Age | Commit message (Collapse) | Author | Files | Lines |
|
upstream repo to fix null pointer dereference.
Changes in 7.4.4:
* Fixed i965/i915 segfault in screen destruction (bug 22408)
Changes in 7.4.3:
* Fixed texture object reference counting bug (bug 21756)
* Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
point (SF bug 2793846)
* Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
* Fixed some OSMesa build issues
* Fixed a vertex buffer object crash
* Fixed broken glTexImage3D() when image type = GL_BITMAP
* Fixed some GLSL preprocessor bugs
* Fixed framebuffer mem leak in i945/i965 DRI drivers
* Fixed texture coordinate repeat bug in swrast (bug 21872)
* Fixed incorrect viewport clamping (lower bound is zero, not one)
* GLX fix for glean's makeCurrent test case
|
|
Update provided by Hasso Tepper on pkgsrc-users.
Changes:
7.4.2:
Bug fixes
* Fixed segfault when rendering to front buffer with DRI 1.
* Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug
21461)
* Fixed texture object mem leak during context destruction.
* Fixed a state validation bug in glCopyTex[Sub]Image()
* Fixed some i965 GLSL bugs.
* Fixed an R300 driver texture object bad memory reference.
7.4.1:
Bug fixes
* Fixed a two-sided lighting bug in fixed-function-to-GPU code generation
* Fixed some Darwin issues (Jeremy Huddleston)
* Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986
* Fixed incorrect texture unit bias in TXB instruction
* glTexParameter settings weren't always propogated to drivers
* Assorted vertex/fragment program bug fixes
* Fixed point rendering in software rasterizer
* Fixed potential deadlock in object hash functions
* Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete.
* Fixed glPopAttrib() bug when restoring user clip planes
7.4:
New features
* Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
* GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query
Bug fixes
* glGetActiveUniform() returned wrong size for some array types
* Fixed some error checking in glUniform()
* Fixed a potential glTexImage('proxy target') segfault
* Fixed bad reference counting for 1D/2D texture arrays
* Fixed VBO + glPush/PopClientAttrib() bug #19835
* Assorted i965 driver bug fixes
* Fixed a Windows compilation failure in s_triangle.c
* Fixed a GLSL array indexing bug
* Fixes for building on Haiku
Changes
* Updated GL/glxext.h to version 48
* Assorted updates for building on Solaris
7.3:
New features
* Support for GLSL 1.20
* Intel DRI drivers now use GEM and DRI2
Bug fixes
* Assorted GLSL bug fixes
* Assorted i965 driver fixes
* Fix for wglCreateLayerContext() in WGL/Windows driver
* Build fixes for OpenBSD and gcc 2.95
* GLSL preprocessor handles #pragma now
* Fix incorrect transformation of GL_SPOT_DIRECTION
* Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent()
* Assorted Windows build fixes
Changes
* Deprecated the "XMesa" interface (include/GL/xmesa*.h files)
* Deprecated the "FXMesa" interface (include/GL/fxmesa.h file)
* Deprecated the "Allegro" interface (include/GL/amesa.h file)
* Removed include/GL/uglmesa.h header
* Removed include/GLView.h header for BeOS
7.2:
New features
* i965 driver: added support for G41 chipset (Intel)
Bug fixes
* Fixed display list bug involving primitives split across lists (bug 17564)
* Fixed some issues with glBindAttribLocation()
* Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834)
* Assorted bug fixes for Ming build
* Fixed some vertex/pixel buffer object reference counting bugs
* Fixed depth/stencil bug in i915/945 driver
* Fixed some shader flow control bugs in i965 driver
* Fixed a few tdfx driver bugs which prevented driver from working
* Fixed multisample enable/disable bug
Changes
* Updated SGI header files with new license terms.
