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2018-06-20mesalib: correct options.mk logic for disabling llvm on netbsd+native xorgmaya1-2/+2
Follow the rest of the cases and use "not-CASE and not-CASE". Sorry, I got confused. Fix by wiz.
2018-06-20mesalib: disable dri *and* llvm in the netbsd native xorg case.maya1-3/+4
It isn't feasible to build this version of MesaLib with this option and netbsd's base libraries. PR pkg/52686.
2018-06-01mesalib: revert previous stopgap fixmaya1-2/+2
I'm not sure what I tested, but it didn't work (since the llvm option needs to be disabled as well).
2018-05-17MesaLib: stopgap fix to allow netbsd wih base xorg to build this package.maya1-3/+3
disable dri option unless modular xorg is used.
2018-04-02Remove dependency on pthread-stublib.bsiegert1-5/+1
This was conditional on NetBSD before 3.0. The corresponding stanza in the Makefile is long gone, so this is probably an oversight from that time. Nothing in the build itself pulls in pthread-stublib.
2018-03-24Add NetBSD on mipsel family of system to skip building DRI drivers for PCIsevan1-3/+4
graphics cards. This allows MesaLib to complete the configure stage on NetBSD/cobalt where PCI can be found but we don't ship with Nouveau support. Drop reference to ARM in the comment as references to Darwin & mipsel invalidate it.
2018-03-07xorgproto: use xorgproto instead of separate *proto packageswiz1-9/+2
Remove now obsolete packages.
2018-01-25MesaLib: Use -D__EXTENSIONS__ on SunOS for strict compilers.jperkin1-1/+4
2018-01-16MesaLib: Fix "C++11 requires a space between literal and identifier".jperkin2-1/+17
2018-01-14graphics/*: remove redundant :Q modifiersrillig1-2/+2
pkgsrc doesn't support PREFIX with spaces or other special characters. Therefore it is not necessary to add the :Q modifier to this variable and several others.
2018-01-07Fix indentation in buildlink3.mk files.rillig1-4/+4
The actual fix as been done by "pkglint -F */*/buildlink3.mk", and was reviewed manually. There are some .include lines that still are indented with zero spaces although the surrounding .if is indented. This is existing practice.
2018-01-01Sort PLIST files.rillig1-4/+4
Unsorted entries in PLIST files have generated a pkglint warning for at least 12 years. Somewhat more recently, pkglint has learned to sort PLIST files automatically. Since pkglint 5.4.23, the sorting is only done in obvious, simple cases. These have been applied by running: pkglint -Cnone,PLIST -Wnone,plist-sort -r -F
2017-09-03Follow some redirects.wiz1-2/+2
2017-08-20Never use writable text segments on i386. Bump revision.joerg1-2/+6
2017-07-01Revert previous. joerg thinks this will break too hard due to having twomaya1-2/+2
libstdc++s in use.
2017-07-01Require GCC 4.8 if using the dri optionmaya1-2/+2
2017-03-22Backport patches to handle an API change in llvm4. Bump PKGREVISION.markd13-4/+616
2017-03-20Do not suggest llvm option on Darwingdt2-4/+4
With llvm, the build fails, as apparently llvm turns on including multiple libraries that do not build. (Until recently, this option was not enabled by default, so this change is essentially omitting Darwin from the change to default to llvm in i386/x86_64.) Thanks to maya@ for explaining/suggesting.
2017-03-09Disable llvm option on SunOS, it doesn't build.jperkin1-2/+3
2017-03-02MesaLib: enable llvm option on all x86 platforms, and not on non-x86.maya2-15/+4
It's for the AMDGPU driver. I don't know of any ARM boards, but that may change in the future. highly unlikely for SPARC. Also lift the minimum GCC requirement for linux llvm option - we use GCC_REQD for the llvm package, and gcc48 works at least on CentOS 6.8 builds, so it'll build fine. Linux is will benefit from the AMDGPU driver, although it requires a new kernel anyway. bump PKGREVISION.
2017-03-02MesaLib: the actual condition for vdpau should be llvm&dri, not just dri.maya1-14/+13
should fix plist mismatch for CentOS 6.8, for some reason we are not using llvm option there, even though linux users are most likely to benefit from llvm.
