From 37637e483f1bf6574e9306aebbd013bb63d888d6 Mon Sep 17 00:00:00 2001 From: zuntum Date: Thu, 1 Nov 2001 00:47:39 +0000 Subject: Move pkg/ files into package's toplevel directory --- games/battalion/DESCR | 14 ++++++++++++++ games/battalion/PLIST | 47 +++++++++++++++++++++++++++++++++++++++++++++++ games/battalion/pkg/DESCR | 14 -------------- games/battalion/pkg/PLIST | 47 ----------------------------------------------- 4 files changed, 61 insertions(+), 61 deletions(-) create mode 100644 games/battalion/DESCR create mode 100644 games/battalion/PLIST delete mode 100644 games/battalion/pkg/DESCR delete mode 100644 games/battalion/pkg/PLIST (limited to 'games/battalion') diff --git a/games/battalion/DESCR b/games/battalion/DESCR new file mode 100644 index 00000000000..ebc85f03711 --- /dev/null +++ b/games/battalion/DESCR @@ -0,0 +1,14 @@ +Battalion was a game written in 1994 on a Silicon Graphics Indy in GL for +the IndiZone contest. This version also ran in the CAVE(tm) as a virtual +reality game at the EVE 4 art show in May 1995. The GL version won 'best +indy software' and is available on the Indizone3 CDROM. It was then +converted to OpenGL (with several enhancements) and modified in late 1996 +to work with the Mesa graphics library. In 1997 it won the Hot Mix 17 game +contest from SGI, and was availableon the Hot Mix 17 CDROM. + +Here is the description of battalion from the Silicon Graphics homepage +in Japan. + + Battalion wa 'kaiju ga bakuhatsu, hakai' wo kuri-kaesu game desu. + Battalion is a game where 'A monster blows up, destroys' repeats. +... pretty much says it all ... diff --git a/games/battalion/PLIST b/games/battalion/PLIST new file mode 100644 index 00000000000..e06a6c73fd5 --- /dev/null +++ b/games/battalion/PLIST @@ -0,0 +1,47 @@ +@comment $NetBSD: PLIST,v 1.1 2001/11/01 00:50:55 zuntum Exp $ +bin/battalion +man/man6/battalion.6 +share/battalion/HELP/bathelp01.gif +share/battalion/HELP/bathelp02.gif +share/battalion/HELP/bathelp03.gif +share/battalion/HELP/bathelp04.gif +share/battalion/HELP/bathelp05.gif +share/battalion/HELP/bathelp06.gif +share/battalion/HELP/bathelp07.gif +share/battalion/HELP/bathelp08.gif +share/battalion/HELP/bathelp09.gif +share/battalion/HELP/bathelp10.gif +share/battalion/HELP/bathelp11.gif +share/battalion/battalion.data/DATA/road.data +share/battalion/battalion.data/DATA/tank.data +share/battalion/battalion.data/DATA/tree.data +share/battalion/battalion.data/MUSIC/1.au +share/battalion/battalion.data/MUSIC/2.au +share/battalion/battalion.data/MUSIC/3.au +share/battalion/battalion.data/MUSIC/4.au +share/battalion/battalion.data/MUSIC/5.au +share/battalion/battalion.data/MUSIC/d1.au +share/battalion/battalion.data/MUSIC/d2.au +share/battalion/battalion.data/MUSIC/d3.au +share/battalion/battalion.data/MUSIC/d4.au +share/battalion/battalion.data/MUSIC/d5.au +share/battalion/battalion.data/SOUNDS/beam.au +share/battalion/battalion.data/SOUNDS/boom.au +share/battalion/battalion.data/SOUNDS/crash.au +share/battalion/battalion.data/SOUNDS/monsterbeam.au +share/battalion/battalion.data/SOUNDS/rocket.au +share/battalion/battalion.data/SOUNDS/slag.au +share/battalion/battalion.data/SOUNDS/tank.au +share/battalion/battalion.data/SOUNDS/tech.au +share/battalion/battalion.data/TEXTURES/road.tex +share/battalion/battalion.data/TEXTURES/screenleft.tex +share/battalion/battalion.data/TEXTURES/screenright.tex +share/battalion/battalion.data/TEXTURES/treewood.tex +share/battalion/battalion.data/battalion.sho +@dirrm share/battalion/battalion.data/TEXTURES +@dirrm share/battalion/battalion.data/DATA +@dirrm share/battalion/battalion.data/MUSIC +@dirrm share/battalion/battalion.data/SOUNDS +@dirrm share/battalion/HELP +@dirrm share/battalion/battalion.data +@dirrm share/battalion diff --git a/games/battalion/pkg/DESCR b/games/battalion/pkg/DESCR deleted file mode 100644 index ebc85f03711..00000000000 --- a/games/battalion/pkg/DESCR +++ /dev/null @@ -1,14 +0,0 @@ -Battalion was a game written in 1994 on a Silicon Graphics Indy in GL for -the IndiZone contest. This version also ran in the CAVE(tm) as a virtual -reality game at the EVE 4 art show in May 1995. The GL version won 'best -indy software' and is available on the Indizone3 CDROM. It was then -converted to OpenGL (with several enhancements) and modified in late 1996 -to work with the Mesa graphics library. In 1997 it won the Hot Mix 17 game -contest from SGI, and was availableon the Hot Mix 17 CDROM. - -Here is the description of battalion from the Silicon Graphics homepage -in Japan. - - Battalion wa 'kaiju ga bakuhatsu, hakai' wo kuri-kaesu game desu. - Battalion is a game where 'A monster blows up, destroys' repeats. -... pretty much says it all ... diff --git a/games/battalion/pkg/PLIST b/games/battalion/pkg/PLIST deleted file mode 100644 index 96eb7308bb1..00000000000 --- a/games/battalion/pkg/PLIST +++ /dev/null @@ -1,47 +0,0 @@ -@comment $NetBSD: PLIST,v 1.2 1998/09/13 20:24:28 garbled Exp $ -bin/battalion -man/man6/battalion.6 -share/battalion/HELP/bathelp01.gif -share/battalion/HELP/bathelp02.gif -share/battalion/HELP/bathelp03.gif -share/battalion/HELP/bathelp04.gif -share/battalion/HELP/bathelp05.gif -share/battalion/HELP/bathelp06.gif -share/battalion/HELP/bathelp07.gif -share/battalion/HELP/bathelp08.gif -share/battalion/HELP/bathelp09.gif -share/battalion/HELP/bathelp10.gif -share/battalion/HELP/bathelp11.gif -share/battalion/battalion.data/DATA/road.data -share/battalion/battalion.data/DATA/tank.data -share/battalion/battalion.data/DATA/tree.data -share/battalion/battalion.data/MUSIC/1.au -share/battalion/battalion.data/MUSIC/2.au -share/battalion/battalion.data/MUSIC/3.au -share/battalion/battalion.data/MUSIC/4.au -share/battalion/battalion.data/MUSIC/5.au -share/battalion/battalion.data/MUSIC/d1.au -share/battalion/battalion.data/MUSIC/d2.au -share/battalion/battalion.data/MUSIC/d3.au -share/battalion/battalion.data/MUSIC/d4.au -share/battalion/battalion.data/MUSIC/d5.au -share/battalion/battalion.data/SOUNDS/beam.au -share/battalion/battalion.data/SOUNDS/boom.au -share/battalion/battalion.data/SOUNDS/crash.au -share/battalion/battalion.data/SOUNDS/monsterbeam.au -share/battalion/battalion.data/SOUNDS/rocket.au -share/battalion/battalion.data/SOUNDS/slag.au -share/battalion/battalion.data/SOUNDS/tank.au -share/battalion/battalion.data/SOUNDS/tech.au -share/battalion/battalion.data/TEXTURES/road.tex -share/battalion/battalion.data/TEXTURES/screenleft.tex -share/battalion/battalion.data/TEXTURES/screenright.tex -share/battalion/battalion.data/TEXTURES/treewood.tex -share/battalion/battalion.data/battalion.sho -@dirrm share/battalion/battalion.data/TEXTURES -@dirrm share/battalion/battalion.data/DATA -@dirrm share/battalion/battalion.data/MUSIC -@dirrm share/battalion/battalion.data/SOUNDS -@dirrm share/battalion/HELP -@dirrm share/battalion/battalion.data -@dirrm share/battalion -- cgit v1.2.3