# $NetBSD: Makefile,v 1.35 2007/03/10 17:08:18 wiz Exp $ DISTNAME= asc-source-1.16.4.0 PKGNAME= ${DISTNAME:S/-source//} CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=asc-hq/} EXTRACT_SUFX= .tar.bz2 MAINTAINER= wiz@NetBSD.org HOMEPAGE= http://www.asc-hq.org/ COMMENT= Turn based strategy game DIST_SUBDIR= asc DISTFILES= ${DISTNAME}${EXTRACT_SUFX} frontiers.mp3 \ machine_wars.mp3 time_to_strike.mp3 .for file in frontiers.mp3 machine_wars.mp3 time_to_strike.mp3 SITES.${file}= http://asc-hq.org/ .endfor WRKSRC= ${WRKDIR}/${PKGNAME_NOREV} USE_LANGUAGES= c c++ USE_LIBTOOL= yes USE_PKGLOCALEDIR= yes USE_TOOLS+= gmake perl:build pkg-config REPLACE_PERL= checkfordata.pl GNU_CONFIGURE= yes CPPFLAGS.NetBSD+= -D_UNICODE_BROKEN_ # ../weaponguide.cpp:1205: virtual memory exhausted UNLIMIT_RESOURCES= datasize post-extract: mv ${WRKDIR}/*.mp3 ${WRKSRC}/data/music # bug in 1.16.4.0, remove on update post-install: ${INSTALL_DATA} ${WRKSRC}/data/asc.gfx ${PREFIX}/share/games/asc .include "../../archivers/bzip2/buildlink3.mk" .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../audio/libvorbis/buildlink3.mk" .include "../../devel/SDLmm/buildlink3.mk" .include "../../devel/libsigc++/buildlink3.mk" .include "../../graphics/SDL_image/buildlink3.mk" .include "../../multimedia/smpeg/buildlink3.mk" .include "../../x11/paragui/buildlink3.mk" .include "../../mk/bsd.pkg.mk"