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2013-05-16update missing entry in glut/PLISTrichard1-1/+2
2013-05-16upgrade to glut-7.11.2richard4-21/+22
2009-08-25Bump PKGREVISION to fix pkg-config files as noted by obache@ in the PR 41895.hasso1-1/+2
2009-07-08Update to 7.4.4. Make software ratserizer actually work. Add one patch fromhasso1-2/+1
upstream repo to fix null pointer dereference. Changes in 7.4.4: * Fixed i965/i915 segfault in screen destruction (bug 22408) Changes in 7.4.3: * Fixed texture object reference counting bug (bug 21756) * Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point (SF bug 2793846) * Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE * Fixed some OSMesa build issues * Fixed a vertex buffer object crash * Fixed broken glTexImage3D() when image type = GL_BITMAP * Fixed some GLSL preprocessor bugs * Fixed framebuffer mem leak in i945/i965 DRI drivers * Fixed texture coordinate repeat bug in swrast (bug 21872) * Fixed incorrect viewport clamping (lower bound is zero, not one) * GLX fix for glean's makeCurrent test case
2009-06-14Remove @dirrm entries from PLISTsjoerg1-2/+1
2009-06-11Fix .pc file. Bump PKGREVISION.wiz1-1/+8
2009-03-20Simply and speed up buildlink3.mk files and processing.joerg1-13/+6
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
2009-02-01Restore the value of BUILTIN_PKG after checking for the rest of Mesa, socube1-1/+2
that the logic x11.builtin.mk doesn't set variables for the wrong package. Noted by Obata-san.
2009-01-16GL/glut.h include GL/glu.h, so need to include glu/buildlink3.mk.obache1-1/+2
2008-11-11Detect native glut.cube1-0/+24
2008-04-24Fix redundant BUILDLINK_ABI_DEPENDStnn1-2/+1
2008-04-24Welcome to Mesa-7.0.3.bjs4-18/+20
Changes from 6.4.2 are (obviously) far too numerous to mention! This package brings with it support for the Direct Rendering Infrastructure (DRI) on NetBSD-current; the kernel DRM was committed approximately one year ago. Patches for NetBSD 4.0 are available in the mailing list archives (I think), but are _not supported_. Developers and other interested parties are encouraged to read the TODO file, as well as my remarks in options.mk. There is still a significant amount of work to be done. Users of NetBSD/i386 (-current) shouldn't have much trouble getting mainstream cards (Intel i915 and Radeon 9600- R430 are by far the most tested) to work. I have taken great pains to ensure that this works properly, but inevitably there will be problems--especially on heretofore untested (read: non-x86) hardware. Your questions, comments, problem reports, and of course bug fixes are welcome. NOTE: There are currently problems (on NetBSD, at least) linking some executables, e.g. compiz, due to unresolved symbols for libpthread functions. This is due to libX11's thread stubs, which should not be enabled on NetBSD >= 2.0; see the TODO For more information and the URL of an interim patch.
2007-08-13As discussed on tech-pkg@ revert for now the last updates of the Mesa packages.seb1-2/+2
Downgraded graphics/MesaLib to 6.4.2nb3 Downgraded graphics/glu to 6.4.2 Downgraded graphics/glut to 6.4.2 Downgraded graphics/glx-utils to 6.4.2 Downgraded graphics/MesaDemos to 6.4.2 Downgraded graphics/Mesa to 6.4.2 Approved byg agc@.
