From 66bfcb482363297765df607ce6490c94ab78f2ee Mon Sep 17 00:00:00 2001 From: xtraeme Date: Sun, 2 May 2004 21:48:17 +0000 Subject: Update games/openmortal to 0.7. 2004-05-01 Version 0.7 is released. Brief changelog: * OpenMortal now runs in high or true color video mode (instead of 256-color). * Transparent shadows * Added "team mode": both player can choose many fighters into a team. When a fighter dies, the next in the team takes his/her place. * New (non-proprietary) sound effects. * New character: Judy * One new arena --- games/openmortal/patches/patch-ab | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 games/openmortal/patches/patch-ab (limited to 'games/openmortal/patches') diff --git a/games/openmortal/patches/patch-ab b/games/openmortal/patches/patch-ab deleted file mode 100644 index f381bddc8d5..00000000000 --- a/games/openmortal/patches/patch-ab +++ /dev/null @@ -1,17 +0,0 @@ -$NetBSD: patch-ab,v 1.1 2004/03/20 16:29:41 kristerw Exp $ - ---- src/main.cpp.orig Sat Mar 20 17:19:32 2004 -+++ src/main.cpp Sat Mar 20 17:20:49 2004 -@@ -246,9 +246,9 @@ - - void GameLoop() - { --#define IS_GAME_MODE (g_oState.m_enGameMode != SState::IN_DEMO \ -- && g_oState.m_enGameMode != SState::IN_CHAT \ -- && !g_oState.m_bQuitFlag) -+#define IS_GAME_MODE (g_oState.m_enGameMode != SState::IN_DEMO \ -+ && g_oState.m_enGameMode != SState::IN_CHAT \ -+ && !g_oState.m_bQuitFlag) - - Audio->PlaySample( "car_start.voc" ); - Audio->PlayMusic( "GameMusic" ); -- cgit v1.2.3