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Bump the PKGREVISION to 2. This fixes PR pkg/30537.
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PKGREVISION of glut.
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.la files is set correctly.
Bump PKGREVISION.
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the X11 distribution using imake into mk/buildlink3/imake-check.mk.
imake-check.mk calls out to a helper shell script mk/buildlink3/imake-check
that generates the required Imakefiles and runs imake. Remove the
now extraneous builtin-imake.mk files as the builtin.mk files can now
contain the name of the imake symbol to check.
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contain a command plus arguments. We use the standard idiom to extract
the first word of a list stored in a make variable:
VAR_CMD= ${VAR:C/^/_asdf_/1:M_asdf_*:S/^_asdf_//}
XXX This can be replaced with a more succinct use of variable modifiers
XXX when we update the bootstrap bmake to match the latest NetBSD make
XXX sources, i.e.:
XXX
XXX VAR_CMD= ${VAR:[1]}
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this requirement by using TMPDIR as the read-write location demanded
by using imake.
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Several changes are involved since they are all interrelated. These
changes affect about 1000 files.
The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files. Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred. This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.
The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.
The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc. The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.
The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files. Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories. These files are used as input
to imake since imake can't use stdin for that purpose.
The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead. This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed. Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries. Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
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libraries due too the usage of two -rpath options for libtool:
libtool: link: warning: ignoring multiple `-rpath's for a libtool library
According to the gnu libtool page you have to use -R:
-R libdir
If output-file is a program, add libdir to its run-time path. If
output-file is a library, add -Rlibdir to its dependency_libs, so
that, whenever the library is linked into a program, libdir will be
added to its run-time path.
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fixes unresolved symbols at runtime on Solaris. bump PKGREVISION
of glut.
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Bug fixes:
- don't apply regular fog or color sum when using a fragment program
- glProgramEnvParameter4fARB always generated an error on
GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
- fixed width/height mix-up in glSeparableFilter2D()
- fixed regression in glCopyPixels + convolution
- glReadPixels from a clipped front color buffer didn't always work
- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
- Attempting queries/accesses of VBO 0 weren't detected as errors
- paletted textures failed if the palette had fewer that 256 entries
Changes:
- fixed a bunch of compiler warnings found with gcc 3.4
- bug reports should to go bugzilla.freedesktop.org
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before including bsd.prefs.mk.
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buildink3.mk of gcc* packages is not included.
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(I did measurements using pkgsrc/time/glclock some weeks ago; can't find
the numbers anymore. There was a significant improvement. The result was
still worse than the Mesa-5.x which comes with xfree86, which doesn't
deploy xshm as built in our tree.)
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is set appropriately (sparcv7, sparcv8, sparcv9).
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New:
- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
- updated Doxygen support (Jose Fonseca)
Changes:
- some GGI driver updates (Christoph Egger, bug 1025977)
Bug fixes:
- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- repeated calls to glDeleteTexture(t) could lead to a crash
- fixed potential ref count bugs in VBOs and vertex/fragment programs
- spriteblast demo didn't handle window size changes correctly
- glTexSubImage didn't handle pixels=NULL correctly for PBOs
- fixed color index mode glDrawPixels bug (Karl Schultz)
Changes 6.1:
New:
- Revamped Makefile system
- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
- internal driver interface changes related to texture object
allocation, vertex/fragment programs, BlendEquationSeparate, etc.
- option to walk triangle edges with double-precision floats
(Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
- updated glext.h to version 24 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
- updated BeOS support (Philippe Houdoin)
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
Bug fixes:
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
- frag prog TEX instruction no longer incorrectly divides s,t,r by q
- ARB frag prog TEX and TEXP instructions now use LOD=0
- glTexEnviv in display lists didn't work
- glRasterPos didn't do texgen or apply texture matrix
- GL_DOUBLE-valued vertex arrays were broken in some cases
- fixed texture rectangle edge/border sampling bugs
- sampling an incomplete texture in a fragment program would segfault
- glTexImage was missing a few error checks
- fixed some minor glGetTexParameter glitches
- GL_INTENSITY was mistakenly accepted as a to glTexImage
- fragment program writes to RC/HC register were broken
- fixed a few glitches in GL_HP_occlusion_test extension
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
- vertex program state references were broken
- fixed triangle color interpolation bug on AIX (Shane Blackett)
- fixed a number of minor memory leaks (bug #1002030)
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in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
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All library names listed by *.la files no longer need to be listed
in the PLIST, e.g., instead of:
lib/libfoo.a
lib/libfoo.la
lib/libfoo.so
lib/libfoo.so.0
lib/libfoo.so.0.1
one simply needs:
lib/libfoo.la
and bsd.pkg.mk will automatically ensure that the additional library
names are listed in the installed package +CONTENTS file.
Also make LIBTOOLIZE_PLIST default to "yes".
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intended transformation: use "rm" to remove an option, "rmdir" to remove
all options containing a path starting with a given directory name, and
"rename" to rename options to something else.