2007-08-12Changes 7.0.1:adam1-2/+2
New features: * Added a bluegene-osmesa build config Bug fixes: * Added a few missing OpenGL 2.0 API entrypoints * Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer * GLSL bug fix: added vec2(vec4) constructor * GLSL bug fix: .strq and .rgba writemasks didn't always work * Stencil pixel map didn't always work for glDrawPixels * Fixed polygon stipple bug in i915 driver * Binding a zero-sized texture didn't disable texturing * Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include the terminating zero * glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly * Fixed a GLSL function call bug * glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work * glGetAttribLocation() always returned 1 * Fixed a few memory-related bugs in GLU library Changes 7.0.0: New features: * OpenGL 2.0 and 2.1 API support. Bug fixes: * Fixed a few fog-related bugs. * Fixed broken GLSL mix() function. * Fixed broken GLSL exp() functions. * Fixed GLSL mod4(vec4, vec4) bug. * Implemented GLSL asin(), acos(), atan() functions. * Fixed an R300 driver bug that caused Xorg composite manager to crash * Fixed R300 vertex program/matrix bug * GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) * Specifying an invalid texture unit as a sampler could lead to a crash * The GLX protocol request for glXDestroyPBuffer() was incorrect * ARB vp state.light[n].half value was incorrect * Fixed a positional light source bug * Fixed point size attenuation problem * glPopAttrib didn't restore texture object's LOD bias * Fixed a TLS / TEXTREL problem
2007-01-17propagate libXi dependencydrochner1-1/+2
approved by joerg
2006-12-27- fine grained X11 dependencies for packages which have either USE_IMAKEjoerg1-1/+2
or USE_X11BASE set, but don't include mk/x11.buildlink3.mk directly or via buildlink3.mks - introduce BUILDLINK_PREFIX.libXpm as alias for BUILDLINK_PREFIX.xpm in the !modular case - fix some cases where the check for libX11 couldn't work at all by using C++ for compilation without including the proper headers Verified using a full X11_TYPE=xorg bulk build without additional breakage. Discussed with salo@, wiz@ and send to packages@ for feedback.
2006-12-15libXmu and libXi are needed for build in modular Xorg.joerg1-1/+3
2006-10-09Flag a number of packages I use as supporting (user-)destdir.joerg1-3/+3
apg is a bit special as it has some hardcoded ownership, so mark that as "destdir".
2006-08-01Split Mesa/Makefile.common into Makefile.common and Makefile.lib.jlam1-4/+4
The latter is used by packages that build libraries from the Mesa sources, while the former is only if the package builds from the Mesa sources. Modify the various Mesa packages to include the proper Makefile, and add some documentation to the Makefiles. As a side effect, this suppresses the "duplicate target" warning in graphics/glx-utils that was caused by having the same distfile listed in DISTFILES more than once.
2006-07-08Change the format of BUILDLINK_ORDER to contain depth information as well,jlam1-2/+2
and add a new helper target and script, "show-buildlink3", that outputs a listing of the buildlink3.mk files included as well as the depth at which they are included. For example, "make show-buildlink3" in fonts/Xft2 displays: zlib fontconfig iconv zlib freetype2 expat freetype2 Xrender renderproto
2006-07-08Track information in a new variable BUILDLINK_ORDER that informs usjlam1-1/+2
of the order in which buildlink3.mk files are (recursively) included by a package Makefile.
2006-04-06Over 1200 files touched but no revisions bumped :)reed2-6/+6
RECOMMENDED is removed. It becomes ABI_DEPENDS. BUILDLINK_RECOMMENDED.foo becomes BUILDLINK_ABI_DEPENDS.foo. BUILDLINK_DEPENDS.foo becomes BUILDLINK_API_DEPENDS.foo. BUILDLINK_DEPENDS does not change. IGNORE_RECOMMENDED (which defaulted to "no") becomes USE_ABI_DEPENDS which defaults to "yes". Added to obsolete.mk checking for IGNORE_RECOMMENDED. I did not manually go through and fix any aesthetic tab/spacing issues. I have tested the above patch on DragonFly building and packaging subversion and pkglint and their many dependencies. I have also tested USE_ABI_DEPENDS=no on my NetBSD workstation (where I have used IGNORE_RECOMMENDED for a long time). I have been an active user of IGNORE_RECOMMENDED since it was available. As suggested, I removed the documentation sentences suggesting bumping for "security" issues. As discussed on tech-pkg. I will commit to revbump, pkglint, pkg_install, createbuildlink separately. Note that if you use wip, it will fail! I will commit to pkgsrc-wip later (within day).