7.1:
New features
* autoconf-based configuration (and clean-up of Makefiles)
* Assorted DRI driver enhancements
* Reduced dependencies between X server and Mesa
* GL_EXT_texture_from_pixmap extension for Xlib driver
* Support for the GL shading language with i965 driver (implemented by Intel)
* ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver
Bug fixes
* Numerous GLSL fixes
* Fixed some error code/detection bugs in the GLSL-related API functions
* Lots of DRI driver fixes.
|
|
This allows people that already have the older custom Mesa-7.0.4 tarballs
to correctly upgrade Mesa to the standard distributions without having to
know to delete the old sources or get confused by the mismatching distinfo
checkhashes.
Update the paths in the related distinfos for the change.
|
|
links with libpthread on platforms that require it.
|
|
|
|
lots of bug fixes; the intent of my update was mostly to fix
problems with i915 and r300 dri drivers and to provide the best environment
possible for the xorg server update to the 1.4 branch.
Morever, many of our patches from pkgsrc, i.e. those removed in this commit,
are now included upstream.
Additionally, MesaDemos now builds.
NOTES:
- MesaLib now requires xf86driproto 2.0.4, as earlier versions install
dri_interface.h, which is not correct.
- glu now exports its symbols via libtool's -export-symfile.
The symfile is generated pre-build--see glu/Makefile.
- glxinfo/glxgears do not seem to need to be linked to libpthread, and this
seems to cause problems on NetBSD with the new drm code. If I am wrong
about this, please let me know. The only program that seems to need
libpthread is glthreads in MesaDemos.
|
|
MESA_PATCHLEVEL junk.
Instead make graphics/glx-utils not track the mesa patchlevel at all.
|
|
|
|
|
|
|
|
their files via a custom do-install target.
|
|
Downgraded graphics/MesaLib to 6.4.2nb3
Downgraded graphics/glu to 6.4.2
Downgraded graphics/glut to 6.4.2
Downgraded graphics/glx-utils to 6.4.2
Downgraded graphics/MesaDemos to 6.4.2
Downgraded graphics/Mesa to 6.4.2
Approved byg agc@.
|
|
New features:
* Added a bluegene-osmesa build config
Bug fixes:
* Added a few missing OpenGL 2.0 API entrypoints
* Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer
* GLSL bug fix: added vec2(vec4) constructor
* GLSL bug fix: .strq and .rgba writemasks didn't always work
* Stencil pixel map didn't always work for glDrawPixels
* Fixed polygon stipple bug in i915 driver
* Binding a zero-sized texture didn't disable texturing
* Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
the terminating zero
* glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
* Fixed a GLSL function call bug
* glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work
* glGetAttribLocation() always returned 1
* Fixed a few memory-related bugs in GLU library
Changes 7.0.0:
New features:
* OpenGL 2.0 and 2.1 API support.
Bug fixes:
* Fixed a few fog-related bugs.
* Fixed broken GLSL mix() function.
* Fixed broken GLSL exp() functions.
* Fixed GLSL mod4(vec4, vec4) bug.
* Implemented GLSL asin(), acos(), atan() functions.
* Fixed an R300 driver bug that caused Xorg composite manager to crash
* Fixed R300 vertex program/matrix bug
* GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
* Specifying an invalid texture unit as a sampler could lead to a crash
* The GLX protocol request for glXDestroyPBuffer() was incorrect
* ARB vp state.light[n].half value was incorrect
* Fixed a positional light source bug
* Fixed point size attenuation problem
* glPopAttrib didn't restore texture object's LOD bias
* Fixed a TLS / TEXTREL problem
|
|
The latter is used by packages that build libraries from the Mesa
sources, while the former is only if the package builds from the Mesa
sources. Modify the various Mesa packages to include the proper
Makefile, and add some documentation to the Makefiles.
As a side effect, this suppresses the "duplicate target" warning in
graphics/glx-utils that was caused by having the same distfile listed
in DISTFILES more than once.
|
|
where the rest of its family is.
The glxinfo program can be used to learn about your OpenGL library.
It can identify the OpenGL implementation in use and the detected
hardware.
The glxgears program is a GLX implementation of the "gears" demo.
These tools are from the MesaDemos source code.
|