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New:
- upgraded glext.h to version 22
- new build targets (Dan Schikore)
- new linux-x86-opteron build target (Heath Feather)
Bug fixes:
- glBindProgramARB didn't update all necessary state
- fixed build problems on OpenBSD
- omit CVS directories from tarballs
- glGetTexImage(GL_COLOR_INDEX) was broken
- fixed an infinite loop in t&l module
- silenced some valgrind warnings about using unitialized memory
- fixed some compilation/link glitches on IRIX (Mike Stephens)
- glBindProgram wasn't getting compiled into display lists
- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
- two-sided lighting and vertex program didn't work (bug 887330)
- stores to program parameter registers in vertex state programs
didn't work.
- fixed glOrtho bug found with gcc 3.2.2 (RH9)
- glXCreateWindow() wasn't fully implemented (bug 890894)
- generic vertex attribute arrays didn't work in display lists
- vertex buffer objects' default usage and access fields were wrong
- glDrawArrays with start!=0 was broken
- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
- linux-osmesa16-static config didn't work
- fixed a few color index rendering problems (bug 910687)
- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
- OSMesa RGB and BGR modes were broken
- glProgramStringARB mistakenly required a null-terminated string
- fragment program XPD instruction was incorrect
- glGetMaterial() didn't work reliably
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packages that use builtin.mk files (graphics/xpm and pkgtools/x11-links)
use the new format correctly.
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modify {MesaLib,glu}/{buildlink3,builtin}.mk accordingly. Also add the
dependency on {MesaLib,glu}>=${_MESA_REQD} to the builtin.mk files so
that we correctly check the built-in Mesa version against the dependency
requirements.
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built-in or not into a separate builtin.mk file. The code to deal
checking for built-in software is much simpler to deal with in pkgsrc.
The buildlink3.mk file for a package will be of the usual format
regardless of the package, which makes it simpler for packagers to
update a package.
The builtin.mk file for a package must define a single yes/no variable
USE_BUILTIN.<pkg> that is used by bsd.buildlink3.mk to decide whether
to use the built-in software or to use the pkgsrc software.
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-O[23] out of existence.
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environment overrides all other settings.
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as PREFER_PKGSRC. Preferences are determined by the most specific
instance of the package in either PREFER_PKGSRC or PREFER_NATIVE. If
a package is specified in neither or in both variables, then PREFER_PKGSRC
has precedence over PREFER_NATIVE.
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whether the software is built-in or not. This facilitates implementing
the forthcoming PKGSRC_NATIVE variable.
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values that MesaLib/buildlink3.mk converts into a single _MESA_REQD that
is the highest version required. If including the Mesa/buildlink3.mk
file, then require the same version of Mesa as required by glut.
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another bit of the Mesa package.
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if it's used.
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spaces, use the :Q modifier instead of double-quoting the value. This
avoids breakage when executing the just-in-time su targets.
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simpler to understand.
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value outside of buildlink-related files.
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BUILDLINK_PREFER_PKGSRC
This variable determines whether or not to prefer the pkgsrc
versions of software that is also present in the base system.
This variable is multi-state:
defined, or "yes" always prefer the pkgsrc versions
not defined, or "no" only use the pkgsrc versions if
needed by dependency requirements
This can also take a list of packages for which to prefer the
pkgsrc-installed software. The package names may be found by
consulting the value added to BUILDLINK_PACKAGES in the
buildlink[23].mk files for that package.
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required package in its place. Thanks to Jan Schaumann for diagnosing the
problem.
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Noted by Takahiro Kambe.
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Changes since 5.2:
New:
- full OpenGL 1.5 support
- updated GL/glext.h file to version 21
Changes:
- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
Bug fixes:
- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
clamping issue
- updated suno5-gcc configs
- glColor3 functions sometimes resulted in undefined alpha values
- fixed FP divide by zero error seen on VMS with xlockmore, others
- fixed vertex/fragment program debug problem (bug 873011)
- building on AIX with gcc works now
- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
- glDrawRangeElements tried to modify potentially read-only storage
- updated files for building on Windows
Changes since 5.0.2:
New features:
- reorganized directory tree
- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension
- GL_NV_light_max_exponent extension
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query extension
- GL_ARB_point_sprite extension
- GL_ARB_texture_non_power_of_two extension
- GL_IBM_multimode_draw_arrays extension
- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
- GL_ARB_vertex_buffer_object extension
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)
- new version (18) of glext.h header
- new spriteblast.c demo of GL_ARB_point_sprite
- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
Bug fixes:
- really enable OpenGL 1.4 features in DOS driver.
- fixed issues in glDrawPixels and glCopyPixels for very wide images
- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
- fixed some texgen bugs reported by Daniel Borca
- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
- fixed RGBA blend enable bug (Ville Syrjala)
- glAccum is supposed to be a no-op in selection/feedback mode
- fixed texgen bug #597589 (John Popplewell)
Changes:
- dropped API trace feature (src/Trace/)
- documentation overhaul. merged with website content. more html.
- glxgears.c demo updated to use GLX swap rate extensions
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
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