From 2e272fe0a983e3ce34343fd57633c4b8fa519e2e Mon Sep 17 00:00:00 2001 From: wiz Date: Thu, 12 Sep 2002 00:38:30 +0000 Subject: Initial import of scummvm, a game engine for lucasfilm games (without the data files). Package provided by Adam Ciarcinski, cleaned up and buildlink2ed by me. --- games/scummvm/DESCR | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 games/scummvm/DESCR (limited to 'games/scummvm/DESCR') diff --git a/games/scummvm/DESCR b/games/scummvm/DESCR new file mode 100644 index 00000000000..2b720e44d11 --- /dev/null +++ b/games/scummvm/DESCR @@ -0,0 +1,3 @@ +ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility +for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana +Jones, Day of the Tentacle, Sam and Max, and many more. -- cgit v1.2.3