext.h header file for GLX extensions - somewhat faster software texturing, fogging, depth testing - all color-index conformance tests now pass (only 8bpp tested) - SPARC assembly language TCL optimizations (David Miller) - GL_SGIS_generate_mipmap extension Bug Fixes: - fbiRev and tmuRev were unitialized when using Glide3 - fixed a few color index mode conformance failures; all pass now - now appling antialiasing coverage to alpha after texturing - colors weren't getting clamped to [0,1] before color table lookup - fixed RISC alignment errors caused by COPY_4UBV macro - drawing wide, flat-shaded lines could cause a segfault - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles Changes: - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU - new libOSMesa.so library, contains the OSMesa driver interface New in 4.0: New: - Mesa 4.0 implements the OpenGL 1.3 specification - GL_IBM_rasterpos_clip extension - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) - GL_ARB_texture_mirrored_repeat extension - WindML UGL driver (Stephane Raimbault) - added OSMESA_MAX_WIDTH/HEIGHT queries - attempted compiliation fixes for Solaris 5, 7 and 8 - updated glext.h and glxext.h files - updated Windows driver (Karl Schultz) Bug fixes: - added some missing GLX 1.3 tokens to include/GL/glx.h - GL_COLOR_MATRIX changes weren't recognized by teximage functions - glCopyPixels with scale and bias was broken - glRasterPos with lighting could segfault - glDeleteTextures could leave a dangling pointer - Proxy textures for cube maps didn't work - fixed a number of 16-bit color channel bugs - fixed a few minor memory leaks - GLX context sharing was broken in 3.5 - fixed state-update bugs in glPopClientAttrib() - fixed glDrawRangeElements() bug - fixed a glPush/PopAttrib() bug related to texture binding - flat-shaded, textured lines were broken - fixed a dangling pointer problem in the XMesa code (Chris Burghart) - lighting didn't always produce the correct alpha value - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) New in 4.0.1: New: - better sub-pixel sample positions for AA triangles (Ray Tice) - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) Bug fixes: - added missing break statements in glGet*() for multisample cases - fixed uninitialized hash table mutex bug (display lists / texobjs) - fixed bad teximage error check conditional (bug 476846) - fixed demos readtex.c compilation problem on Windows (Karl Schultz) - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT - silence some compiler warnings (gcc 2.96) - enable the #define GL_VERSION_1_3 in GL/gl.h - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h - fixed glu.h typedef problem found with MSDev 6.0 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) - added missing 'const' to glXGetContextIDEXT() in glxext.h - fixed a few glXGetProcAddress() errors (texture compression, etc) - fixed start index bug in compiled vertex arrays (Keith) - fixed compilation problems in src/SPARC/glapi_sparc.S - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) - use glXGetProcAddressARB in GLUT to avoid extension linking problems - provoking vertex of flat-shaded, color-index triangles was wrong - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) - glTexParameter didn't flush the vertex buffer (Ray Tice) - feedback attributes for glDraw/CopyPixels and glBitmap were wrong - fixed bug in normal length caching (ParaView lighting bug) New in 4.0.2: New: - New DOS (DJGPP) driver written by Daniel Borca - New driver interface functions for TCL drivers (such as Radeon DRI) - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" if using deep color channels - latest GL/glext.h and GL/glxext.h headers from SGI Bug fixes: - GL_BLEND with non-black texture env color wasn't always correct - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken - glReadPixels was sometimes mistakenly clipped by the scissor box - glDraw/ReadPixels didn't catch all the errors that they should have - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) - glColorMask as sometimes effecting glXSwapBuffers() - fixed a potential bug in XMesaGarbageCollect() - N threads rendering into one window didn't work reliably - glCopyPixels didn't work for deep color channels - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) - glPopAttrib() didn't correctly restore user clip planes - user clip planes failed for some perspective projections (Chromium) New in 4.0.3: New: - updated GL/glext.h file (version 15) - corrected MMX blend code (Jose Fonseca) - support for software-based alpha planes in Windows driver - updated GGI driver (Filip Spacek) Bug fixes: - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens - OSMesaMakeCurrent() didn't recognize buffer size changes - assorted conformance fixes for 16-bit/channel rendering - texcombine alpha subtraction mode was broken - fixed lighting bug with non-uniform scaling and display lists - fixed bug when deleting shared display lists - disabled SPARC cliptest assembly code (Mesa bug 544665) - fixed a couple Solaris compilation/link problems - blending clipped glDrawPixels didn't always work - glGetTexImage() didn't accept packed pixel types - glPixelMapu[is]v() could explode given too large of pixelmap - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT - glXCopyContext() could lead to segfaults - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) Changes: - lots of C++ (g++) code clean-ups - lots of T&L updates for the Radeon DRI driver Known bugs: - mipmap LOD computation (fixed for Mesa 4.1) New in 4.0.4: New: - GL_NV_texture_rectangle extension - updated glext.h header (version 17) - updated DOS driver (Daniel Borca) - updated BeOS R5 driver (Philippe Houdoin) - added GL_IBM_texture_mirror_repeat - glxinfo now takes -l option to print interesting OpenGL limits info - GL_MESA_ycbcr_texture extension - GL_APPLE_client_storage