2006-02-096.4.2 February 2, 2006adam1-2/+1
New: - added OSMesaColorClamp() function/feature - added wglGetExtensionStringARB() function Bug fixes: - fixed some problems when building on Windows - GLw header files weren't installed by installmesa script (bug 5396) - GL/glfbdev.h file was missing from tarballs - fixed TNL initialization bug which could lead to crash (bug 5791)
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg2-3/+4
2006-01-19Changes 6.4:adam1-2/+1
New: - Added a fast XOR line drawing function in Xlib driver - Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). Changes: - Mesa now packaged in three parts: Library, Demos and GLUT Bug fixes: - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig - Some files were present multiple times in the 6.3.2 tarballs - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) - glxgears_fbconfig demo didn't work (bug 4237) - fixed bug when bilinear sampling 2d textures with borders - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) - fixed a few problems with proxy color tables (bug 4270) - fixed precision problem in Z clearing (bug 4395) - glBitmap, glDraw/CopyPixels mistakenly generated selection hits - fixed potential segfault caused by reading pixels outside of renderbuffer bounds - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB - fixed memory corruption bug involving software alpha buffers - glReadPixels clipped by window bounds was sometimes broken - glDraw/CopyPixels of stencil data ignored the stencil write mask - glReadPixels from a texture bound to a framebuffer object didn't work - glIsRender/FramebufferEXT weren't totally correct - fixed a number of point size attenuation/fade bugs - fixed glFogCoord bug 4729 - GLX encoding for transpose matrix functions was broken - fixed broken fragment program KIL and SWZ instructions - fragment programs that wrote result.depth.z didn't work Changes 6.4.1: Bug fixes: - redefining a vertex program string didn't take effect in TNL module - fixed occasional segfault upon vertex/fragment parsing error - vertex program LIT instruction didn't handle 0^0=1 correctly - fragment program fog option didn't work with glDrawPixels, glBitmap - USE_MGL_NAMESPACE didn't work for x86-64 - OSMesa demos were missing from previous release tarballs - fixed problem with float->ushort conversion in glClear (bug 4992) - popping of GL_EYE_PLANE texgen state was broken (bug 4996) - popping of GL_SPOT_DIRECTION light state was broken (bug 5005) - fixed occasional triangle color interpolation problem on VMS - work around invalid free() call (bug 5131) - fixed BSD X server compilation problem by including stdint.h
2005-12-05Fixed pkglint warnings. The warnings are mostly quoting issues, forrillig1-2/+2
example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some other changes are outlined in http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
2005-06-07Make the glut library link against required libraries. Bumpminskim1-2/+2
PKGREVISION of glut.
2005-06-01Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.jlam2-8/+8
Several changes are involved since they are all interrelated. These changes affect about 1000 files. The first major change is rewriting bsd.builtin.mk as well as all of the builtin.mk files to follow the new example in bsd.builtin.mk. The loop to include all of the builtin.mk files needed by the package is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk is now included by each of the individual builtin.mk files and provides some common logic for all of the builtin.mk files. Currently, this includes the computation for whether the native or pkgsrc version of the package is preferred. This causes USE_BUILTIN.* to be correctly set when one builtin.mk file includes another. The second major change is teach the builtin.mk files to consider files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most of the builtin.mk files test for the presence of built-in software by checking for the existence of certain files, e.g. <pthread.h>, and we now assume that if that file is under ${LOCALBASE}, then it must be from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The exceptions to this new check are the X11 distribution packages, which are handled specially as noted below. The third major change is providing builtin.mk and version.mk files for each of the X11 distribution packages in pkgsrc. The builtin.mk file can detect whether the native X11 distribution is the same as the one provided by pkgsrc, and the version.mk file computes the version of the X11 distribution package, whether it's built-in or not. The fourth major change is that the buildlink3.mk files for X11 packages that install parts which are part of X11 distribution packages, e.g. Xpm, Xcursor, etc., now use imake to query the X11 distribution for whether the software is already provided by the X11 distribution. This is more accurate than grepping for a symbol name in the imake config files. Using imake required sprinkling various builtin-imake.mk helper files into pkgsrc directories. These files are used as input to imake since imake can't use stdin for that purpose. The fifth major change is in how packages note that they use X11. Instead of setting USE_X11, package Makefiles should now include x11.buildlink3.mk instead. This causes the X11 package buildlink3 and builtin logic to be executed at the correct place for buildlink3.mk and builtin.mk files that previously set USE_X11, and fixes packages that relied on buildlink3.mk files to implicitly note that X11 is needed. Package buildlink3.mk should also include x11.buildlink3.mk when linking against the package libraries requires also linking against the X11 libraries. Where it was obvious, redundant inclusions of x11.buildlink3.mk have been removed.
