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"no-profit").
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block). Uncomment some commented out LICENSE lines while here.
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Version 6.31.1 (19 May 2006)
============================
* New version of compiler which fixes several bugs found in the development
of Inform 7.
* Package now uses the latest autotools.
Tested by dillo@
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USE_GNU_TOOLS -> USE_TOOLS
awk -> gawk
m4 -> gm4
make -> gmake
sed -> gsed
yacc -> bison
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(to whom I apologize for being very slow with this).
Also addresses PR pkg/24631.
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Version 6.21.4 (17 Jun 03):
* Applied patches from www.inform-fiction.org to the source and library, as
supplied by Dave Griffith <dgriffi@cs.csubak.edu>.
* There's a new Ruins demo game, with more stuff implemented. The previous
Ruins demos have been renamed: ruins -> ruins1, ruinsplus -> ruins2. The
new one is called ruins3.
* The Alice demo in the 'tutor' directory has been updated to the latest
Inform version.
* Included a more up-to-date inform-mode.el.
Version 6.21.3 (6 Nov 02):
* The Inform included here is now Andrew Plotkin's bi-platform version,
which can compile for Glulx, following a suggestion by Marshall
T. Vandegrift <vandem2.rpi.edu>.
* Now includes HTML version of the Designer's Manual.
* Several more library include files have been added.
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Summary of changes:
- removal of USE_GTEXINFO
- addition of mk/texinfo.mk
- inclusion of this file in package Makefiles requiring it
- `install-info' substituted by `${INSTALL_INFO}' in PLISTs
- tuning of mk/bsd.pkg.mk:
removal of USE_GTEXINFO
INSTALL_INFO added to PLIST_SUBST
`${INSTALL_INFO}' replace `install-info' in target rules
print-PLIST target now generate `${INSTALL_INFO}' instead of `install-info'
- a couple of new patch files added for a handful of packages
- setting of the TEXINFO_OVERRIDE "switch" in packages Makefiles requiring it
- devel/cssc marked requiring texinfo 4.0
- a couple of packages Makefiles were tuned with respect of INFO_FILES and
makeinfo command usage
See -newly added by this commit- section 10.24 of Packages.txt for
further information.
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Inform is an Interactive Fiction (text adventure) game compiler -- it takes
source code you write and turns it into a game data file which is then
played using an 'interpreter'. There are several interpreters available
which can play Inform games on different machines (e.g. frotz, jzip) -- you
can probably obtain one from the same place you got this package.
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