From 41bf21d5ae0e46703f086f43ff1cf5c1066f58de Mon Sep 17 00:00:00 2001 From: wiz Date: Fri, 21 Jan 2011 22:01:36 +0000 Subject: Update to 115: * The delete key should work on Macs. (Konstantin Stupnik) * Typos in the animate forest description fixed. (Paul Nguyen, Kender) * You can no longer petrify or stone to flesh quest items. (Lorenzo Batallones) * Items that fall in a hole will not be revealed up on the next level's map. (Kender) * Zapping a wand of invisibility at yourself when you are already invisible from a permament source no longer reports "You are invisible." (Kender) * No longer falsely get system shock if a creature you possessed, but released when it was polymorphed, is finally slain. (Mental Mouse) * The Regenerate spell now works for creatures with No Regeneration, as was intended. (Mental Mouse) * Flesh golems can once more regenerate. (They lost this in the no-regen sweep) (Mental Mouse) * Giant Spiders have defences better fitting their explevel. (Mental Mouse) * The earth hammer is now made from stone as you'd expect. (Kender) * The spell Summon Daemon now spells Daemon like the rest of POWDER. (Mental Mouse) * Typo fixed in Golden Tridude description. (Mental Mouse) * Clarify cave troll description. (Metnal Mouse) * s/byte/sting/ for scorpion description. (Mental Mouse) * Clarify butcher skill description. (Mental Mouse) * Water elementals no longer leave corpse. * Eaten intrinsicly poisonous corpses now has a significantly shorter timeout. (Kender) * Attacks which deal multiple types of damage in the same hit will have damage reduction applied to each of the types, rather than only to the first type. (Mental Mouse) * Vampire bats will no longer chase players which they aren't interested in. (Kender) * Option to email character dumps on the iPhone to get them out of the black box. * Searching due to intrinsics will put Searching on the status line, and multiple manual searches will report Seached x10. * Improved the Akoi Meexx 12x12 tiles, for less ugly pixels when in landscape mode on the iPhone. * Makefiles for Linux have $(LDFLAGS) added. * The torches in the Lomaka tiles have been fixed to show up in the correct hand. (Martin Rittweger) * The Wish command now includes the ability to take on a monster's form and stats, so you can play as a monster if you wish. (Robert Barber) * On level up, the number of Piety points you have in each class is displayed beside the class name so you can better judge which class to pick. (Matthew Wyatt) --- games/powder/Makefile | 4 ++-- games/powder/distinfo | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/games/powder/Makefile b/games/powder/Makefile index d1d07dca77e..45f66eb7b72 100644 --- a/games/powder/Makefile +++ b/games/powder/Makefile @@ -1,7 +1,7 @@ -# $NetBSD: Makefile,v 1.2 2010/06/19 13:32:06 wiz Exp $ +# $NetBSD: Makefile,v 1.3 2011/01/21 22:01:36 wiz Exp $ # -DISTNAME= powder114_src +DISTNAME= powder115_src PKGNAME= ${DISTNAME:S/_src//:S/powder/powder-/} CATEGORIES= games MASTER_SITES= http://www.zincland.com/powder/release/ diff --git a/games/powder/distinfo b/games/powder/distinfo index 64571d8732a..f870229fffc 100644 --- a/games/powder/distinfo +++ b/games/powder/distinfo @@ -1,5 +1,5 @@ -$NetBSD: distinfo,v 1.1.1.1 2010/06/08 08:45:38 wiz Exp $ +$NetBSD: distinfo,v 1.2 2011/01/21 22:01:36 wiz Exp $ -SHA1 (powder114_src.tar.gz) = c402b2f8064c0c884cacd9d9a2ac7b1ac49387f5 -RMD160 (powder114_src.tar.gz) = 92dc3412394300982a7ae0352c9c247e48c7a1cc -Size (powder114_src.tar.gz) = 1863082 bytes +SHA1 (powder115_src.tar.gz) = 3a48cb199bf8bdd236a9c0094ad014eb58f90561 +RMD160 (powder115_src.tar.gz) = dc6656736e25ea34072fd0e3c57932efd23eb4ed +Size (powder115_src.tar.gz) = 1872955 bytes -- cgit v1.2.3