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2013-02-06PKGREVISION bumps for the security/openssl 1.0.1d update.jperkin1-2/+2
2013-01-26Revbump after graphics/jpeg and textproc/icuadam1-2/+2
2013-01-19Don't link against libexecinfo on NetBSD 6; it's new in 7.riastradh1-2/+4
2013-01-02Update to 2.65aryoon6-1316/+1166
* Fix build on NetBSD current, repoted by dholland@ Fix NetBSD version conditional and link to libexecinfo Changelog: * More features * 200 over bug fixes
2012-12-09Bump PKGREVISIONryoon1-9/+5
* Buildlink to openjpeg15 * Remove unnecessary lines
2012-12-03Update to 2.64aryoon33-597/+1989
XXX This revision may build on NetBSD 6.* and Linux only. * Convert to scons build * Remove MESSAGE file, we need not to copy files to ~/.blender Changelog: * Add cycles engine * New features and bugfixes
2012-10-20const global objects must have a defaulted constructor.joerg4-1/+60
Make sure that functions are defined before used in templates.
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-2/+1
2012-07-03Define ABS before using it. Don't use the address of a function when ajoerg5-3/+53
call is desired.
2012-05-16graphics/blender: Fix indirect linking on DragonFlymarino1-1/+2
2012-03-15Bump PKGREVISION from default python to 2.7.obache1-2/+2
2012-02-06Revbump forwiz1-2/+2
a) tiff update to 4.0 (shlib major change) b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk) Enjoy.
2011-11-01Recursive bump for graphics/freetype2 buildlink addition.sbd1-2/+2
2011-04-01Fix CVE-2008-4863 using the Debian patch by James Vega.wiz3-3/+27
Bump PKGREVISION. Mark MAKE_JOBS_SAFE=no since installation fails with -j16.
2011-04-01Set LICENSE.wiz1-1/+2
2011-01-13png shlib name changed for png>=1.5.0, so bump PKGREVISIONs.wiz1-2/+2
2010-06-13Bump PKGREVISION for libpng shlib name change.wiz1-2/+2
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2010-05-05explicitely disable openal if the option is not chosen, otherwisedrochner1-1/+3
it will be picked up anyway if present (seems that some autoconf->cmake conversions are missing)
2010-02-10Bump revision for PYTHON_VERSION_DEFAULT change.joerg1-2/+2
2010-01-18Second try at jpeg-8 recursive PKGREVISION bump.wiz1-2/+2
2010-01-17Recursive PKGREVISION bump for jpeg update to 8.wiz1-1/+2
2009-11-03Fix build on NetBSD.markd5-5/+47
2009-09-22Update to 2.49b. Upstream changes:hasso3-9/+8
Updates: - Update for new OpenAL windows library. - Update Japanese translation. - Upgrade extern/xvidcore to version 1.22. This fixes Xvid crashing on linux 64 bit. - Updated Blender/Python API and GameEngine docs. - http://www.blender.org/documentation/249PythonDoc - Python Script Pack and Example Files. Various Bugs: - SoftBody, vertex groups were not notified on deletion & fixes for Mass and Spring Painting - Softbody, non mesh objects missing initializers [bug #18982] - Self Shadow Vertex Colors, improved blur method to give more even results. - Converting nurbs to a mesh ignored smoothing for Alt+C and from python. - Object Active to Other, Fix python error when running in local view. - Ancient resource leak where checkPackedFile would open a file and never close it. - Fix for uninitialized memory use with X11 keyboard and tablet events. - Fix for building with CLang (LLVM) Render Bugs: - Using LightGroups override for material doesn't work for preview renders. - Render Stamp, error in setting the alpha value when drawing text into a char buffer. - Lumma Matte, Fix in low value setting. Originally checked against the wrong channel (chroma) instead of the luminence channel. Changed default value for high value to 1.0 from 0.0 - Baking selected to active with nearby dupliframes objects crashes blender [bug #19029] - Fix for high energy sunlamps, turning specular black [bug #18837] Game Engine Bugs: - Saving runtime on Windows didn't work with python2.6 - Let IPO's animate the ref value for KX_BlenderMaterial's Game Engine Python Bugs: - Converting a mesh from a python argument was broken but happened to work in some cases. - Memory leak fix for action.channelNames. - Was writing to freed memory