2017-03-02MesaLib: pull in vdpau and vaapi only if dri option is selected.maya2-17/+16
This fixes a PLIST mismatch in the -dri -llvm case, pointed out by Joern Clausen in PR pkg/52021.
2017-02-24MesaLib: split out VA-API and VDPAU availability checkmaya2-5/+11
so if libva is unavailable on your platform, VDPAU can still be used. if I didn't break your build before, this change should be cosmetic.
2017-02-24MesaLib: build VDPAU support if it's available.maya2-3/+29
Tested on NetBSD with nvidia GTX 770 (nouveau), running mpv with env VDPAU_DRIVER=nouveau. This may cause a PLIST mismatch/build issues on FreeBSD/Linux, as I expect libvdpau_nvidia.so to be created for those. we will find out the hard way. bump PKGREVISION
2017-01-15Comment patch.wiz2-3/+5
2017-01-15Avoid double-free. Bump PKGREVISION.wiz3-2/+19
2017-01-01Add python-3.6 to incompatible versions.wiz1-2/+2
2016-10-20Update python-3.x comment.wiz1-2/+2
2016-07-09Remove python33: adapt all packages that refer to it.wiz1-2/+2
2016-05-18Updated MesaLib to 11.2.2.wiz3-12/+12
Mesa 11.2.2 Release Notes / May 9, 2016 Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release. Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv (GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only available if requested at context creation because compatibility contexts are not supported. Bug fixes This list is likely incomplete. • Bug 92850 - Segfault loading War Thunder • Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2 • Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached) • Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa • Bug 95026 - Alien Isolation segfault after initial loading screen/video • Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire • Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to glAttachShader • Bug 95251 - vdpau decoder capabilities: not supported
2016-04-18Update MesaLib to 11.2.1.wiz2-7/+7
The first stable release for the 11.2 branch - Mesa 11.2.1 is now available. It fixes crashes in VAAPI, some build problems in Nine has been addressed, adds a drirc workaround for Warsow and resolves issues in the nouveau, radeonsi and i965 drivers. Brian Paul (2): st/mesa: fix glReadBuffer() assertion failure st/mesa: fix memleak in glDrawPixels cache code Christian Schmidbauer (1): st/nine: specify WINAPI only for i386 and amd64 Emil Velikov (4): docs: add sha256 checksums for 11.2.0 configure.ac: update the path of the generated files Update version to 11.2.1 docs: add release notes for 11.2.1 Ilia Mirkin (1): glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310 Iurie Salomov (1): va: check null context in vlVaDestroyContext Jason Ekstrand (2): i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions Kenneth Graunke (3): i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6. i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP. glsl: Lower variable indexing of system value arrays unconditionally. Marek Olšák (1): drirc: add a workaround for blackness in Warsow Nicolai Hähnle (1): radeonsi: fix bounds check in si_create_vertex_elements Samuel Pitoiset (1): nv50/ir: do not try to attach JOIN ops to ATOM Thomas Hindoe Paaboel Andersen (1): st/va: avoid dereference after free in vlVaDestroyImage
2016-04-18Use flex instead of lex. PR 51073 by David Shao.wiz1-2/+2
2016-04-17According to a Linux bulk build, this needs a lex. Add it to tools.wiz1-2/+2
2016-04-17Update MesaLib to 11.2.0.wiz4-25/+24
Mesa 11.2.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 11.2.1. Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv (GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only available if requested at context creation because compatibility contexts are not supported. New features Note: some of the new features are only available with certain drivers. • GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30 • GL_ARB_base_instance on freedreno/a4xx • GL_ARB_compute_shader on i965 • GL_ARB_copy_image on r600 • GL_ARB_indirect_parameters on nvc0 • GL_ARB_query_buffer_object on nvc0 • GL_ARB_shader_atomic_counters on nvc0 • GL_ARB_shader_draw_parameters on i965, nvc0 • GL_ARB_shader_storage_buffer_object on nvc0 • GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only) • GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx • GL_ARB_texture_buffer_range on freedreno/a4xx • GL_ARB_texture_query_lod on freedreno/a4xx • GL_ARB_texture_rgb10_a2ui on freedreno/a4xx • GL_ARB_texture_view on freedreno/a4xx • GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx • GL_KHR_texture_compression_astc_ldr on freedreno/a4xx • GL_AMD_performance_monitor on radeonsi (CIK+ only) • GL_ATI_meminfo on r600, radeonsi • GL_NVX_gpu_memory_info on r600, radeonsi • New OSMesaCreateContextAttribs() function (for creating core profile contexts) Bug fixes • Bug 27512 - Illegal instruction _mesa_x86_64_transform_points4_general • Bug 75165 - compute.c:464:49: error: function definition is not allowed here • Bug 79783 - Distorted output in obs-studio where other