From d3db18607dbb7d59aeab9f0f846bad1948e95a7e Mon Sep 17 00:00:00 2001 From: zuntum Date: Wed, 31 Oct 2001 22:03:21 +0000 Subject: Move pkg/ files into package's toplevel directory --- x11/qwspritefield/DESCR | 23 +++++++++++++++++++++++ x11/qwspritefield/PLIST | 10 ++++++++++ x11/qwspritefield/pkg/DESCR | 23 ----------------------- x11/qwspritefield/pkg/PLIST | 10 ---------- 4 files changed, 33 insertions(+), 33 deletions(-) create mode 100644 x11/qwspritefield/DESCR create mode 100644 x11/qwspritefield/PLIST delete mode 100644 x11/qwspritefield/pkg/DESCR delete mode 100644 x11/qwspritefield/pkg/PLIST (limited to 'x11/qwspritefield') diff --git a/x11/qwspritefield/DESCR b/x11/qwspritefield/DESCR new file mode 100644 index 00000000000..d82177a7d42 --- /dev/null +++ b/x11/qwspritefield/DESCR @@ -0,0 +1,23 @@ +This is my QwSpriteField class set for implementing efficiently redrawn +sprites in the Qt GUI Toolkit. + +This directory contains all the sources for the QwSpriteField class set. + +The documentation is in html/index.html + +A trivial example is given in example.cpp + +The sprite subdirectory is graphics for the example program. It is +pregenerated, but if you have POVRAY 3.0 you can experiment with that +too. + +This software is licensed under the LGPL. In essence, this means that +you can use it in any application, but if you modify it, you must +distribute your modifications in source form along with your software +(or preferrably, talk with me about getting your changes into the +standard distribution). If you do not modify it, it is sufficient to +give a clearly visible reference (a URL will do) to the source code. +Full details are described in COPYING.LIB + +-- +Warwick Allison diff --git a/x11/qwspritefield/PLIST b/x11/qwspritefield/PLIST new file mode 100644 index 00000000000..bf9075e52bf --- /dev/null +++ b/x11/qwspritefield/PLIST @@ -0,0 +1,10 @@ +@comment $NetBSD: PLIST,v 1.1 2001/10/31 22:11:30 zuntum Exp $ +lib/libQwSpriteField.a +lib/libQwSpriteField.la +lib/libQwSpriteField.so +lib/libQwSpriteField.so.6 +lib/libQwSpriteField.so.6.0 +qt1/include/Pix.h +qt1/include/QwCluster.h +qt1/include/QwPublicList.h +qt1/include/QwSpriteField.h diff --git a/x11/qwspritefield/pkg/DESCR b/x11/qwspritefield/pkg/DESCR deleted file mode 100644 index d82177a7d42..00000000000 --- a/x11/qwspritefield/pkg/DESCR +++ /dev/null @@ -1,23 +0,0 @@ -This is my QwSpriteField class set for implementing efficiently redrawn -sprites in the Qt GUI Toolkit. - -This directory contains all the sources for the QwSpriteField class set. - -The documentation is in html/index.html - -A trivial example is given in example.cpp - -The sprite subdirectory is graphics for the example program. It is -pregenerated, but if you have POVRAY 3.0 you can experiment with that -too. - -This software is licensed under the LGPL. In essence, this means that -you can use it in any application, but if you modify it, you must -distribute your modifications in source form along with your software -(or preferrably, talk with me about getting your changes into the -standard distribution). If you do not modify it, it is sufficient to -give a clearly visible reference (a URL will do) to the source code. -Full details are described in COPYING.LIB - --- -Warwick Allison diff --git a/x11/qwspritefield/pkg/PLIST b/x11/qwspritefield/pkg/PLIST deleted file mode 100644 index d5b99b0b0aa..00000000000 --- a/x11/qwspritefield/pkg/PLIST +++ /dev/null @@ -1,10 +0,0 @@ -@comment $NetBSD: PLIST,v 1.4 2001/01/04 15:11:03 agc Exp $ -lib/libQwSpriteField.a -lib/libQwSpriteField.la -lib/libQwSpriteField.so -lib/libQwSpriteField.so.6 -lib/libQwSpriteField.so.6.0 -qt1/include/Pix.h -qt1/include/QwCluster.h -qt1/include/QwPublicList.h -qt1/include/QwSpriteField.h -- cgit v1.2.3