2005-02-24Bump the PKGREVISION again, due too the change in graphics/MesaLib:veego1-2/+2
Fix the last commit which didn't record the correct rpath for the X11 libraries due too the usage of two -rpath options for libtool.
2005-02-23libglut needs symbols from libXi, so explicitly link against it.grant1-1/+2
fixes unresolved symbols at runtime on Solaris. bump PKGREVISION of glut.
2005-02-23whitespace fixgrant1-2/+2
2004-10-31Move PKG_INSTALLATION_TYPES to Makefile.common so that it is definedminskim1-3/+1
before including bsd.prefs.mk.
2004-10-29Define USE_BUILDLINK3 before including compiler.mk. Otherwise,minskim1-2/+1
buildink3.mk of gcc* packages is not included.
2004-10-26Changes 6.2:adam1-4/+2
New: - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) - updated Doxygen support (Jose Fonseca) Changes: - some GGI driver updates (Christoph Egger, bug 1025977) Bug fixes: - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features - fixed a few compilation issues on IRIX - fixed a matrix classification bug (reported by Wes Bethel) - we weren't reseting the vertex/fragment program error state before parsing (Dave Reveman) - adjust texcoords for sampling texture rectangles (Dave Reveman) - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented - repeated calls to glDeleteTexture(t) could lead to a crash - fixed potential ref count bugs in VBOs and vertex/fragment programs - spriteblast demo didn't handle window size changes correctly - glTexSubImage didn't handle pixels=NULL correctly for PBOs - fixed color index mode glDrawPixels bug (Karl Schultz) Changes 6.1: New: - Revamped Makefile system - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) - internal driver interface changes related to texture object allocation, vertex/fragment programs, BlendEquationSeparate, etc. - option to walk triangle edges with double-precision floats (Justin Novosad of Discreet) (see config.h file) - support for AUX buffers in software GLX driver - updated glext.h to version 24 and glxext.h to version 6 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars - updated BeOS support (Philippe Houdoin) Changes: - fragment fog interpolation is perspective corrected now - new glTexImage code, much cleaner, may be a bit faster Bug fixes: - glArrayElement in display lists didn't handle generic vertex attribs - glFogCoord didn't always work properly - ARB_fragment_program fog options didn't work - frag prog TEX instruction no longer incorrectly divides s,t,r by q - ARB frag prog TEX and TEXP instructions now use LOD=0 - glTexEnviv in display lists didn't work - glRasterPos didn't do texgen or apply texture matrix - GL_DOUBLE-valued vertex arrays were broken in some cases - fixed texture rectangle edge/border sampling bugs - sampling an incomplete texture in a fragment program would segfault - glTexImage was missing a few error checks - fixed some minor glGetTexParameter glitches - GL_INTENSITY was mistakenly accepted as a to glTexImage - fragment program writes to RC/HC register were broken - fixed a few glitches in GL_HP_occlusion_test extension - glBeginQueryARB and glEndQueryARB didn't work inside display lists - vertex program state references were broken - fixed triangle color interpolation bug on AIX (Shane Blackett) - fixed a number of minor memory leaks (bug #1002030)
2004-10-13INSTALL_DATA -> INSTALL_LIB.tv1-2/+2
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv2-2/+4
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-09-22Mechanical changes to package PLISTs to make use of LIBTOOLIZE_PLIST.jlam1-5/+1
All library names listed by *.la files no longer need to be listed in the PLIST, e.g., instead of: lib/libfoo.a lib/libfoo.la lib/libfoo.so lib/libfoo.so.0 lib/libfoo.so.0.1 one simply needs: lib/libfoo.la and bsd.pkg.mk will automatically ensure that the additional library names are listed in the installed package +CONTENTS file. Also make LIBTOOLIZE_PLIST default to "yes".
2004-05-14Unused.wiz1-22/+0
2004-03-18Fix serious bug where BUILDLINK_PACKAGES wasn't being ordered properlyjlam1-3/+2
by moving the inclusion of buildlink3.mk files outside of the protected region. This bug would be seen by users that have set PREFER_PKGSRC or PREFER_NATIVE to non-default values. BUILDLINK_PACKAGES should be ordered so that for any package in the list, that package doesn't depend on any packages to the left of it in the list. This ordering property is used to check for builtin packages in the correct order. The problem was that including a buildlink3.mk file for <pkg> correctly ensured that <pkg> was removed from BUILDLINK_PACKAGES and appended to the end. However, since the inclusion of any other buildlink3.mk files within that buildlink3.mk was in a region that was protected against multiple inclusion, those dependencies weren't also moved to the end of BUILDLINK_PACKAGES.