vendors "work" • Bug 89330 - piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression • Bug 89969 - nouveau: add support for chunk decoding in order to support vaapi (st/va) • Bug 90348 - Spilling failure of b96 merged value • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI • Bug 91806 - configure does not test whether assembler supports sse4.1 • Bug 91927 - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade • Bug 92193 - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails • Bug 92229 - [APITRACE] SOMA have serious graphical errors • Bug 92233 - Unigine Heaven 4.0 silhuette run • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails • Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50 • Bug 92589 - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG • Bug 92595 - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests • Bug 92609 - [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails • Bug 92687 - Add support for ARB_internalformat_query2 • Bug 92706 - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA • Bug 92709 - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally • Bug 92743 - Centroid shouldn't have to match between the FS and the VS • Bug 92759 - [Regression, bisected] Visuals without alpha bits are not sRGB-capable • Bug 92849 - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails • Bug 92909 - Offset/alignment issue with layout std140 and vec3 • Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards • Bug 93048 - [CTS regression] mesa af2723 breaks GL Conformance for debug extension • Bug 93063 - drm_helper.h:227:1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration • Bug 93091 - [opencl] segfault when running any opencl programs (like clinfo) • Bug 93092 - lp_test_format regression • Bug 93126 - wrongly claim supporting GL_EXT_texture_rg • Bug 93180 - [regression] arb_separate_shader_objects.active sampler conflict fails • Bug 93189 - "./util/u_inlines.h", line 83: operands have incompatible types: void ":" int • Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail • Bug 93235 - [regression] dispatch sanity broken by GetPointerv • Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault • Bug 93264 - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder. • Bug 93266 - gl_arb_shading_language_420pack does not allow binding of image variables • Bug 93300 - Two Worlds 2 renders water incorrectly • Bug 93312 - [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG • Bug 93320 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail • Bug 93322 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail • Bug 93323 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail • Bug 93325 - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-* 2 tests fail • Bug 93339 - glLinkProgram() should fail when a varying is never written to in a previous stage • Bug 93348 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault • Bug 93358 - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter • Bug 93387 - inverse() shouldn’t be exposed in GLSL 1.20 and 1.30 • Bug 93388 - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break kwin • Bug 93407 - [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail • Bug 93410 - [BDW,SKL][GLES 3.1 CTS] ES31-CTS.shader_image_load_store.negative-linkErrors fail • Bug 93418 - Geometry Shaders output wrong vertices on Sandy Bridge • Bug 93426 - [SKL,BDW,BSW,BXT] CTS regression: es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s • Bug 93524 - Clover doesn't build • Bug 93526 - GfxBench 4 tessellation demos misrender • Bug 93532 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, bisected. • Bug 93540 - [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks) • Bug 93560 - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val assertion • Bug 93599 - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver • Bug 93648 - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace) • Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2) • Bug 93667 - Crash in eglCreateImageKHR with huge texture size • Bug 93696 - [HSW,BDW;SKL][GLES 3.1 CTS] ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail • Bug 93700 - [SKL, regression] deqp-gles2.functional.texture.completeness • Bug 93717 - Meta mipmap generation can corrupt texture state • Bug 93722 - Segfault when compiling shader with a subroutine that takes a parameter • Bug 93725 - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth* • Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location • Bug 93761 - A conditional discard in a fragment shader causes no depth writing at all • Bug 93790 - [HSW] Use after free with compute programs • Bug 93792 - [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion `src_mt->format == dst_mt->format • Bug 93813 - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT • Bug 93840 - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled • Bug 93862 - [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" is bad • Bug 93878 - [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression • Bug 93957 - [HSW] Mishandling of sample count when using an attachment-less framebuffer (assertion error) • Bug 93961 - virgl build failure after 2016-02-01 changes - no previous prototype for 'virgl_drm_winsys_create' • Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts • Bug 93989 - build: flex-2.5.39 seems to be failing for glsl_lexer.ll • Bug 94016 - make check MesaExtensionsTest.AlphabeticallySorted regression • Bug 94019 - [bisected] 3D acceleration broken with gallium/radeon: just get num_tile_pipes from the winsys • Bug 94050 - test_vec4_register_coalesce regression • Bug 94073 - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance • Bug 94081 - [HSW] compute shader shared var + atomic op = fail • Bug 94088 - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40 • Bug 94091 - Tonga unreal elemental segfault since radeonsi: put image, fmask, and sampler descriptors into one array • Bug 94100 - [HSW] compute indirect dispatch with 0 work groups causes gpu hang • Bug 94134 - [regression] piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion • Bug 94139 - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax • Bug 94150 - UE4 Suntemple rendering errors • Bug 94186 - Crash when launching glxinfo and World of Warcraft with RV790 • Bug 94188 - define (or undef) defined behaves stupidly • Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff • Bug 94199 - Shader abort/crash • Bug 94253 - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression • Bug 94254 - [llvmpipe] [softpipe] piglit read-front regression • Bug 94257 - [softpipe] piglit glx-copy-sub-buffer regression • Bug 94274 - [swrast] piglit arb_occlusion_query2-render regression • Bug 94284 - [radeonsi] outlast segfault on start • Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed. • Bug 94412 - Trine 3 misrender • Bug 94481 - softpipe - access violation in img_filter_2d_nearest • Bug 94524 - Wrong gl_TessLevelOuter interpretation for isolines • Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
2016-03-10needs at least libdrm 2.4.60tnn1-3/+2
2016-03-08Bump revision because of libLLVM shared library bump.tnn1-1/+2
2016-02-25Use OPSYSVARS.jperkin1-4/+2
2016-02-23build & install broadcom and qualcomm DRI drivers on ARMtnn2-8/+22
2016-02-23Provide compat strndup/strnlen for older Darwin.jperkin6-9/+129
2016-02-13Update MesaLib to 11.1.2. Remove patch that was merged upstream.wiz3-23/+7
Changes: Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1 release. Mesa 11.1.2 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv (GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only available if requested at context creation because compatibility contexts are not supported. Bug fixes This list is likely incomplete. • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI • Bug 93628 - Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows • Bug 93648 - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace) • Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2) • Bug 93717 - Meta mipmap generation can corrupt texture state • Bug 93722 - Segfault when compiling shader with a subroutine that takes a parameter • Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location • Bug 93761 - A conditional discard in a fragment shader causes no depth writing at all Changes Ben Widawsky (1): • i965/bxt: Fix conservative wm thread counts. Dave Airlie (1): • glsl: fix subroutine lowering reusing actual parmaters Emil Velikov (6): • docs: add sha256 checksums for 11.1.1 • cherry-ignore: drop the i965/kbl .num_slices patch • i915: correctly parse/set the context flags • targets/dri: android: use WHOLE static libraries • egl/dri2: expose srgb configs when KHR_gl_colorspace is available • Update version to 11.1.2 Eric Anholt (2): • vc4: Don't record the seqno of a failed job submit. • vc4: Throttle outstanding rendering after submission. François Tigeot (1): • gallium: Add DragonFly support Grazvydas Ignotas (1): • r600g: don't leak driver const buffers Ian Romanick (2): • meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLE • meta: Use internal functions to set texture parameters Ilia Mirkin (6): • st/mesa: use surface format to generate mipmaps when available • glsl: always compute proper varying type, irrespective of varying packing • nvc0: avoid crashing when there are holes in vertex array bindings • nv50,nvc0: fix buffer clearing to respect engine alignment requirements • nv50/ir: fix false global CSE on instructions with multiple defs • st/mesa: treat a write as a read for range purposes Jason Ekstrand (3): • i965/vec4: Use UW type for multiply into accumulator on GEN8+ • i965/fs/generator: Take an actual shader stage rather than a string • i965/fs: Always set channel 2 of texture headers in some stages Jose Fonseca (2): • scons: Conditionally use DRM module on pipe-loader. • pipe-loader: Fix PATH_MAX define on MSVC. Karol Herbst (1): • nv50/ir: fix memory corruption when spilling and redoing RA Kenneth Graunke (2): • glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable. • glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |). Leo Liu (2): • vl: add zig zag scan for list 4x4 • st/omx/dec/h264: fix corruption when scaling matrix present flag set Marek Olšák (1): • radeonsi: don't miss changes to SPI_TMPRING_SIZE Nicolai Hähnle (11): • mesa/bufferobj: make _mesa_delete_buffer_object externally accessible • st/mesa: use _mesa_delete_buffer_object • radeon: use _mesa_delete_buffer_object • i915: use _mesa_delete_buffer_object • i965: use _mesa_delete_buffer_object • util/u_pstipple.c: copy immediates during transformation • radeonsi: extract the VGT_GS_MODE calculation into its own function • radeonsi: ensure that VGT_GS_MODE is sent when necessary • radeonsi: add DCC buffer for sampler views on new CS • st/mesa: use the correct address generation functions in st_TexSubImage blit • radeonsi: fix discard-only fragment shaders (11.1 version) Timothy Arceri (4): • glsl: fix segfault linking subroutine uniform with explicit location • mesa: fix segfault in glUniformSubroutinesuiv() • glsl: fix interface block error message • glsl: create helper to remove outer vertex index array used by some stages
2016-02-12remove our fix for mesa bug 91806; was resolved in 11.1.1tnn2-13/+3
2016-01-27Update MesaLib to 11.1.1. Add patches from xsrc:wiz7-28/+110
atexit() is not a good idea in shared libraries. Changes: Bug fixes This list is likely incomplete. Bug 91806 - configure does not test whether assembler supports sse4.1 Bug 92229 - [APITRACE] SOMA have serious graphical errors Bug 92233 - Unigine Heaven 4.0 silhuette run Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault Changes Brian Paul (1): st/mesa: check state->mesa in early return check in st_validate_state() Dave Airlie (6): mesa/varray: set double arrays to non-normalised. mesa/shader: return correct attribute location for double matrix arrays glsl: pass stage into mark function glsl/fp64: add helper for dual slot double detection. glsl: fix count_attribute_slots to allow for different 64-bit handling glsl: only update doubles inputs for vertex inputs. Emil Velikov (4): docs: add sha256 checksums for 11.0.1 cherry-ignore: drop the "re-enable" DCC on Stoney cherry-ignore: don't pick a specific i965 formats patch Update version to 11.1.1 Eric Anholt (2): vc4: Warn instead of abort()ing on exec ioctl failures. vc4: Keep sample mask writes from being reordered after TLB writes Grazvydas Ignotas (1): r600: fix constant buffer size programming Ian Romanick (1): meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER Ilia Mirkin (9): nv50/ir: can't have predication and immediates gk104/ir: simplify and fool-proof texbar algorithm glsl: assign varying locations to tess shaders when doing SSO glx/dri3: a drawable might not be bound at wait time nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion nv50/ir: float(s32 & 0xff) = float(u8), not s8 nv50,nvc0: make sure there's pushbuf space and that we ref the bo early nv50,nvc0: fix crash when increasing bsp bo size for h264 nvc0: scale up inter_bo size so that it's 16M for a 4K video Jonathan Gray (2): configure.ac: use pkg-config for libelf configure: check for python2.7 for PYTHON2 Kenneth Graunke (5): ralloc: Fix ralloc_adopt() to the old context's last child's parent. drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0. glsl: Fix varying struct locations when varying packing is disabled. nvc0: Set winding order regardless of domain. nir: Add a lower_fdiv option, turn fdiv into fmul/frcp. Marek Olšák (7): tgsi/scan: add flag colors_written r600g: write all MRTs only if there is exactly one output (fixes a hang) radeonsi: don't call of u_prims_for_vertices for patches and rectangles radeonsi: apply the streamout workaround to Fiji as well gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly program: add _mesa_reserve_parameter_storage st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2) Mark Janes (1): Add missing platform information for KBL Miklós Máté (1): mesa: Don't leak ATIfs instructions in DeleteFragmentShader Neil Roberts (3): i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format i965: Add B8G8R8X8_SRGB to the alpha format override i965: Fix crash when calling glViewport with no surface bound Nicolai Hähnle (2): gallium/radeon: only dispose locally created target machine in radeon_llvm_compile gallium/radeon: fix regression in a number of driver queries Oded Gabbay (1): configura.ac: fix test for SSE4.1 assembler support Patrick Rudolph (2): nv50,nvc0: fix use-after-free when vertex buffers are unbound gallium/util: return correct number of bound vertex buffers Rob Herring (1): freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled Samuel Pitoiset (3): nvc0: free memory allocated by the prog which reads MP perf counters nv50,nvc0: free memory allocated by performance metrics nv50: free memory allocated by the prog which reads MP perf counters Sarah Sharp (1): mesa: Add KBL PCI IDs and platform information.