when freeing a python object in some cases. - Removing GameLogic.EvalExpression(), was unstable. - Crash fix when casting a ray to the same location as the object. - Fixed KX_PolyProxy returning improper VertexIndex with mixed triangles and quads with using .getVertexIndex() and .v1, .v2, etc. [bug #19254] - Fixed obj.sendMessage() with 4 arguments crashing blender [bug #18963] Game Engine Bullet Bugs: - Crash fix when a parent compound object didn't have a physics controller. - Fix for the torque actuator x -& y-axis not working. Sequencer Bugs: - IPO curve-deletion resulted in non-working effect - easy retiming only allowed enlarging of strips, now shrinking is alsa possible (easy retiming: use the right display handle of input strip and shrink or enlarge, will make the speed of the strip exactly fit the effect strip's length) - frames after end-of-display of input strips can now be accessed. - frame blending can now be done on more than two frames, enabling really fine grained motion blur if you speed up a sequence with high factors (bigger than two). - Scene-Strip rendering with compositor scenes failed, if they had no camera attached. - Fixed hdd-audio for sample formats other than 16 bit (8 bit eg). Import/Export Bugs: - FBX Export, Incorrect formatting that broke some converters. - BVH Motion Capture Import, Did not support single rigid body objects. [bug #18949] - OBJ Import, fix for importing of transparent faces from .mtl files - ZTrans now is set for them as well. (improves import from SketchUp) - Collada export, Empty material slot would raise a python error. - Collada import, fixes for increased Sketchup interoperability and more. - Quake MAP Export, empty nodes were not exported, also noticed files were invalid if there were no meshes or surfaces. - Quake MAP Export, had support for single triangular brush unnecessarily disabled. - Quake MD2 Export, Fix for vertex normals [patch #19206] Python API: - Mathutils (quat_a*quat_b) was broken, returned (quat_a*quat_a) instead. - Support for editing properties IpoCurve.driverBone and IpoCurve.driverBone2 and modifies IpoCurve.driverChannel to allow OB_ROT_DIFF. - Documentation corrections. - Support for rendering background scenes different from the active scene. - scene.render.render() now behaves the same in interactive and background mode - scene.render.saveRenderedImage() now works correctly in background mode - Armature active bone can be set. New: - 16bit SGI image loading - When BLENDER_FORCE_SWAPBUFFERS env variable is defined, a function is enabled that fixes some menu drawing issues with Mesa3D DRI drivers for Intel and Radeon cards. - Python API - Particles - Draw As variable and dict - Strand render toggle - Object, psys variable in duplicate - Material, Strand render variables - Texture, Use colorbands - Lamp, Spot buffer type selection - Game Engine Physics support for reinstancePhysics mesh from Python and the dynamic actuator. - ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. - Video and blend file demo. - http://www.graphicall.org/ftp/ideasman42/reinstance.ogv - http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend - Mouse focus sensor "pulse" option to pulse TRUE when the object under the mouse changes. - EDL importer for the sequencer. supports... - audio, video edits - fades, wipes, speed changes (video only) - importing from multiple reels - Example import from final cut pro. - http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png - http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png
2009-08-28Update to 2.49a. Upstream changelog is of course too massive, you can lookhasso9-240/+259
at http://www.blender.org/development/release-logs/ for info about new features and fixes. While here, sort PLIST correctly.
2009-08-26bump revision because of graphics/jpeg updatesno1-2/+2
2009-06-14Remove @dirrm entries from PLISTsjoerg1-52/+1
2009-04-28remove broken mirror. ok'd by obache.zafer1-3/+2
2009-02-09Switch to Python 2.5 as default. Bump revision of all packages that havejoerg1-2/+2
changed runtime dependencies now.
