From c5af3db6dc01fa2d23ef27c453ef2539449ae9df Mon Sep 17 00:00:00 2001 From: wiz Date: Thu, 12 Sep 2002 00:38:30 +0000 Subject: Initial import of scummvm, a game engine for lucasfilm games (without the data files). Package provided by Adam Ciarcinski, cleaned up and buildlink2ed by me. --- games/scummvm/patches/patch-aa | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 games/scummvm/patches/patch-aa (limited to 'games/scummvm/patches') diff --git a/games/scummvm/patches/patch-aa b/games/scummvm/patches/patch-aa new file mode 100644 index 00000000000..14a0ccf8c19 --- /dev/null +++ b/games/scummvm/patches/patch-aa @@ -0,0 +1,18 @@ +$NetBSD: patch-aa,v 1.1.1.1 2002/09/12 00:38:30 wiz Exp $ + +--- Makefile.orig Sat Apr 27 18:58:28 2002 ++++ Makefile +@@ -2,5 +2,5 @@ + + CC = g++ +-CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar ++CFLAGS += -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar + DEFINES = -DUNIX + LDFLAGS := +@@ -9,5 +9,5 @@ CPPFLAGS= $(DEFINES) $(INCLUDES) + + # Add -lmad for -DCOMPRESSED_SOUND_FILE +-LIBS = `sdl-config --libs` -lncurses ++LIBS = `sdl-config --libs` -lcurses + + OBJS = sdl.o -- cgit v1.2.3