extension (for some DRI drivers only) - GL_MESA_pack_invert extension Bug fixes: - fixed GL_LINEAR fog bug by adding clamping - fixed FP exceptions found using Alpha CPU - 3dfx MESA_GLX_FX=window (render to window) didn't work - fixed memory leak in wglCreateContest (Karl Schultz) - define GLAPIENTRY and GLAPI if undefined in glu.h - wglGetProcAddress didn't handle all API functions - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() - error checking in compressed tex image functions had some glitches - fixed AIX compile problem in src/config.c - glGetTexImage was using pixel unpacking instead of packing params - auto-mipmap generation for cube maps was incorrect Changes: - max texture units reduced to six to accomodate texture rectangles - removed unfinished GL_MESA_sprite_point extension code - if you are reading this, I'm really surprised New in 4.1: New: - GL_NV_vertex_program extension - GL_NV_vertex_program1_1 extension - GL_ARB_window_pos extension - GL_ARB_depth_texture extension - GL_ARB_shadow extension - GL_ARB_shadow_ambient extension - GL_EXT_shadow_funcs extension - GL_ARB_point_parameters extension - GL_ARB_texture_env_crossbar - GL_NV_point_sprite extension - GL_NV_texture_rectangle extension - GL_EXT_multi_draw_arrays extension - GL_EXT_stencil_two_side extension - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions - GL_ATI_texture_mirror_once extension (Ian Romanick) - massive overhaul/simplification of software rasterizer module, many contributions from Klaus Niederkrueger - faster software texturing in some cases (i.e. trilinear filtering) - new OSMesaGetProcAddress() function - more blend modes implemented with MMX code (Jose Fonseca) - added glutGetProcAddress() to GLUT - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() - pbinfo and pbdemo PBuffer programs - glxinfo -v prints transprent pixel info (Gerd Sussner) Bug fixes: - better mipmap LOD computation (prevents excessive blurriness) - OSMesaMakeCurrent() didn't recognize buffer size changes - assorted conformance fixes for 16-bit/channel rendering - texcombine alpha subtraction mode was broken - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) - fixed divide by zero error in NURBS tessellator (Jon Perry) - fixed GL_LINEAR fog bug by adding clamping - fixed FP exceptions found using Alpha CPU - 3dfx/glide driver render-to-window feature was broken - added missing GLX_TRANSPARENT_RGB token to glx.h - fixed error checking related to paletted textures - fixed reference count error in glDeleteTextures (Randy Fayan) Changes: - New spec file and Python code to generate some GL dispatch files - Glide driver defaults to "no" with autoconf/automake - floating point color channels now clamped to [0,inf) - updated demos/stex3d with new options New in 5.0: New: - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") - removed some overlooked debugging code - glxinfo updated to support GLX_ARB_multisample - GLUT now support GLX_ARB_multisample - updated DOS driver (Daniel Borca) Bug fixes: - GL_POINT and GL_LINE-mode polygons didn't obey cull state - fixed potential bug in _mesa_align_malloc/calloc() - fixed missing triangle bug when running vertex programs - fixed a few HPUX compilation problems - FX (Glide) driver didn't compile - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work - a few EXT functions, like glGenTexturesEXT, were no-ops - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, glMultiDrawArrays and glMultiDrawElements were missing - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken - Pentium 4 Mobile was mistakenly identified as having 3DNow! - fixed one-bit error in point/line fragment Z calculation - fixed potential segfault in fakeglx code - fixed color overflow problem in DOT3 texture env mode Phew!
2002-11-20Compute version of built-in Mesa without using "glxinfo", which is brokenjlam1-0/+40
when the capabilities of the running X11 server differ from the X11 server on the system for which the package is meant. We now try to guess the Mesa version number based on which OpenGL specification is implemented. Separate out the logic into its own file, Mesa/version.mk, and use it in MesaLib's and glu's buildlink2.mk files. Note that Mesa/version.mk should only be used by the Mesa packages and is _not_ for general use.
2002-11-18Alter Mesa/GL packages so that they may always be installed ifjlam2-5/+4
X11PREFIX != X11BASE (xpkgwedge is installed). Introduce a new variable MESA_REQD that defaults to "3.4.2" and represents the version of Mesa/GL needed by a package. MESA_REQD is intended to be used by package Makefiles or by buildlink2.mk files. It should now be possible to update this package to the latest release (5.0), and have it work on: * XF86-3.x with or without xpkgwedge * XF86-4.x with xpkgwedge
2002-10-09Unused.wiz1-22/+0
2002-08-25Merge changes in packages from the buildlink2 branch that havejlam4-18/+40
buildlink2.mk files back into the main trunk. This provides sufficient buildlink2 infrastructure to start merging other packages from the buildlink2 branch that have already been converted to use the buildlink2 framework.
2002-06-26Give the parts of Mesa their own buildlink.mk files and have Mesa'sjlam1-28/+5
buildlink.mk simply include the others. This allows distributing the various tests for whether that part of Mesa is in the base X11R6 into the relevant buildlink.mk file.
2001-11-29Get rid of manually adding "nbX" to PKGNAME when a pkg was changed inhubertf1-2/+2
pkgsrc. Instead, a new variable PKGREVISION is invented that can get bumped independent of DISTNAME and PKGNAME. Example #1: DISTNAME= foo-X.Y PKGREVISION= Z => PKGNAME= foo-X.YnbZ Example #2: DISTNAME= barthing-X.Y PKGNAME= bar-X.Y PKGREVISION= Z => PKGNAME= bar=X.YnbZ (!) On subsequent changes, only PKGREVISION needs to be bumped, no more risk of getting DISTNAME changed accidentally.