# $NetBSD: Makefile,v 1.71 2022/08/11 05:08:01 gutteridge Exp $ DISTNAME= csound-${CSOUND_VERSION} PKGNAME= csound6-${CSOUND_VERSION} PKGREVISION= 18 CATEGORIES= audio MASTER_SITES= ${MASTER_SITE_GITHUB:=csound/} GITHUB_PROJECT= csound MAINTAINER= mrg@eterna.com.au HOMEPAGE= https://github.com/csound COMMENT= Software synthesizer and sequencer LICENSE= gnu-lgpl-v2.1 # or later CSOUND_VERSION= 6.15.0 USE_LANGUAGES= c c++ USE_TOOLS+= bison flex CFLAGS+= -g -DBETA CFLAGS+= -DCS_DEFAULT_PLUGINDIR=\"${PREFIX}/lib/csound/plugins64-6.0\" USE_CMAKE= yes CMAKE_ARGS+= -DBUILD_RELEASE=1 CMAKE_ARGS+= -DCMAKE_BUILD_TYPE=Release CMAKE_ARGS+= -DBUILD_HDF5_OPCODES=OFF # CMAKE_INSTALL_RPATH doesn't work for some reason, so do it here. LDFLAGS+= ${COMPILER_RPATH_FLAG}${PREFIX}/lib/csound6 INSTALLATION_DIRS= bin CHECK_PORTABILITY_SKIP+= \ Android/build-all.sh \ installer/misc/makedeb.sh \ installer/macosx/beta-build.sh \ installer/macosx/release-build.sh \ installer/macosx/release-build-10.8.sh \ installer/macosx/release-build-10.10.sh \ frontends/max_csound_tilde/installer/build-installer.sh \ frontends/max_csound_tilde/installer/build-installer-windows.sh .include "../../mk/bsd.prefs.mk" post-install: cd ${DESTDIR}${PREFIX} && \ rm -f bin/csound6 && \ ${LN} -s csound bin/csound6 .include "options.mk" .include "../../audio/fluidsynth/buildlink3.mk" .include "../../audio/libsamplerate/buildlink3.mk" .include "../../audio/libsndfile/buildlink3.mk" .include "../../audio/liblo/buildlink3.mk" .include "../../devel/boost-libs/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../lang/python/application.mk" .include "../../math/eigen3/buildlink3.mk" .include "../../mk/jpeg.buildlink3.mk" .include "../../www/curl/buildlink3.mk" .include "../../x11/fltk13/buildlink3.mk" .include "../../mk/pthread.buildlink3.mk" .include "../../mk/bsd.pkg.mk"