# $NetBSD: buildlink3.mk,v 1.28 2015/04/25 14:20:39 tnn Exp $ BUILDLINK_TREE+= ${PYPKGPREFIX}-game .if !defined(PY_GAME_BUILDLINK3_MK) PY_GAME_BUILDLINK3_MK:= .include "../../lang/python/pyversion.mk" BUILDLINK_API_DEPENDS.${PYPKGPREFIX}-game+= ${PYPKGPREFIX}-game>=1.9.1 BUILDLINK_ABI_DEPENDS.${PYPKGPREFIX}-game+= ${PYPKGPREFIX}-game>=1.9.1nb2 BUILDLINK_PKGSRCDIR.${PYPKGPREFIX}-game?= ../../devel/py-game .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../devel/SDL/buildlink3.mk" .include "../../devel/SDL_ttf/buildlink3.mk" .include "../../graphics/SDL_image/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../multimedia/smpeg/buildlink3.mk" .include "../../x11/libX11/buildlink3.mk" .endif # PY_GAME_BUILDLINK3_MK BUILDLINK_TREE+= -${PYPKGPREFIX}-game