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Too many changes to list them all. For a complete list see:
http://www.go-mono.com/archive/beta1/beta1.html
Some of the higlights:
- Global Assembly Cache (GAC)
- CLS support in the C# compiler
- new SQL expression parser
- new Interpreter
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The major highligths of this release:
* SPARC JIT engine
* Windows.Forms is working again (alpha preview)
* Native asynchronous support has been added to our I/O layer.
* Relax NG compact syntax parser.
* FileSystemWatcher.
* ADO.NET disconnected operation.
For a complete list of changes see:
http://www.go-mono.org/archive/mono-0.31.html
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by moving the inclusion of buildlink3.mk files outside of the protected
region. This bug would be seen by users that have set PREFER_PKGSRC
or PREFER_NATIVE to non-default values.
BUILDLINK_PACKAGES should be ordered so that for any package in the
list, that package doesn't depend on any packages to the left of it
in the list. This ordering property is used to check for builtin
packages in the correct order. The problem was that including a
buildlink3.mk file for <pkg> correctly ensured that <pkg> was removed
from BUILDLINK_PACKAGES and appended to the end. However, since the
inclusion of any other buildlink3.mk files within that buildlink3.mk
was in a region that was protected against multiple inclusion, those
dependencies weren't also moved to the end of BUILDLINK_PACKAGES.
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buildlink3.mk file in revision 1.101 of bsd.buildlink3.mk.
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This release only includes a few smaller bug fixes to the Http client as
well as minor fixes to the C# compiler.
Specifically this release fixes some problems with Chunked encoding and a
race condition on the Http client. The C# compiler would crash sometimes
when reporting a delegate signature error.
While add it g/c some whitespaces in the buildlink3.mk and remove the
LIBTOOL_OVERRIDES.
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existing value. This is critical to set the correct list of dependencies
for a package.
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Lots of bug fixes and new features.
See http://www.go-mono.com/archive/mono-0.30.html for details.
Note:
Starting with this release to use the System.Drawing APIs,
libgdiplus is needed. (will be added next)
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