From c373efd2a854f95f41da60037e46cd06e9336358 Mon Sep 17 00:00:00 2001 From: xtraeme Date: Fri, 16 Apr 2004 15:03:20 +0000 Subject: Initial import of quake2forge-0.2.1. This is a port of the GPL'd Quake 2 source maintained by the Quake Forge team. They're patching it with an eye towards portability and bug fixes, and in the future, feature enhancments. Note that to actually USE this package you will need to obtain a copy of the original Quake 2 from id Software. --- games/quake2forge/DESCR | 6 ++++++ games/quake2forge/MESSAGE | 9 ++++++++ games/quake2forge/Makefile | 32 +++++++++++++++++++++++++++ games/quake2forge/PLIST | 42 ++++++++++++++++++++++++++++++++++++ games/quake2forge/distinfo | 5 +++++ games/quake2forge/patches/patch-aa | 44 ++++++++++++++++++++++++++++++++++++++ 6 files changed, 138 insertions(+) create mode 100644 games/quake2forge/DESCR create mode 100644 games/quake2forge/MESSAGE create mode 100644 games/quake2forge/Makefile create mode 100644 games/quake2forge/PLIST create mode 100644 games/quake2forge/distinfo create mode 100644 games/quake2forge/patches/patch-aa (limited to 'games/quake2forge') diff --git a/games/quake2forge/DESCR b/games/quake2forge/DESCR new file mode 100644 index 00000000000..4a1efef693f --- /dev/null +++ b/games/quake2forge/DESCR @@ -0,0 +1,6 @@ +This is a port of the GPL'd Quake 2 source maintained by the Quake Forge +team. They're patching it with an eye towards portability and bug fixes, +and in the future, feature enhancments. + +Note that to actually USE this package you will need to obtain a copy of +the original Quake 2 from id Software. diff --git a/games/quake2forge/MESSAGE b/games/quake2forge/MESSAGE new file mode 100644 index 00000000000..8c735ededd6 --- /dev/null +++ b/games/quake2forge/MESSAGE @@ -0,0 +1,9 @@ +========================================================================== +$NetBSD: MESSAGE,v 1.1.1.1 2004/04/16 15:03:21 xtraeme Exp $ + +To run Quake 2(TM), you must place the .pak files from your Quake 2 +CD into: + + ${PREFIX}/share/quake2/baseq2 + +========================================================================== diff --git a/games/quake2forge/Makefile b/games/quake2forge/Makefile new file mode 100644 index 00000000000..2fbbe9c566f --- /dev/null +++ b/games/quake2forge/Makefile @@ -0,0 +1,32 @@ +# $NetBSD: Makefile,v 1.1.1.1 2004/04/16 15:03:20 xtraeme Exp $ +# + +DISTNAME= quake2-0.2.1 +PKGNAME= ${DISTNAME:S/quake2/quake2forge/} +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=quake/} +EXTRACT_SUFX= .tar.bz2 + +MAINTAINER= xtraeme@NetBSD.org +HOMEPAGE= http://www.quakeforge.net/ +COMMENT= Quake2Forge is the Quake II engine + +USE_BUILDLINK3= yes +USE_GNU_TOOLS+= make +USE_LIBTOOL= yes +USE_X11= yes +GNU_CONFIGURE= yes + +BUILDLINK_TRANSFORM+= S:-Werror: +CONFIGURE_ARGS+= --program-transform-name='s/^quake2$$/quake2forge/' + +post-install: + ${INSTALL_DATA_DIR} ${PREFIX}/share/doc/quake2forge + ${INSTALL_DATA} ${WRKSRC}/docs/README* ${PREFIX}/share/doc/quake2forge + ${INSTALL_DATA} ${WRKSRC}/docs/*.txt ${PREFIX}/share/doc/quake2forge + +.include "../../devel/SDL/buildlink3.mk" +.include "../../graphics/Mesa/buildlink3.mk" +.include "../../mk/ossaudio.buildlink3.mk" +.include "../../mk/pthread.buildlink3.mk" +.include "../../mk/bsd.pkg.mk" diff --git a/games/quake2forge/PLIST b/games/quake2forge/PLIST new file mode 100644 index 00000000000..5fcaa240f46 --- /dev/null +++ b/games/quake2forge/PLIST @@ -0,0 +1,42 @@ +@comment $NetBSD: PLIST,v 1.1.1.1 2004/04/16 15:03:20 xtraeme Exp $ +bin/quake2forge +lib/quake2/baseq2/game.a +lib/quake2/baseq2/game.la +lib/quake2/baseq2/game.so +lib/quake2/ctf/game.a +lib/quake2/ctf/game.la +lib/quake2/ctf/game.so +lib/quake2/ref_glx.a +lib/quake2/ref_glx.la +lib/quake2/ref_glx.so +lib/quake2/ref_sdlgl.a +lib/quake2/ref_sdlgl.la +lib/quake2/ref_sdlgl.so +lib/quake2/ref_softsdl.a +lib/quake2/ref_softsdl.la +lib/quake2/ref_softsdl.so +lib/quake2/ref_softx.a +lib/quake2/ref_softx.la +lib/quake2/ref_softx.so +share/doc/quake2forge/README.Solaris +share/doc/quake2forge/README.axp +share/doc/quake2forge/README.install +share/doc/quake2forge/README.joystick +share/doc/quake2forge/README.linux +share/doc/quake2forge/README.sdl +share/doc/quake2forge/README.solaris +share/doc/quake2forge/TODO-ctf.txt +share/doc/quake2forge/changes-ctf.txt +share/doc/quake2forge/changes.txt +share/doc/quake2forge/joystick.txt +share/doc/quake2forge/readme.txt +share/quake2/baseq2/config.cfg +@dirrm share/quake2/baseq2 +@dirrm share/doc/quake2forge +@exec ${MKDIR} %D/lib/quake2/xatrix +@dirrm lib/quake2/xatrix +@exec ${MKDIR} %D/lib/quake2/rogue +@dirrm lib/quake2/rogue +@dirrm lib/quake2/ctf +@dirrm lib/quake2/baseq2 +@dirrm lib/quake2 diff --git a/games/quake2forge/distinfo b/games/quake2forge/distinfo new file mode 100644 index 00000000000..a057b3ae19f --- /dev/null +++ b/games/quake2forge/distinfo @@ -0,0 +1,5 @@ +$NetBSD: distinfo,v 1.1.1.1 2004/04/16 15:03:20 xtraeme Exp $ + +SHA1 (quake2-0.2.1.tar.bz2) = 258a391f54dd58e59924f78c074e614b228ff773 +Size (quake2-0.2.1.tar.bz2) = 1286703 bytes +SHA1 (patch-aa) = 380078cc177fcc8b7d7c5bf2fd59620d67349d55 diff --git a/games/quake2forge/patches/patch-aa b/games/quake2forge/patches/patch-aa new file mode 100644 index 00000000000..a6578b3cbe0 --- /dev/null +++ b/games/quake2forge/patches/patch-aa @@ -0,0 +1,44 @@ +$NetBSD: patch-aa,v 1.1.1.1 2004/04/16 15:03:21 xtraeme Exp $ + +--- src/main.c.orig Fri Feb 7 14:25:46 2003 ++++ src/main.c Fri Feb 7 14:34:14 2003 +@@ -49,12 +49,21 @@ + #include + #elif defined(__FreeBSD__) || defined(__bsd__) || defined (__NetBSD__) + #include ++ #include + #elif defined(__sun__) + #include + #endif + + #ifdef HAVE_DLOPEN + # include ++#endif ++ ++/* This should probably go into configure ++ * BSDs and Linux have SIGIO, Solaris needs SIGPOLL ++ * This should probably be changed the other way round ++ * SIGIO as default and SIGPOLL only for Solrais */ ++#ifndef SIGPOLL ++#define SIGPOLL SIGIO + #endif + + #include "qcommon.h" +@@ -518,7 +527,7 @@ + ret = fread(ptr, size, nitems, fp); + err = errno; + if (ret != nitems) { +- printf("verify_fread(...,%d,%d,...): return value: %d\n", size, nitems, ret); ++ printf("verify_fread(...,%lu,%lu,...): return value: %lu\n", (unsigned long)size, (unsigned long)nitems, (unsigned long)ret); + if (ret == 0 && ferror(fp)) { + printf(" error: %s\n", strerror(err)); + printf(" fileno=%d\n", fileno(fp)); +@@ -536,7 +545,7 @@ + ret = fwrite(ptr, size, nitems, fp); + err = errno; + if (ret != nitems) { +- printf("verify_fwrite(...,%d,%d,...) = %d\n", size, nitems, ret); ++ printf("verify_fwrite(...,%lu,%lu,...) = %lu\n", (unsigned long)size, (unsigned long)nitems, (unsigned long)ret); + if (ret == 0 && ferror(fp)) { + printf(" error: %s\n", strerror(err)); + printf(" fileno=%d\n", fileno(fp)); -- cgit v1.2.3