From 1b9f41a39161bad144fdeb94a0e51fa8ba7c309a Mon Sep 17 00:00:00 2001 From: zuntum Date: Thu, 1 Nov 2001 00:47:39 +0000 Subject: Move pkg/ files into package's toplevel directory --- games/tanked/DESCR | 15 +++++++++++++++ games/tanked/PLIST | 22 ++++++++++++++++++++++ games/tanked/pkg/DESCR | 15 --------------- games/tanked/pkg/PLIST | 22 ---------------------- 4 files changed, 37 insertions(+), 37 deletions(-) create mode 100644 games/tanked/DESCR create mode 100644 games/tanked/PLIST delete mode 100644 games/tanked/pkg/DESCR delete mode 100644 games/tanked/pkg/PLIST (limited to 'games/tanked') diff --git a/games/tanked/DESCR b/games/tanked/DESCR new file mode 100644 index 00000000000..6f70f67db4e --- /dev/null +++ b/games/tanked/DESCR @@ -0,0 +1,15 @@ +Get Tanked uses a client-server model, which means once you have a client +compiled, you need a server to play on. The server source is included, so +you can compile your own. Or you can play on ogesoft.dyn.ml.org, which is +run by the author of Get Tanked (that's me!). With v0.90, +ogresoft.dyn.ml.org is the default server in the client, so if you start +it with no arguments, you will be connected to it automatically. + +Once you are connected, you will see an MOTD window with server +information and basic instructions. From there, click either the red or +blue box at the top to select a team. This will put you in a tank at the +HQ for that team. The object is capture all of the other team's flags by +running over them to pick them up, and then bring them back to your HQ. +You have mines and shells for weapons, and the ability to build roads, +walls, and bridges. You may hide in wooded areas, but you move much faster +over roads. diff --git a/games/tanked/PLIST b/games/tanked/PLIST new file mode 100644 index 00000000000..a035e0854a0 --- /dev/null +++ b/games/tanked/PLIST @@ -0,0 +1,22 @@ +@comment $NetBSD: PLIST,v 1.1 2001/11/01 00:55:49 zuntum Exp $ +bin/tanked +bin/tankedserv +share/tanked/maps/README +share/tanked/maps/archipelago.map +share/tanked/maps/arena.map +share/tanked/maps/blackforest.map +share/tanked/maps/bloodbath.map +share/tanked/maps/fortress.map +share/tanked/maps/map-tools.el +share/tanked/maps/map1.map +share/tanked/maps/map2 +share/tanked/maps/new.map +share/tanked/maps/tiny.map +share/tanked/maps.list +share/tanked/motd +share/tanked/players +@unexec rm -f share/tanked/logs/* +@unexec rm -f %D/share/tanked/motd %D/share/tanked/players +@dirrm share/tanked/maps +@dirrm share/tanked/logs +@dirrm share/tanked diff --git a/games/tanked/pkg/DESCR b/games/tanked/pkg/DESCR deleted file mode 100644 index 6f70f67db4e..00000000000 --- a/games/tanked/pkg/DESCR +++ /dev/null @@ -1,15 +0,0 @@ -Get Tanked uses a client-server model, which means once you have a client -compiled, you need a server to play on. The server source is included, so -you can compile your own. Or you can play on ogesoft.dyn.ml.org, which is -run by the author of Get Tanked (that's me!). With v0.90, -ogresoft.dyn.ml.org is the default server in the client, so if you start -it with no arguments, you will be connected to it automatically. - -Once you are connected, you will see an MOTD window with server -information and basic instructions. From there, click either the red or -blue box at the top to select a team. This will put you in a tank at the -HQ for that team. The object is capture all of the other team's flags by -running over them to pick them up, and then bring them back to your HQ. -You have mines and shells for weapons, and the ability to build roads, -walls, and bridges. You may hide in wooded areas, but you move much faster -over roads. diff --git a/games/tanked/pkg/PLIST b/games/tanked/pkg/PLIST deleted file mode 100644 index b326e975ee7..00000000000 --- a/games/tanked/pkg/PLIST +++ /dev/null @@ -1,22 +0,0 @@ -@comment $NetBSD: PLIST,v 1.1 1998/08/01 13:33:13 frueauf Exp $ -bin/tanked -bin/tankedserv -share/tanked/maps/README -share/tanked/maps/archipelago.map -share/tanked/maps/arena.map -share/tanked/maps/blackforest.map -share/tanked/maps/bloodbath.map -share/tanked/maps/fortress.map -share/tanked/maps/map-tools.el -share/tanked/maps/map1.map -share/tanked/maps/map2 -share/tanked/maps/new.map -share/tanked/maps/tiny.map -share/tanked/maps.list -share/tanked/motd -share/tanked/players -@unexec rm -f share/tanked/logs/* -@unexec rm -f %D/share/tanked/motd %D/share/tanked/players -@dirrm share/tanked/maps -@dirrm share/tanked/logs -@dirrm share/tanked -- cgit v1.2.3