2004-03-05Reorder location and setting of BUILDLINK_PACKAGES to match templatejlam1-3/+6
buildlink3.mk file in revision 1.101 of bsd.buildlink3.mk.
2004-02-11Turn MESA_REQD back into a public variable, and make it take a list ofjlam2-4/+6
values that MesaLib/buildlink3.mk converts into a single _MESA_REQD that is the highest version required. If including the Mesa/buildlink3.mk file, then require the same version of Mesa as required by glut.
2004-02-10Require at least the same versions of MesaLib and glu to build.jlam1-1/+2
2004-01-25version.mk no longer defines MESA_VERSION. Put the version number of thejlam1-2/+2
required package in its place. Thanks to Jan Schaumann for diagnosing the problem.
2004-01-24Append to BUILDLINK_DEPENDS.<pkg> instead of setting a default value. Injlam1-2/+2
the normal case when BUILDLINK_DEPENDS.<pkg> isn't specified, it receives a value only once due to the multiple inclusion protection in the bulldlink3.mk files. In the case where a package includes several buildlink3.mk files that each want a slightly different version of another dependency, having BUILDLINK_DEPENDS.<pkg> be a list allows for the strictest <pkg> dependency to be matched.
2004-01-22Mesa-6.0 packages now use LIBTOOL and finally buildadam6-78/+14
2004-01-20Move WRKSRC definition away from the first paragraph in a Makefile.agc1-2/+2
2004-01-20Update Mesa and friends to version 6.0:jschauma3-20/+11
Changes since 5.2: New: - full OpenGL 1.5 support - updated GL/glext.h file to version 21 Changes: - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) Bug fixes: - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color clamping issue - updated suno5-gcc configs - glColor3 functions sometimes resulted in undefined alpha values - fixed FP divide by zero error seen on VMS with xlockmore, others - fixed vertex/fragment program debug problem (bug 873011) - building on AIX with gcc works now - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) - glDrawRangeElements tried to modify potentially read-only storage - updated files for building on Windows Changes since 5.0.2: New features: - reorganized directory tree - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) - GL_ATI_texture_env_combine3 extension (Ian Romanick) - GL_SGI_texture_color_table extension (Eric Plante) - GL_NV_fragment_program extension - GL_NV_light_max_exponent extension - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - GL_ARB_occlusion_query extension - GL_ARB_point_sprite extension - GL_ARB_texture_non_power_of_two extension - GL_IBM_multimode_draw_arrays extension - GL_EXT_texture_mirror_clamp extension (Ian Romanick) - GL_ARB_vertex_buffer_object extension - new X86 feature detection code (Petr Sebor) - less memory used for display lists and vertex buffers - demo of per-pixel lighting with a fragment program (demos/fplight.c) - new version (18) of glext.h header - new spriteblast.c demo of GL_ARB_point_sprite - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) Bug fixes: - really enable OpenGL 1.4 features in DOS driver. - fixed issues in glDrawPixels and glCopyPixels for very wide images - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint - fixed some texgen bugs reported by Daniel Borca - fixed wglMakeCurrent(NULL, NULL) bug (#835861) - fixed glTexSubImage3D z-offset bug (Cedric Gautier) - fixed RGBA blend enable bug (Ville Syrjala) - glAccum is supposed to be a no-op in selection/feedback mode - fixed texgen bug #597589 (John Popplewell) Changes: - dropped API trace feature (src/Trace/) - documentation overhaul. merged with website content. more html. - glxgears.c demo updated to use GLX swap rate extensions - glTexImage1/2/3D now allows width/height/depth = 0 - disable SPARC asm code on Linux (bug 852204)
2004-01-05bl3ifyjlam1-9/+7
2004-01-05Use S/+$// instead of C/\+$// to save a backslash. Very highlyjlam1-2/+2
recommended by seb :)
2004-01-04Re-arrange to match example buildlink3.mk file in bsd.buildlink3.mk.jlam1-9/+6