2008-09-13Note the type of cmake variables.markd1-3/+3
2008-06-23Fix build on DragonFly. From Hasso Tepper in PR pkg/39020.markd2-4/+4
2008-06-21Don't leak WRKDIR in rpath. Bump revision.joerg3-3/+16
2008-05-17Fix CVEs CVE-2008-1102 and CVE-2008-1102 for blender:tonnerre5-3/+52
- Fix arbitrary code execution vulnerability in .bend files which contain a crafted RGBE file (CVE-2008-1102). - Create various temporary files in safer paths (CVE-2008-1103).
2008-01-18Per the process outlined in revbump(1), perform a recursive revbumptnn1-1/+2
on packages that are affected by the switch from the openssl 0.9.7 branch to the 0.9.8 branch. ok jlam@
2008-01-04Update blender to version 2.45markd9-283/+270
pkgsrc changes: use cmake rather than SCons to build. DESTDIR support 2.45 The 2.45 is a bugfix release, to stabilize the 2.4x series. No new feature have been added, but serious effort has been put in tracking bugs and fixing them. Some performance issues have also been addressed. 2.44 This release adds subsurface scattering, improved sculpting tools, ffmpeg support for additional platforms, a number of animation tool improvements, and a huge number of Python scripts and API enhancements. 2.43 This release features sculpting meshes that work as if they were clay, render passes, retopology painting, multi-resolution meshes, texture map and light map baking, support for multiple uv sets, fast 3D painting, defocus blur node, multi-layer image read/write, painting in video sequences, matte, key, and difference composite nodes, a number of improved 3D animation tools such as proxy objects, walk cycles, simulation tool improvements for fluid dynamics, hard body dynamics, and cloth and softbody dynamics. There were also additional compositing and video editing improvements. 2.42 This release is the result of work done for the Elephants Dream short film. It includes major feature additions such as node based materials, node based compositing, a renderer rewrite, improved UV tools, improved character tools, an array modifier, and a host of other improvements.
2007-08-08Don't use malloc.h, always use stdlib.h.joerg2-1/+24
2007-02-22pkglint USE_LANGUAGES cleanup. Patch from Sergey Svishchev.wiz1-3/+3
2006-07-30USE_LANGUAGES= c c++abs1-2/+2
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-2/+2
for SDL shlib changes.
2006-05-15+USE_LANGUAGES+=c++abs1-1/+2
2006-04-17Bump BUILDLINK_ABI_DEPENDS.png and PKGREVISION for png-1.2.9nb2 update.wiz1-2/+2
2006-03-04Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where nojlam1-2/+2
developer is officially maintaining the package. The rationale for changing this from "tech-pkg" to "pkgsrc-users" is that it implies that any user can try to maintain the package (by submitting patches to the mailing list). Since the folks most likely to care about the package are the folks that want to use it or are already using it, this would leverage the energy of users who aren't developers.
2006-02-23Add DragonFly support. Make pthread linkage more portable.joerg5-15/+37
2006-02-12Fix an Apple specific buffer overflow. To skip the first argument fromjoerg3-2/+18
Finder, some copying to and from a local buffer in main is done, without argument checking. When a web browser or MUA is configured to start Blender automatically, this might be exploitable to gain priviledges of the current user. This is related to CVE-2005-3151.
2006-02-12drop maintainership.jschauma1-2/+2
2006-02-10Changes 2.41:adam6-25/+84
* GLSL pixel and vertex shaders * Full access to Blenders material capabilities * Split screen and multi-viewports * Number of fixes were made to the physics system * Return of the armature capabilities
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2006-01-24Bump BUILDLINK_RECOMMENDED of textproc/expat to 2.0.0 becausewiz1-2/+2
of the shlib major bump. PKGREVISION++ for the dependencies.
2006-01-22Update message. The proposed rm of the ~/.blender needed the flags `-rf' toreinoud1-2/+2
be effective. Not a problem, but an annoyance for users that might not be well introduced enough.
2005-12-11Convert aalib to options framework, adding an 'x11' option, and removewiz1-1/+2
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt.
2005-12-05Ran "pkglint --autofix", which corrected some of the quoting issues inrillig1-3/+3
CONFIGURE_ARGS.