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2009-07-23Update to 0.9.21bmarkd2-10/+9
Changes: fixes potential segfault when used in an multithreaded application Add LICENSE
2009-07-07user-destdir supportjoerg1-1/+3
2009-06-14Remove @dirrm entries from PLISTsjoerg1-13/+1
2009-03-20Simply and speed up buildlink3.mk files and processing.joerg1-13/+6
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
2008-11-04Import libclucene 0.9.21nb1 from pkgsrc-wipmarkd5-0/+197
CLucene is a high-performance, scalable, cross platform, full-featured, open-source indexing and searching API. It is written in C++. CLucene is a port of the very popular Java Lucene text search engine API. Specifically, CLucene is the guts of a search engine, the hard stuff. You write the easy stuff, the UI and the process of selecting and parsing your data files to pump them into the search engine yourself. CLucene aims to be a good alternative to Java Lucene when performance really matters or if you want to stick to good old C++.