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2010-06-13Bump PKGREVISION for libpng shlib name change.wiz1-1/+2
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2009-10-26Update clutter-box2d to 0.10.0.obache5-17/+105
clutter-box2d-0.10.0: ===================== Changes: - Update to Clutter 1.0 - Generate GObject-Introspection data
2009-08-26bump revision because of graphics/jpeg updatesno1-1/+2
2009-06-14Remove @dirrm entries from PLISTsjoerg1-4/+1
2009-05-19Use standard location for LICENSE line (in MAINTAINER/HOMEPAGE/COMMENTwiz1-2/+1
block). Uncomment some commented out LICENSE lines while here.
2009-05-08Update clutter-box2d to 0.8.2.obache3-8/+15
clutter-box2d-0.8.2: ==================== Changes: - Fixed bug in prismatic joint constructor. - Updated box2d version used. - Updated and improved documentation. - Updated and improved parameter handling in public API entry points. - Added support for callbacks for collisions. - Bug fixes relating to reference keeping. - Brought sandbox testbed app up to date with API changes.
2008-12-14Import clutter-box2d-0.8.0 as graphics/clutter-box2d.obache4-0/+65
A glue layer between clutter and box2d that provides a special group where the actors can be set to be static or dynamic in regard to a physics simulation. The source tree currently contains an embedded version of box2d trunk. Features: - Children of the ClutterBox2d group can be simulated as static or dynamic rigid bodies. Collision detection. - Specifying the gravity of the world. - play/pause control over the box2d physics engine - Setting linear and angular velocities of simulated children. - automatic position synchronization between clutter and box2d. - joints - prismatic. - revolute. - distance (spring) - mouse (for dragging objects around and manipulating them).