2016-01-18Disable DRI3 on Darwin, it currently causes build failure and is mutuallyjperkin1-3/+3
exclusive with Apple DRI.
2016-01-18Remove --enable-dri2, it is no longer a valid argument.jperkin1-2/+1
2016-01-18Update the manual Darwin patch to apply against current MesaLib.jperkin1-12/+12
2016-01-05Update to mesa-11.1.0 (2015-12-15)tnn9-68/+70
New features: OpenGL 3.1 support on freedreno (a3xx, a4xx) OpenGL 3.3 support for VMware guest VM driver (supported by Workstation 12 and Fusion 8). GL_AMD_performance_monitor on nv50 GL_ARB_arrays_of_arrays on i965 GL_ARB_blend_func_extended on freedreno (a3xx) GL_ARB_clear_texture on nv50, nvc0 GL_ARB_clip_control on freedreno/a4xx GL_ARB_copy_image on nv50, nvc0, radeonsi GL_ARB_depth_clamp on freedreno/a4xx GL_ARB_fragment_layer_viewport on i965 (gen6+) GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips GL_ARB_gpu_shader5 on r600 for Evergreen and later chips GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx GL_ARB_shader_clock on i965 (gen7+) GL_ARB_shader_stencil_export on i965 (gen9+) GL_ARB_shader_storage_buffer_object on i965 GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi GL_ARB_texture_barrier / GL_NV_texture_barrier on i965 GL_ARB_texture_buffer_range on freedreno/a3xx GL_ARB_texture_compression_bptc on freedreno/a4xx GL_ARB_texture_query_lod on softpipe GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer) GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx) GL_EXT_blend_func_extended on all drivers that support the ARB version GL_EXT_buffer_storage implemented for when ES 3.1 support is gained GL_EXT_draw_elements_base_vertex on all drivers GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx) GL_KHR_debug (GLES) GL_NV_conditional_render on freedreno GL_OES_draw_elements_base_vertex on all drivers EGL_KHR_create_context on softpipe, llvmpipe EGL_KHR_gl_colorspace on softpipe, llvmpipe new virgl gallium driver for qemu virtio-gpu 16x multisampling on i965 (gen9+) GL_EXT_shader_samples_identical on i965.
2015-12-05Extend PYTHON_VERSIONS_INCOMPATIBLE to 35adam1-2/+2
2015-11-11Update to mesa-11.0.5.tnn2-7/+7
"With this release we have some driver patches for i965 and nouveau, a couple of llvm 3.7 related fixes and a some bugfixes in the VA state-tracker. Additionally we have a few new PCI ids for i965 and radeonsi."
2015-11-04Remove duplicate SHA512 digests that crept in.agc1-2/+1
2015-11-03Add SHA512 digests for distfiles for graphics categoryagc1-1/+2
Problems found with existing digests: Package fotoxx distfile fotoxx-14.03.1.tar.gz ac2033f87de2c23941261f7c50160cddf872c110 [recorded] 118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated] Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz 34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded] da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated] Problems found locating distfiles: Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb Package pgraf: missing distfile pgraf-20010131.tar.gz Package qvplay: missing distfile qvplay-0.95.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.