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2005-02-28Update nam to 1.11.minskim1-6/+6
Changes: Added changes from mac802.15.4 contributed code from Jianliang Zheng and Myung J. Lee. Also updated the otcl and tclcl version numbers in files under conf and VERSION to match newer versions.
2005-02-24Add RMD160 digests.agc1-1/+2
2004-03-08Update nam to 1.10 and take maintainership.minskim1-4/+4
Changes: Minor changes in configure to reflect the changed version of tcl/tk/otcl/tclcl.
2003-09-03Update to version 1.9.seb1-5/+5
Provided in PR pkg/22664 by Min Sik Kim <minskim at bawi dot org>. Minor tuning by myself. Changes since version -1.0a11a (aka 1.8a) * [Tim Buchheim]Mon Feb 10 14:17:40 PST 2003 More updates for wireless animations: * wireless broadcast packets now use "r" events when animating in reverse, just like non-broadcast packets. (previously they used the "h" event even when going backwards) * wireless and wired nodes can now be mixed with better results. This requires using the "W" event as well as supplying X and Y coordinates for all nodes in the scenario. * The range and duration of the animation of wireless packets can now be specified on either a per-packet basis or by setting global parameters. * [Tim Buchheim]Tue Dec 10 19:02:19 PST 2002 Two changes to the animation of broadcast packets in wireless scenarios: * bcast packets used to be animate in real time, not virtual time. so if you changed the playback speed (or even paused it) the circles would always expand at the same real rate. Now, the animation is done in virtual time, like all other objects. So if you slow down the playback rate, the circles will move slower. If you increase playback rate, they move faster. * you can now set the speed for broadcast packets. (previously they ran at a hardcoded speed.) Use something like the following: v -t 0.0 -e set_bcast_duration 0.02 The default is currently set to 0.01 (units are seconds)
2002-08-27Initial import of nam, version 1.0rc11a, into the NetBSD Packages Collection.seb1-0/+7
Based on package submitted by Jan Schaumann <jschauma@cs.stevens-tech.edu> in PR pkg/16301. Nam is a Tcl/TK based animation tool for viewing network simulation traces and real world packet traces. It supports topology layout, packet level animation, and various data inspection tools. Nam began at LBL. It has evolved substantially over the past few years. The nam development effort is now an ongoing collaboration with the VINT project.