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fire update for wandering and sball update, thanks to Eric Lassauge
<lassauge@mail.dotcom.fr>.
text3d fix on a fix when a symbol.ttf or wingding.ttf is used (double free).
Thanks to Tom Schmidt.
apollonian mode thanks to a program by Allan R. Wilks
<allan@research.att.com>. -1,2,2,3 are numbers that represent curvature
(1 / radius) in Euclidean space. (-1,1,1,2 is in spherical space and
-1,1,1,1 is in hyperbolic). Hyperbolic and spherical numbers now added
for all but double bounded. Automatic generation of numbers with -count.
Enforce a upper bound of outer circle at 99, since run time goes up
polynomially by at least n^3.
qix updated with -solid, got the idea from xscreensaver
New "tetris -well", now uses generated images, also cleaned up some
bugs too. Bug fix thanks to Tom Schmidt.
gears added -size but defaults to 0, only -planetary will use up lots of
CPU so added a -planetsize 400 which takes over if -size is 0 (full screen
if both are 0).
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+ euler2d, new mode thanks to Stephen Montgomery-Smith
+ <stephen@math.missouri.edu> also some work was done by Tim Auckland
+ <Tim.Auckland@Procket.com>. See euler2d.tex for theory.
& XSync(dsp, True) should not be used in modes as it is hard to log in
& when input password characters are randomly dropped.
- tetris, you can now play with -trackmouse, row clearing fixed, bonus
- pieces. Added a new look to pieces but must be compiled in with
- -DBM_PLAIN.
- Purify Uninitialized Memory Read found in euler2d, life, and swarm and
- a memory leak in juggle. SunOS fix for xcl and juggle and gameless
- environment configuration (--disable-interactive) thanks to Tom Schmidt
- <tschmidt@micron.com>.
bounce, bat, pacman, and braid should look better for password sized
windows
xcl, new mode control-line combat model race, conversion from xscreensaver
thanks to its author Martin Berentsen <berentsen@sent5.uni-duisburg.de>.
multi-byte character support for languages like Japanese. Fixed for
bomb.c, nose.c, dclock.c, xlock.c, resource.c, iostuff.c,
xmlock.c, and xglock.c. Also added new xmlock/XmLock-jp.ad.
Thanks to Yokota Hiroshi <yokota@netlab.is.tsukuba.ac.jp>.
Maintainer (David Bagley) is a little confused about gettext and
settext stuff.
swarm improvements thanks to Juan Heguiabehere <juanh@wins.uva.nl>.
Now do not fly at 45 degree angles most of the time and longer trails
with -size. Noticed some drawing errors on some Sun displays with
long trails, probably a Sun hardware problem.
euler2d, new mode thanks to Stephen Montgomery-Smith
<stephen@math.missouri.edu> also some work was done by Tim Auckland
<Tim.Auckland@Procket.com>. See euler2d.tex for theory.
added BLANK_ONLY #define if you only want the blank mode.
VMS patch for sound thanks to Jouk Jansen <joukj@hrem.stm.tudelft.nl>.
sco patch from Ronald Joe Record <rr@sco.com>. Did not take the patches
straight so there could be some problems still, but tried to address
the issues. (etc/play.sh, spline.cc sqr, t3d.c time inc, and sysv5
build issues).
configure should now find Mesa as opengl. Worked before
for me... but may work for others now too.
Minor warnings removed various files.
loop.c now loops can go clockwise too. The program decides which set of
rules to use. (Is handedness a requirement for life? (DNA for example
has right-handed helices.)) Added some debugging for building rules
easier, hexagonal life more fleshed out so RAND_RULES will work until
about generation 540.
ESound updates by Eric Lassauge <lassauge@mail.dotcom.fr>.
xcl, new mode control-line combat model race, conversion from xscreensaver
thanks to its author Martin Berentsen <berentsen@sent5.uni-duisburg.de>.
juggle.c: fix bug which caused crashes on some machines, less flashy arms,
real-time, -pattern random (a true pattern generator), figure moved down
and scaled, bouncing, more random, one ball juggling should not come
up, and Sun CC 5.0 errors/warnings removed thanks to Tim Auckland
<tda10@geocities.com>.
HP problems identified for life.c and shape.c, no code changes since it
seems to be a strange bug in the HP cc compiler when using both -O and
-g flags (default). HP CC warnings removed in solitare.cc, xlock.c,
resource.c, dclock.c, decay.c, goop.c, ico.c, juggle.c, starfish.c,
t3d.c, tetris.c, erase*.*. Updated configure and README for compiling
and linking through HP's cc. Still some open problems.
Some arbitrary sized arrays removed in xlock.c, resource.c, and mode.c,
do not believe them to be security problems.
HP_PASSWDETC - due to possible security problems this will no longer
compile by default, pointed out by Theo de Raadt
<deraadt@cvs.openbsd.org>.
Sun CC 5.0 warnings changes cover all modes with options.
skewb mode added as an unstable GL mode. Its in development. Not much
yet... I just have the corners drawn so far and no real movement yet.
Its like a Rubik's Cube but with diagonal cuts that cut through the
the center of the cube on a skewed angle.
mult-byte character support for languages like Japanese. Fixed for
bomb.c, nose.c, iostuff.c, xmlock.c, and xglock.c. Also added new
xmlock/XmLock-jp.ad. Thanks to Yokota Hiroshi
<yokota@netlab.is.tsukuba.ac.jp>.
Buffer overrun security fix does not allow root access directly but the
encrypted password file may be found in memory. This vulnerability was
discovered by Brock Tellier with additional research by Anthony Osborne
at the COVERT Labs of PGP Security, Inc. Now allocate memory instead
of an arbitrary limit on mode name length.
run mode added, its a hack but it sort of works. :)
Also changed resource.c to make a special case for it.
would be nice if password window worked too...
Will probably crash and burn on multiscreens, random mode, etc.
run like:
xlock -mode run -geometrystring geometry -runprogram xclock
xlock -mode run -geometrystring g -runprogram xlogo
xlock -mode run -geometrystring none -runprogram xfishtank
(May be having a little problem with the none option...)
_NOT_ a good idea to recursively run xlock
Not fond of the name of the mode or its option names... so if you
have better names in mind ... tell me.
Moved to unstable (due to VMS and -debug problems).
ico.c most flashing removed. FullRandom added and now rotates more
randomly, rotates in the proper direction (looking at it from the top,
I guess its wrong if you think it should be on a glass table and the
view is underneath...) and changes when it hits the end of the screen.
and changes when it hits the end of the screen. Linewidth and points
added as well.
rubik.c update for stickers and cube roundness variables now set in macro,
considering creating a new skewb mode (its a like a rubik's cube but
with diagonal cuts).
XFree86 4.0 fixes for DPMS and XCloseDisplay thanks to Jeremy Buhler
<jbuhler@cs.washington.edu>. Call to XCloseDisplay was causing
problems, removing it should not, right? More fixes for DPMS, this time
for NetBSD. Thanks to <hubert.feyrer@rz.uni-regensburg.de>
solitare.cc Solaris CC warnings removed and fixed shapes when in
password window.
xalock removed from distribution
+ Updated since BETA1
& New since BETA
- Updated since BETA
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